How much vision score does each champion earn per minute in support?
Vision per minute in support, measured on patch 16.14 from 5,820 recorded ranked games.
Filters
Another dataset, or this one narrowed by lane. Every choice is a plain link.
dataset
lane
One champion: pick a row below. Every row opens that champion and lane's page.
The answer
Top of the 50 support champions with at least 30 recorded games each on patch 16.14.
Bard support earns the most vision score per minute of the pairs we measured
The ranking
Vision score per minute in vision score per minute, the bar drawn from 2.1 to 3.3. Order: visionPerMin after shrinkage, highest first, rows under the floor last. Under 30 recorded games a measure is null and the row still reports the games so far. A share is a count and carries no floor. Values pulled toward the pool are marked Pooled.
-
- 3.183/min
-
- 3.159/min
-
- 3.104/min
-
- 3.07/min
-
- 3.056/min
-
- 3.050/min
-
- 3.036/min
-
- 3.01/min
-
- 2.992/min
-
- 2.990/min
-
- 2.971/min
-
- 2.91/min
-
- 2.898/min
-
- 2.897/min
-
- 2.889/min
-
- 2.882/min
-
- 2.878/min
-
- 2.868/min
-
- 2.86/min
-
- 2.856/min
-
- 2.86/min
-
- 2.85/min
-
- 2.846/min
-
- 2.842/min
-
- 2.841/min
-
- 2.841/min
-
- 2.84/min
-
- 2.84/min
-
- 2.840/min
-
- 2.831/min
-
- 2.795/min
-
- 2.788/min
-
- 2.78/min
-
- 2.78/min
-
- 2.762/min
-
- 2.761/min
-
- 2.760/min
-
- 2.75/min
-
- 2.75/min
-
- 2.748/min
-
- 2.745/min
-
- 2.720/min
-
- 2.710/min
-
- 2.709/min
-
- 2.71/min
-
- 2.704/min
-
- 2.699/min
-
- 2.680/min
-
- 2.637/min
-
- 2.264/min
82 rows under the 30 game floor
Named with their games, no value until the floor: Locke support (25 games so far), Ashe support (20 games so far), JarvanIV support (19 games so far), Rammus support (19 games so far), Nidalee support (17 games so far), Hwei support (17 games so far), Gragas support (15 games so far), TwistedFate support (15 games so far), Taliyah support (14 games so far), Trundle support (14 games so far), Heimerdinger support (14 games so far), Zac support (14 games so far), Katarina support (13 games so far), Singed support (11 games so far), Sett support (11 games so far), Teemo support (11 games so far), Lissandra support (10 games so far), Zaahen support (9 games so far), Vi support (9 games so far), Veigar support (9 games so far), Ivern support (9 games so far), Syndra support (9 games so far), Twitch support (8 games so far), Rengar support (8 games so far), Sion support (8 games so far), Qiyana support (8 games so far), MissFortune support (8 games so far), Kennen support (7 games so far), Ahri support (6 games so far), Ekko support (6 games so far), Quinn support (6 games so far), LeeSin support (6 games so far), Vex support (6 games so far), Malphite support (6 games so far), KSante support (5 games so far), Nunu support (5 games so far), Sejuani support (5 games so far), Zed support (5 games so far), Malzahar support (4 games so far), Briar support (4 games so far), Viktor support (4 games so far), Fiora support (4 games so far), Nasus support (4 games so far), Mordekaiser support (4 games so far), Ezreal support (4 games so far), Yorick support (4 games so far), Kayle support (4 games so far), RekSai support (4 games so far), Ziggs support (3 games so far), Aatrox support (3 games so far), DrMundo support (3 games so far), Naafiri support (3 games so far), Viego support (3 games so far), KogMaw support (3 games so far), Chogath support (3 games so far), MonkeyKing support (2 games so far), Ornn support (2 games so far), Akshan support (2 games so far), Urgot support (2 games so far), Aurora support (2 games so far), Illaoi support (2 games so far), Fizz support (2 games so far), Vladimir support (2 games so far), Belveth support (2 games so far), Warwick support (2 games so far), Jhin support (2 games so far), Darius support (2 games so far), Yunara support (1 game so far), Kalista support (1 game so far), AurelionSol support (1 game so far), XinZhao support (1 game so far), Garen support (1 game so far), Diana support (1 game so far), Rumble support (1 game so far), Kindred support (1 game so far), Kled support (1 game so far), Orianna support (1 game so far), Karthus support (1 game so far), Tryndamere support (1 game so far), Volibear support (1 game so far), Cassiopeia support (1 game so far), MasterYi support (1 game so far) .
The spread
One point per row, best first. The table under the chart lists every value.
Data as a table
| Point | Value |
|---|---|
| Bard support | 3.183 /min |
| Shen support | 3.159 /min |
| Pyke support | 3.104 /min |
| Fiddlesticks support | 3.07 /min |
| Camille support | 3.056 /min |
| Poppy support | 3.05 /min |
| Rell support | 3.036 /min |
| Jax support | 3.01 /min |
| Rakan support | 2.992 /min |
| Elise support | 2.99 /min |
| Leona support | 2.971 /min |
| Leblanc support | 2.91 /min |
| Morgana support | 2.898 /min |
| Pantheon support | 2.897 /min |
| Maokai support | 2.889 /min |
| Mel support | 2.882 /min |
| Zyra support | 2.878 /min |
| Renata support | 2.868 /min |
| Shaco support | 2.86 /min |
| Karma support | 2.856 /min |
| Anivia support | 2.86 /min |
| Skarner support | 2.85 /min |
| Sylas support | 2.846 /min |
| Galio support | 2.842 /min |
| Janna support | 2.841 /min |
| Neeko support | 2.841 /min |
| Annie support | 2.84 /min |
| Zoe support | 2.84 /min |
| Thresh support | 2.84 /min |
| Blitzcrank support | 2.831 /min |
About these numbers
The payload's own caveats, word for word.
- Only games with an assigned lane are counted, so ARAM is out of every row.
- Vision score is Riot own number, republished. We do not recompute it from wards.
Ranked games our own crawler recorded. It is our measured pool, not a sample of every game of League. The crawler seeds from the Diamond ladder on those three platforms and walks outward from the games it finds, so the pool is high MMR by construction.
These rows were measured in axiom.participant_stats: 5,820 of the 41,126 games stored for patch 16.14 (14% of them) , recorded to .
How these numbers are worked out
Win rates are pulled toward the pool win rate with 2000 pseudo-games. Averages are pulled toward the pool average with 100 pseudo-games. Rows are ranked after that, never before, so a lucky small cell cannot top the table. More on every floor and every constant on the methodology pages.