League of Legends Vayne build
Vayne Bot build
- won
- 49.6%
- games
- 235,488
- Win impact
- -0.4
- Pick rate
- 2.3%
Starting itemsDoran's Helm + Health Potion
Doran's Helm + Health Potion wins more than Doran's Bow + Health Potion x2, the most picked: +1.6 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 66% | 49.5% | +0.1 could be noise | |
| 31% | 49.6% | +0.1 could be noise | |
| 1% | 50.0% | -0.8 could be noise | |
| 1% | 51.9% | +1.6 could be noise | |
| <1% | 48.5% | -0.7 could be noise | |
| <1% | 44.0% | -3.6 clear difference | |
| <1% | 45.8% | -2.9 clear difference | |
| <1% | 47.9% | -3.5 clear difference |
BootsGluttonous Greaves
Gluttonous Greaves wins more than Berserker's Greaves, the most picked: +1.5 against -1.9 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 89% | 49.6% | -1.9 could be noise | 11:17 | |
| 6% | 52.8% | +1.5 clear difference | 13:50 | |
| 2% | 50.1% | -0.9 could be noise | 14:05 | |
| 2% | 51.5% | +3.1 clear difference | 15:08 | |
| 1% | 52.5% | +2.8 clear difference | 14:55 | |
| <1% | 44.7% | -0.9 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 88% | 52.0% | most bought | |
| 5% | 53.8% | about even | |
| 3% | 54.2% | about even | |
| 2% | 53.9% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 87% | 49.3% | most bought | |
| 5% | 54.8% | won more | |
| 3% | 54.5% | won more | |
| 2% | 49.2% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 3% | 10% | |
| 40% | 38% | |
| 18% | 16% | |
| 11% | 13% | |
| 58% | 60% | |
| 34% | 35% | |
| 19% | 18% | |
| 18% | 17% | |
| 15% | 14% |
Item 1Essence Reaver
Essence Reaver is part of the build that wins more: +1.9 per 100 games, against +1.3 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 50% | 49.6% | -0.2 could be noise | 13:10 | |
| 28% | 49.7% | -0.2 could be noise | 12:01 | |
| 11% | 50.1% | +0.9 clear difference | 12:05 | |
| 4% | 53.3% | +1.9 clear difference | 12:37 | |
| 2% | 51.5% | +0.6 could be noise | 11:47 | |
| 1% | 49.7% | -1.2 could be noise | ||
| 1% | 47.0% | -2.5 clear difference | ||
| <1% | 49.3% | +2.0 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 28% | 46,127 | |
| 10% | 16,825 | |
| 8% | 12,534 | |
| 3% | 5,628 |
Item 2Stormrazor
Stormrazor is part of the build that wins more: +1.9 per 100 games, against +1.3 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 55% | 51.5% | +0.8 could be noise | 19:41 | |
| 13% | 51.6% | -0.3 could be noise | 19:34 | |
| 8% | 51.9% | +0.5 could be noise | 18:35 | |
| 6% | 51.1% | -1.0 could be noise | 19:43 | |
| 5% | 49.9% | -1.3 could be noise | 19:59 | |
| 2% | 51.3% | -0.6 could be noise | ||
| 2% | 50.8% | -1.1 could be noise | ||
| <1% | 59.7% | +2.6 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 28% | 46,127 | |
| 10% | 16,825 | |
| 8% | 12,534 | |
| 3% | 5,628 |
Item 3Infinity Edge
Infinity Edge is part of the build that wins more: +1.9 per 100 games, against +1.3 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 38% | 55.5% | +1.3 could be noise | 25:05 | |
| 11% | 55.9% | -0.5 could be noise | 25:03 | |
| 9% | 55.4% | -0.6 could be noise | 24:16 | |
| 8% | 55.4% | -0.6 could be noise | 24:55 | |
| 6% | 53.8% | -0.8 could be noise | 24:46 | |
| 5% | 53.8% | -0.4 could be noise | ||
| 4% | 53.6% | -0.6 could be noise | ||
| 2% | 52.2% | +1.7 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 28% | 46,127 | |
| 10% | 16,825 | |
| 8% | 12,534 | |
| 3% | 5,628 |
Item 4Lord Dominik's Regards
Lord Dominik's Regards adds the most wins we measured here: +1.6 per 100 games. Jak'Sho, The Protean, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 40% | 59.3% | +1.6 could be noise | 29:40 | |
| 16% | 60.1% | -0.1 could be noise | ||
| 5% | 55.0% | -0.7 could be noise | ||
| 5% | 57.0% | -1.0 could be noise | 29:27 | |
| 4% | 50.9% | too big to trust | ||
| 3% | 56.0% | +0.1 could be noise | ||
| 3% | 57.2% | -0.8 could be noise | ||
| 2% | 66.9% | too big to trust |
Item 5Guardian Angel
Guardian Angel wins more than Experimental Hexplate, the most picked: +2.7 against -0.9 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 13% | 57.5% | -1.3 could be noise | ||
| 11% | 55.8% | -1.8 could be noise | 33:52 | |
| 9% | 56.9% | -0.9 could be noise | 33:31 | |
| 9% | 63.2% | 0.0 could be noise | ||
| 8% | 65.1% | +2.7 clear difference | ||
| 8% | 56.3% | -0.8 could be noise | 33:14 | |
| 6% | 57.5% | -2.0 could be noise | 33:22 | |
| 6% | 64.1% | +0.1 could be noise |
Item 6Experimental Hexplate
| Choice | Picked | Won | Time |
|---|---|---|---|
| 16% | 60.2% | 37:33 | |
| 10% | 57.8% | 37:23 | |
| 9% | 55.9% | 36:53 | |
| 7% | 55.8% | 37:02 | |
| 5% | 60.4% | 37:16 |
KeystoneLethal Tempo
Win added here: +1.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 71% | 50.0% | +1.7 could be noise | |
| 25% | 48.4% | -1.4 clear difference | |
| 1% | 49.3% | -0.3 clear difference | |
| 1% | 45.4% | -2.5 clear difference | |
| <1% | 44.5% | -4.2 clear difference | |
| <1% | 46.8% | -1.9 clear difference | |
| <1% | 43.9% | -6.7 clear difference | |
| <1% | 44.2% | -5.3 clear difference |
Primary row 1Triumph
Win added here: +2.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 49.7% | +2.4 could be noise | |
| 3% | 47.6% | -1.4 clear difference | |
| 1% | 45.9% | -2.4 clear difference | |
| 1% | 47.8% | -1.8 clear difference | |
| <1% | 47.8% | -2.3 clear difference | |
| <1% | 43.4% | -6.5 clear difference | |
| <1% | 36.8% | too big to trust | |
| <1% | 42.2% | -6.0 clear difference |
Primary row 2Legend: Bloodline
Legend: Bloodline wins more than Legend: Alacrity, the most picked: +1.0 against +0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 49.6% | +0.3 could be noise | |
| 7% | 50.2% | +1.0 could be noise | |
| 1% | 46.2% | -2.8 clear difference | |
| <1% | 43.4% | -3.8 clear difference | |
| <1% | 47.6% | -1.5 could be noise | |
| <1% | 43.7% | -3.7 clear difference | |
| <1% | 42.1% | -4.4 clear difference | |
| <1% | 48.2% | -3.5 clear difference |
Primary row 3Cut Down
Cut Down wins more than Coup de Grace, the most picked: +1.0 against -0.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 49.5% | -0.2 could be noise | |
| 10% | 50.2% | +1.0 clear difference | |
| 2% | 50.7% | +0.8 could be noise | |
| 1% | 44.8% | -4.2 clear difference | |
| <1% | 45.9% | -1.4 could be noise | |
| <1% | 46.9% | -2.4 could be noise | |
| <1% | 43.9% | -4.3 clear difference | |
| <1% | 44.1% | -5.4 clear difference |
Secondary pathResolve
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 70% | 50.0% | +1.4 could be noise | |
| 20% | 48.2% | -1.5 clear difference | |
| 5% | 50.2% | +0.9 could be noise | |
| 3% | 47.2% | -2.1 clear difference | |
| 1% | 44.8% | -3.2 clear difference |
Secondary runesShield Bash + Revitalize
Shield Bash + Revitalize wins more than Conditioning + Overgrowth, the most picked: +3.2 against 0.0 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 50.0% | 0.0 could be noise | |
| 3% | 51.7% | +1.4 could be noise | |
| 1% | 51.3% | -0.8 could be noise | |
| 1% | 48.1% | -1.6 could be noise | |
| <1% | 52.8% | +1.8 could be noise | |
| <1% | 48.6% | -1.8 could be noise | |
| <1% | 52.3% | +0.9 could be noise | |
| <1% | 51.8% | +3.2 clear difference |
Offence shardAttack Speed
Win added here: +2.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 97% | 49.6% | +2.2 could be noise | |
| 2% | 47.1% | -1.9 clear difference | |
| <1% | 40.5% | too big to trust |
Flex shardAdaptive Force
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 49.5% | +1.0 could be noise | |
| 2% | 47.3% | -1.4 clear difference | |
| <1% | 50.7% | +0.4 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +0.7 against -0.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 86% | 49.5% | -0.3 could be noise | |
| 11% | 49.8% | +0.7 clear difference | |
| 3% | 48.4% | -1.1 could be noise |
QWE
SkillsQ > W > E
Win added here: +3.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 87% | 50.4% | +3.0 could be noise |
| WQEW + Q + E | 11% | 47.5% | -2.4 clear difference |
| QEWQ + E + W | 2% | 44.9% | -5.5 clear difference |
| WEQW + E + Q | <1% | 43.8% | -6.3 clear difference |
| EQWE + Q + W | <1% | 48.3% | -3.9 clear difference |
| EWQE + W + Q | <1% | 57.4% | -3.8 clear difference |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 50.1% won. Max W first: 47.3% won (won more).
- Q
- W
- E
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
SpellsFlash + Barrier
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 81% | 49.7% | +1.3 could be noise | |
| 6% | 49.5% | -0.2 clear difference | |
| 5% | 50.1% | +0.1 clear difference | |
| 3% | 48.7% | -0.2 clear difference | |
| 3% | 46.8% | -3.1 clear difference | |
| 1% | 41.8% | too big to trust | |
| <1% | 46.2% | -4.6 clear difference | |
| <1% | 50.2% | -1.6 could be noise |
Vayne Top build
- won
- 47.8%
- games
- 71,824
- Win impact
- -2.1
- Pick rate
- 0.7%
Starting itemsDoran's Blade + Health Potion
Doran's Blade + Health Potion wins more than Doran's Bow + Health Potion x2, the most picked: +0.3 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 75% | 48.0% | -0.1 could be noise | |
| 21% | 47.7% | +0.3 could be noise | |
| 1% | 49.5% | +0.2 could be noise | |
| 1% | 40.5% | -1.7 could be noise | |
| 1% | 48.1% | -1.4 could be noise | |
| <1% | 49.0% | -1.4 could be noise | |
| <1% | 42.2% | +0.2 could be noise | |
| <1% | 42.5% | -1.4 could be noise |
BootsPlated Steelcaps
Plated Steelcaps wins more than Berserker's Greaves, the most picked: +2.4 against -1.6 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 86% | 48.3% | -1.6 could be noise | 8:14 | |
| 6% | 50.3% | +0.5 clear difference | 13:42 | |
| 4% | 48.3% | +2.4 clear difference | 13:37 | |
| 2% | 45.9% | +0.8 clear difference often behind | 14:57 | |
| 2% | 53.5% | +1.4 clear difference | 13:55 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 85% | 51.1% | most bought | |
| 6% | 51.1% | about even | |
| 5% | 52.5% | about even | |
| 2% | 54.2% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 82% | 47.3% | most bought | |
| 7% | 46.6% | about even | |
| 6% | 50.8% | about even | |
| 2% | 50.8% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 6% | 23% | |
| 1% | 7% | |
| 6% | 1% | |
| 23% | 19% | |
| 33% | 29% | |
| 85% | 82% | |
| 22% | 20% | |
| 47% | 44% | |
| 11% | 9% | |
| 12% | 11% |
Item 1Blade of The Ruined King
Win added here: -0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 64% | 48.6% | -0.5 could be noise | 14:39 | |
| 13% | 48.3% | -0.4 could be noise | 13:51 | |
| 6% | 49.4% | +0.2 could be noise | 13:25 | |
| 6% | 49.0% | +1.2 clear difference | 13:34 | |
| 4% | 49.9% | +1.1 clear difference | 14:14 | |
| 3% | 54.5% | +2.7 clear difference | ||
| 1% | 46.2% | +0.6 could be noise | ||
| 1% | 47.5% | +0.2 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 20% | 7,894 | |
| 11% | 4,505 | |
| 8% | 3,316 | |
| 7% | 2,706 |
Item 2Guinsoo's Rageblade
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 40% | 52.1% | +0.6 could be noise | 21:28 | |
| 13% | 50.5% | -1.0 could be noise | 22:03 | |
| 11% | 50.9% | -1.2 could be noise | 21:42 | |
| 8% | 49.7% | +0.2 could be noise | 21:58 | |
| 7% | 52.2% | -0.3 could be noise | 21:03 | |
| 6% | 52.5% | +0.5 could be noise | ||
| 4% | 52.6% | +0.7 could be noise | ||
| <1% | 52.0% | +0.8 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 20% | 7,894 | |
| 11% | 4,505 | |
| 8% | 3,316 | |
| 7% | 2,706 |
Item 3Terminus
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 24% | 57.2% | +1.4 could be noise | 26:55 | |
| 14% | 56.3% | -0.6 could be noise | 27:11 | |
| 11% | 53.6% | -0.1 could be noise | 27:01 | |
| 11% | 54.5% | -0.9 could be noise | 26:48 | |
| 8% | 58.8% | -0.1 could be noise | 26:09 | |
| 6% | 56.4% | -0.3 could be noise | ||
| 5% | 55.7% | -0.5 could be noise | ||
| 1% | 58.2% | +1.8 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 20% | 7,894 | |
| 11% | 4,505 | |
| 8% | 3,316 | |
| 7% | 2,706 |
Item 4Jak'Sho, The Protean
Win added here: +0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 39% | 59.1% | +0.1 could be noise | 31:23 | |
| 19% | 56.9% | -0.6 could be noise | 31:10 | |
| 14% | 59.7% | -0.3 could be noise | 31:13 | |
| 6% | 58.0% | -0.3 could be noise |
Item 5Mercurial Scimitar
Mercurial Scimitar wins more than Experimental Hexplate, the most picked: +0.7 against -0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 19% | 58.5% | -1.0 could be noise | 35:42 | |
| 17% | 51.9% | -0.2 could be noise | 35:30 | |
| 15% | 63.1% | +0.7 could be noise | 34:55 |
Item 6Guardian Angel
| Choice | Picked | Won | Time |
|---|---|---|---|
| 16% | 51.3% | 39:40 | |
| 7% | - | 39:47 | |
| 7% | - | 37:38 | |
| 6% | - | 38:50 | |
| 6% | - | 38:41 |
KeystoneLethal Tempo
Win added here: +1.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 70% | 48.5% | +1.7 could be noise | |
| 18% | 47.1% | -0.7 clear difference | |
| 9% | 45.2% | -2.5 clear difference | |
| 1% | 47.4% | -0.6 could be noise | |
| <1% | 39.4% | -0.8 could be noise | |
| <1% | 41.8% | -4.3 clear difference | |
| <1% | 41.8% | -0.7 could be noise | |
| <1% | 46.4% | -0.4 could be noise |
Primary row 1Triumph
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 48.2% | +1.6 could be noise | |
| 10% | 45.0% | -2.6 clear difference | |
| 5% | 49.1% | +0.7 could be noise | |
| 1% | 45.6% | -0.8 could be noise | |
| <1% | 43.4% | -0.9 could be noise | |
| <1% | 39.8% | -0.6 could be noise | |
| <1% | 44.3% | -5.0 clear difference | |
| <1% | 39.5% | -4.7 clear difference |
Primary row 2Legend: Bloodline
Legend: Bloodline wins more than Legend: Alacrity, the most picked: +1.8 against -0.6 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 93% | 47.9% | -0.6 could be noise | |
| 5% | 48.6% | +1.8 clear difference | |
| 1% | 46.5% | -2.6 could be noise | |
| <1% | 43.2% | -0.9 could be noise | |
| <1% | 47.3% | +0.6 could be noise | |
| <1% | 43.0% | -3.4 could be noise | |
| <1% | 42.6% | -2.0 could be noise | |
| <1% | 36.1% | -0.8 could be noise |
Primary row 3Last Stand
Last Stand wins more than Coup de Grace, the most picked: +1.5 against +0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 77% | 48.0% | +0.4 could be noise | |
| 18% | 47.6% | -0.5 could be noise | |
| 3% | 48.3% | +1.5 could be noise | |
| 1% | 43.6% | -3.7 clear difference | |
| <1% | 45.4% | -0.5 could be noise | |
| <1% | 46.6% | -0.8 could be noise | |
| <1% | 46.2% | -0.5 could be noise | |
| <1% | 38.7% | -0.8 could be noise |
Secondary pathResolve
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 75% | 48.0% | +0.3 could be noise | |
| 13% | 46.4% | -1.4 clear difference | |
| 8% | 48.4% | +1.0 could be noise | |
| 3% | 48.5% | +1.1 could be noise | |
| 1% | 44.1% | -1.4 could be noise |
Secondary runesOvergrowth + Bone Plating
Overgrowth + Bone Plating wins more than Conditioning + Overgrowth, the most picked: +1.7 against -0.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 89% | 48.0% | -0.8 could be noise | |
| 7% | 50.1% | +1.7 clear difference | |
| 1% | 47.5% | +0.3 could be noise | |
| 1% | 43.9% | -0.7 could be noise | |
| <1% | 45.3% | +0.6 could be noise | |
| <1% | 47.1% | -0.4 could be noise | |
| <1% | 47.4% | +0.4 could be noise | |
| <1% | 51.9% | 0.0 could be noise |
Offence shardAttack Speed
Win added here: +0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 47.9% | +0.5 could be noise | |
| 2% | 46.5% | -0.2 could be noise | |
| <1% | 43.8% | -1.5 could be noise |
Flex shardHealth Scaling
Health Scaling wins more than Adaptive Force, the most picked: +1.5 against -1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 97% | 47.8% | -1.0 could be noise | |
| 3% | 48.9% | +0.8 could be noise | |
| 1% | 45.5% | +1.5 could be noise |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health Scaling, the most picked: +0.9 against -0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 86% | 47.7% | -0.7 could be noise | |
| 11% | 48.5% | +0.6 could be noise | |
| 3% | 49.1% | +0.9 could be noise |
QWE
SkillsQ > W > E
Win added here: +1.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 83% | 48.5% | +1.9 could be noise |
| WQEW + Q + E | 15% | 47.4% | -0.8 clear difference |
| QEWQ + E + W | 1% | 37.2% | too big to trust |
| WEQW + E + Q | <1% | 30.8% | too big to trust |
| EQWE + Q + W | <1% | 37.5% | -5.1 clear difference |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 48.9% won. Max W first: 43.8% won (won more).
- Q
- W
- E
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
SpellsFlash + Barrier
Flash + Barrier wins more than Flash + Ghost, the most picked: +1.8 against +0.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 65% | 48.2% | +0.3 could be noise | |
| 16% | 48.6% | +0.8 could be noise | |
| 7% | 48.2% | +1.8 clear difference | |
| 6% | 45.1% | -2.6 clear difference | |
| 4% | 44.0% | -3.3 clear difference | |
| 1% | 45.0% | +1.7 could be noise | |
| <1% | 37.9% | too big to trust | |
| <1% | 46.2% | -1.4 could be noise |
Vayne Mid build
- won
- 46.9%
- games
- 5,611
- Win impact
- -2.3
- Pick rate
- 0.1%
Starting itemsDoran's Blade + Health Potion
Doran's Blade + Health Potion wins more than Doran's Bow + Health Potion x2, the most picked: +0.5 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 61% | 46.0% | +0.1 could be noise | |
| 28% | 48.2% | +0.5 could be noise | |
| 6% | 47.0% | -1.2 could be noise | |
| 1% | 42.5% | -1.1 could be noise | |
| 1% | 54.3% | -0.9 could be noise |
BootsPlated Steelcaps
Plated Steelcaps wins more than Berserker's Greaves, the most picked: +2.3 against -1.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 81% | 46.9% | -1.3 could be noise | 9:23 | |
| 6% | 45.1% | -0.6 could be noise | 13:47 | |
| 6% | 53.3% | +1.6 could be noise | 13:45 | |
| 4% | 42.5% | 0.0 could be noise | 13:30 | |
| 3% | 50.7% | +2.3 could be noise | 13:27 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 83% | 51.1% | most bought | |
| 6% | 57.3% | about even | |
| 4% | 60.0% | about even | |
| 3% | 43.9% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 74% | 48.6% | most bought | |
| 13% | 51.2% | about even | |
| 6% | 37.5% | not enough games | |
| 5% | 51.4% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 3% | 13% | |
| 5% | 14% | |
| 83% | 74% | |
| 27% | 21% | |
| 6% | <1% | |
| 3% | 6% |
Item 1Blade of The Ruined King
Win added here: -0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 42% | 46.8% | -0.8 could be noise | 13:53 | |
| 20% | 47.1% | +1.3 could be noise | 12:21 | |
| 10% | 46.7% | -0.6 could be noise | 12:46 | |
| 6% | 42.8% | -0.8 could be noise | 13:22 | |
| 4% | 53.2% | +0.7 could be noise | 13:36 | |
| 3% | 54.9% | +2.8 could be noise | ||
| 3% | 46.4% | -2.1 could be noise | ||
| 2% | 51.3% | +0.7 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 9% | - | 294 | |
| 8% | 87.5% | 257 | |
| 6% | - | 221 | |
| 3% | - | 117 |
Item 2Guinsoo's Rageblade
Win added here: 0.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 30% | 50.1% | 0.0 could be noise | 20:41 | |
| 10% | 49.2% | -1.0 could be noise | 20:49 | |
| 9% | 46.9% | -1.6 could be noise | 21:04 | |
| 9% | 50.7% | -0.6 could be noise | 20:41 | |
| 9% | 51.1% | +0.4 could be noise | 19:14 | |
| 6% | 51.0% | -0.5 could be noise | ||
| 5% | 52.8% | -0.7 could be noise | ||
| 3% | 58.8% | +1.3 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 9% | - | 294 | |
| 8% | 87.5% | 257 | |
| 6% | - | 221 | |
| 3% | - | 117 |
Item 3Kraken Slayer
Kraken Slayer is part of the build that wins more: +1.6 per 100 games, against +0.9 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 13% | 53.7% | -1.1 could be noise | 25:44 | |
| 11% | 53.0% | -2.7 could be noise | 26:03 | |
| 10% | 53.3% | +0.8 could be noise | 25:57 | |
| 10% | 52.6% | -0.7 could be noise | 26:17 | |
| 10% | 55.0% | -1.4 could be noise | 26:53 | |
| 9% | 58.4% | -0.7 could be noise | ||
| 6% | 59.6% | +1.9 could be noise | ||
| 4% | 52.1% | -1.0 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 9% | - | 294 | |
| 8% | 87.5% | 257 | |
| 6% | - | 221 | |
| 3% | - | 117 |
Item 4Fiendhunter Bolts
| Choice | Picked | Won | Time |
|---|---|---|---|
| 24% | 56.8% | 30:32 |
Item 5Guardian Angel
| Choice | Picked | Won | Time |
|---|---|---|---|
| 8% | 65.3% | 35:59 |
Item 6Infinity Edge
| Choice | Picked | Won | Time |
|---|---|---|---|
| 10% | - | 37:16 | |
| 9% | - | 37:47 |
KeystoneLethal Tempo
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 53% | 46.6% | +1.5 could be noise | |
| 33% | 46.6% | -1.5 could be noise | |
| 6% | 49.2% | -0.7 could be noise | |
| 5% | 48.4% | 0.0 could be noise | |
| 1% | 36.0% | -4.6 clear difference |
Primary row 1Triumph
Win added here: +1.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 46.8% | +1.7 could be noise | |
| 7% | 46.3% | -1.6 could be noise | |
| 5% | 46.3% | -1.6 could be noise | |
| 2% | 45.9% | -2.0 could be noise |
Primary row 2Legend: Bloodline
Legend: Bloodline wins more than Legend: Alacrity, the most picked: +2.2 against -0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 46.4% | -0.4 could be noise | |
| 7% | 52.1% | +2.2 could be noise | |
| 4% | 43.6% | -3.3 could be noise | |
| 3% | 50.0% | +0.2 could be noise |
Primary row 3Last Stand
Last Stand wins more than Coup de Grace, the most picked: +1.0 against +0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 46.5% | +0.3 could be noise | |
| 14% | 46.3% | -0.3 could be noise | |
| 5% | 43.5% | -2.5 could be noise | |
| 4% | 52.8% | +1.0 could be noise | |
| 2% | 51.5% | -0.7 could be noise |
Secondary pathResolve
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 55% | 45.9% | +0.7 could be noise | |
| 27% | 48.4% | +0.6 could be noise | |
| 10% | 46.1% | -1.3 could be noise | |
| 4% | 43.0% | -2.1 could be noise | |
| 4% | 49.1% | -0.6 could be noise |
Secondary runesOvergrowth + Bone Plating
Overgrowth + Bone Plating wins more than Conditioning + Overgrowth, the most picked: +2.0 against -0.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 80% | 45.6% | -0.9 could be noise | |
| 11% | 48.9% | +2.0 could be noise |
Offence shardAttack Speed
Win added here: +0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 93% | 46.5% | +0.5 could be noise | |
| 6% | 49.1% | -0.6 could be noise |
Flex shardAdaptive Force
Win added here: +0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 93% | 46.9% | +0.4 could be noise | |
| 5% | 41.6% | -1.2 could be noise |
Defence shardHealth Scaling
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 75% | 46.8% | +1.0 could be noise | |
| 19% | 46.7% | -0.6 could be noise | |
| 6% | 44.1% | -0.9 could be noise |
QWE
SkillsQ > W > E
Win added here: +4.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 85% | 47.6% | +4.1 could be noise |
| WQEW + Q + E | 12% | 43.1% | -3.5 clear difference |
| QEWQ + E + W | 2% | 40.0% | -3.5 clear difference |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 49.6% won. Max W first: 35.0% won (about even).
- Q
- W
- E
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
SpellsCleanse + Flash
Cleanse + Flash wins more than Flash + Barrier, the most picked: +2.1 against +1.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 35% | 48.2% | +1.7 could be noise | |
| 27% | 45.9% | -0.1 could be noise | |
| 16% | 47.1% | +0.8 could be noise | |
| 11% | 45.7% | -3.4 clear difference | |
| 4% | 39.5% | -4.0 clear difference | |
| 3% | 48.0% | +2.1 could be noise | |
| 1% | 44.7% | -1.9 could be noise |
Top Vayne Players
See all 8,409Normal Bot game
236,102 gamesAgainst every Bot champion
- Top 32% First blood 16%
- Top 33% Kills 8.8
- Bottom 9% Assists 6.1
- Deaths
- 7.4 Fewest 47%
- Solo kills
- 1.2 Bottom 47%
- Kill part.
- 43% Bottom 19%
- Team dmg
- 22% Bottom 48%
- Dmg / min
- 808 Bottom 42%
- Farm / min
- 6.4 Top 41%
- Gold / min
- 455 Top 39%
- Vision / min
- 0.68 Top 42%
- Control wards
- 0.6 Top 44%
Against your lane opponent
- Level 6 at 7:40
- Level 11 at 19:00
Middle game at each minute
Damage dealt
Magic 6% Physical 94%Died to
Physical 56% Magic 37% True 7%Normal Top game
71,973 gamesAgainst every Top champion
- Top 36% Kills 6.8
- Top 38% Control wards 0.6
- Bottom 3% Assists 4.2
- Deaths
- 7.4 Most 30%
- Solo kills
- 2.9 Top 40%
- Kill part.
- 32% Bottom 4%
- Team dmg
- 22% Top 47%
- Dmg / min
- 830 Top 46%
- Farm / min
- 6.4 Bottom 48%
- Gold / min
- 401 Top 50%
- Vision / min
- 0.77 Top 42%
- First blood
- 13% Top 44%
Against your lane opponent
- Level 6 at 5:31
- Level 11 at 14:06
Middle game at each minute
Damage dealt
Magic 4% Physical 96%Died to
Physical 55% Magic 37% True 8%Normal Mid game
5,648 gamesAgainst every Mid champion
- Top 32% Solo kills 2.9
- Top 34% First blood 13%
- Bottom 4% Assists 4.8
- Kills
- 7.9 Top 36%
- Deaths
- 7.6 Most 16%
- Kill part.
- 38% Bottom 9%
- Team dmg
- 23% Top 47%
- Dmg / min
- 851 Top 47%
- Farm / min
- 6.3 Top 48%
- Gold / min
- 420 Top 42%
- Vision / min
- 0.65 Bottom 31%
- Control wards
- 0.5 Bottom 29%
Against your lane opponent
- Level 6 at 5:26
- Level 11 at 15:30
Middle game at each minute
Damage dealt
Magic 3% Physical 97%Died to
Physical 52% Magic 41% True 7%Matchups and teammates come from Vayne Bot games.
Matchups and teammates come from Vayne Bot games.
-
Vayne with Singed: +2.8 wins per 100 games (range 1.4-4.1) · 5,206 games · Measured · 4% of this is borrowed from similar champions -
Vayne with Mordekaiser: +2.01 wins per 100 games (range 1.35-2.68) · 22,570 games · Measured · 1% of this is borrowed from similar champions -
Vayne with Ornn: +1.8 wins per 100 games (range 0.6-3.0) · 6,967 games · Measured · 3% of this is borrowed from similar champions
-
Vayne with Corki: -6.7 wins per 100 games (range -9.5 to -4.0) · 1,019 games · Pooled · 16% of this is borrowed from similar champions -
Vayne with K'Sante: -5.2 wins per 100 games (range -6.6 to -3.8) · 4,618 games · Measured · 4% of this is borrowed from similar champions -
Vayne with Caitlyn: -4.8 wins per 100 games (range -7.2 to -2.4) · 1,455 games · Measured · 12% of this is borrowed from similar champions
-
Vayne with Rammus: +3.5 wins per 100 games (range 2.4-4.6) · 7,721 games · Measured · 3% of this is borrowed from similar champions -
Vayne with Briar: +3.07 wins per 100 games (range 2.24-3.90) · 14,265 games · Measured · 1% of this is borrowed from similar champions -
Vayne with Shyvana: +2.64 wins per 100 games (range 1.76-3.52) · 12,597 games · Measured · 2% of this is borrowed from similar champions
-
Vayne with Rengar: -4.8 wins per 100 games (range -5.9 to -3.6) · 7,478 games · Measured · 3% of this is borrowed from similar champions -
Vayne with Nidalee: -4.1 wins per 100 games (range -5.6 to -2.5) · 3,896 games · Measured · 5% of this is borrowed from similar champions -
Vayne with Qiyana: -3.70 wins per 100 games (range -4.52 to -2.89) · 14,777 games · Measured · 1% of this is borrowed from similar champions
-
Vayne with Xerath: +2.07 wins per 100 games (range 1.24-2.90) · 14,199 games · Measured · 1% of this is borrowed from similar champions -
Vayne with Vex: +1.9 wins per 100 games (range 0.9-2.9) · 9,657 games · Measured · 2% of this is borrowed from similar champions -
Vayne with Veigar: +1.78 wins per 100 games (range 1.05-2.52) · 18,356 games · Measured · 1% of this is borrowed from similar champions
-
Vayne with Ezreal: -8.2 wins per 100 games (range -10.3 to -6.1) · 1,913 games · Measured · 9% of this is borrowed from similar champions -
Vayne with Lucian: -7.2 wins per 100 games (range -10.0 to -4.4) · 990 games · Pooled · 17% of this is borrowed from similar champions -
Vayne with Aphelios: -6.5 wins per 100 games (range -11.3 to -1.7) · 206 games · Pooled · 49% of this is borrowed from similar champions
-
Vayne with Milio: +3.73 wins per 100 games (range 2.91-4.56) · 14,399 games · Measured · 1% of this is borrowed from similar champions -
Vayne with Nami: +3.13 wins per 100 games (range 2.38-3.87) · 17,789 games · Measured · 1% of this is borrowed from similar champions -
Vayne with Taric: +3.0 wins per 100 games (range 1.4-4.6) · 3,722 games · Measured · 5% of this is borrowed from similar champions
-
Vayne with Twitch: -5.5 wins per 100 games (range -7.5 to -3.4) · 2,045 games · Measured · 9% of this is borrowed from similar champions -
Vayne with Ashe: -4.7 wins per 100 games (range -6.2 to -3.2) · 3,935 games · Measured · 5% of this is borrowed from similar champions -
Vayne with Miss Fortune: -3.9 wins per 100 games (range -6.2 to -1.6) · 1,572 games · Measured · 11% of this is borrowed from similar champions