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Miss Fortune build, patch 16.14

2,935 games of Miss Fortune recorded on patch 16.14, across bot, support, mid and top.

Miss Fortune score: 61 out of 100 B
Win rate
51.6% of bot games this patch
Pick rate
3.7% of bot games
Games
2,849 bot, patch 16.14
Rank in role
3 of 77 bot champions

Win impact against the average bot pick on patch 16.14: +1.0 wins per 100 games (range -0.4 to 2.4) 2,849 games Pooled

What most Miss Fortune bot players build, patch 16.14

Build Infinity Edge, Bloodthirster and The Collector, and run Press the Attack

The rune page they run

Precision

  • Press the Attack

Inspiration

Shards

Precision: Press the Attack, then Presence of Mind, Legend: Bloodline, Cut Down. Inspiration: Triple Tonic, Cash Back. Shards: Attack Speed, Adaptive Force, Health.

1,250 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

The skill path Each filled cell is the skill most players took at that level, from 700 games.
skill 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Q Q Q Q Q Q
W W W W W W
E E E E E
R R R R R
Levels 10 to 18

10 W, 11 R, 12 W, 13 W, 14 E, 15 E, 16 R, 17 R, 18 E

Max Q, then W, then E. The level by level count.

216 games finished this exact set. It is the set recorded most often, which is a fact about players rather than about the items.

Share of those games that were wins, in percent 56.9% (range 50.3-63.4) · 216 games · Measured

Games that finish a build are games that lasted, and lasting usually means winning, so this figure leans high before the items do anything. It is how those games went, not what the build does to your chances. How far that can bend a number.

Miss Fortune bot is the role with the most recorded games on patch 16.14: 2,849 games, of which 1,471 were wins. That is the role this page leads with. Measured on this page: bot, support and mid, the roles that cleared 30 recorded games.

wins +1.0 per 100 vs the bot average · 2,849 games on 16.14 · first-time players measured (2,545 games) · no clear move vs 16.13 (+2.0, range -9.1 to +13.1)

The build above is the one recorded most often, nothing more. Every recorded build, with its own games and its own share, is in the build list, in the order players built them.

Why this answer

A champion and role pair needs 30 recorded games before we put a score or a win impact on it: under that, a handful of lucky games moves a win rate by ten points. The same floor applies to a single build and to a single rune page, and anything under it prints its games and no number.

The share on that figure says how the games went, not what the build does to you. Nothing on this page measures that; the method note at the end says why.

What do most Miss Fortune players build?

Item sets recorded on patch 16.14, most built first, never sorted by how the games went. The share is how many of a build's own games were wins; a build under 30 games shows its games and no share.

Miss Fortune, bot

8 item sets were recorded in this role and 8 of them cleared 30 games.

  1. Infinity Edge, Bloodthirster and The Collector
    56.9% 216 games
  2. Infinity Edge, The Collector and Hubris
    51.5% 171 games
  3. Infinity Edge, Lord Dominik's Regards, The Collector and Hubris
    65.1% 126 games
  4. Infinity Edge, Lord Dominik's Regards, Bloodthirster and The Collector
    67.2% 119 games
  5. Infinity Edge, Mortal Reminder, Bloodthirster and The Collector
    48.0% 75 games
  6. Infinity Edge, Mortal Reminder, The Collector and Hubris
    58.3% 60 games

A finished set is read at the end of the game, so every share here leans high: games that last long enough to finish a build are usually games that were already going well. How far that can bend a number.

Miss Fortune, support

0 item sets were recorded in this role and 0 of them cleared 30 games.

No support build recorded yet

We have 47 games of Miss Fortune support on patch 16.14, but no item set repeated often enough to record as a build.

Read the rune pages instead

Miss Fortune, mid

0 item sets were recorded in this role and 0 of them cleared 30 games.

No mid build recorded yet

We have 31 games of Miss Fortune mid on patch 16.14, but no item set repeated often enough to record as a build.

Read the rune pages instead

What runes do most Miss Fortune players run?

Whole pages that players actually ran, most recorded first. A page is locked in at champion select, so long games do not inflate its share the way they inflate a build's; it still counts who picked the page rather than what the page did.

Miss Fortune, bot

10 complete pages were recorded in this role and 7 of them cleared 30 games.

Press the Attack Precision with Inspiration
51.3% 1,250 games

Precision

  • Press the Attack

Inspiration

Shards

Precision: Press the Attack, then Presence of Mind, Legend: Bloodline, Cut Down. Inspiration: Triple Tonic, Cash Back. Shards: Attack Speed, Adaptive Force, Health.

1,250 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

Other pages players ran

First Strike Inspiration with Sorcery Inspiration: First Strike, then Cash Back, Triple Tonic, Cosmic Insight. Sorcery: Absolute Focus, Gathering Storm. Shards: Adaptive Force, Adaptive Force, Health.
51.4% 889 games
Deathfire Touch Sorcery with Inspiration Sorcery: Deathfire Touch, then Manaflow Band, Absolute Focus, Gathering Storm. Inspiration: Triple Tonic, Cash Back. Shards: Adaptive Force, Adaptive Force, Health.
54.7% 254 games
First Strike Inspiration with Precision Inspiration: First Strike, then Cash Back, Triple Tonic, Cosmic Insight. Precision: Presence of Mind, Cut Down. Shards: Attack Speed, Adaptive Force, Health.
47.5% 141 games
Press the Attack Precision with Sorcery Precision: Press the Attack, then Presence of Mind, Legend: Bloodline, Cut Down. Sorcery: Absolute Focus, Gathering Storm. Shards: Attack Speed, Adaptive Force, Health Scaling.
50.5% 103 games
Deathfire Touch Sorcery with Precision Sorcery: Deathfire Touch, then Axiom Arcanist, Absolute Focus, Gathering Storm. Precision: Presence of Mind, Legend: Alacrity. Shards: Attack Speed, Adaptive Force, Health.
53.4% 88 games

Keystones picked, one slot on its own

Press the Attack
51.3% 1,370 games
First Strike
50.8% 1,033 games
Deathfire Touch
54.9% 346 games
Lethal Tempo
45.7% 46 games

7 keystones were recorded in this role: one slot on its own, counted across every page that used it, so the share carries the rest of each page with it.

Miss Fortune, support

9 complete pages were recorded in this role and 0 of them cleared 30 games.

Arcane Comet Sorcery with Domination
not enough games yet. 10 games so far, this needs 30. 10 games

Sorcery

  • Arcane Comet

Domination

Shards

Sorcery: Arcane Comet, then Manaflow Band, Transcendence, Scorch. Domination: Cheap Shot, Treasure Hunter. Shards: Adaptive Force, Adaptive Force, Health Scaling.

10 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

Other pages players ran

First Strike Inspiration with Sorcery Inspiration: First Strike, then Cash Back, Biscuit Delivery, Cosmic Insight. Sorcery: Manaflow Band, Gathering Storm. Shards: Adaptive Force, Adaptive Force, Health.
not enough games yet. 10 games so far, this needs 30. 10 games
Arcane Comet Sorcery with Precision Sorcery: Arcane Comet, then Manaflow Band, Transcendence, Scorch. Precision: Presence of Mind, Legend: Haste. Shards: Ability Haste, Adaptive Force, Health.
not enough games yet. 8 games so far, this needs 30. 8 games

Keystones picked, one slot on its own

Arcane Comet
not enough games yet. 22 games so far, this needs 30. 22 games
First Strike
not enough games yet. 12 games so far, this needs 30. 12 games
Deathfire Touch
not enough games yet. 6 games so far, this needs 30. 6 games

4 keystones were recorded in this role: one slot on its own, counted across every page that used it, so the share carries the rest of each page with it.

Miss Fortune, mid

7 complete pages were recorded in this role and 0 of them cleared 30 games.

Press the Attack Precision with Inspiration
not enough games yet. 9 games so far, this needs 30. 9 games

Precision

  • Press the Attack

Inspiration

Shards

Precision: Press the Attack, then Presence of Mind, Legend: Alacrity, Cut Down. Inspiration: Jack Of All Trades, Cash Back. Shards: Adaptive Force, Adaptive Force, Health Scaling.

9 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

Other pages players ran

First Strike Inspiration with Sorcery Inspiration: First Strike, then Cash Back, Biscuit Delivery, Jack Of All Trades. Sorcery: Manaflow Band, Gathering Storm. Shards: Adaptive Force, Adaptive Force, Health.
not enough games yet. 8 games so far, this needs 30. 8 games
Deathfire Touch Sorcery with Precision Sorcery: Deathfire Touch, then Manaflow Band, Celerity, Gathering Storm. Precision: Presence of Mind, Cut Down. Shards: Adaptive Force, Movement Speed, Health.
not enough games yet. 3 games so far, this needs 30. 3 games

Keystones picked, one slot on its own

Press the Attack
not enough games yet. 11 games so far, this needs 30. 11 games
First Strike
not enough games yet. 8 games so far, this needs 30. 8 games
Deathfire Touch
not enough games yet. 6 games so far, this needs 30. 6 games

3 keystones were recorded in this role: one slot on its own, counted across every page that used it, so the share carries the rest of each page with it.

What skill order should I use?

Counted from recorded level-ups on patch 16.14, one player per game.

Max Q, then W, then E

700 recorded games on patch 16.14. Win comparisons only count games that ran long enough to finish the max: 98% of 684 Q-first games and 94% of 16 W-first games. Short games are missing from both sides, and short games are usually decided ones.

not enough games
Miss Fortune bot skill path Each filled cell is the skill most players took at that level, from 700 games.
skill 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Q Q Q Q Q Q
W W W W W W
E E E E E
R R R R R
Levels 10 to 18

10 W, 11 R, 12 W, 13 W, 14 E, 15 E, 16 R, 17 R, 18 E

Almost nobody maxed W first, so there is nothing to compare. -0.1 wins per 100 games (range -9.8 to 9.7) 683 games Measured 668 games maxed Q first, 15 games maxed W first.

Miss Fortune, support

Not enough support level-ups yet

not enough games yet. 13 games so far, this needs 30.

Miss Fortune support has 47 games recorded, but only 13 games of them carry level-ups. A levelling order off that many games is luck.

How we count level-ups

Miss Fortune, mid

Not enough mid level-ups yet

not enough games yet. 9 games so far, this needs 30.

Miss Fortune mid has 31 games recorded, but only 9 games of them carry level-ups. A levelling order off that many games is luck.

How we count level-ups

When do players buy each piece?

The pieces of the most recorded Miss Fortune bot build, in the order players buy them. The time is the middle of the spread across every recorded game on patch 16.14, measured at the buy rather than at the end of the game: half the recorded buys of the item happen before it, half after.

Buy times, earliest first

The Collector
15:23 1,084 games
Infinity Edge
22:55 1,749 games
Bloodthirster
27:14 228 games

The bar is scaled to the latest piece of the set. Each item links to its own page, where the whole spread sits beside the games behind it.

Who counters Miss Fortune?

The opponents Miss Fortune bot loses to most and the teammates Miss Fortune gains the most beside on patch 16.14. The chip is the edge in wins per 100 games, and the games behind it sit under the name.

These numbers come from 108,616 ranked games we recorded on EUW, Korea and NA, found by following Diamond players and the people they play with. That is not every rank and it is not every region. Everything on this page is patch 16.14. Counted up to .

How does Miss Fortune rank?

Every role we recorded Miss Fortune in on patch 16.14, scored or not. Win impact is measured against the average pick in that role on the same patch, and a role needs 30 recorded games before it is scored.

Miss Fortune by role

bot B +1.0 wins per 100 games (range -0.4 to 2.4) 2,849 games Pooled
61 2,849 games
support C -0.3 wins per 100 games (range -2.4 to 1.9) 47 games Pooled
44 47 games
mid C 0.0 wins per 100 games (range -2.2 to 2.1) 31 games Pooled
45 31 games
top not enough games yet. 8 games so far, this needs 30.
not scored 8 games
Why no share of wins on this page says a build is good for Miss Fortune

A finished item set is read at the end of the game. A player who bought the first two items and lost at twenty minutes never finished the set, so they are not in its row. Everybody in the row lasted long enough to buy it, and lasting is most of what winning looks like. The share those games won is pushed up by that on its own, before the items do anything at all, and the push is largest on the most expensive builds and backwards on the ones you buy when a game is going badly.

We know the size of it. In simulation, with every item's real effect set to exactly zero, an item read at the end of the game shows about 92% as a sixth completed item. A defensive item with a real 5 point benefit shows about 20 points the wrong way, because it gets bought when a player is behind. The measurement is here.

So this page counts and labels rather than ranks. The estimate that answers the real question is taken at the moment of the buy, from the state the purchase happened in, and it runs in the desktop app because it needs the game in front of it.

Other bot champions on patch 16.14

Highest scored first. The whole bot ranking, with the games behind every row, is on the tier list.

Every bot champion we have games for.

Recomputed . Champion, item and rune names from Data Dragon 16.14.1. How we measure this.

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