League of Legends Vi build
Tier B · 53 #52 Jungle Patch 16.21
All ranks
Their team
- won
- 48.9%
- games
- 143,331
- Win impact
- -1.0
- Pick rate
- 2.1%


Item 1Trinity Force
Win added here: +3.5 per 100 games. No other pick has a clear edge over this one.
Finished together
Finished together| Choice | Picked | Won | games |
|---|
  Black Cleaver, Trinity Force, Death's Dance | 20% | - | 18,401 |
|---|
  Guardian Angel, Black Cleaver, Trinity Force | 8% | 74.3% | 6,992 |
|---|
  Lord Dominik's Regards, The Collector, Eclipse | 7% | - | 6,578 |
|---|
  Lord Dominik's Regards, The Collector, Voltaic Cyclosword | 5% | - | 4,399 |
|---|

Item 2Black Cleaver
Win added here: +2.4 per 100 games. No other pick has a clear edge over this one.
Finished together
Finished together| Choice | Picked | Won | games |
|---|
  Black Cleaver, Trinity Force, Death's Dance | 20% | - | 18,401 |
|---|
  Guardian Angel, Black Cleaver, Trinity Force | 8% | 74.3% | 6,992 |
|---|
  Lord Dominik's Regards, The Collector, Eclipse | 7% | - | 6,578 |
|---|
  Lord Dominik's Regards, The Collector, Voltaic Cyclosword | 5% | - | 4,399 |
|---|

Item 3Death's Dance
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
Finished together
Finished together| Choice | Picked | Won | games |
|---|
  Black Cleaver, Trinity Force, Death's Dance | 20% | - | 18,401 |
|---|
  Guardian Angel, Black Cleaver, Trinity Force | 8% | 74.3% | 6,992 |
|---|
  Lord Dominik's Regards, The Collector, Eclipse | 7% | - | 6,578 |
|---|
  Lord Dominik's Regards, The Collector, Voltaic Cyclosword | 5% | - | 4,399 |
|---|

Item 4Guardian Angel
Win added here: +2.6 per 100 games. No other pick has a clear edge over this one.

Item 5Maw of Malmortius
Maw of Malmortius wins more than Sterak's Gage, the most picked: +0.3 against +0.3 per 100 games. It could be noise.
QEW
SkillsQ > E > W
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
Skills: every option| Choice | Picked | Won | Win added |
|---|
| QEWQ + E + W | 79% | 49.2% | +0.9 could be noise |
|---|
| QWEQ + W + E | 14% | 49.8% | +0.9 could be noise |
|---|
| EQWE + Q + W | 2% | 45.7% | -3.6 clear difference |
|---|
| WQEW + Q + E | 2% | 45.0% | -4.1 clear difference |
|---|
| WEQW + E + Q | 1% | 44.9% | -4.4 clear difference |
|---|
| EWQE + W + Q | 1% | 46.1% | -5.1 clear difference |
|---|
Levels 1 to 18
- 1W
- 2E
- 3Q
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
- W
- E
- Q
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
- won
- 51.9%
- games
- 5,597
- Win impact
- +2.6
- Pick rate
- 4.5%

Item 6Infinity Edge
The usual pick here: players of this build don't agree on one.
QEW
SkillsQ > E > W
Skills: every option| Choice | Picked | Won | Win added |
|---|
| QEWQ + E + W | 79% | 49.2% | +0.9 could be noise |
|---|
| QWEQ + W + E | 14% | 49.8% | +0.9 could be noise |
|---|
| EQWE + Q + W | 2% | 45.7% | -3.6 clear difference |
|---|
| WQEW + Q + E | 2% | 45.0% | -4.1 clear difference |
|---|
| WEQW + E + Q | 1% | 44.9% | -4.4 clear difference |
|---|
| EWQE + W + Q | 1% | 46.1% | -5.1 clear difference |
|---|
- W
- E
- Q
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
Vi Mid build
Patch 16.20 - won
- 46.6%
- games
- 8,146
- Win impact
- -2.7
- Pick rate
- 0.0%

Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +1.5 against -1.6 per 100 games. It could be noise.
Offence shard: every option| Choice | Picked | Won | Win added |
|---|
Attack Speed | 81% | 45.9% | -1.6 could be noise |
|---|
Adaptive Force | 18% | 47.0% | +1.5 could be noise |
|---|

Flex shardAdaptive Force
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
Flex shard: every option| Choice | Picked | Won | Win added |
|---|
Adaptive Force | 97% | 46.2% | +0.3 could be noise |
|---|
QWE
SkillsQ > W > E
Q > W > E wins more than Q > E > W, the most picked: +1.5 against +0.2 per 100 games. It could be noise.
Skills: every option| Choice | Picked | Won | Win added |
|---|
| QEWQ + E + W | 71% | 46.3% | +0.2 could be noise |
|---|
| QWEQ + W + E | 13% | 46.9% | +1.5 could be noise |
|---|
| EQWE + Q + W | 12% | 47.0% | -0.2 could be noise |
|---|
| EWQE + W + Q | 2% | 42.5% | -5.4 could be noise |
|---|
| WQEW + Q + E | 1% | 46.8% | -2.6 could be noise |
|---|
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Vi Bot build
Patch 16.20 - won
- 42.1%
- games
- 1,021
- Win impact
- -2.7
- Pick rate
- 0.0%

Item 4Infinity Edge
Item 4 after Lord Dominik's Regards: every option| Choice | Picked | Won | Time |
|---|
Infinity Edge | 60% | 51.3% | 28:21 |
|---|

Secondary pathPrecision
Win added here: +1.7 per 100 games. No other pick has a clear edge over this one.
Secondary path: every option| Choice | Picked | Won | Win added |
|---|
Precision | 75% | 44.0% | +1.7 could be noise |
|---|

Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +1.8 against -1.7 per 100 games. It could be noise.
Offence shard: every option| Choice | Picked | Won | Win added |
|---|
Attack Speed | 89% | 42.3% | -1.7 could be noise |
|---|
Adaptive Force | 10% | 52.9% | +1.8 could be noise |
|---|

Flex shardAdaptive Force
Win added here: -0.1 per 100 games. No other pick has a clear edge over this one.
Flex shard: every option| Choice | Picked | Won | Win added |
|---|
Adaptive Force | 99% | 43.3% | -0.1 could be noise |
|---|

Defence shardHealth Scaling
Health Scaling adds the most wins we measured here: -1.4 per 100 games. Health, the most picked, has no number to compare.
Defence shard: every option| Choice | Picked | Won | Win added |
|---|
Health Scaling | 80% | 42.5% | -1.4 could be noise |
|---|
QEW
SkillsQ > E > W
Win added here: +3.2 per 100 games. No other pick has a clear edge over this one.
Skills: every option| Choice | Picked | Won | Win added |
|---|
| QEWQ + E + W | 78% | 45.5% | +3.2 could be noise |
|---|
| QWEQ + W + E | 11% | 33.6% | -2.5 could be noise |
|---|
Normal Jungle game
140,035 games Against every Jungle champion
- Top 9% Control wards 1.9
- Top 18% Vision / min 0.92
- Bottom 24% Team dmg 16%
- Kills
- 7.3 Top 44%
- Deaths
- 6.5 Most 47%
- Assists
- 8.0 Top 43%
- Solo kills
- 1.3 Top 50%
- Kill part.
- 46% Bottom 49%
- Dmg / min
- 610 Bottom 26%
- Farm / min
- 6.3 Bottom 43%
- Gold / min
- 429 Bottom 49%
- First blood
- 4% Bottom 33%
Against the enemy jungler
- Level 6 at 7:10
- Level 11 at 17:00
- blue buff first in 57% of games
- First dragon at 7:22
Middle game at each minute
10 min15 min20 min Farm -1-3-4 Gold -139-226-292
Damage dealt
Magic 0% Physical 100%
Died to
Physical 54% Magic 37% True 9%
Normal Mid game
7,751 games Patch 16.20 Against every Mid champion
- Top 6% Kills 9.9
- Top 8% Solo kills 3.7
- Most 6% Deaths 8.4
- Assists
- 5.3 Bottom 15%
- Kill part.
- 43% Top 42%
- Team dmg
- 23% Bottom 45%
- Dmg / min
- 847 Top 47%
- Farm / min
- 5.9 Bottom 34%
- Gold / min
- 433 Top 21%
- Vision / min
- 0.73 Top 17%
- Control wards
- 0.6 Bottom 42%
- First blood
- 13% Top 32%
Against your lane opponent
- Level 6 at 5:28
- Level 11 at 15:21
Middle game at each minute
10 min15 min20 min Farm -7-11-15 Gold -114-214-232
Damage dealt
Magic 0% Physical 100%
Died to
Physical 54% Magic 38% True 8%
Matchups and teammates come from Vi Jungle games.
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-2.2 Ekko: -2.2 wins per 100 games (range -3.9 to -0.5) · 3,179 games · Measured · 6% of this is borrowed from similar champions -
-2.2 Shaco: -2.2 wins per 100 games (range -3.8 to -0.6) · 3,719 games · Measured · 5% of this is borrowed from similar champions -
-1.3 Kayn: -1.3 wins per 100 games (range -2.5 to -0.2) · 7,437 games · Measured · 3% of this is borrowed from similar champions -
-1.3 Viego: -1.3 wins per 100 games (range -2.5 to -0.1) · 6,506 games · Measured · 3% of this is borrowed from similar champions -
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vs
-7.9 Countered
vs
-4.9 Countered
vs
-4.8 Countered
vs
-4.4 Countered
vs
-4.3 Countered
vs
-4.1 Countered
vs
-3.9 Countered
vs
-3.9 Countered
vs
-3.8 Countered
vs
-3.4 Countered
vs
-3.1 Countered
vs
-3.0 Countered
vs
-3.0 Countered
vs
-2.9 Countered
vs
-2.8 Countered
vs
-2.8 Countered
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+3.4 Favoured
vs
+3.2 Favoured
vs
+2.0 Favoured
vs
+1.6 Favoured Teammates
Jungle Patch 16.20 All 171 Matchups and teammates come from Vi Jungle games.
Top -
+1.9 Vi with Mordekaiser: +1.85 wins per 100 games (range 1.12-2.58) · 18,730 games · Measured · 1% of this is borrowed from similar champions -
+1.7 Vi with Sett: +1.73 wins per 100 games (range 0.97-2.49) · 17,248 games · Measured · 1% of this is borrowed from similar champions -
+1.7 Vi with Teemo: +1.68 wins per 100 games (range 0.98-2.38) · 20,249 games · Measured · 1% of this is borrowed from similar champions
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-5.8 Vi with Rengar: -5.8 wins per 100 games (range -9.1 to -2.5) · 680 games · Pooled · 23% of this is borrowed from similar champions -
-4.6 Vi with Udyr: -4.6 wins per 100 games (range -7.3 to -1.9) · 1,073 games · Pooled · 16% of this is borrowed from similar champions -
-3.7 Vi with Rumble: -3.7 wins per 100 games (range -5.4 to -2.0) · 3,187 games · Measured · 6% of this is borrowed from similar champions
Mid -
+1.9 Vi with Vex: +1.9 wins per 100 games (range 0.8-2.9) · 9,544 games · Measured · 2% of this is borrowed from similar champions -
+1.4 Vi with Xerath: +1.39 wins per 100 games (range 0.64-2.15) · 17,368 games · Measured · 1% of this is borrowed from similar champions -
+1.4 Vi with Veigar: +1.36 wins per 100 games (range 0.61-2.10) · 17,936 games · Measured · 1% of this is borrowed from similar champions
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-4.0 Vi with Qiyana: -4.0 wins per 100 games (range -5.4 to -2.5) · 4,527 games · Measured · 4% of this is borrowed from similar champions -
-4.0 Vi with Ryze: -4.0 wins per 100 games (range -5.4 to -2.5) · 4,445 games · Measured · 4% of this is borrowed from similar champions -
-3.5 Vi with Nunu & Willump: -3.5 wins per 100 games (range -6.5 to -0.5) · 855 games · Pooled · 19% of this is borrowed from similar champions
Bot -
+2.5 Vi with Jinx: +2.54 wins per 100 games (range 2.00-3.08) · 35,192 games · Measured · 1% of this is borrowed from similar champions -
+2.5 Vi with Nilah: +2.5 wins per 100 games (range 0.4-4.5) · 2,127 games · Measured · 9% of this is borrowed from similar champions -
+1.4 Vi with Sivir: +1.4 wins per 100 games (range 0.3-2.6) · 7,345 games · Measured · 3% of this is borrowed from similar champions
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-4.4 Vi with Corki: -4.4 wins per 100 games (range -5.9 to -2.9) · 3,906 games · Measured · 5% of this is borrowed from similar champions -
-4.2 Vi with Ezreal: -4.20 wins per 100 games (range -4.86 to -3.54) · 22,834 games · Measured · 1% of this is borrowed from similar champions -
-2.4 Vi with Lucian: -2.44 wins per 100 games (range -3.26 to -1.62) · 14,543 games · Measured · 1% of this is borrowed from similar champions
Support -
+2.9 Vi with Fiddlesticks: +2.9 wins per 100 games (range 0.7-5.1) · 1,811 games · Measured · 10% of this is borrowed from similar champions -
+2.9 Vi with Renata Glasc: +2.9 wins per 100 games (range 1.0-4.8) · 2,506 games · Measured · 7% of this is borrowed from similar champions -
+2.4 Vi with Taric: +2.4 wins per 100 games (range 0.5-4.3) · 2,537 games · Measured · 7% of this is borrowed from similar champions
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-5.5 Vi with Lee Sin: -5.5 wins per 100 games (range -8.0 to -3.0) · 1,354 games · Measured · 13% of this is borrowed from similar champions -
-3.0 Vi with Bard: -3.0 wins per 100 games (range -4.3 to -1.7) · 5,410 games · Measured · 4% of this is borrowed from similar champions -
-2.8 Vi with Yuumi: -2.84 wins per 100 games (range -3.83 to -1.85) · 9,729 games · Measured · 2% of this is borrowed from similar champions
ko.lol desktop Your next item, live in your game.
Read from the enemy team's items, stats and champions. Your best pick in champion select, too.
Sample