Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
Keystone: every option
Choice
Picked
Won
Win added
Press the Attack
79%
53.1%
+1.0 could be noise
Conqueror
18%
52.5%
-0.4 clear difference
Lethal Tempo
1%
50.9%
-2.0 clear difference
Dark Harvest other tree
1%
45.5%
-5.9 clear difference
Hail of Blades other tree
<1%
49.5%
-3.1 clear difference
Fleet Footwork
<1%
52.1%
-1.6 clear difference
Stormraider's Surge other tree
<1%
52.9%
-2.4 clear difference
Electrocute other tree
<1%
48.3%
-5.3 clear difference
Primary row 1Triumph
Win added here: +4.9 per 100 games. No other pick has a clear edge over this one.
Primary row 1: every option
Choice
Picked
Won
Win added
Triumph
98%
53.0%
+4.9 could be noise
Sudden Impact other tree
1%
46.5%
-5.5 clear difference
Cheap Shot other tree
<1%
48.5%
-2.8 clear difference
Axiom Arcanist other tree
<1%
50.2%
-5.0 clear difference
Nimbus Cloak other tree
<1%
52.2%
-3.2 clear difference
Absorb Life
<1%
51.4%
-3.7 clear difference
Taste of Blood other tree
<1%
48.4%
-6.4 clear difference
Shield Bash other tree
<1%
45.8%
-4.2 clear difference
Primary row 2Legend: Haste
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
Primary row 2: every option
Choice
Picked
Won
Win added
Legend: Haste
78%
53.1%
+0.9 could be noise
Legend: Alacrity
19%
52.5%
-0.4 clear difference
Legend: Bloodline
1%
51.5%
-1.0 clear difference
Grisly Mementos other tree
1%
46.5%
-5.6 clear difference
Sixth Sense other tree
<1%
47.7%
-3.6 clear difference
Transcendence other tree
<1%
50.4%
-4.3 clear difference
Celerity other tree
<1%
54.0%
-3.7 clear difference
Conditioning other tree
<1%
44.7%
-5.3 clear difference
Primary row 3Cut Down
Cut Down wins more than Last Stand, the most picked: +0.6 against +0.3 per 100 games. It could be noise.
Primary row 3: every option
Choice
Picked
Won
Win added
Last Stand
84%
53.0%
+0.3 could be noise
Cut Down
8%
52.9%
+0.6 could be noise
Coup de Grace
6%
52.9%
+0.1 could be noise
Ultimate Hunter other tree
1%
47.1%
-4.5 clear difference
Treasure Hunter other tree
<1%
48.0%
-4.7 clear difference
Gathering Storm other tree
<1%
51.9%
-2.4 clear difference
Relentless Hunter other tree
<1%
47.3%
-4.6 clear difference
Scorch other tree
<1%
49.5%
-6.1 clear difference
Secondary pathInspiration
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
Secondary path: every option
Choice
Picked
Won
Win added
Inspiration
75%
53.2%
+1.0 could be noise
Resolve
19%
52.5%
-0.5 clear difference
Domination
4%
52.3%
-0.7 clear difference
Sorcery
2%
48.8%
-3.2 clear difference
Precision
1%
49.2%
too big to trust
Secondary runesCash Back + Approach Velocity
Cash Back + Approach Velocity wins more than Magical Footwear + Cosmic Insight, the most picked: +1.8 against -0.9 per 100 games. The difference is clear.
Secondary runes: every option
Choice
Picked
Won
Win added
Magical Footwear + Cosmic Insight
79%
53.1%
-0.9 could be noise
Magical Footwear + Approach Velocity
13%
53.4%
+0.7 clear difference
Magical Footwear + Jack Of All Trades
3%
54.5%
+1.4 clear difference
Cash Back + Cosmic Insight
2%
52.9%
+0.1 could be noise
Cash Back + Approach Velocity
2%
54.4%
+1.8 clear difference
Jack Of All Trades + Cash Back
1%
54.1%
+1.4 clear difference
Magical Footwear + Triple Tonic
1%
52.7%
+1.5 clear difference
Triple Tonic + Cash Back
<1%
52.9%
+1.6 clear difference
Offence shardAttack Speed
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
Offence shard: every option
Choice
Picked
Won
Win added
Attack Speed
96%
53.0%
+1.3 could be noise
Adaptive Force
3%
51.7%
-0.7 clear difference
Ability Haste
1%
48.6%
-3.3 clear difference
Flex shardAdaptive Force
Win added here: +1.7 per 100 games. No other pick has a clear edge over this one.
Flex shard: every option
Choice
Picked
Won
Win added
Adaptive Force
98%
52.9%
+1.7 could be noise
Movement Speed
1%
51.8%
-1.8 clear difference
Health Scaling
1%
51.3%
-1.4 clear difference
Defence shardHealth Scaling
Win added here: +0.4 per 100 games. No other pick has a clear edge over this one.
Defence shard: every option
Choice
Picked
Won
Win added
Health Scaling
92%
53.0%
+0.4 could be noise
Tenacity and Slow Resist
4%
52.5%
-0.1 could be noise
Health
3%
51.9%
-0.7 clear difference
QWE
SkillsQ > W > E
Win added here: +2.2 per 100 games. No other pick has a clear edge over this one.
Skills: every option
Choice
Picked
Won
Win added
QWEQ + W + E
84%
53.4%
+2.2 could be noise
QEWQ + E + W
13%
51.7%
-1.8 clear difference
EQWE + Q + W
1%
48.2%
-4.4 clear difference
EWQE + W + Q
1%
50.6%
-2.4 clear difference
WQEW + Q + E
<1%
49.0%
-4.0 clear difference
WEQW + E + Q
<1%
53.5%
-1.6 clear difference
Levels 1 to 18
1Q
2E
3W
4Q
5Q
6R
7Q
8W
9Q
10W
11R
12W
13W
14E
15E
16R
17E
18E
Max Q first: 52.4% won. Max E first: 50.5% won (about even).
Q
E
W
Q
Q
R
Q
W
Q
W
R
W
W
E
E
R
E
E
SpellsFlash + Smite
Win added here: +2.4 per 100 games. No other pick has a clear edge over this one.
Spells: every option
Choice
Picked
Won
Win added
Flash + Smite
98%
53.0%
+2.4 could be noise
Ghost + Smite
1%
50.2%
-2.5 clear difference
Smite + Ignite
<1%
51.5%
-1.8 clear difference
Exhaust + Smite
<1%
52.0%
-1.4 clear difference
Smite + Teleport
<1%
42.7%
too big to trust
won
58.2%
games
15,702
Win impact
+3.3
Pick rate
3.9%
Starting itemsScorchclaw Pup + Health Potion
The usual pick here: players of this build don't agree on one.