League of Legends Briar build
Briar Jungle build
A rare build that wins more.
- won
- 52.7%
- games
- 364,107
- Win impact
- +2.7
- Pick rate
- 2.8%
Starting itemsMosstomper Seedling
Win added here: +1.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 25% | 54.1% | +1.8 could be noise | |
| 23% | 53.1% | +0.6 clear difference | |
| 21% | 51.1% | -2.0 clear difference | |
| 13% | 51.9% | -0.7 clear difference | |
| 10% | 53.5% | +0.7 clear difference | |
| 8% | 51.6% | -1.3 clear difference |
BootsPlated Steelcaps
Win added here: 0.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 53% | 52.3% | 0.0 could be noise | 14:28 | |
| 33% | 52.6% | 0.0 could be noise | 15:01 | |
| 11% | 56.9% | +0.7 could be noise often ahead | 13:40 | |
| 2% | 52.9% | -2.0 clear difference | 12:42 | |
| 1% | 56.6% | -1.4 clear difference often ahead | 14:40 | |
| 1% | 52.3% | -2.4 clear difference | ||
| <1% | 43.4% | too big to trust |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 63% | 54.6% | most bought | |
| 14% | 52.8% | about even | |
| 9% | 57.4% | won more | |
| 2% | 52.5% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 55% | 53.7% | most bought | |
| 22% | 50.4% | about even | |
| 9% | 58.0% | won more | |
| 2% | 54.8% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 14% | 55% | |
| 63% | 22% | |
| 6% | 19% | |
| 40% | 29% | |
| 1% | 5% | |
| 6% | 4% | |
| 33% | 35% | |
| 15% | 13% | |
| 24% | 26% | |
| 18% | 17% |
Item 1Blade of The Ruined King
Blade of The Ruined King is part of the build that wins more: +4.3 per 100 games, against -0.7 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 49% | 52.2% | -1.7 could be noise | 10:19 | |
| 16% | 53.1% | +0.9 clear difference | 11:01 | |
| 16% | 53.2% | +1.7 clear difference | 10:57 | |
| 8% | 55.6% | +1.8 clear difference | 9:27 | |
| 3% | 50.7% | -2.4 could be noise | 10:10 | |
| 2% | 55.6% | +1.9 clear difference | ||
| 1% | 53.9% | +1.6 clear difference | ||
| 1% | 52.9% | +0.2 clear difference |
Finished together
| Choice | Picked | games |
|---|---|---|
| 13% | 35,023 | |
| 10% | 26,209 | |
| 9% | 24,880 | |
| 6% | 14,887 |
Item 2Black Cleaver
Black Cleaver is part of the build that wins more: +4.3 per 100 games, against -0.7 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 25% | 54.9% | +2.4 could be noise | 18:34 | |
| 23% | 53.0% | -0.7 could be noise | 17:58 | |
| 14% | 54.3% | -0.7 could be noise | 17:11 | |
| 14% | 52.8% | -1.1 could be noise | 17:24 | |
| 4% | 54.4% | -1.1 could be noise | 18:34 | |
| 4% | 52.7% | -0.2 could be noise | ||
| 3% | 52.5% | -1.1 could be noise | ||
| 3% | 50.8% | +1.0 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 13% | 35,023 | |
| 10% | 26,209 | |
| 9% | 24,880 | |
| 6% | 14,887 |
Item 3Death's Dance
Death's Dance is part of the build that wins more: +4.3 per 100 games, against -0.7 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 33% | 56.4% | -1.1 could be noise | 23:07 | |
| 26% | 57.2% | +1.8 could be noise | 24:34 | |
| 6% | 56.2% | +0.9 could be noise | 23:59 | |
| 5% | 57.9% | -1.2 could be noise | 23:08 | |
| 5% | 51.2% | -0.6 could be noise | 23:04 | |
| 4% | 54.1% | +1.0 could be noise | ||
| 3% | 60.3% | +0.4 could be noise | ||
| 1% | 63.3% | +2.8 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 13% | 35,023 | |
| 10% | 26,209 | |
| 9% | 24,880 | |
| 6% | 14,887 |
Item 4Lord Dominik's Regards
Lord Dominik's Regards adds the most wins we measured here: -0.1 per 100 games. Death's Dance, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 28% | 58.4% | -0.4 could be noise | 29:08 | |
| 16% | 63.3% | -0.2 could be noise | ||
| 13% | 62.8% | too big to trust | 28:41 | |
| 12% | 59.8% | -0.1 could be noise | 27:51 | |
| 7% | 57.6% | -0.5 could be noise | ||
| 5% | 58.6% | -0.4 could be noise | ||
| 2% | 60.9% | +0.7 could be noise | ||
| 1% | 49.0% | bought when already behind |
Item 5Endless Hunger
Endless Hunger adds the most wins we measured here: +1.2 per 100 games. Guardian Angel, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 41% | 65.6% | too big to trust | 32:35 | |
| 13% | 60.7% | -2.3 could be noise | 32:10 | |
| 12% | 63.1% | +1.1 could be noise | 32:11 | |
| 6% | 59.2% | -0.5 could be noise | ||
| 6% | 58.1% | -1.5 could be noise | 32:36 | |
| 4% | 58.3% | -2.1 could be noise | ||
| 3% | 67.1% | +1.2 could be noise | 32:12 |
Item 6Guardian Angel
| Choice | Picked | Won | Time |
|---|---|---|---|
| 23% | 57.3% | 35:59 | |
| 11% | 53.5% | 35:23 | |
| 8% | 49.8% | 36:07 | |
| 8% | 54.4% | 36:03 | |
| 7% | 55.5% | 35:17 |
KeystoneLethal Tempo
Lethal Tempo wins more than Press the Attack, the most picked: +0.4 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 68% | 52.7% | 0.0 could be noise | |
| 26% | 53.1% | +0.4 could be noise | |
| 3% | 51.5% | -0.3 could be noise | |
| 2% | 52.7% | +0.4 could be noise | |
| <1% | 44.1% | -6.9 clear difference | |
| <1% | 45.5% | -7.0 clear difference | |
| <1% | 44.4% | -5.8 clear difference | |
| <1% | 43.0% | -5.0 clear difference |
Primary row 1Triumph
Win added here: 0.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 73% | 52.7% | 0.0 could be noise | |
| 25% | 53.1% | +0.4 could be noise | |
| <1% | 45.2% | -5.8 clear difference | |
| <1% | 53.1% | -2.7 clear difference | |
| <1% | 49.3% | -2.4 could be noise | |
| <1% | 44.2% | too big to trust | |
| <1% | 46.0% | -5.4 clear difference | |
| <1% | 42.7% | -5.6 clear difference |
Primary row 2Legend: Haste
Legend: Haste wins more than Legend: Alacrity, the most picked: +1.4 against -0.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 63% | 52.5% | -0.5 could be noise | |
| 24% | 53.1% | +0.3 clear difference | |
| 10% | 53.8% | +1.4 clear difference | |
| 2% | 52.2% | -0.3 could be noise | |
| 1% | 52.2% | -0.4 could be noise | |
| <1% | 50.8% | -2.2 could be noise | |
| <1% | 45.8% | too big to trust | |
| <1% | 48.6% | -4.6 clear difference |
Primary row 3Last Stand
Last Stand wins more than Coup de Grace, the most picked: +1.0 against -0.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 68% | 52.6% | -0.3 could be noise | |
| 24% | 53.2% | +0.5 clear difference | |
| 4% | 53.3% | +1.0 clear difference | |
| 2% | 53.2% | +0.4 could be noise | |
| 1% | 49.1% | -3.4 clear difference | |
| <1% | 52.7% | -1.7 could be noise | |
| <1% | 42.8% | too big to trust | |
| <1% | 48.2% | -5.8 clear difference |
Secondary pathDomination
Win added here: -0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 58% | 52.6% | -0.2 could be noise | |
| 34% | 52.9% | +0.4 could be noise | |
| 5% | 53.1% | +0.2 could be noise | |
| 2% | 52.0% | -0.6 could be noise | |
| 1% | 48.8% | -3.7 clear difference |
Secondary runesTreasure Hunter + Sudden Impact
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 52.7% | +1.3 could be noise | |
| 2% | 51.8% | -0.9 clear difference | |
| 1% | 54.3% | 0.0 could be noise | |
| 1% | 52.2% | -0.7 could be noise | |
| <1% | 51.5% | +0.2 could be noise | |
| <1% | 48.2% | -3.9 clear difference | |
| <1% | 47.2% | -2.8 clear difference | |
| <1% | 53.7% | +0.1 could be noise |
Offence shardAdaptive Force
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 52.8% | +1.1 could be noise | |
| 6% | 51.3% | -1.1 clear difference | |
| 1% | 52.3% | -0.6 could be noise |
Flex shardAdaptive Force
Win added here: +2.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 99% | 52.7% | +2.4 could be noise | |
| 1% | 48.9% | -3.3 clear difference | |
| 1% | 52.8% | -1.1 clear difference |
Defence shardHealth Scaling
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 92% | 52.8% | +0.3 could be noise | |
| 5% | 52.2% | -0.2 could be noise | |
| 3% | 52.2% | -0.3 could be noise |
WQE
SkillsW > Q > E
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| WQEW + Q + E | 91% | 53.0% | +1.3 could be noise |
| WEQW + E + Q | 8% | 52.8% | -0.2 clear difference |
| QWEQ + W + E | <1% | 38.8% | too big to trust |
| EWQE + W + Q | <1% | 49.3% | -5.1 clear difference |
| QEWQ + E + W | <1% | 38.1% | too big to trust |
| EQWE + Q + W | <1% | 39.8% | too big to trust |
Levels 1 to 18
- 1W
- 2E
- 3Q
- 4W
- 5W
- 6R
- 7W
- 8Q
- 9W
- 10Q
- 11R
- 12Q
- 13Q
- 14E
- 15E
- 16R
- 17E
- 18E
Max W first: 53.6% won. Max Q first: 38.1% won (won more).
- W
- E
- Q
- W
- W
- R
- W
- Q
- W
- Q
- R
- Q
- Q
- E
- E
- R
- E
- E
SpellsSmite + Ignite
Smite + Ignite wins more than Flash + Smite, the most picked: +0.4 against +0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 97% | 52.7% | +0.4 could be noise | |
| 2% | 53.3% | +0.4 could be noise | |
| <1% | 52.0% | -2.1 clear difference | |
| <1% | 51.4% | -0.3 could be noise | |
| <1% | 47.4% | -5.1 clear difference | |
| <1% | 53.6% | -2.2 could be noise | |
| <1% | 39.3% | -1.3 could be noise | |
| <1% | 43.3% | too big to trust |
- won
- 55.8%
- games
- 13,011
- Win impact
- +3.7
- Pick rate
- 3.7%
Starting itemsMosstomper Seedling
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 25% | 54.1% | +1.8 could be noise | |
| 23% | 53.1% | +0.6 clear difference | |
| 21% | 51.1% | -2.0 clear difference | |
| 13% | 51.9% | -0.7 clear difference | |
| 10% | 53.5% | +0.7 clear difference | |
| 8% | 51.6% | -1.3 clear difference |
BootsPlated Steelcaps
| Choice | Picked | Won |
|---|---|---|
| 100% | 55.8% |
Item 1Blade of The Ruined King
| Choice | Picked | Won |
|---|---|---|
| 98% | 55.8% | |
| 2% | 55.7% |
Item 2Black Cleaver
| Choice | Picked | Won |
|---|---|---|
| 98% | 55.8% |
Item 3Death's Dance
| Choice | Picked | Won |
|---|---|---|
| 67% | 59.2% | |
| 13% | 54.7% | |
| 7% | 58.5% | |
| 3% | 64.8% | |
| 2% | 62.3% |
Item 4Spirit Visage
| Choice | Picked | Won |
|---|---|---|
| 31% | 60.8% | |
| 20% | 61.6% | |
| 9% | 60.9% | |
| 6% | 62.0% | |
| 3% | 68.5% |
Item 5Guardian Angel
| Choice | Picked | Won |
|---|---|---|
| 46% | 67.2% | |
| 11% | 65.9% | |
| 7% | 57.4% | |
| 4% | 63.6% | |
| 3% | 62.5% |
Item 6Titanic Hydra
| Choice | Picked | Won |
|---|---|---|
| 10% | 61.3% | |
| 7% | 47.6% | |
| 7% | 57.1% | |
| 5% | 56.3% | |
| 4% | 54.5% |
KeystonePress the Attack
| Choice | Picked | Won |
|---|---|---|
| 61% | 55.6% |
Primary row 1Triumph
| Choice | Picked | Won |
|---|---|---|
| 61% | 55.6% |
Primary row 2Legend: Alacrity
| Choice | Picked | Won |
|---|---|---|
| 61% | 55.6% |
Primary row 3Coup de Grace
| Choice | Picked | Won |
|---|---|---|
| 61% | 55.6% |
Secondary pathDomination
| Choice | Picked | Won |
|---|---|---|
| 61% | 55.6% |
Offence shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 61% | 55.6% |
Flex shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 61% | 55.6% |
Defence shardHealth Scaling
| Choice | Picked | Won |
|---|---|---|
| 61% | 55.6% |
WQE
SkillsW > Q > E
| Choice | Picked | Won | Win added |
|---|---|---|---|
| WQEW + Q + E | 91% | 53.0% | +1.3 could be noise |
| WEQW + E + Q | 8% | 52.8% | -0.2 clear difference |
| QWEQ + W + E | <1% | 38.8% | too big to trust |
| EWQE + W + Q | <1% | 49.3% | -5.1 clear difference |
| QEWQ + E + W | <1% | 38.1% | too big to trust |
| EQWE + Q + W | <1% | 39.8% | too big to trust |
- W
- E
- Q
- W
- W
- R
- W
- Q
- W
- Q
- R
- Q
- Q
- E
- E
- R
- E
- E
SpellsSmite + Ignite
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 97% | 52.7% | +0.4 could be noise | |
| 2% | 53.3% | +0.4 could be noise | |
| <1% | 52.0% | -2.1 clear difference | |
| <1% | 51.4% | -0.3 could be noise | |
| <1% | 47.4% | -5.1 clear difference | |
| <1% | 53.6% | -2.2 could be noise | |
| <1% | 39.3% | -1.3 could be noise | |
| <1% | 43.3% | too big to trust |
Briar Top build
- won
- 50.7%
- games
- 19,880
- Win impact
- +0.6
- Pick rate
- 0.2%
Starting itemsDoran's Blade + Health Potion
Win added here: +3.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 73% | 51.5% | +3.3 could be noise | |
| 11% | 48.4% | -2.4 clear difference | |
| 11% | 46.7% | -3.0 clear difference | |
| 1% | 48.9% | -0.7 clear difference | |
| 1% | 44.3% | -0.4 clear difference | |
| 1% | 55.0% | -2.4 clear difference |
BootsMercury's Treads
Mercury's Treads wins more than Plated Steelcaps, the most picked: +1.1 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 52% | 49.7% | -0.1 could be noise | 14:48 | |
| 26% | 53.4% | +1.1 could be noise | 15:20 | |
| 15% | 56.1% | +0.1 could be noise often ahead | 13:56 | |
| 4% | 50.2% | -1.9 could be noise | 13:46 | |
| 2% | 52.1% | -0.9 could be noise | 14:33 | |
| 1% | 51.8% | -0.6 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 58% | 52.2% | most bought | |
| 12% | 57.9% | won more | |
| 9% | 57.5% | won more | |
| 3% | 49.0% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 50% | 53.4% | most bought | |
| 18% | 44.7% | about even | |
| 12% | 54.7% | about even | |
| 3% | 54.5% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 9% | 50% | |
| 58% | 18% | |
| 4% | 17% | |
| 29% | 19% | |
| 1% | 9% | |
| 9% | 7% |
Item 1Blade of The Ruined King
Win added here: +0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 34% | 51.0% | +0.4 could be noise | 11:54 | |
| 25% | 50.7% | -1.1 could be noise | 10:51 | |
| 12% | 51.5% | +1.0 could be noise | 12:29 | |
| 7% | 55.5% | +0.4 could be noise often ahead | 9:35 | |
| 6% | 52.0% | +0.8 could be noise | 10:55 | |
| 5% | 49.2% | +0.6 could be noise | ||
| 2% | 52.8% | -0.2 could be noise | ||
| 2% | 52.3% | -0.3 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 9% | - | 1,089 | |
| 6% | 86.4% | 696 | |
| 5% | 91.7% | 657 | |
| 5% | - | 632 |
Item 2Black Cleaver
Win added here: +1.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 31% | 54.3% | +1.7 could be noise | 20:13 | |
| 15% | 55.2% | -0.3 could be noise | 18:19 | |
| 11% | 54.2% | -0.6 could be noise | 19:49 | |
| 9% | 50.6% | -0.6 could be noise | 19:52 | |
| 5% | 53.7% | -0.6 could be noise | 18:57 | |
| 5% | 52.7% | -1.5 could be noise | ||
| 3% | 49.9% | -1.7 could be noise | ||
| 3% | 54.7% | +1.5 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 9% | - | 1,089 | |
| 6% | 86.4% | 696 | |
| 5% | 91.7% | 657 | |
| 5% | - | 632 |
Item 3Death's Dance
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 22% | 59.2% | +1.1 could be noise | 25:55 | |
| 17% | 57.9% | -0.1 could be noise | 24:07 | |
| 9% | 57.0% | +0.5 could be noise | 25:13 | |
| 8% | 59.6% | -0.6 could be noise | 23:37 | |
| 6% | 56.1% | -0.8 could be noise | 25:13 | |
| 5% | 56.8% | -1.7 could be noise | ||
| 4% | 59.8% | -0.7 could be noise | ||
| 4% | 57.2% | -0.1 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 9% | - | 1,089 | |
| 6% | 86.4% | 696 | |
| 5% | 91.7% | 657 | |
| 5% | - | 632 |
Item 4Spirit Visage
Win added here: -0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 21% | 62.2% | -0.1 could be noise | 29:59 | |
| 19% | 58.7% | -0.1 could be noise | 29:18 |
Item 5Endless Hunger
Endless Hunger adds the most wins we measured here: 0.0 per 100 games. Guardian Angel, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 13% | 66.1% | too big to trust | 33:49 | |
| 12% | 64.0% | +0.9 could be noise | 32:38 | |
| 9% | 57.0% | -0.5 could be noise | 33:56 | |
| 7% | 58.0% | -1.1 could be noise | 32:59 | |
| 7% | 67.9% | 0.0 could be noise | 32:19 | |
| 6% | 63.4% | -0.5 could be noise | ||
| 4% | 50.8% | -1.5 could be noise |
Item 6Guardian Angel
| Choice | Picked | Won | Time |
|---|---|---|---|
| 20% | 58.6% | 36:29 | |
| 9% | - | 35:30 | |
| 8% | - | 35:20 | |
| 6% | - | 34:56 | |
| 6% | - | 36:46 |
KeystonePress the Attack
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 66% | 51.0% | +0.8 could be noise | |
| 20% | 50.4% | -0.2 could be noise | |
| 6% | 50.3% | 0.0 could be noise | |
| 5% | 49.7% | +0.3 could be noise | |
| 1% | 41.4% | -4.8 clear difference | |
| <1% | 30.5% | -7.1 clear difference | |
| <1% | 37.7% | -3.7 could be noise |
Primary row 1Triumph
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 77% | 50.8% | +1.3 could be noise | |
| 20% | 50.2% | -0.4 could be noise | |
| 1% | 52.3% | -0.7 could be noise | |
| 1% | 39.9% | -4.9 clear difference | |
| <1% | 35.4% | -3.2 could be noise | |
| <1% | 40.5% | -4.9 clear difference |
Primary row 2Legend: Haste
Legend: Haste wins more than Legend: Alacrity, the most picked: +1.0 against +0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 62% | 50.7% | +0.5 could be noise | |
| 17% | 49.2% | -0.8 could be noise | |
| 12% | 51.9% | +1.0 could be noise | |
| 4% | 49.1% | -0.4 could be noise | |
| 3% | 51.7% | -1.2 could be noise | |
| 1% | 57.5% | +2.3 could be noise | |
| <1% | 36.3% | -3.9 could be noise | |
| <1% | 37.9% | -3.5 could be noise |
Primary row 3Last Stand
Last Stand wins more than Coup de Grace, the most picked: +1.6 against -0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 53% | 50.7% | -0.3 could be noise | |
| 21% | 50.9% | +1.6 could be noise | |
| 18% | 50.1% | -0.2 could be noise | |
| 4% | 52.4% | +0.5 could be noise | |
| 2% | 45.1% | -3.5 could be noise | |
| 1% | 56.3% | +0.3 could be noise | |
| <1% | 43.2% | -2.4 could be noise | |
| <1% | 39.0% | -4.6 could be noise |
Secondary pathDomination
A pick in another rune tree has a clear edge here (+1.9 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 43% | 50.3% | -0.8 could be noise | |
| 32% | 51.6% | +1.9 clear difference | |
| 17% | 48.9% | -0.8 could be noise | |
| 7% | 49.7% | -1.4 could be noise | |
| 2% | 50.3% | -0.2 could be noise |
Secondary runesTreasure Hunter + Sudden Impact
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 87% | 50.6% | +1.2 could be noise | |
| 8% | 50.7% | +0.9 could be noise | |
| 2% | 53.6% | +0.7 could be noise | |
| 1% | 50.0% | -0.4 could be noise |
Offence shardAdaptive Force
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 50.8% | +1.2 could be noise | |
| 13% | 48.7% | -0.8 could be noise | |
| 2% | 46.0% | -2.2 could be noise |
Flex shardAdaptive Force
Win added here: +2.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 96% | 50.6% | +2.9 could be noise | |
| 2% | 43.2% | -2.4 clear difference | |
| 2% | 49.6% | -2.1 clear difference |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +1.1 against -0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 81% | 50.5% | -0.4 could be noise | |
| 14% | 51.8% | +1.1 could be noise | |
| 5% | 46.1% | -1.2 could be noise |
WQE
SkillsW > Q > E
Win added here: +2.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| WQEW + Q + E | 86% | 51.1% | +2.2 could be noise |
| WEQW + E + Q | 12% | 49.0% | -0.9 clear difference |
| EWQE + W + Q | 1% | 42.6% | -3.6 clear difference |
| QWEQ + W + E | 1% | 46.6% | too big to trust |
Levels 1 to 18
- 1E
- 2Q
- 3Q
- 4W
- 5W
- 6R
- 7W
- 8Q
- 9W
- 10Q
- 11R
- 12Q
- 13E
- 14E
- 15E
- 16R
- 17E
- 18W
Max W first: 49.4% won. Max E first: 40.0% won (not enough games).
- E
- Q
- Q
- W
- W
- R
- W
- Q
- W
- Q
- R
- Q
- E
- E
- E
- R
- E
- W
SpellsExhaust + Barrier
Exhaust + Barrier wins more than Flash + Ignite, the most picked: +3.7 against +2.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 68% | 51.4% | +2.2 could be noise | |
| 14% | 46.7% | -3.7 clear difference | |
| 5% | 50.7% | +0.1 could be noise | |
| 5% | 50.6% | -0.5 clear difference | |
| 2% | 47.4% | -1.1 clear difference | |
| 2% | 49.8% | -0.9 could be noise | |
| 1% | 52.4% | +1.4 could be noise | |
| <1% | 56.1% | +3.7 could be noise |
Briar Mid build
- won
- 53.5%
- games
- 16,662
- Win impact
- +3.1
- Pick rate
- 0.1%
Starting itemsDoran's Blade + Health Potion
Win added here: +2.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 65% | 53.4% | +2.2 could be noise | |
| 22% | 52.3% | -1.1 clear difference | |
| 7% | 51.0% | -2.6 clear difference | |
| 2% | 48.2% | -1.9 clear difference | |
| 1% | 49.4% | -0.8 could be noise | |
| 1% | 47.5% | -3.8 clear difference | |
| <1% | 51.3% | -2.0 could be noise |
BootsPlated Steelcaps
Plated Steelcaps wins more than Gluttonous Greaves, the most picked: +2.1 against -0.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 35% | 56.3% | -0.3 could be noise often ahead | 12:51 | |
| 33% | 51.6% | -1.1 could be noise | 13:31 | |
| 23% | 54.5% | +2.1 clear difference | 13:44 | |
| 5% | 53.8% | -2.2 could be noise | 12:26 | |
| 2% | 56.2% | -0.3 could be noise | 13:22 | |
| 1% | 53.4% | -1.4 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 36% | 56.4% | most bought | |
| 34% | 55.4% | about even | |
| 16% | 49.8% | about even | |
| 6% | 53.2% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 51% | 51.9% | most bought | |
| 30% | 59.4% | won more | |
| 7% | 42.7% | about even | |
| 5% | 59.0% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 16% | 51% | |
| 36% | 7% | |
| 5% | 20% | |
| 30% | 20% | |
| 2% | 7% | |
| 34% | 30% | |
| 6% | 4% |
Item 1Titanic Hydra
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 32% | 52.3% | -1.4 clear difference | 10:36 | |
| 23% | 53.3% | +0.9 could be noise | 11:57 | |
| 15% | 57.3% | +1.9 could be noise | 9:34 | |
| 7% | 53.9% | -0.2 could be noise | 11:28 | |
| 6% | 53.9% | +1.7 could be noise | 10:24 | |
| 6% | 52.3% | +0.9 could be noise | ||
| 3% | 46.1% | -2.0 could be noise | ||
| 2% | 52.3% | -2.0 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 10% | 1,062 | |
| 5% | 528 | |
| 4% | 485 | |
| 4% | 461 |
Item 2Black Cleaver
Win added here: +2.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 25% | 56.1% | +2.6 could be noise | 19:58 | |
| 18% | 57.6% | -0.7 could be noise | 17:57 | |
| 18% | 54.1% | -1.0 could be noise | 19:35 | |
| 5% | 56.0% | -0.9 could be noise | 18:34 | |
| 5% | 56.9% | +0.5 could be noise | 18:55 | |
| 4% | 48.8% | -2.1 could be noise | ||
| 3% | 53.6% | -0.7 could be noise | ||
| 3% | 53.5% | +1.8 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 10% | 1,062 | |
| 5% | 528 | |
| 4% | 485 | |
| 4% | 461 |
Item 3Death's Dance
Win added here: +2.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 21% | 60.1% | +2.0 could be noise | 25:26 | |
| 18% | 60.5% | +0.1 could be noise | 23:38 | |
| 12% | 57.7% | +1.0 could be noise | 25:01 | |
| 9% | 60.1% | -2.0 could be noise | 23:35 | |
| 5% | 59.4% | +0.6 could be noise | 24:01 | |
| 5% | 55.8% | -2.2 could be noise | ||
| 4% | 58.8% | -1.7 could be noise | ||
| 3% | 64.3% | +0.9 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 10% | 1,062 | |
| 5% | 528 | |
| 4% | 485 | |
| 4% | 461 |
Item 4Guardian Angel
Win added here: +1.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 16% | 62.9% | +1.8 could be noise | 29:40 | |
| 12% | 70.1% | +0.2 could be noise |
Item 5Infinity Edge
Win added here: +0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 23% | 64.2% | too big to trust | 32:35 | |
| 12% | 57.7% | -0.3 could be noise | 32:08 | |
| 8% | 66.3% | +0.4 could be noise | 32:04 | |
| 6% | 63.8% | +0.2 could be noise | 31:05 | |
| 5% | 65.2% | +0.1 could be noise | 31:57 | |
| 4% | 54.6% | -1.9 could be noise |
Item 6Blade of The Ruined King
| Choice | Picked | Won | Time |
|---|---|---|---|
| 23% | 48.7% | 36:33 | |
| 12% | - | 35:40 | |
| 7% | - | 35:51 | |
| 5% | - | 36:35 | |
| 5% | - | 34:09 |
KeystoneConqueror
Conqueror wins more than Press the Attack, the most picked: +2.1 against +0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 70% | 52.9% | +0.2 could be noise | |
| 23% | 52.8% | +0.2 could be noise | |
| 3% | 56.2% | +2.1 could be noise | |
| 2% | 55.0% | -0.9 could be noise | |
| 1% | 38.5% | -6.3 clear difference | |
| 1% | 52.7% | -2.9 could be noise |
Primary row 1Triumph
Win added here: +0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 74% | 53.1% | +0.5 could be noise | |
| 23% | 52.9% | +0.3 could be noise | |
| 1% | 39.4% | -5.2 clear difference | |
| 1% | 55.6% | -0.9 could be noise | |
| <1% | 47.0% | -4.0 could be noise | |
| <1% | 50.9% | -3.4 could be noise |
Primary row 2Legend: Haste
Legend: Haste wins more than Legend: Alacrity, the most picked: +1.0 against -0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 59% | 52.9% | -0.2 could be noise | |
| 19% | 53.4% | +0.2 could be noise | |
| 13% | 53.8% | +1.0 could be noise | |
| 4% | 49.6% | -0.1 could be noise | |
| 3% | 54.0% | +0.1 could be noise | |
| 1% | 38.3% | -5.5 could be noise | |
| <1% | 48.7% | -2.1 could be noise |
Primary row 3Last Stand
Last Stand wins more than Coup de Grace, the most picked: +1.1 against -0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 47% | 52.9% | -0.5 could be noise | |
| 26% | 53.4% | +1.1 could be noise | |
| 21% | 53.5% | +1.0 could be noise | |
| 2% | 54.2% | -0.5 could be noise | |
| 2% | 46.2% | -5.6 clear difference | |
| 1% | 41.3% | -5.3 could be noise | |
| 1% | 51.0% | -1.2 could be noise |
Secondary pathDomination
Win added here: -0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 43% | 52.8% | -0.2 could be noise | |
| 30% | 53.4% | +0.8 could be noise | |
| 18% | 53.3% | +0.5 could be noise | |
| 8% | 50.7% | -1.5 could be noise | |
| 2% | 48.5% | -2.3 could be noise |
Secondary runesTreasure Hunter + Sudden Impact
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 80% | 53.0% | +0.7 could be noise | |
| 15% | 52.3% | -0.8 could be noise | |
| 2% | 51.7% | +0.6 could be noise |
Offence shardAdaptive Force
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 90% | 52.9% | +0.7 could be noise | |
| 8% | 52.2% | -0.4 could be noise | |
| 2% | 51.8% | -1.5 could be noise |
Flex shardAdaptive Force
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 97% | 52.8% | +1.0 could be noise | |
| 2% | 58.8% | +0.7 could be noise | |
| 1% | 47.8% | -2.5 could be noise |
Defence shardHealth Scaling
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 74% | 53.2% | +0.7 could be noise | |
| 22% | 51.9% | -0.8 could be noise | |
| 5% | 51.3% | +0.3 could be noise |
WQE
SkillsW > Q > E
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| WQEW + Q + E | 91% | 53.1% | +1.2 could be noise |
| WEQW + E + Q | 8% | 52.7% | -0.5 could be noise |
| EWQE + W + Q | <1% | 42.0% | -3.8 could be noise |
Levels 1 to 18
- 1E
- 2W
- 3Q
- 4W
- 5W
- 6R
- 7W
- 8Q
- 9W
- 10Q
- 11R
- 12Q
- 13Q
- 14E
- 15E
- 16R
- 17E
- 18E
Max W first: 53.2% won. Max Q first: 50.0% won (not enough games).
- E
- W
- Q
- W
- W
- R
- W
- Q
- W
- Q
- R
- Q
- Q
- E
- E
- R
- E
- E
SpellsFlash + Barrier
Flash + Barrier wins more than Flash + Ignite, the most picked: +1.2 against +1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 89% | 52.8% | +1.0 could be noise | |
| 3% | 50.3% | -1.1 could be noise | |
| 3% | 52.6% | -2.8 clear difference | |
| 2% | 54.0% | -2.0 could be noise | |
| 1% | 53.0% | +1.2 could be noise | |
| 1% | 53.7% | -0.6 could be noise | |
| <1% | 58.7% | +0.1 could be noise | |
| <1% | 55.9% | +0.2 could be noise |
Briar Bot build
Patch 16.20- won
- 47.7%
- games
- 3,453
- Win impact
- -1.4
- Pick rate
- 0.0%
Starting itemsDoran's Bow + Health Potion x2
Doran's Bow + Health Potion x2 wins more than Doran's Blade + Health Potion, the most picked: +0.6 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 61% | 49.8% | 0.0 could be noise | |
| 14% | 52.3% | 0.0 could be noise | |
| 14% | 50.3% | +0.6 could be noise | |
| 3% | 40.0% | -2.7 could be noise |
BootsMercury's Treads
Mercury's Treads wins more than Plated Steelcaps, the most picked: +2.5 against -1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 37% | 48.1% | -1.0 could be noise | 14:10 | |
| 31% | 51.9% | +1.0 could be noise | 12:59 | |
| 15% | 56.7% | +2.5 could be noise | 15:13 | |
| 12% | 51.8% | -1.2 could be noise | 13:29 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 44% | 48.5% | most bought | |
| 26% | 54.1% | about even | |
| 10% | 53.8% | about even | |
| 6% | 53.2% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 27% | 62.0% | most bought | |
| 26% | 56.2% | about even | |
| 21% | 51.4% | about even | |
| 8% | 46.2% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 44% | 21% | |
| 6% | 27% | |
| 23% | 14% | |
| 3% | 9% | |
| 1% | 6% |
Item 1Hubris
Win added here: -0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 47% | 49.6% | -0.6 could be noise | 10:45 | |
| 27% | 52.0% | -0.3 could be noise | 9:36 | |
| 6% | 55.7% | +1.1 could be noise | 11:35 | |
| 6% | 46.3% | -1.4 could be noise | 11:40 | |
| 3% | 46.2% | -0.4 could be noise | 10:23 |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 13% | 48.1% | 352 | |
| 11% | 76.9% | 304 | |
| 7% | - | 177 | |
| 5% | - | 120 |
Item 2The Collector
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 30% | 52.0% | +0.6 could be noise | 17:01 | |
| 16% | 49.9% | -1.2 could be noise | 18:09 | |
| 8% | 52.0% | -1.1 could be noise | 18:11 | |
| 7% | 50.4% | -0.7 could be noise | 17:01 | |
| 5% | 56.3% | -1.1 could be noise | ||
| 5% | 44.1% | -2.1 could be noise | 18:35 | |
| 5% | 54.2% | +2.6 could be noise | ||
| 4% | 49.1% | -1.2 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 13% | 48.1% | 352 | |
| 11% | 76.9% | 304 | |
| 7% | - | 177 | |
| 5% | - | 120 |
Item 3Lord Dominik's Regards
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 37% | 53.9% | +0.3 could be noise | 22:55 | |
| 16% | 58.1% | +0.1 could be noise | 23:10 | |
| 6% | 60.5% | +1.7 could be noise | 23:49 | |
| 4% | 49.1% | -1.3 could be noise | 22:52 | |
| 4% | 49.5% | -2.5 could be noise | 24:07 | |
| 4% | 58.0% | -1.4 could be noise | ||
| 3% | 49.5% | -2.7 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 13% | 48.1% | 352 | |
| 11% | 76.9% | 304 | |
| 7% | - | 177 | |
| 5% | - | 120 |
Item 4Infinity Edge
| Choice | Picked | Won | Time |
|---|---|---|---|
| 40% | 60.8% | 27:00 |
Item 5Immortal Shieldbow
| Choice | Picked | Won | Time |
|---|---|---|---|
| 26% | 61.4% | 30:08 |
Item 6Guardian Angel
| Choice | Picked | Won | Time |
|---|---|---|---|
| 19% | - | 34:35 | |
| 12% | - | 33:52 | |
| 8% | - | 33:16 | |
| 5% | - | 33:41 | |
| 5% | - | 35:21 |
KeystoneLethal Tempo
Lethal Tempo wins more than Press the Attack, the most picked: +0.9 against +0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 47% | 49.8% | +0.2 could be noise | |
| 40% | 50.4% | +0.5 could be noise | |
| 4% | 54.7% | -1.3 could be noise | |
| 3% | 54.0% | +0.9 could be noise |
Primary row 1Triumph
Win added here: +0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 54% | 50.2% | +0.2 could be noise | |
| 41% | 50.0% | +0.2 could be noise |
Primary row 2Legend: Haste
Legend: Haste wins more than Legend: Alacrity, the most picked: +2.5 against -1.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 44% | 49.4% | -1.1 could be noise | |
| 38% | 50.3% | +0.8 could be noise | |
| 7% | 52.3% | +2.5 could be noise | |
| 4% | 43.1% | -3.7 could be noise | |
| 3% | 56.3% | +0.8 could be noise |
Primary row 3Last Stand
Last Stand wins more than Coup de Grace, the most picked: +1.5 against -0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 43% | 49.5% | -0.7 could be noise | |
| 38% | 50.0% | +0.2 could be noise | |
| 9% | 54.0% | +1.5 could be noise | |
| 4% | 44.1% | -2.3 could be noise | |
| 2% | 46.6% | +0.7 could be noise |
Secondary pathDomination
Win added here: -0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 37% | 49.7% | -0.8 could be noise | |
| 33% | 48.6% | -0.4 could be noise | |
| 14% | 51.2% | +0.6 could be noise | |
| 13% | 50.7% | +1.4 could be noise |
Secondary runesTreasure Hunter + Sudden Impact
Win added here: +0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 88% | 49.6% | +0.2 could be noise |
Offence shardAttack Speed
Attack Speed wins more than Adaptive Force, the most picked: 0.0 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 86% | 49.5% | 0.0 could be noise | |
| 11% | 49.5% | 0.0 could be noise | |
| 3% | 58.4% | -1.0 could be noise |
Flex shardAdaptive Force
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 96% | 49.8% | +1.5 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +2.0 against -1.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 82% | 49.8% | -1.4 could be noise | |
| 10% | 50.0% | +2.0 could be noise | |
| 8% | 48.8% | -0.3 could be noise |
WQE
SkillsW > Q > E
Win added here: +3.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| WQEW + Q + E | 89% | 50.8% | +3.0 could be noise |
| WEQW + E + Q | 9% | 48.3% | -0.3 could be noise |
SpellsFlash + Barrier
Flash + Barrier wins more than Flash + Ignite, the most picked: +1.7 against +1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 44% | 49.7% | +1.0 could be noise | |
| 19% | 51.9% | +1.7 could be noise | |
| 14% | 47.4% | -0.4 could be noise | |
| 11% | 46.4% | -4.0 clear difference | |
| 4% | 46.8% | -3.3 could be noise | |
| 3% | 51.1% | +0.6 could be noise |
Top Briar Players
See all 24,575Normal Jungle game
364,593 gamesAgainst every Jungle champion
- Top 1% Kills 10.6
- Top 1% Solo kills 2.6
- Most 9% Deaths 7.6
- Assists
- 6.9 Bottom 24%
- Kill part.
- 49% Top 15%
- Team dmg
- 21% Top 5%
- Dmg / min
- 823 Top 4%
- Farm / min
- 6.3 Bottom 47%
- Gold / min
- 479 Top 3%
- Vision / min
- 0.77 Bottom 11%
- Control wards
- 1.0 Bottom 33%
- First blood
- 9% Top 3%
Against the enemy jungler
- Level 6 at 7:13
- Level 11 at 16:52
- blue buff first in 42% of games
- First dragon at 7:36
Middle game at each minute
Damage dealt
Magic 10% Physical 90%Died to
Physical 54% Magic 35% True 11%Normal Top game
19,981 gamesAgainst every Top champion
- Top 1% Kills 9.8
- Top 1% Solo kills 4.9
- Most 1% Deaths 9.3
- Assists
- 5.5 Bottom 37%
- Kill part.
- 41% Top 5%
- Team dmg
- 25% Top 4%
- Dmg / min
- 967 Top 4%
- Farm / min
- 5.8 Bottom 19%
- Gold / min
- 435 Top 6%
- Vision / min
- 0.69 Bottom 10%
- Control wards
- 0.3 Bottom 2%
- First blood
- 20% Top 12%
Against your lane opponent
- Level 6 at 5:29
- Level 11 at 13:57
Middle game at each minute
Damage dealt
Magic 11% Physical 89%Died to
Physical 57% Magic 33% True 10%Normal Mid game
16,838 gamesAgainst every Mid champion
- Top 1% Kills 11.3
- Top 1% Solo kills 4.8
- Most 1% Deaths 9.0
- Assists
- 5.8 Bottom 24%
- Kill part.
- 47% Top 8%
- Team dmg
- 26% Top 4%
- Dmg / min
- 988 Top 4%
- Farm / min
- 5.6 Bottom 19%
- Gold / min
- 453 Top 7%
- Vision / min
- 0.64 Bottom 26%
- Control wards
- 0.4 Bottom 8%
- First blood
- 18% Top 10%
Against your lane opponent
- Level 6 at 5:27
- Level 11 at 15:27
Middle game at each minute
Damage dealt
Magic 10% Physical 90%Died to
Physical 55% Magic 36% True 9%Matchups and teammates come from Briar Jungle games.
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Naafiri: +5.1 wins per 100 games (range 3.7-6.6) · 4,148 games · Measured · 5% of this is borrowed from similar champions -
Kha'Zix: +5.0 wins per 100 games (range 4.0-6.1) · 8,908 games · Measured · 2% of this is borrowed from similar champions -
Sylas: +5.0 wins per 100 games (range 4.0-6.1) · 8,831 games · Measured · 2% of this is borrowed from similar champions -
Riven: +5.0 wins per 100 games (range 0.2-9.8) · 206 games · Pooled · 49% of this is borrowed from similar champions -
Pantheon: +4.8 wins per 100 games (range 2.5-7.1) · 1,619 games · Measured · 11% of this is borrowed from similar champions -
Hecarim: +4.6 wins per 100 games (range 3.4-5.8) · 6,625 games · Measured · 3% of this is borrowed from similar champions -
Evelynn: +4.5 wins per 100 games (range 3.2-5.8) · 5,657 games · Measured · 3% of this is borrowed from similar champions -
Nunu & Willump: +4.3 wins per 100 games (range 2.9-5.8) · 4,342 games · Measured · 4% of this is borrowed from similar champions -
Shaco: +4.31 wins per 100 games (range 3.38-5.23) · 11,026 games · Measured · 2% of this is borrowed from similar champions -
Jayce: +4.2 wins per 100 games (range 1.8-6.5) · 1,475 games · Measured · 12% of this is borrowed from similar champions -
Jarvan IV: +4.1 wins per 100 games (range 3.0-5.1) · 8,470 games · Measured · 2% of this is borrowed from similar champions -
Ambessa: +4.1 wins per 100 games (range 1.0-7.1) · 829 games · Pooled · 19% of this is borrowed from similar champions -
Diana: +4.0 wins per 100 games (range 2.9-5.2) · 6,733 games · Measured · 3% of this is borrowed from similar champions -
Kindred: +3.8 wins per 100 games (range 2.4-5.2) · 4,825 games · Measured · 4% of this is borrowed from similar champions -
Brand: +3.8 wins per 100 games (range 0.1-7.5) · 481 games · Pooled · 29% of this is borrowed from similar champions -
Xin Zhao: +3.6 wins per 100 games (range 2.3-4.9) · 5,394 games · Measured · 4% of this is borrowed from similar champions -
Fiddlesticks: +3.5 wins per 100 games (range 2.0-5.0) · 3,868 games · Measured · 5% of this is borrowed from similar champions -
Tryndamere: +3.4 wins per 100 games (range 1.1-5.8) · 1,508 games · Measured · 12% of this is borrowed from similar champions -
Vi: +3.4 wins per 100 games (range 2.3-4.5) · 7,965 games · Measured · 2% of this is borrowed from similar champions -
Talon: +3.2 wins per 100 games (range 2.0-4.4) · 6,156 games · Measured · 3% of this is borrowed from similar champions -
Nocturne: +2.98 wins per 100 games (range 2.06-3.90) · 11,131 games · Measured · 2% of this is borrowed from similar champions -
Kayn: +2.68 wins per 100 games (range 2.02-3.34) · 21,641 games · Measured · 1% of this is borrowed from similar champions -
Viego: +2.64 wins per 100 games (range 1.91-3.36) · 18,155 games · Measured · 1% of this is borrowed from similar champions -
Quinn: +2.5 wins per 100 games (range 0.5-4.5) · 2,281 games · Measured · 8% of this is borrowed from similar champions -
Darius: +2.5 wins per 100 games (range 0.7-4.2) · 2,902 games · Measured · 6% of this is borrowed from similar champions -
Karthus: +2.1 wins per 100 games (range 0.1-4.0) · 2,346 games · Measured · 8% of this is borrowed from similar champions -
Udyr: +2.0 wins per 100 games (range 0.4-3.7) · 3,392 games · Measured · 6% of this is borrowed from similar champions -
Volibear: +1.9 wins per 100 games (range 0.5-3.4) · 4,407 games · Measured · 4% of this is borrowed from similar champions -
Graves: +1.79 wins per 100 games (range 0.80-2.78) · 9,571 games · Measured · 2% of this is borrowed from similar champions -
Master Yi: +1.18 wins per 100 games (range 0.48-1.88) · 19,500 games · Measured · 1% of this is borrowed from similar champions -
Warwick: +1.03 wins per 100 games (range 0.23-1.82) · 14,924 games · Measured · 1% of this is borrowed from similar champions
Matchups and teammates come from Briar Jungle games.
-
Briar with Dr. Mundo: +6.16 wins per 100 games (range 5.26-7.06) · 11,633 games · Measured · 2% of this is borrowed from similar champions -
Briar with Ornn: +3.0 wins per 100 games (range 2.0-4.0) · 8,805 games · Measured · 2% of this is borrowed from similar champions -
Briar with Teemo: +2.39 wins per 100 games (range 1.80-2.98) · 28,807 games · Measured · 1% of this is borrowed from similar champions
-
Briar with Nocturne: -6.2 wins per 100 games (range -10.3 to -2.2) · 385 games · Pooled · 34% of this is borrowed from similar champions -
Briar with Rengar: -5.3 wins per 100 games (range -8.3 to -2.3) · 866 games · Pooled · 19% of this is borrowed from similar champions -
Briar with K'Sante: -4.7 wins per 100 games (range -5.9 to -3.5) · 6,199 games · Measured · 3% of this is borrowed from similar champions
-
Briar with Vex: +2.18 wins per 100 games (range 1.35-3.01) · 13,823 games · Measured · 1% of this is borrowed from similar champions -
Briar with Malzahar: +1.88 wins per 100 games (range 1.26-2.51) · 25,113 games · Measured · 1% of this is borrowed from similar champions -
Briar with Fizz: +1.67 wins per 100 games (range 0.97-2.37) · 19,857 games · Measured · 1% of this is borrowed from similar champions
-
Briar with Nunu & Willump: -4.6 wins per 100 games (range -7.5 to -1.8) · 965 games · Pooled · 17% of this is borrowed from similar champions -
Briar with Taliyah: -4.2 wins per 100 games (range -6.0 to -2.5) · 2,993 games · Measured · 6% of this is borrowed from similar champions -
Briar with Mel: -3.61 wins per 100 games (range -4.26 to -2.96) · 23,358 games · Measured · 1% of this is borrowed from similar champions
-
Briar with Karthus: +2.5 wins per 100 games (range 0.4-4.6) · 2,024 games · Measured · 9% of this is borrowed from similar champions -
Briar with Kog'Maw: +2.2 wins per 100 games (range 1.1-3.3) · 8,204 games · Measured · 2% of this is borrowed from similar champions -
Briar with Jinx: +1.72 wins per 100 games (range 1.26-2.18) · 48,463 games · Measured
-
Briar with Ezreal: -3.32 wins per 100 games (range -3.92 to -2.73) · 28,229 games · Measured · 1% of this is borrowed from similar champions -
Briar with Lucian: -2.96 wins per 100 games (range -3.69 to -2.22) · 18,180 games · Measured · 1% of this is borrowed from similar champions -
Briar with Corki: -3.0 wins per 100 games (range -4.4 to -1.5) · 4,312 games · Measured · 4% of this is borrowed from similar champions
-
Briar with Taric: +3.6 wins per 100 games (range 2.1-5.2) · 3,951 games · Measured · 5% of this is borrowed from similar champions -
Briar with Zilean: +3.4 wins per 100 games (range 2.2-4.5) · 7,077 games · Measured · 3% of this is borrowed from similar champions -
Briar with Janna: +2.7 wins per 100 games (range 1.7-3.7) · 9,104 games · Measured · 2% of this is borrowed from similar champions
-
Briar with Lee Sin: -7.0 wins per 100 games (range -9.4 to -4.7) · 1,541 games · Measured · 11% of this is borrowed from similar champions -
Briar with Vi: -5.8 wins per 100 games (range -8.8 to -2.9) · 900 games · Pooled · 18% of this is borrowed from similar champions -
Briar with Skarner: -4.5 wins per 100 games (range -7.9 to -1.1) · 617 games · Pooled · 24% of this is borrowed from similar champions