League of Legends Zoe build
Zoe Mid build
A rare build that wins more.
- won
- 48.7%
- games
- 160,652
- Win impact
- -1.3
- Pick rate
- 1.2%
Starting itemsDark Seal + Refillable Potion
Dark Seal + Refillable Potion wins more than Doran's Ring + Health Potion x2, the most picked: +2.7 against -0.9 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 97% | 48.9% | -0.9 could be noise | |
| 1% | 52.7% | +2.7 clear difference | |
| <1% | 48.9% | +0.6 could be noise | |
| <1% | 48.8% | -1.7 could be noise | |
| <1% | 45.3% | -1.0 could be noise | |
| <1% | 48.8% | -1.4 could be noise | |
| <1% | 47.3% | +0.8 could be noise | |
| <1% | 42.1% | -2.4 could be noise |
BootsSorcerer's Shoes
Win added here: +0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 81% | 49.7% | +0.2 could be noise | 12:40 | |
| 17% | 48.0% | -0.4 could be noise | 10:26 | |
| 1% | 48.0% | +0.3 could be noise | 13:10 | |
| 1% | 50.0% | +1.0 could be noise | 12:20 | |
| <1% | 49.5% | +2.1 could be noise | 12:57 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 79% | 51.1% | most bought | |
| 16% | 49.2% | about even | |
| 1% | 54.1% | about even | |
| 1% | 53.5% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 78% | 49.1% | most bought | |
| 16% | 49.9% | about even | |
| 3% | 52.3% | about even | |
| 1% | 44.2% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 16% | 13% | |
| 17% | 20% | |
| 22% | 23% | |
| 5% | 6% | |
| 79% | 78% | |
| 4% | 5% |
Item 1Luden's Echo
Win added here: -1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 89% | 48.9% | -1.5 could be noise | 11:25 | |
| 5% | 49.5% | +0.3 clear difference | 12:15 | |
| 3% | 52.4% | +3.2 clear difference | 12:04 | |
| 1% | 51.1% | +1.4 clear difference | 11:32 | |
| <1% | 53.4% | +2.4 clear difference | 11:15 | |
| <1% | 68.8% | bought when already ahead | ||
| <1% | 47.5% | +0.1 could be noise | ||
| <1% | 48.6% | +0.4 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 25% | 22,242 | |
| 17% | 15,488 | |
| 10% | 8,584 | |
| 5% | 4,090 |
Item 2Lich Bane
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 38% | 48.3% | -1.9 could be noise | 20:53 | |
| 37% | 51.9% | +1.5 could be noise | 19:51 | |
| 8% | 49.5% | -0.2 could be noise | 19:50 | |
| 4% | 50.2% | -0.1 could be noise | 19:13 | |
| 3% | 73.8% | bought when already ahead | 15:13 | |
| 3% | 48.4% | -0.5 could be noise | ||
| 2% | 56.1% | -0.5 could be noise often ahead | ||
| 1% | 51.2% | +0.7 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 25% | 22,242 | |
| 17% | 15,488 | |
| 10% | 8,584 | |
| 5% | 4,090 |
Item 3Shadowflame
Win added here: -0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 28% | 53.1% | -0.2 could be noise | 26:37 | |
| 19% | 51.2% | -0.6 could be noise | 27:03 | |
| 17% | 54.4% | -0.8 could be noise | 27:07 | |
| 10% | 52.9% | +0.6 could be noise | 27:08 | |
| 9% | 56.9% | +0.2 could be noise | 25:56 | |
| 5% | 73.5% | bought when already ahead | ||
| 3% | 55.1% | +0.5 could be noise | ||
| 1% | 55.2% | +1.8 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 25% | 22,242 | |
| 17% | 15,488 | |
| 10% | 8,584 | |
| 5% | 4,090 |
Item 4Banshee's Veil
Banshee's Veil wins more than Rabadon's Deathcap, the most picked: +2.2 against -0.9 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 36% | 52.6% | -0.9 could be noise | 32:05 | |
| 28% | 51.2% | -0.1 could be noise | 32:49 | |
| 13% | 54.7% | +0.2 could be noise | 31:53 | |
| 7% | 70.0% | bought when already ahead | ||
| 6% | 54.5% | -0.1 could be noise | 32:15 | |
| 3% | 57.5% | +0.2 could be noise | ||
| 2% | 59.0% | +2.2 clear difference |
Item 5Rabadon's Deathcap
| Choice | Picked | Won | Time |
|---|---|---|---|
| 28% | 53.3% | 36:37 |
Item 6Void Staff
| Choice | Picked | Won | Time |
|---|---|---|---|
| 26% | 54.9% | 39:11 | |
| 16% | 43.9% | 39:30 | |
| 15% | 48.8% | 38:27 | |
| 8% | - | 39:50 | |
| 6% | - | 39:30 |
KeystoneDark Harvest
Dark Harvest wins more than Electrocute, the most picked: -0.2 against -0.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 76% | 48.8% | -0.8 could be noise | |
| 15% | 48.2% | -0.2 could be noise | |
| 5% | 51.8% | +2.4 clear difference | |
| 2% | 50.7% | +1.3 clear difference | |
| 1% | 50.4% | +1.5 clear difference | |
| <1% | 49.8% | -1.5 could be noise | |
| <1% | 59.1% | +6.1 clear difference | |
| <1% | 51.1% | +1.5 could be noise |
Primary row 1Cheap Shot
Cheap Shot wins more than Sudden Impact, the most picked: +1.8 against -1.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 62% | 48.3% | -1.3 could be noise | |
| 26% | 49.5% | +0.4 clear difference | |
| 6% | 51.5% | +2.1 clear difference | |
| 4% | 50.5% | +1.8 clear difference | |
| 3% | 50.7% | +1.4 clear difference | |
| <1% | 56.1% | +4.6 clear difference | |
| <1% | 46.4% | -1.9 could be noise | |
| <1% | 58.1% | +3.7 clear difference |
Primary row 2Deep Ward
Deep Ward wins more than Grisly Mementos, the most picked: +2.4 against -2.4 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 48.5% | -2.4 could be noise | |
| 4% | 51.0% | +2.0 clear difference | |
| 4% | 51.7% | +2.4 clear difference | |
| 3% | 51.9% | +1.5 clear difference | |
| 2% | 51.6% | +2.4 clear difference | |
| 1% | 50.0% | +2.6 clear difference | |
| <1% | 58.5% | +5.0 clear difference | |
| <1% | 52.5% | +2.5 clear difference |
Primary row 3Treasure Hunter
Treasure Hunter wins more than Relentless Hunter, the most picked: +2.1 against -2.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 48.5% | -2.1 could be noise | |
| 7% | 51.3% | +1.8 clear difference | |
| 5% | 51.6% | +2.1 clear difference | |
| 2% | 49.8% | +0.7 clear difference | |
| 1% | 50.7% | +2.4 clear difference | |
| <1% | 57.3% | +4.4 clear difference | |
| <1% | 54.8% | +1.6 could be noise | |
| <1% | 42.1% | -1.6 could be noise |
Secondary pathSorcery
A pick in another rune tree has a clear edge here (+2.1 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 79% | 48.8% | -0.6 could be noise | |
| 17% | 49.0% | +0.1 could be noise | |
| 2% | 49.9% | +0.7 could be noise | |
| 2% | 53.1% | +2.1 clear difference | |
| 1% | 51.5% | +1.8 clear difference |
Secondary runesTranscendence + Manaflow Band
Transcendence + Manaflow Band wins more than Transcendence + Nimbus Cloak, the most picked: +2.6 against -2.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 65% | 47.8% | -2.3 could be noise | |
| 21% | 50.7% | +1.6 clear difference | |
| 2% | 52.1% | +2.5 clear difference | |
| 2% | 51.6% | +1.8 clear difference | |
| 2% | 48.9% | +0.9 clear difference | |
| 1% | 51.7% | +2.6 clear difference | |
| 1% | 52.1% | +2.3 clear difference | |
| 1% | 52.2% | +2.2 clear difference |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +1.9 against -1.9 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 88% | 48.7% | -1.9 could be noise | |
| 10% | 50.9% | +1.9 clear difference | |
| 3% | 50.8% | +1.5 clear difference |
Flex shardHealth Scaling
Health Scaling wins more than Adaptive Force, the most picked: +2.6 against -1.4 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 96% | 48.9% | -1.4 could be noise | |
| 3% | 50.7% | +1.2 clear difference | |
| <1% | 53.1% | +2.6 clear difference |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health, the most picked: +1.6 against +0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 65% | 48.4% | -0.9 clear difference | |
| 31% | 49.9% | +0.7 could be noise | |
| 3% | 50.8% | +1.6 could be noise |
QEW
SkillsQ > E > W
Win added here: +6.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 98% | 49.2% | +6.2 could be noise |
| QWEQ + W + E | 2% | 41.3% | too big to trust |
| EQWE + Q + W | 1% | 45.6% | -2.8 clear difference |
| EWQE + W + Q | <1% | 54.0% | -0.6 clear difference |
| WQEW + Q + E | <1% | 38.9% | -3.6 clear difference |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 48.1% won. Max E first: 38.6% won (about even).
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Ignite
Win added here: +2.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 93% | 49.2% | +2.2 could be noise | |
| 2% | 42.0% | too big to trust | |
| 2% | 48.8% | +0.6 could be noise | |
| 1% | 50.0% | +0.2 could be noise | |
| <1% | 45.9% | +0.2 could be noise | |
| <1% | 45.5% | -2.4 clear difference | |
| <1% | 49.3% | -2.8 clear difference |
- won
- 52.3%
- games
- 4,295
- Win impact
- +2.0
- Pick rate
- 2.9%
Starting itemsDoran's Ring + Health Potion x2
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 97% | 48.9% | -0.9 could be noise | |
| 1% | 52.7% | +2.7 clear difference | |
| <1% | 48.9% | +0.6 could be noise | |
| <1% | 48.8% | -1.7 could be noise | |
| <1% | 45.3% | -1.0 could be noise | |
| <1% | 48.8% | -1.4 could be noise | |
| <1% | 47.3% | +0.8 could be noise | |
| <1% | 42.1% | -2.4 could be noise |
BootsSorcerer's Shoes
| Choice | Picked | Won |
|---|---|---|
| 100% | 52.3% |
Item 1Luden's Echo
| Choice | Picked | Won |
|---|---|---|
| 96% | 52.2% | |
| 4% | 54.6% |
Item 2Lich Bane
| Choice | Picked | Won |
|---|---|---|
| 96% | 52.2% |
Item 3Shadowflame
| Choice | Picked | Won |
|---|---|---|
| 63% | 53.8% | |
| 14% | 62.4% | |
| 8% | 55.3% | |
| 8% | 54.3% | |
| 3% | 50.0% |
Item 4Rabadon's Deathcap
| Choice | Picked | Won |
|---|---|---|
| 34% | 55.1% | |
| 23% | 56.3% | |
| 20% | 52.7% | |
| 7% | 55.4% | |
| 3% | 67.7% |
Item 5Zhonya's Hourglass
| Choice | Picked | Won |
|---|---|---|
| 21% | 53.6% | |
| 15% | 45.2% | |
| 14% | 57.9% | |
| 10% | 48.1% | |
| 3% | 50.0% |
Item 6Void Staff
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Time |
|---|---|---|---|
| 26% | 54.9% | 39:11 | |
| 16% | 43.9% | 39:30 | |
| 15% | 48.8% | 38:27 | |
| 8% | - | 39:50 | |
| 6% | - | 39:30 |
KeystoneDark Harvest
| Choice | Picked | Won |
|---|---|---|
| 54% | 50.4% |
Primary row 1Sudden Impact
| Choice | Picked | Won |
|---|---|---|
| 54% | 50.4% |
Primary row 2Grisly Mementos
| Choice | Picked | Won |
|---|---|---|
| 54% | 50.4% |
Primary row 3Relentless Hunter
| Choice | Picked | Won |
|---|---|---|
| 54% | 50.4% |
Secondary pathSorcery
| Choice | Picked | Won |
|---|---|---|
| 54% | 50.4% |
Offence shardAttack Speed
| Choice | Picked | Won |
|---|---|---|
| 54% | 50.4% |
Flex shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 54% | 50.4% |
Defence shardHealth Scaling
| Choice | Picked | Won |
|---|---|---|
| 54% | 50.4% |
QEW
SkillsQ > E > W
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 98% | 49.2% | +6.2 could be noise |
| QWEQ + W + E | 2% | 41.3% | too big to trust |
| EQWE + Q + W | 1% | 45.6% | -2.8 clear difference |
| EWQE + W + Q | <1% | 54.0% | -0.6 clear difference |
| WQEW + Q + E | <1% | 38.9% | -3.6 clear difference |
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Ignite
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 93% | 49.2% | +2.2 could be noise | |
| 2% | 42.0% | too big to trust | |
| 2% | 48.8% | +0.6 could be noise | |
| 1% | 50.0% | +0.2 could be noise | |
| <1% | 45.9% | +0.2 could be noise | |
| <1% | 45.5% | -2.4 clear difference | |
| <1% | 49.3% | -2.8 clear difference |
Zoe Support build
A rare build that wins more.
- won
- 47.9%
- games
- 47,398
- Win impact
- -2.0
- Pick rate
- 0.3%
Starting itemsHealth Potion x2
Health Potion x2 wins more than Health Potion x2 + World Atlas, the most picked: +2.9 against +0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 88% | 48.0% | +0.6 could be noise | |
| 3% | 47.1% | -0.9 could be noise | |
| 3% | 47.6% | -1.8 could be noise | |
| 3% | 48.0% | -0.7 could be noise | |
| 1% | 49.7% | +2.9 could be noise | |
| <1% | 40.8% | -2.1 could be noise |
BootsBoots of Swiftness
Boots of Swiftness wins more than Ionian Boots of Lucidity, the most picked: +2.4 against +1.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 55% | 48.4% | -1.4 clear difference | 14:16 | |
| 42% | 48.3% | +1.1 could be noise | 11:07 | |
| 3% | 51.8% | +2.4 could be noise | 10:33 | |
| <1% | 46.9% | +0.3 could be noise | 15:41 | |
| <1% | 47.9% | +0.7 could be noise | 16:02 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 54% | 49.7% | most bought | |
| 40% | 49.0% | about even | |
| 2% | 49.4% | about even | |
| <1% | 50.0% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 54% | 47.3% | most bought | |
| 40% | 49.5% | about even | |
| 2% | 54.7% | about even | |
| 1% | 48.9% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 38% | 40% | |
| 9% | 8% |
Item 1Imperial Mandate
Imperial Mandate is part of the build that wins more: +1.5 per 100 games, against -0.6 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 58% | 47.7% | -0.8 could be noise | 12:56 | |
| 29% | 48.0% | 0.0 could be noise | 12:23 | |
| 3% | 50.2% | +1.4 clear difference | 13:29 | |
| 2% | 50.4% | +0.6 could be noise | 14:11 | |
| 2% | 50.2% | +2.0 clear difference | 12:32 | |
| 2% | 51.3% | -0.3 could be noise | ||
| 1% | 47.5% | -0.1 could be noise | ||
| 1% | 50.1% | +1.9 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 13% | 2,670 | |
| 6% | 1,315 | |
| 6% | 1,172 | |
| 4% | 929 |
Item 2Horizon Focus
Horizon Focus is part of the build that wins more: +1.5 per 100 games, against -0.6 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 31% | 49.5% | +0.9 could be noise | 21:48 | |
| 24% | 47.3% | -1.2 could be noise | 23:08 | |
| 10% | 48.3% | -1.0 could be noise | 21:17 | |
| 8% | 50.5% | -0.8 could be noise | 21:53 | |
| 7% | 50.8% | -0.3 could be noise | 22:21 | |
| 5% | 47.4% | -0.1 could be noise | ||
| 2% | 68.0% | bought when already ahead | ||
| 1% | 50.2% | +3.0 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 13% | 2,670 | |
| 6% | 1,315 | |
| 6% | 1,172 | |
| 4% | 929 |
Item 3Shurelya's Battlesong
Shurelya's Battlesong is part of the build that wins more: +1.5 per 100 games, against -0.6 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 21% | 50.6% | +0.2 could be noise | 29:09 | |
| 16% | 50.0% | -1.8 could be noise | 29:08 | |
| 12% | 51.2% | -0.9 could be noise | 28:25 | |
| 8% | 52.8% | +0.1 could be noise | 30:27 | |
| 7% | 53.2% | +1.2 could be noise | 28:00 | |
| 6% | 51.4% | -1.2 could be noise | ||
| 4% | 70.2% | bought when already ahead | ||
| 2% | 58.2% | +2.8 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 13% | 2,670 | |
| 6% | 1,315 | |
| 6% | 1,172 | |
| 4% | 929 |
Item 4Zhonya's Hourglass
| Choice | Picked | Won | Time |
|---|---|---|---|
| 15% | 60.8% | 35:43 |
Item 5Rabadon's Deathcap
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 26% | 49.5% | +0.3 could be noise | 39:25 |
Item 6Lich Bane
| Choice | Picked | Won | Time |
|---|---|---|---|
| 19% | - | 43:19 | |
| 12% | - | 43:22 | |
| 11% | - | 41:52 | |
| 9% | - | 38:24 |
KeystoneDark Harvest
Dark Harvest wins more than Electrocute, the most picked: +0.8 against -1.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 50% | 47.1% | -1.8 could be noise | |
| 31% | 48.7% | +0.8 clear difference | |
| 11% | 49.5% | +1.5 clear difference | |
| 2% | 48.5% | +1.4 clear difference | |
| 2% | 48.6% | +1.2 clear difference | |
| 2% | 49.9% | +1.9 clear difference | |
| 1% | 50.0% | +2.7 clear difference | |
| 1% | 51.9% | +1.6 could be noise |
Primary row 1Cheap Shot
Cheap Shot wins more than Taste of Blood, the most picked: +1.1 against -2.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 37% | 46.6% | -2.2 could be noise | |
| 35% | 48.4% | +0.5 clear difference | |
| 10% | 49.7% | +2.0 clear difference | |
| 9% | 49.6% | +1.1 clear difference | |
| 6% | 48.6% | +0.7 clear difference | |
| 1% | 49.9% | +2.6 clear difference | |
| 1% | 56.7% | +2.8 clear difference | |
| <1% | 42.5% | -1.6 could be noise |
Primary row 2Deep Ward
Deep Ward wins more than Grisly Mementos, the most picked: +2.4 against -2.4 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 68% | 47.3% | -2.4 could be noise | |
| 11% | 48.6% | +1.1 clear difference | |
| 8% | 50.3% | +2.4 clear difference | |
| 5% | 49.1% | +0.8 clear difference | |
| 5% | 51.3% | +3.1 clear difference | |
| 1% | 49.5% | +1.6 clear difference | |
| 1% | 46.3% | -1.4 could be noise | |
| 1% | 54.1% | +2.2 clear difference |
Primary row 3Relentless Hunter
Relentless Hunter wins more than Treasure Hunter, the most picked: +1.9 against -2.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 57% | 46.9% | -2.5 could be noise | |
| 22% | 49.7% | +1.9 clear difference | |
| 13% | 49.8% | +2.0 clear difference | |
| 3% | 47.4% | +0.4 clear difference | |
| 3% | 48.4% | +0.1 clear difference | |
| 1% | 51.7% | +2.5 clear difference | |
| 1% | 49.1% | -0.3 could be noise | |
| <1% | 57.6% | +2.8 clear difference |
Secondary pathSorcery
A pick in another rune tree has a clear edge here (+1.9 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 47.8% | -1.1 could be noise | |
| 13% | 49.6% | +1.9 clear difference | |
| 10% | 47.3% | +0.2 could be noise | |
| 4% | 48.6% | -0.5 could be noise | |
| 1% | 52.0% | +0.6 could be noise |
Secondary runesCelerity + Gathering Storm
Celerity + Gathering Storm wins more than Manaflow Band + Scorch, the most picked: +3.3 against -2.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 33% | 46.1% | -2.5 could be noise | |
| 24% | 47.4% | -0.2 clear difference | |
| 15% | 47.5% | +0.5 clear difference | |
| 9% | 48.8% | +0.6 clear difference | |
| 6% | 52.1% | +3.0 clear difference | |
| 2% | 51.0% | +0.8 clear difference | |
| 2% | 51.3% | +0.9 clear difference | |
| 1% | 55.0% | +3.3 clear difference |
Offence shardAbility Haste
Ability Haste wins more than Adaptive Force, the most picked: +2.7 against -2.4 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 71% | 47.2% | -2.4 could be noise | |
| 16% | 49.6% | +1.3 clear difference | |
| 13% | 50.4% | +2.7 clear difference |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +3.0 against -2.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 89% | 47.7% | -2.8 could be noise | |
| 11% | 51.2% | +3.0 clear difference | |
| 1% | 46.4% | -0.9 could be noise |
Defence shardHealth
Win added here: +3.0 per 100 games. No other pick has a clear edge over this one.
Master+ players pick this: 52% of their games. All ranks pick Health Scaling most.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 69% | 47.1% | -2.9 clear difference | |
| 26% | 50.3% | +3.0 could be noise | |
| 6% | 48.8% | +1.0 clear difference |
EWQ
SkillsE > W > Q
E > W > Q wins more than Q > E > W, the most picked: +2.1 against -0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 82% | 48.1% | -0.6 could be noise |
| EQWE + Q + W | 14% | 50.1% | +1.4 clear difference |
| QWEQ + W + E | 2% | 43.4% | -6.3 clear difference |
| EWQE + W + Q | 2% | 48.6% | +2.1 could be noise |
Levels 1 to 18
- 1E
- 2Q
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 47.8% won. Max E first: 50.2% won (about even).
SpellsFlash + Barrier
Flash + Barrier wins more than Flash + Ignite, the most picked: +1.0 against +0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 80% | 48.1% | +0.2 could be noise | |
| 9% | 47.1% | -0.7 could be noise | |
| 8% | 48.4% | +0.8 could be noise | |
| 1% | 47.4% | -2.4 could be noise | |
| 1% | 50.8% | +1.0 could be noise | |
| <1% | 44.1% | -1.6 could be noise | |
| <1% | 50.0% | -2.0 could be noise |
- won
- 52.3%
- games
- 2,016
- Win impact
- +2.2
- Pick rate
- 4.7%
Starting itemsHealth Potion x2 + World Atlas
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 88% | 48.0% | +0.6 could be noise | |
| 3% | 47.1% | -0.9 could be noise | |
| 3% | 47.6% | -1.8 could be noise | |
| 3% | 48.0% | -0.7 could be noise | |
| 1% | 49.7% | +2.9 could be noise | |
| <1% | 40.8% | -2.1 could be noise |
BootsIonian Boots of Lucidity
| Choice | Picked | Won |
|---|---|---|
| 100% | 52.3% |
Item 1Imperial Mandate
| Choice | Picked | Won |
|---|---|---|
| 99% | 52.4% | |
| 1% | 48.3% |
Item 2Horizon Focus
| Choice | Picked | Won |
|---|---|---|
| 99% | 52.4% |
Item 3Shurelya's Battlesong
| Choice | Picked | Won |
|---|---|---|
| 34% | 53.0% | |
| 14% | 56.3% | |
| 11% | 53.6% | |
| 6% | 59.7% | |
| 5% | 54.2% |
Item 4Luden's Echo
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 58% | 47.7% | -0.8 could be noise | 12:56 | |
| 29% | 48.0% | 0.0 could be noise | 12:23 | |
| 3% | 50.2% | +1.4 clear difference | 13:29 | |
| 2% | 50.4% | +0.6 could be noise | 14:11 | |
| 2% | 50.2% | +2.0 clear difference | 12:32 | |
| 2% | 51.3% | -0.3 could be noise | ||
| 1% | 47.5% | -0.1 could be noise | ||
| 1% | 50.1% | +1.9 could be noise |
Item 5Shadowflame
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 31% | 49.5% | +0.9 could be noise | 21:48 | |
| 24% | 47.3% | -1.2 could be noise | 23:08 | |
| 10% | 48.3% | -1.0 could be noise | 21:17 | |
| 8% | 50.5% | -0.8 could be noise | 21:53 | |
| 7% | 50.8% | -0.3 could be noise | 22:21 | |
| 5% | 47.4% | -0.1 could be noise | ||
| 2% | 68.0% | bought when already ahead | ||
| 1% | 50.2% | +3.0 could be noise |
Item 6Stormsurge
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 21% | 50.6% | +0.2 could be noise | 29:09 | |
| 16% | 50.0% | -1.8 could be noise | 29:08 | |
| 12% | 51.2% | -0.9 could be noise | 28:25 | |
| 8% | 52.8% | +0.1 could be noise | 30:27 | |
| 7% | 53.2% | +1.2 could be noise | 28:00 | |
| 6% | 51.4% | -1.2 could be noise | ||
| 4% | 70.2% | bought when already ahead | ||
| 2% | 58.2% | +2.8 could be noise |
KeystoneSummon Aery
| Choice | Picked | Won |
|---|---|---|
| 12% | 54.2% |
Primary row 1Nimbus Cloak
| Choice | Picked | Won |
|---|---|---|
| 12% | 54.2% |
Primary row 2Transcendence
| Choice | Picked | Won |
|---|---|---|
| 12% | 54.2% |
Primary row 3Scorch
| Choice | Picked | Won |
|---|---|---|
| 12% | 54.2% |
Secondary pathPrecision
| Choice | Picked | Won |
|---|---|---|
| 12% | 54.2% |
Offence shardAbility Haste
| Choice | Picked | Won |
|---|---|---|
| 12% | 54.2% |
Flex shardMovement Speed
| Choice | Picked | Won |
|---|---|---|
| 12% | 54.2% |
Defence shardHealth
| Choice | Picked | Won |
|---|---|---|
| 12% | 54.2% |
EWQ
SkillsE > W > Q
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 82% | 48.1% | -0.6 could be noise |
| EQWE + Q + W | 14% | 50.1% | +1.4 clear difference |
| QWEQ + W + E | 2% | 43.4% | -6.3 clear difference |
| EWQE + W + Q | 2% | 48.6% | +2.1 could be noise |
SpellsFlash + Barrier
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 80% | 48.1% | +0.2 could be noise | |
| 9% | 47.1% | -0.7 could be noise | |
| 8% | 48.4% | +0.8 could be noise | |
| 1% | 47.4% | -2.4 could be noise | |
| 1% | 50.8% | +1.0 could be noise | |
| <1% | 44.1% | -1.6 could be noise | |
| <1% | 50.0% | -2.0 could be noise |
Zoe Top build
- won
- 53.0%
- games
- 6,855
- Win impact
- +2.3
- Pick rate
- 0.0%
Starting itemsDoran's Ring + Health Potion x2
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 97% | 52.0% | +0.8 could be noise | |
| 2% | 55.5% | +0.6 could be noise |
BootsIonian Boots of Lucidity
Ionian Boots of Lucidity wins more than Sorcerer's Shoes, the most picked: +1.6 against -2.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 57% | 51.3% | -2.1 could be noise | 12:26 | |
| 39% | 53.5% | +1.6 clear difference | 7:55 | |
| 3% | 55.9% | +0.3 could be noise | 11:32 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 57% | 49.6% | most bought | |
| 36% | 54.6% | about even | |
| 2% | 42.4% | not enough games | |
| 2% | 63.6% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 60% | 48.5% | most bought | |
| 35% | 53.5% | about even | |
| 2% | 42.9% | not enough games | |
| 1% | 50.0% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 63% | 71% | |
| 31% | 25% | |
| 17% | 13% |
Item 1Luden's Echo
Win added here: -0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 62% | 51.6% | -0.5 could be noise | 11:45 | |
| 30% | 52.9% | +0.5 could be noise | 12:23 | |
| 3% | 57.6% | +1.5 could be noise | 12:28 | |
| 1% | 48.8% | -0.2 could be noise | 12:24 | |
| 1% | 51.1% | -1.6 could be noise | 10:50 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 15% | 546 | |
| 7% | 271 | |
| 6% | 234 | |
| 5% | 180 |
Item 2Lich Bane
Win added here: -0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 34% | 52.2% | -0.4 could be noise | 19:34 | |
| 19% | 52.3% | 0.0 could be noise | 20:27 | |
| 16% | 56.8% | +1.3 could be noise | 19:44 | |
| 8% | 49.6% | -1.7 could be noise | 19:56 | |
| 7% | 52.5% | +0.1 could be noise | 19:14 | |
| 2% | 51.6% | -1.2 could be noise | ||
| 2% | 75.6% | bought when already ahead | ||
| 2% | 59.3% | -0.8 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 15% | 546 | |
| 7% | 271 | |
| 6% | 234 | |
| 5% | 180 |
Item 3Rabadon's Deathcap
Rabadon's Deathcap is part of the build that wins more: +1.5 per 100 games, against -2.4 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 27% | 51.4% | -2.9 could be noise | 26:17 | |
| 15% | 52.5% | +0.1 could be noise | 27:03 | |
| 14% | 52.9% | -0.3 could be noise | 26:43 | |
| 7% | 62.3% | -0.3 could be noise | 24:53 | |
| 6% | 56.2% | -0.6 could be noise | 26:02 | |
| 6% | 63.4% | +1.1 could be noise | ||
| 5% | 57.5% | +0.4 could be noise | ||
| 4% | 77.5% | bought when already ahead |
Finished together
| Choice | Picked | games |
|---|---|---|
| 15% | 546 | |
| 7% | 271 | |
| 6% | 234 | |
| 5% | 180 |
Item 4Zhonya's Hourglass
| Choice | Picked | Won | Time |
|---|---|---|---|
| 24% | 53.5% | 32:33 |
Item 6Void Staff
| Choice | Picked | Won | Time |
|---|---|---|---|
| 22% | - | 43:33 | |
| 19% | - | 36:49 |
KeystoneElectrocute
A pick in another rune tree has a clear edge here (+2.7 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 51% | 50.8% | -2.1 could be noise | |
| 30% | 54.4% | +2.7 clear difference | |
| 9% | 52.3% | -2.2 could be noise | |
| 5% | 53.0% | +1.6 could be noise | |
| 2% | 57.1% | +2.1 could be noise | |
| 1% | 38.6% | -4.5 could be noise |
Primary row 1Cheap Shot
Cheap Shot wins more than Sudden Impact, the most picked: -0.7 against -1.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 37% | 50.8% | -1.9 could be noise | |
| 28% | 54.6% | +3.0 clear difference | |
| 18% | 51.5% | -1.7 could be noise | |
| 10% | 53.1% | +1.5 could be noise | |
| 4% | 51.3% | -0.7 could be noise | |
| 1% | 36.7% | -4.1 could be noise |
Primary row 2Sixth Sense
Sixth Sense wins more than Grisly Mementos, the most picked: +0.4 against -2.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 55% | 50.8% | -2.9 could be noise | |
| 18% | 54.2% | +3.0 clear difference | |
| 18% | 53.8% | +1.8 clear difference | |
| 3% | 53.1% | +0.4 could be noise | |
| 1% | 60.9% | +0.2 could be noise | |
| 1% | 55.0% | 0.0 could be noise |
Primary row 3Treasure Hunter
Treasure Hunter wins more than Relentless Hunter, the most picked: +0.7 against -2.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 52% | 50.9% | -2.7 could be noise | |
| 34% | 54.3% | +2.8 clear difference | |
| 4% | 53.1% | +0.7 could be noise | |
| 3% | 54.5% | +2.7 clear difference | |
| 3% | 50.8% | -1.7 could be noise |
Secondary pathSorcery
Win added here: -1.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 53% | 51.0% | -1.7 could be noise | |
| 33% | 52.8% | +0.5 could be noise | |
| 6% | 52.9% | -0.5 could be noise | |
| 6% | 52.0% | +2.2 could be noise | |
| 3% | 59.8% | +2.2 could be noise |
Secondary runesManaflow Band + Scorch
Manaflow Band + Scorch wins more than Transcendence + Nimbus Cloak, the most picked: +1.3 against -1.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 57% | 50.2% | -1.2 could be noise | |
| 21% | 52.1% | +0.4 could be noise | |
| 4% | 50.7% | 0.0 could be noise | |
| 3% | 55.2% | +1.3 could be noise |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +1.1 against -1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 81% | 52.0% | -1.0 could be noise | |
| 14% | 51.3% | +1.1 could be noise | |
| 5% | 53.1% | +0.2 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +2.2 against -2.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 92% | 51.8% | -2.4 could be noise | |
| 7% | 54.3% | +2.2 could be noise |
Defence shardHealth
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
Master+ players pick this: 60% of their games. All ranks pick Health Scaling most.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 52% | 51.2% | -1.0 could be noise | |
| 43% | 53.2% | +1.0 could be noise | |
| 5% | 50.0% | +0.4 could be noise |
QEW
SkillsQ > E > W
Win added here: +3.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 98% | 52.0% | +3.9 could be noise |
| QWEQ + W + E | 1% | 49.2% | -5.1 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 53.1% won. Max W first: 100.0% won (not enough games).
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Ignite
Win added here: +2.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 52.1% | +2.5 could be noise | |
| 3% | 56.1% | +0.4 could be noise | |
| 2% | 42.8% | -4.3 clear difference | |
| 2% | 58.2% | +0.2 could be noise |
Zoe Bot build
- won
- 46.4%
- games
- 3,214
- Win impact
- -2.2
- Pick rate
- 0.0%
Starting itemsDoran's Ring + Health Potion x2
Win added here: +1.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 47.1% | +1.9 could be noise | |
| 3% | 55.2% | +1.1 could be noise | |
| 2% | 35.9% | -4.7 clear difference |
BootsIonian Boots of Lucidity
Ionian Boots of Lucidity wins more than Sorcerer's Shoes, the most picked: +2.3 against -3.0 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 80% | 45.6% | -3.0 could be noise | 13:19 | |
| 18% | 52.0% | +2.3 clear difference | 10:37 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 75% | 43.3% | most bought | |
| 19% | 55.3% | won more | |
| 1% | 71.4% | not enough games | |
| 1% | 80.0% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 81% | 49.0% | most bought | |
| 13% | 57.5% | not enough games | |
| 1% | 100.0% | not enough games | |
| 1% | 0.0% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 19% | 13% | |
| 75% | 81% | |
| 10% | 6% |
Item 1Luden's Echo
Win added here: -1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 86% | 46.9% | -1.1 could be noise | 11:25 | |
| 6% | 45.3% | +0.3 could be noise | 12:24 | |
| 3% | 53.3% | +1.0 could be noise | 12:06 |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 22% | - | 481 | |
| 11% | - | 232 | |
| 11% | 57.4% | 228 | |
| 8% | - | 163 |
Item 2Lich Bane
Win added here: -1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 51% | 46.0% | -1.1 could be noise | 19:22 | |
| 16% | 46.6% | -0.9 could be noise | 19:26 | |
| 12% | 51.6% | +0.9 could be noise | 18:57 | |
| 6% | 46.4% | +0.3 could be noise | 18:32 | |
| 4% | 64.1% | +1.7 could be noise often ahead | 14:28 | |
| 3% | 45.6% | -2.4 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 22% | - | 481 | |
| 11% | - | 232 | |
| 11% | 57.4% | 228 | |
| 8% | - | 163 |
Item 3Rabadon's Deathcap
Rabadon's Deathcap is part of the build that wins more: +1.4 per 100 games, against -1.4 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 32% | 49.1% | -0.2 could be noise | 25:51 | |
| 17% | 48.4% | -0.7 could be noise | 25:58 | |
| 17% | 48.8% | -0.3 could be noise | 26:36 | |
| 7% | 54.0% | -1.1 could be noise | 24:24 | |
| 6% | 49.1% | -1.5 could be noise | 26:12 | |
| 4% | 49.4% | +0.2 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 22% | - | 481 | |
| 11% | - | 232 | |
| 11% | 57.4% | 228 | |
| 8% | - | 163 |
Item 4Stormsurge
Stormsurge wins more than Rabadon's Deathcap, the most picked: -0.1 against +0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 27% | 52.9% | +0.3 could be noise | 31:13 | |
| 18% | 50.3% | -1.5 could be noise | 30:58 | |
| 16% | 46.8% | -2.4 could be noise | 32:13 | |
| 10% | 49.5% | -0.1 could be noise | 31:39 | |
| 7% | 35.8% | -0.5 could be noise | 31:19 |
Item 5Void Staff
| Choice | Picked | Won | Time |
|---|---|---|---|
| 23% | 43.0% | 36:27 |
Item 6Zhonya's Hourglass
| Choice | Picked | Won | Time |
|---|---|---|---|
| 19% | - | 39:14 | |
| 15% | - | 39:14 | |
| 11% | - | 39:11 | |
| 11% | - | 40:17 |
KeystoneDark Harvest
Dark Harvest wins more than Electrocute, the most picked: +0.1 against -3.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 60% | 45.6% | -3.0 could be noise | |
| 25% | 47.8% | +0.1 could be noise | |
| 5% | 52.5% | +1.2 could be noise | |
| 4% | 51.3% | +1.7 could be noise |
Primary row 1Cheap Shot
Cheap Shot wins more than Sudden Impact, the most picked: +2.0 against -3.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 58% | 45.9% | -3.3 could be noise | |
| 21% | 46.1% | -1.0 could be noise | |
| 8% | 50.6% | +1.9 could be noise | |
| 7% | 49.5% | +2.0 could be noise | |
| 4% | 51.7% | +1.7 could be noise |
Primary row 2Sixth Sense
Sixth Sense wins more than Grisly Mementos, the most picked: +0.7 against -3.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 78% | 46.1% | -3.5 could be noise | |
| 8% | 51.0% | +2.5 clear difference | |
| 6% | 46.7% | +0.7 could be noise | |
| 3% | 52.4% | +1.0 could be noise | |
| 2% | 50.0% | -2.2 could be noise |
Primary row 3Ultimate Hunter
Ultimate Hunter wins more than Relentless Hunter, the most picked: -0.9 against -3.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 76% | 45.9% | -3.1 could be noise | |
| 9% | 52.6% | +3.2 clear difference | |
| 6% | 48.1% | -1.1 could be noise | |
| 4% | 50.0% | -0.9 could be noise | |
| 3% | 47.3% | -0.2 could be noise |
Secondary pathSorcery
A pick in another rune tree has a clear edge here (+2.5 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 71% | 46.2% | -3.3 could be noise | |
| 23% | 48.1% | +2.5 clear difference | |
| 3% | 53.3% | +1.2 could be noise |
Secondary runesScorch + Nimbus Cloak
Scorch + Nimbus Cloak wins more than Transcendence + Nimbus Cloak, the most picked: +1.1 against -2.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 64% | 45.1% | -2.5 could be noise | |
| 17% | 48.3% | +1.1 could be noise |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +2.5 against -2.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 80% | 46.4% | -2.8 could be noise | |
| 16% | 46.9% | +2.5 clear difference | |
| 4% | 55.9% | +0.3 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +2.0 against -3.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 46.1% | -3.6 could be noise | |
| 4% | 57.7% | +2.0 could be noise |
Defence shardHealth
Win added here: +2.2 per 100 games. No other pick has a clear edge over this one.
Master+ players pick this: 67% of their games. All ranks pick Health Scaling most.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 63% | 46.1% | -2.4 clear difference | |
| 32% | 48.1% | +2.2 could be noise | |
| 5% | 48.8% | +0.8 could be noise |
QEW
SkillsQ > E > W
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 96% | 47.2% | +0.6 could be noise |
| QWEQ + W + E | 3% | 41.2% | -0.9 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 40.8% won. Max E first: 66.7% won (not enough games).
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Ignite
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 76% | 47.8% | +0.6 could be noise | |
| 9% | 45.2% | -0.5 could be noise | |
| 5% | 43.5% | -2.4 could be noise | |
| 4% | 39.3% | +0.2 could be noise | |
| 2% | 46.7% | +0.1 could be noise | |
| 2% | 49.3% | -2.0 could be noise |
Top Zoe Players
See all 10,136Normal Mid game
159,358 gamesAgainst every Mid champion
- Top 1% Vision / min 0.82
- Top 5% Control wards 1.2
- Bottom 28% Gold / min 391
- Kills
- 7.6 Top 45%
- Deaths
- 6.3 Fewest 25%
- Assists
- 7.3 Top 38%
- Solo kills
- 2.8 Top 36%
- Kill part.
- 44% Top 30%
- Team dmg
- 24% Top 23%
- Dmg / min
- 892 Top 27%
- Farm / min
- 5.9 Bottom 32%
- First blood
- 16% Top 15%
Against your lane opponent
- Level 6 at 5:11
- Level 11 at 14:52
Middle game at each minute
Damage dealt
Magic 91% Physical 9%Died to
Physical 49% Magic 44% True 7%Normal Support game
46,688 gamesAgainst every Support champion
- Top 11% Vision / min 2.39
- Top 12% First blood 13%
- Bottom 24% Farm / min 1.7
- Kills
- 4.9 Top 46%
- Deaths
- 7.6 Fewest 32%
- Assists
- 11.3 Top 39%
- Solo kills
- 0.9 Top 40%
- Kill part.
- 47% Top 42%
- Team dmg
- 18% Top 23%
- Dmg / min
- 687 Top 22%
- Gold / min
- 345 Bottom 41%
- Control wards
- 6.3 Top 18%
Against your lane opponent
- Level 6 at 8:35
- Level 11 at 21:46
Middle game at each minute
Damage dealt
Magic 91% Physical 9%Died to
Physical 55% Magic 39% True 6%Normal Top game
6,750 gamesAgainst every Top champion
- Top 1% Vision / min 0.92
- Top 2% Control wards 1.2
- Bottom 36% Gold / min 392
- Kills
- 6.9 Top 30%
- Deaths
- 5.8 Fewest 9%
- Assists
- 6.5 Top 37%
- Solo kills
- 3.3 Top 22%
- Kill part.
- 39% Top 15%
- Team dmg
- 24% Top 10%
- Dmg / min
- 890 Top 15%
- Farm / min
- 6.3 Bottom 43%
- First blood
- 21% Top 8%
Against your lane opponent
- Level 6 at 5:15
- Level 11 at 13:04
Middle game at each minute
Damage dealt
Magic 89% Physical 11%Died to
Physical 53% Magic 39% True 8%Normal Bot game
3,277 gamesAgainst every Bot champion
- Top 3% Vision / min 0.77
- Top 9% Control wards 1.0
- Bottom 17% Gold / min 413
- Kills
- 7.5 Bottom 36%
- Deaths
- 6.9 Fewest 28%
- Assists
- 8.7 Top 30%
- Solo kills
- 1.4 Top 38%
- Kill part.
- 46% Top 35%
- Team dmg
- 22% Top 45%
- Dmg / min
- 828 Top 46%
- Farm / min
- 5.6 Bottom 24%
- First blood
- 16% Top 28%
Against your lane opponent
- Level 6 at 7:22
- Level 11 at 18:40
Middle game at each minute
Damage dealt
Magic 91% Physical 9%Died to
Physical 54% Magic 40% True 6%Matchups and teammates come from Zoe Mid games.
-
Xerath: -1.8 wins per 100 games (range -3.5 to -0.1) · 3,113 games · Measured · 6% of this is borrowed from similar champions -
Syndra: -1.6 wins per 100 games (range -2.8 to -0.3) · 5,967 games · Measured · 3% of this is borrowed from similar champions -
Lux: -1.6 wins per 100 games (range -3.0 to -0.1) · 4,283 games · Measured · 4% of this is borrowed from similar champions
Matchups and teammates come from Zoe Mid games.
-
Zoe with Kayle: +1.8 wins per 100 games (range 0.0-3.6) · 2,849 games · Measured · 7% of this is borrowed from similar champions -
Zoe with Garen: +1.6 wins per 100 games (range 0.6-2.7) · 8,960 games · Measured · 2% of this is borrowed from similar champions -
Zoe with Mordekaiser: +1.5 wins per 100 games (range 0.5-2.5) · 9,071 games · Measured · 2% of this is borrowed from similar champions
-
Zoe with Rumble: -3.6 wins per 100 games (range -6.2 to -0.9) · 1,187 games · Measured · 14% of this is borrowed from similar champions -
Zoe with K'Sante: -3.2 wins per 100 games (range -4.8 to -1.5) · 3,262 games · Measured · 6% of this is borrowed from similar champions -
Zoe with Akali: -2.2 wins per 100 games (range -4.0 to -0.4) · 2,674 games · Measured · 7% of this is borrowed from similar champions
-
Zoe with Rammus: +3.4 wins per 100 games (range 1.8-4.9) · 3,635 games · Measured · 5% of this is borrowed from similar champions -
Zoe with Wukong: +2.9 wins per 100 games (range 1.9-4.0) · 9,286 games · Measured · 2% of this is borrowed from similar champions -
Zoe with Shyvana: +2.7 wins per 100 games (range 1.4-3.9) · 6,142 games · Measured · 3% of this is borrowed from similar champions
-
Zoe with Locke: -5.9 wins per 100 games (range -8.4 to -3.3) · 1,216 games · Measured · 14% of this is borrowed from similar champions -
Zoe with Rengar: -3.1 wins per 100 games (range -4.6 to -1.5) · 4,026 games · Measured · 5% of this is borrowed from similar champions -
Zoe with Nunu & Willump: -3.0 wins per 100 games (range -5.0 to -1.1) · 2,249 games · Measured · 8% of this is borrowed from similar champions
-
Zoe with Jinx: +2.45 wins per 100 games (range 1.73-3.17) · 20,133 games · Measured · 1% of this is borrowed from similar champions -
Zoe with Xayah: +2.3 wins per 100 games (range 1.0-3.6) · 5,808 games · Measured · 3% of this is borrowed from similar champions -
Zoe with Kog'Maw: +1.8 wins per 100 games (range 0.0-3.6) · 2,770 games · Measured · 7% of this is borrowed from similar champions
-
Zoe with Varus: -4.6 wins per 100 games (range -6.0 to -3.1) · 4,307 games · Measured · 4% of this is borrowed from similar champions -
Zoe with Ashe: -3.94 wins per 100 games (range -4.91 to -2.98) · 10,508 games · Measured · 2% of this is borrowed from similar champions -
Zoe with Ezreal: -3.48 wins per 100 games (range -4.38 to -2.59) · 12,375 games · Measured · 2% of this is borrowed from similar champions
-
Zoe with Hwei: +4.5 wins per 100 games (range 2.1-6.9) · 1,463 games · Measured · 12% of this is borrowed from similar champions -
Zoe with Janna: +3.1 wins per 100 games (range 1.6-4.6) · 4,256 games · Measured · 4% of this is borrowed from similar champions -
Zoe with Milio: +2.9 wins per 100 games (range 1.7-4.2) · 6,094 games · Measured · 3% of this is borrowed from similar champions
-
Zoe with Mel: -6.1 wins per 100 games (range -7.7 to -4.4) · 3,358 games · Measured · 6% of this is borrowed from similar champions -
Zoe with Orianna: -5.1 wins per 100 games (range -10.0 to -0.2) · 193 games · Pooled · 51% of this is borrowed from similar champions -
Zoe with Yuumi: -2.7 wins per 100 games (range -4.0 to -1.4) · 5,541 games · Measured · 3% of this is borrowed from similar champions