League of Legends Vex build
Vex Mid build
A rare build that wins more.
- won
- 51.5%
- games
- 139,575
- Win impact
- +1.4
- Pick rate
- 2.0%
Starting itemsSapphire Crystal + Refillable Potion
Sapphire Crystal + Refillable Potion wins more than Doran's Ring + Health Potion x2, the most picked: +1.9 against +1.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 51.7% | +1.7 could be noise | |
| 1% | 51.1% | +1.2 could be noise | |
| <1% | 50.3% | -1.1 clear difference | |
| <1% | 49.2% | -3.2 clear difference | |
| <1% | 48.5% | -4.6 clear difference | |
| <1% | 52.4% | +1.9 could be noise | |
| <1% | 52.4% | -0.1 could be noise | |
| <1% | 44.5% | -4.7 clear difference |
BootsSorcerer's Shoes
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 91% | 52.5% | +1.5 could be noise | 13:15 | |
| 5% | 47.5% | -1.7 clear difference often behind | 14:16 | |
| 3% | 50.7% | -1.5 clear difference | 12:39 | |
| 1% | 49.6% | -0.1 could be noise | 13:33 | |
| <1% | 46.9% | -1.6 clear difference | 12:48 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 90% | 54.8% | most bought | |
| 3% | 48.2% | about even | |
| 3% | 54.2% | about even | |
| 2% | 53.7% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 85% | 51.5% | most bought | |
| 9% | 47.4% | about even | |
| 3% | 48.8% | about even | |
| <1% | 63.0% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 3% | 9% | |
| 90% | 85% | |
| 42% | 39% | |
| 67% | 70% | |
| 22% | 24% | |
| 5% | 6% |
Item 1Luden's Echo
Win added here: -0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 88% | 51.7% | -0.7 could be noise | 11:02 | |
| 8% | 52.0% | -0.1 could be noise | 11:22 | |
| 2% | 57.2% | +3.3 clear difference | 11:24 | |
| 1% | 51.8% | +0.3 could be noise | 11:32 | |
| <1% | 47.6% | -0.5 could be noise | 14:09 | |
| <1% | 51.6% | +1.4 could be noise | ||
| <1% | 56.3% | +0.9 could be noise | ||
| <1% | 48.3% | -0.9 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 36% | 29,433 | |
| 14% | 11,522 | |
| 14% | 11,047 | |
| 9% | 7,451 |
Item 2Shadowflame
Win added here: -0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 62% | 52.8% | -0.7 could be noise | 20:17 | |
| 24% | 53.6% | +0.9 could be noise | 19:37 | |
| 7% | 51.5% | +0.1 could be noise | 20:60 | |
| 2% | 77.8% | bought when already ahead | 15:10 | |
| 1% | 49.8% | -1.1 could be noise | 20:07 | |
| 1% | 62.0% | -0.9 could be noise often ahead | ||
| 1% | 50.0% | +0.3 could be noise | ||
| <1% | 57.1% | +1.1 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 36% | 29,433 | |
| 14% | 11,522 | |
| 14% | 11,047 | |
| 9% | 7,451 |
Item 3Rabadon's Deathcap
Rabadon's Deathcap is part of the build that wins more: +0.4 per 100 games, against -1.8 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 46% | 54.4% | -0.3 could be noise | 26:54 | |
| 19% | 57.1% | +0.2 could be noise | 26:37 | |
| 17% | 56.5% | +0.1 could be noise | 26:06 | |
| 8% | 55.4% | +0.4 could be noise | 26:06 | |
| 3% | 75.5% | bought when already ahead | 21:33 | |
| 2% | 50.2% | -1.4 could be noise | ||
| 1% | 44.9% | -1.8 could be noise | ||
| 1% | 52.2% | +1.4 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 36% | 29,433 | |
| 14% | 11,522 | |
| 14% | 11,047 | |
| 9% | 7,451 |
Item 4Banshee's Veil
Banshee's Veil adds the most wins we measured here: +2.1 per 100 games. Rabadon's Deathcap, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 51% | 55.9% | -0.4 could be noise | 31:21 | |
| 16% | 54.1% | +0.1 could be noise | 32:02 | |
| 12% | 50.9% | -0.6 could be noise | 31:56 | |
| 8% | 56.0% | +0.1 could be noise | 31:50 | |
| 5% | 74.0% | bought when already ahead | ||
| 3% | 63.2% | +2.1 clear difference | ||
| 2% | 46.0% | -2.0 could be noise |
Item 5Void Staff
Win added here: +0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 27% | 53.0% | +0.2 could be noise | 36:48 | |
| 25% | 56.2% | -0.3 could be noise | 36:09 | |
| 12% | 58.5% | +0.1 could be noise | 34:52 | |
| 11% | 53.7% | -0.6 could be noise | 36:20 | |
| 5% | 54.1% | +1.1 could be noise | 36:18 | |
| 4% | 62.8% | bought when already ahead | ||
| 4% | 50.0% | -1.8 could be noise | ||
| 4% | 51.6% | -0.7 could be noise |
Item 6Stormsurge
| Choice | Picked | Won | Time |
|---|---|---|---|
| 26% | 47.4% | 38:54 | |
| 20% | 43.5% | 39:53 | |
| 11% | 41.7% | 39:54 | |
| 10% | 52.7% | 39:23 | |
| 9% | 44.9% | 40:08 |
KeystoneElectrocute
A pick in another rune tree has a clear edge here (+3.5 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 87% | 51.6% | -0.2 could be noise | |
| 8% | 50.8% | -0.7 could be noise | |
| 3% | 54.0% | +1.3 clear difference | |
| 1% | 53.4% | +1.6 clear difference | |
| <1% | 57.5% | +0.2 could be noise | |
| <1% | 53.9% | +3.1 could be noise | |
| <1% | 55.2% | +3.5 clear difference | |
| <1% | 50.8% | -1.3 could be noise |
Primary row 1Cheap Shot
Cheap Shot wins more than Taste of Blood, the most picked: +1.2 against -1.4 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 87% | 51.4% | -1.4 could be noise | |
| 6% | 53.0% | +1.2 clear difference | |
| 5% | 53.7% | +1.4 clear difference | |
| 1% | 51.1% | 0.0 could be noise | |
| <1% | 59.4% | +3.4 clear difference | |
| <1% | 44.3% | -2.9 could be noise | |
| <1% | 55.1% | +1.8 could be noise | |
| <1% | 52.9% | +2.8 could be noise |
Primary row 2Deep Ward
Deep Ward wins more than Grisly Mementos, the most picked: +0.5 against -0.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 89% | 51.5% | -0.9 could be noise | |
| 5% | 51.1% | +0.3 could be noise | |
| 4% | 53.8% | +1.2 clear difference | |
| 1% | 52.2% | +0.5 could be noise | |
| 1% | 56.4% | +2.9 clear difference | |
| <1% | 54.6% | +1.6 could be noise | |
| <1% | 46.8% | -5.1 clear difference | |
| <1% | 54.2% | +3.2 could be noise |
Primary row 3Relentless Hunter
Relentless Hunter wins more than Ultimate Hunter, the most picked: +1.9 against -1.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 93% | 51.5% | -1.3 could be noise | |
| 4% | 54.1% | +1.5 clear difference | |
| 1% | 51.3% | +0.4 could be noise | |
| 1% | 54.6% | +2.2 clear difference | |
| 1% | 53.6% | +1.9 clear difference | |
| <1% | 54.2% | +1.1 could be noise | |
| <1% | 48.4% | -3.8 could be noise | |
| <1% | 54.9% | +4.1 clear difference |
Secondary pathSorcery
A pick in another rune tree has a clear edge here (+1.6 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 86% | 51.5% | -0.6 could be noise | |
| 7% | 50.7% | -0.5 could be noise | |
| 5% | 53.8% | +1.5 clear difference | |
| 2% | 54.3% | +1.6 clear difference | |
| 1% | 53.0% | +0.7 could be noise |
Secondary runesTranscendence + Nimbus Cloak
Transcendence + Nimbus Cloak wins more than Transcendence + Manaflow Band, the most picked: +2.7 against -1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 89% | 51.4% | -1.0 could be noise | |
| 5% | 52.2% | +0.1 could be noise | |
| 2% | 53.5% | +1.3 clear difference | |
| 1% | 54.0% | +0.5 could be noise | |
| 1% | 54.0% | +2.3 clear difference | |
| 1% | 51.5% | +1.8 clear difference | |
| <1% | 52.7% | +1.4 could be noise | |
| <1% | 64.8% | +2.7 could be noise |
Offence shardAbility Haste
Ability Haste wins more than Attack Speed, the most picked: +1.5 against -1.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 93% | 51.5% | -1.5 could be noise | |
| 5% | 53.2% | +1.4 clear difference | |
| 2% | 52.7% | +1.5 clear difference |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +0.5 against -0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 51.6% | -0.6 could be noise | |
| 2% | 52.8% | +0.5 could be noise | |
| <1% | 52.7% | +0.4 could be noise |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health Scaling, the most picked: +1.6 against -1.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 88% | 51.5% | -1.1 could be noise | |
| 11% | 52.9% | +1.0 clear difference | |
| 2% | 54.0% | +1.6 clear difference |
QWE
SkillsQ > W > E
Win added here: +3.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 88% | 52.1% | +3.2 could be noise |
| QEWQ + E + W | 10% | 48.7% | -3.0 clear difference |
| WQEW + Q + E | 1% | 50.8% | -2.8 clear difference |
| EQWE + Q + W | 1% | 47.1% | -6.2 clear difference |
| WEQW + E + Q | <1% | 50.3% | -4.2 clear difference |
| EWQE + W + Q | <1% | 46.8% | -1.5 clear difference |
Levels 1 to 18
- 1E
- 2Q
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 52.0% won. Max W first: 48.6% won (about even).
- E
- Q
- W
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
SpellsFlash + Ignite
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 81% | 51.9% | +1.3 could be noise | |
| 17% | 50.6% | -1.2 clear difference | |
| 1% | 51.6% | -0.6 clear difference | |
| 1% | 53.3% | -2.0 clear difference | |
| <1% | 44.1% | too big to trust | |
| <1% | 50.8% | -0.5 could be noise | |
| <1% | 41.7% | -2.9 clear difference | |
| <1% | 62.0% | -0.4 could be noise |
- won
- 57.4%
- games
- 2,227
- Win impact
- +2.6
- Pick rate
- 1.9%
Starting itemsDoran's Ring + Health Potion x2
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 51.7% | +1.7 could be noise | |
| 1% | 51.1% | +1.2 could be noise | |
| <1% | 50.3% | -1.1 clear difference | |
| <1% | 49.2% | -3.2 clear difference | |
| <1% | 48.5% | -4.6 clear difference | |
| <1% | 52.4% | +1.9 could be noise | |
| <1% | 52.4% | -0.1 could be noise | |
| <1% | 44.5% | -4.7 clear difference |
BootsSorcerer's Shoes
| Choice | Picked | Won |
|---|---|---|
| 93% | 58.1% | |
| 3% | 54.5% | |
| 2% | 58.5% | |
| 1% | 53.8% | |
| 1% | 80.0% |
Item 1Stormsurge
| Choice | Picked | Won |
|---|---|---|
| 100% | 57.3% |
Item 2Shadowflame
| Choice | Picked | Won |
|---|---|---|
| 81% | 59.0% | |
| 6% | 55.0% | |
| 4% | 58.2% | |
| 2% | 49.0% | |
| 2% | 62.9% |
Item 3Zhonya's Hourglass
| Choice | Picked | Won |
|---|---|---|
| 42% | 60.5% | |
| 32% | 62.9% | |
| 5% | 59.1% | |
| 3% | 60.9% | |
| 2% | 55.2% |
Item 4Rabadon's Deathcap
| Choice | Picked | Won |
|---|---|---|
| 29% | 58.9% | |
| 17% | 54.2% | |
| 5% | 61.5% | |
| 5% | 65.4% | |
| 5% | 47.8% |
Item 5Void Staff
| Choice | Picked | Won |
|---|---|---|
| 31% | 61.5% | |
| 11% | 57.1% | |
| 10% | 76.9% | |
| 6% | 71.4% | |
| 3% | 50.0% |
Item 6Luden's Echo
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 88% | 51.7% | -0.7 could be noise | 11:02 | |
| 8% | 52.0% | -0.1 could be noise | 11:22 | |
| 2% | 57.2% | +3.3 clear difference | 11:24 | |
| 1% | 51.8% | +0.3 could be noise | 11:32 | |
| <1% | 47.6% | -0.5 could be noise | 14:09 | |
| <1% | 51.6% | +1.4 could be noise | ||
| <1% | 56.3% | +0.9 could be noise | ||
| <1% | 48.3% | -0.9 could be noise |
KeystoneElectrocute
| Choice | Picked | Won |
|---|---|---|
| 26% | 55.1% |
Primary row 1Taste of Blood
| Choice | Picked | Won |
|---|---|---|
| 26% | 55.1% |
Primary row 2Grisly Mementos
| Choice | Picked | Won |
|---|---|---|
| 26% | 55.1% |
Primary row 3Ultimate Hunter
| Choice | Picked | Won |
|---|---|---|
| 26% | 55.1% |
Secondary pathSorcery
| Choice | Picked | Won |
|---|---|---|
| 26% | 55.1% |
Offence shardAttack Speed
| Choice | Picked | Won |
|---|---|---|
| 26% | 55.1% |
Flex shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 26% | 55.1% |
Defence shardHealth Scaling
| Choice | Picked | Won |
|---|---|---|
| 26% | 55.1% |
QWE
SkillsQ > W > E
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 88% | 52.1% | +3.2 could be noise |
| QEWQ + E + W | 10% | 48.7% | -3.0 clear difference |
| WQEW + Q + E | 1% | 50.8% | -2.8 clear difference |
| EQWE + Q + W | 1% | 47.1% | -6.2 clear difference |
| WEQW + E + Q | <1% | 50.3% | -4.2 clear difference |
| EWQE + W + Q | <1% | 46.8% | -1.5 clear difference |
- E
- Q
- W
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
SpellsFlash + Ignite
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 81% | 51.9% | +1.3 could be noise | |
| 17% | 50.6% | -1.2 clear difference | |
| 1% | 51.6% | -0.6 clear difference | |
| 1% | 53.3% | -2.0 clear difference | |
| <1% | 44.1% | too big to trust | |
| <1% | 50.8% | -0.5 could be noise | |
| <1% | 41.7% | -2.9 clear difference | |
| <1% | 62.0% | -0.4 could be noise |
Vex Top build
Patch 16.20- won
- 48.9%
- games
- 6,715
- Win impact
- -0.8
- Pick rate
- 0.0%
Starting itemsDoran's Ring + Health Potion x2
Win added here: +2.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 50.1% | +2.0 could be noise | |
| 1% | 52.6% | -1.4 could be noise |
BootsPlated Steelcaps
Plated Steelcaps wins more than Sorcerer's Shoes, the most picked: +0.8 against +0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 87% | 50.7% | +0.3 could be noise | 13:29 | |
| 6% | 53.9% | -0.2 could be noise | 12:44 | |
| 3% | 43.0% | -0.9 could be noise | 14:57 | |
| 2% | 51.1% | +0.8 could be noise | 13:09 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 83% | 53.8% | most bought | |
| 6% | 50.6% | about even | |
| 4% | 56.3% | not enough games | |
| 1% | 42.9% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 82% | 49.2% | most bought | |
| 8% | 41.7% | not enough games | |
| 5% | 67.7% | not enough games | |
| 1% | 57.1% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 1% | 8% | |
| 17% | 22% | |
| 9% | 12% |
Item 1Luden's Echo
Win added here: -0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 74% | 49.9% | -0.6 could be noise | 11:19 | |
| 17% | 49.3% | 0.0 could be noise | 11:46 | |
| 2% | 52.7% | +0.6 could be noise | 11:52 | |
| 2% | 52.6% | -2.1 could be noise | 11:20 | |
| 1% | 45.1% | -1.4 could be noise | 13:31 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 26% | 974 | |
| 17% | 614 | |
| 9% | 332 | |
| 7% | 250 |
Item 2Shadowflame
Win added here: 0.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 46% | 51.5% | 0.0 could be noise | 20:15 | |
| 19% | 52.1% | +0.8 could be noise | 19:46 | |
| 13% | 48.0% | -1.7 could be noise | 20:43 | |
| 7% | 54.0% | +1.2 could be noise | 20:56 | |
| 2% | 50.9% | -1.9 could be noise | 20:08 | |
| 2% | 50.0% | +0.4 could be noise | ||
| 2% | 60.4% | -0.5 could be noise | ||
| 1% | 73.8% | bought when already ahead |
Finished together
| Choice | Picked | games |
|---|---|---|
| 26% | 974 | |
| 17% | 614 | |
| 9% | 332 | |
| 7% | 250 |
Item 3Rabadon's Deathcap
Rabadon's Deathcap is part of the build that wins more: +2.1 per 100 games, against -2.2 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 30% | 53.8% | 0.0 could be noise | 26:43 | |
| 25% | 50.7% | -1.7 could be noise | 26:51 | |
| 15% | 58.0% | +0.8 could be noise | 26:46 | |
| 13% | 56.5% | +0.6 could be noise | 26:12 | |
| 4% | 57.5% | +0.1 could be noise | 26:41 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 26% | 974 | |
| 17% | 614 | |
| 9% | 332 | |
| 7% | 250 |
Item 4Zhonya's Hourglass
| Choice | Picked | Won | Time |
|---|---|---|---|
| 44% | 56.9% | 31:48 |
Item 6Void Staff
| Choice | Picked | Won | Time |
|---|---|---|---|
| 20% | - | 40:00 | |
| 19% | - | 40:26 | |
| 12% | - | 42:03 | |
| 11% | - | 33:57 |
KeystoneElectrocute
Win added here: -0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 77% | 50.1% | -0.5 could be noise | |
| 11% | 46.9% | -1.6 could be noise | |
| 4% | 48.4% | +0.6 could be noise | |
| 3% | 50.4% | +1.1 could be noise | |
| 2% | 58.8% | +3.4 could be noise |
Primary row 1Cheap Shot
Cheap Shot wins more than Taste of Blood, the most picked: +1.2 against -2.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 76% | 49.3% | -2.0 could be noise | |
| 11% | 52.9% | +1.2 could be noise | |
| 8% | 53.1% | +3.4 clear difference | |
| 2% | 52.4% | -1.9 could be noise |
Primary row 2Sixth Sense
Sixth Sense wins more than Grisly Mementos, the most picked: +2.0 against -2.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 80% | 49.5% | -2.4 could be noise | |
| 7% | 53.2% | +3.3 clear difference | |
| 7% | 53.7% | +2.0 could be noise | |
| 1% | 48.5% | +0.1 could be noise | |
| 1% | 39.3% | -2.0 could be noise |
Primary row 3Treasure Hunter
Treasure Hunter wins more than Ultimate Hunter, the most picked: -0.5 against -2.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 49.6% | -2.1 could be noise | |
| 7% | 52.0% | +2.5 could be noise | |
| 3% | 51.1% | -0.5 could be noise | |
| 2% | 50.4% | +0.8 could be noise |
Secondary pathSorcery
Win added here: -2.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 79% | 49.1% | -2.1 could be noise | |
| 9% | 52.7% | +1.2 could be noise | |
| 6% | 52.8% | +2.0 could be noise | |
| 3% | 51.8% | +0.4 could be noise | |
| 3% | 52.8% | 0.0 could be noise |
Secondary runesTranscendence + Scorch
Transcendence + Scorch wins more than Transcendence + Manaflow Band, the most picked: +1.6 against -1.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 48.7% | -1.1 could be noise | |
| 7% | 48.2% | -0.8 could be noise | |
| 3% | 54.3% | +1.6 could be noise |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +1.5 against -1.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 49.5% | -1.8 could be noise | |
| 13% | 51.4% | +1.5 could be noise | |
| 4% | 51.7% | +0.9 could be noise |
Flex shardAdaptive Force
Win added here: +0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 96% | 49.7% | +0.2 could be noise | |
| 3% | 50.2% | -0.6 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +2.0 against -1.7 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 82% | 49.4% | -1.7 could be noise | |
| 14% | 52.3% | +2.0 clear difference | |
| 4% | 50.7% | +0.3 could be noise |
QWE
SkillsQ > W > E
Win added here: +2.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 84% | 50.4% | +2.8 could be noise |
| QEWQ + E + W | 14% | 46.6% | -2.7 clear difference |
Levels 1 to 18
- 1E
- 2Q
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 52.8% won. Max W first: 66.7% won (not enough games).
- E
- Q
- W
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
SpellsFlash + Ignite
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 78% | 49.5% | +0.8 could be noise | |
| 17% | 51.0% | -1.0 could be noise | |
| 2% | 50.3% | +0.5 could be noise | |
| 2% | 53.7% | +0.5 could be noise |
Vex Bot build
Patch 16.20- won
- 49.9%
- games
- 5,054
- Win impact
- 0.0
- Pick rate
- 0.0%
Starting itemsDoran's Ring + Health Potion x2
Win added here: +2.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 86% | 49.7% | +2.6 could be noise | |
| 9% | 45.0% | -4.2 clear difference |
BootsIonian Boots of Lucidity
Ionian Boots of Lucidity wins more than Sorcerer's Shoes, the most picked: +1.1 against -2.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 90% | 49.3% | -2.3 could be noise | 13:34 | |
| 7% | 55.1% | +1.1 could be noise | 11:26 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 85% | 50.8% | most bought | |
| 7% | 54.9% | about even | |
| 2% | 55.6% | not enough games | |
| 1% | 50.0% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 87% | 49.9% | most bought | |
| 6% | 63.3% | not enough games | |
| 2% | 55.6% | not enough games | |
| 1% | 100.0% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 35% | 28% | |
| 30% | 25% | |
| 2% | 6% |
Item 1Luden's Echo
Win added here: -1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 78% | 49.2% | -1.1 could be noise | 11:02 | |
| 15% | 52.4% | +1.6 could be noise | 11:33 | |
| 2% | 47.9% | -0.6 could be noise | 11:25 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 26% | 843 | |
| 18% | 572 | |
| 11% | 350 | |
| 7% | 224 |
Item 2Shadowflame
Win added here: 0.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 50% | 50.2% | 0.0 could be noise | 19:27 | |
| 31% | 50.7% | -0.1 could be noise | 18:29 | |
| 4% | 49.7% | -0.4 could be noise | 19:57 | |
| 2% | 51.4% | +2.3 could be noise | 18:54 | |
| 2% | 48.8% | -1.7 could be noise | 19:22 | |
| 2% | 46.2% | -1.5 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 26% | 843 | |
| 18% | 572 | |
| 11% | 350 | |
| 7% | 224 |
Item 3Stormsurge
Stormsurge is part of the build that wins more: +0.5 per 100 games, against -2.8 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 28% | 52.0% | -0.5 could be noise | 26:01 | |
| 25% | 50.7% | -1.8 could be noise | 25:05 | |
| 17% | 53.1% | -0.2 could be noise | 25:42 | |
| 15% | 54.8% | +0.9 could be noise | 25:26 | |
| 3% | 44.0% | -0.7 could be noise | 25:32 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 26% | 843 | |
| 18% | 572 | |
| 11% | 350 | |
| 7% | 224 |
Item 4Rabadon's Deathcap
| Choice | Picked | Won | Time |
|---|---|---|---|
| 35% | 53.3% | 31:03 |
Item 5Void Staff
| Choice | Picked | Won | Time |
|---|---|---|---|
| 45% | 61.7% | 34:49 |
Item 6Banshee's Veil
| Choice | Picked | Won | Time |
|---|---|---|---|
| 22% | - | 39:25 | |
| 17% | - | 38:56 | |
| 10% | - | 39:54 | |
| 10% | - | 37:45 | |
| 8% | - | 39:19 |
KeystoneElectrocute
Win added here: -0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 69% | 49.1% | -0.5 could be noise | |
| 18% | 48.4% | -0.8 could be noise | |
| 8% | 51.7% | +2.1 could be noise | |
| 3% | 47.8% | -0.4 could be noise |
Primary row 1Cheap Shot
Cheap Shot wins more than Taste of Blood, the most picked: +1.2 against -1.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 70% | 48.5% | -1.9 could be noise | |
| 15% | 50.8% | +1.2 could be noise | |
| 9% | 48.6% | +0.8 could be noise | |
| 3% | 52.8% | 0.0 could be noise | |
| 2% | 52.8% | -1.6 could be noise |
Primary row 2Sixth Sense
Sixth Sense wins more than Grisly Mementos, the most picked: +0.2 against -1.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 74% | 48.6% | -1.4 could be noise | |
| 11% | 52.2% | +0.2 could be noise | |
| 9% | 48.8% | +0.3 could be noise | |
| 3% | 48.5% | +1.2 could be noise | |
| 2% | 44.3% | -0.5 could be noise |
Primary row 3Treasure Hunter
Treasure Hunter wins more than Ultimate Hunter, the most picked: +1.0 against -1.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 48.6% | -1.9 could be noise | |
| 8% | 52.1% | +2.4 could be noise | |
| 5% | 45.4% | -1.6 could be noise | |
| 3% | 56.3% | +1.0 could be noise |
Secondary pathSorcery
Win added here: -1.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 70% | 48.7% | -1.7 could be noise | |
| 14% | 50.1% | +1.3 could be noise | |
| 11% | 50.7% | +1.4 could be noise | |
| 3% | 48.2% | -1.0 could be noise |
Secondary runesTranscendence + Manaflow Band
Win added here: -0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 48.1% | -0.9 could be noise | |
| 4% | 42.4% | -2.5 could be noise |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +0.8 against -0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 48.9% | -0.7 could be noise | |
| 11% | 50.2% | +0.8 could be noise | |
| 4% | 50.0% | -0.6 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +2.0 against -2.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 95% | 48.7% | -2.1 could be noise | |
| 4% | 58.2% | +2.0 could be noise |
Defence shardHealth
Win added here: +2.3 per 100 games. No other pick has a clear edge over this one.
Master+ players pick this: 64% of their games. All ranks pick Health Scaling most.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 78% | 48.0% | -2.1 clear difference | |
| 16% | 53.1% | +2.3 could be noise | |
| 6% | 52.1% | +0.3 could be noise |
QWE
SkillsQ > W > E
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 83% | 50.0% | +1.5 could be noise |
| QEWQ + E + W | 16% | 48.9% | -1.0 could be noise |
Levels 1 to 18
- 1E
- 2Q
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 44.7% won. Max E first: 25.0% won (not enough games).
- E
- Q
- W
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
SpellsExhaust + Flash
Exhaust + Flash wins more than Flash + Ignite, the most picked: +1.7 against -0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 55% | 49.3% | -0.2 could be noise | |
| 24% | 49.6% | +0.2 could be noise | |
| 12% | 48.1% | -0.6 could be noise | |
| 3% | 52.5% | +1.7 could be noise | |
| 2% | 43.6% | -2.2 could be noise |
Top Vex Players
See all 6,703Normal Mid game
139,157 gamesAgainst every Mid champion
- Top 5% Vision / min 0.77
- Top 14% Dmg / min 924
- Bottom 39% Gold / min 404
- Kills
- 8.2 Top 29%
- Deaths
- 6.9 Fewest 48%
- Assists
- 7.6 Top 34%
- Solo kills
- 2.8 Top 38%
- Kill part.
- 44% Top 20%
- Team dmg
- 25% Top 16%
- Farm / min
- 6.2 Bottom 46%
- Control wards
- 1.0 Top 19%
- First blood
- 12% Top 42%
Against your lane opponent
- Level 6 at 5:12
- Level 11 at 14:50
Middle game at each minute
Damage dealt
Magic 94% Physical 6%Died to
Physical 48% Magic 45% True 7%Normal Top game
6,581 games Patch 16.20Against every Top champion
- Top 7% Vision / min 0.84
- Top 16% Kill part. 39%
- Bottom 42% Gold / min 396
- Kills
- 7.2 Top 23%
- Deaths
- 7.0 Most 47%
- Assists
- 6.8 Top 33%
- Solo kills
- 3.2 Top 26%
- Team dmg
- 24% Top 17%
- Dmg / min
- 876 Top 19%
- Farm / min
- 6.2 Bottom 42%
- Control wards
- 0.8 Top 21%
- First blood
- 15% Top 34%
Against your lane opponent
- Level 6 at 5:19
- Level 11 at 13:17
Middle game at each minute
Damage dealt
Magic 93% Physical 7%Died to
Physical 52% Magic 41% True 7%Normal Bot game
4,734 games Patch 16.20Against every Bot champion
- Top 11% Vision / min 0.72
- Top 27% Control wards 0.8
- Bottom 34% Gold / min 425
- Kills
- 7.9 Top 48%
- Deaths
- 7.5 Most 49%
- Assists
- 8.7 Top 33%
- Solo kills
- 1.4 Top 34%
- Kill part.
- 46% Top 43%
- Team dmg
- 22% Top 37%
- Dmg / min
- 847 Top 34%
- Farm / min
- 5.9 Bottom 46%
- First blood
- 12% Top 50%
Against your lane opponent
- Level 6 at 7:23
- Level 11 at 18:29
Middle game at each minute
Damage dealt
Magic 95% Physical 5%Died to
Physical 54% Magic 40% True 6%Matchups and teammates come from Vex Mid games.
-
Zoe: +2.7 wins per 100 games (range 0.5-5.0) · 1,693 games · Measured · 11% of this is borrowed from similar champions -
Katarina: +2.6 wins per 100 games (range 1.2-4.0) · 4,814 games · Measured · 4% of this is borrowed from similar champions -
Locke: +2.0 wins per 100 games (range 0.5-3.6) · 3,956 games · Measured · 5% of this is borrowed from similar champions -
Zed: +2.0 wins per 100 games (range 0.7-3.3) · 5,276 games · Measured · 4% of this is borrowed from similar champions -
Yasuo: +1.33 wins per 100 games (range 0.39-2.27) · 10,741 games · Measured · 2% of this is borrowed from similar champions
Matchups and teammates come from Vex Mid games.
-
Vex with Garen: +1.70 wins per 100 games (range 0.95-2.45) · 17,610 games · Measured · 1% of this is borrowed from similar champions -
Vex with Tryndamere: +1.43 wins per 100 games (range 0.46-2.40) · 10,290 games · Measured · 2% of this is borrowed from similar champions -
Vex with Sett: +1.37 wins per 100 games (range 0.67-2.07) · 20,166 games · Measured · 1% of this is borrowed from similar champions
-
Vex with K'Sante: -5.3 wins per 100 games (range -6.7 to -3.9) · 5,011 games · Measured · 4% of this is borrowed from similar champions -
Vex with Azir: -4.6 wins per 100 games (range -8.9 to -0.3) · 309 games · Pooled · 39% of this is borrowed from similar champions -
Vex with Rumble: -4.5 wins per 100 games (range -6.5 to -2.4) · 2,125 games · Measured · 9% of this is borrowed from similar champions
-
Vex with Shyvana: +3.40 wins per 100 games (range 2.50-4.30) · 11,818 games · Measured · 2% of this is borrowed from similar champions -
Vex with Rammus: +3.2 wins per 100 games (range 2.1-4.4) · 7,017 games · Measured · 3% of this is borrowed from similar champions -
Vex with Briar: +3.10 wins per 100 games (range 2.27-3.94) · 14,040 games · Measured · 1% of this is borrowed from similar champions
-
Vex with Locke: -4.1 wins per 100 games (range -6.2 to -2.1) · 2,079 games · Measured · 9% of this is borrowed from similar champions -
Vex with Rengar: -3.4 wins per 100 games (range -4.6 to -2.2) · 6,580 games · Measured · 3% of this is borrowed from similar champions -
Vex with Qiyana: -3.2 wins per 100 games (range -4.2 to -2.2) · 9,510 games · Measured · 2% of this is borrowed from similar champions
-
Vex with Aurelion Sol: +2.6 wins per 100 games (range 0.3-5.0) · 1,550 games · Measured · 11% of this is borrowed from similar champions -
Vex with Nilah: +2.4 wins per 100 games (range 0.4-4.3) · 2,336 games · Measured · 8% of this is borrowed from similar champions -
Vex with Kog'Maw: +1.9 wins per 100 games (range 0.6-3.3) · 4,875 games · Measured · 4% of this is borrowed from similar champions
-
Vex with Ezreal: -3.82 wins per 100 games (range -4.51 to -3.14) · 21,158 games · Measured · 1% of this is borrowed from similar champions -
Vex with Varus: -3.0 wins per 100 games (range -4.1 to -1.9) · 7,896 games · Measured · 2% of this is borrowed from similar champions -
Vex with Ziggs: -2.9 wins per 100 games (range -4.4 to -1.3) · 3,698 games · Measured · 5% of this is borrowed from similar champions
-
Vex with Taric: +3.1 wins per 100 games (range 1.3-4.9) · 2,786 games · Measured · 7% of this is borrowed from similar champions -
Vex with Milio: +2.7 wins per 100 games (range 1.7-3.7) · 9,352 games · Measured · 2% of this is borrowed from similar champions -
Vex with Braum: +2.3 wins per 100 games (range 1.2-3.4) · 8,030 games · Measured · 2% of this is borrowed from similar champions
-
Vex with Mel: -5.0 wins per 100 games (range -6.1 to -3.8) · 6,968 games · Measured · 3% of this is borrowed from similar champions -
Vex with Zoe: -3.7 wins per 100 games (range -6.1 to -1.4) · 1,549 games · Measured · 11% of this is borrowed from similar champions -
Vex with Neeko: -2.5 wins per 100 games (range -3.9 to -1.2) · 5,118 games · Measured · 4% of this is borrowed from similar champions