League of Legends Ekko build
Ekko Mid build
- won
- 51.8%
- games
- 175,072
- Win impact
- +1.8
- Pick rate
- 2.6%
Starting itemsDark Seal + Refillable Potion
Dark Seal + Refillable Potion wins more than Doran's Ring + Health Potion x2, the most picked: +0.9 against -0.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 80% | 51.6% | -0.5 could be noise | |
| 19% | 52.5% | +0.9 clear difference | |
| <1% | 47.9% | -3.0 clear difference | |
| <1% | 51.0% | -1.5 could be noise | |
| <1% | 49.7% | -1.4 could be noise | |
| <1% | 49.7% | -2.5 could be noise | |
| <1% | 48.7% | -1.8 could be noise | |
| <1% | 40.7% | -4.6 clear difference |
BootsSorcerer's Shoes
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 86% | 52.9% | +0.6 could be noise | 13:49 | |
| 11% | 49.8% | -0.7 clear difference often behind | 14:33 | |
| 2% | 50.3% | +1.1 could be noise often behind | 14:23 | |
| 1% | 48.0% | -1.8 clear difference | 12:49 | |
| <1% | 47.7% | -2.0 clear difference | 13:25 | |
| <1% | 53.7% | -0.6 could be noise | ||
| <1% | 50.0% | -2.3 clear difference |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 85% | 54.6% | most bought | |
| 7% | 48.8% | about even | |
| 5% | 53.5% | about even | |
| 1% | 51.5% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 79% | 53.1% | most bought | |
| 18% | 52.6% | about even | |
| 1% | 59.0% | about even | |
| <1% | 50.8% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 7% | 18% | |
| 85% | 79% | |
| 25% | 21% | |
| 40% | 43% | |
| 55% | 57% | |
| 7% | 8% | |
| 47% | 48% |
Item 1Stormsurge
Win added here: +0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 45% | 51.9% | +0.1 could be noise | 11:11 | |
| 36% | 52.4% | +1.0 clear difference | 11:49 | |
| 13% | 51.1% | -1.0 clear difference | 11:23 | |
| 3% | 50.2% | -2.7 clear difference | 10:45 | |
| 1% | 47.9% | -3.9 clear difference | 11:18 | |
| 1% | 49.9% | -2.6 clear difference | ||
| <1% | 49.8% | -2.4 clear difference | ||
| <1% | 64.6% | +1.1 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 29% | 31,284 | |
| 12% | 13,135 | |
| 8% | 8,094 | |
| 7% | 7,493 |
Item 2Dusk and Dawn
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 41% | 53.4% | +1.6 could be noise | 19:54 | |
| 37% | 52.3% | -1.5 could be noise | 20:33 | |
| 6% | 53.9% | +0.8 could be noise | 19:45 | |
| 3% | 76.8% | bought when already ahead | 15:03 | |
| 3% | 51.0% | -1.6 could be noise | 19:06 | |
| 3% | 49.1% | -1.6 could be noise | ||
| 2% | 49.9% | -2.9 could be noise | ||
| 2% | 51.2% | -0.8 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 29% | 31,284 | |
| 12% | 13,135 | |
| 8% | 8,094 | |
| 7% | 7,493 |
Item 3Rabadon's Deathcap
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 49% | 56.3% | +1.1 could be noise | 26:30 | |
| 17% | 52.1% | -1.8 could be noise | 27:06 | |
| 13% | 56.0% | -0.7 could be noise | 25:35 | |
| 6% | 76.3% | bought when already ahead | 21:26 | |
| 4% | 55.4% | -0.5 could be noise | 25:48 | |
| 2% | 69.5% | +1.3 could be noise often ahead | ||
| 2% | 49.4% | -1.7 could be noise | ||
| 1% | 54.0% | -1.9 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 29% | 31,284 | |
| 12% | 13,135 | |
| 8% | 8,094 | |
| 7% | 7,493 |
Item 4Banshee's Veil
Banshee's Veil wins more than Void Staff, the most picked: +1.0 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 35% | 54.1% | -0.6 could be noise | 31:31 | |
| 19% | 53.4% | +0.1 could be noise | 31:08 | |
| 16% | 55.8% | -0.7 could be noise | 31:09 | |
| 10% | 72.7% | bought when already ahead | 27:13 | |
| 7% | 53.4% | -0.4 could be noise | ||
| 4% | 58.5% | +0.3 could be noise | ||
| 3% | 55.9% | -1.5 could be noise | ||
| 2% | 57.1% | +1.0 could be noise |
Item 5Void Staff
| Choice | Picked | Won | Time |
|---|---|---|---|
| 24% | 59.2% | 34:28 |
Item 6Zhonya's Hourglass
| Choice | Picked | Won | Time |
|---|---|---|---|
| 24% | 48.3% | 37:14 | |
| 18% | 47.9% | 37:47 | |
| 13% | 54.7% | 37:43 | |
| 9% | 49.3% | 38:05 | |
| 8% | 48.1% | 39:23 |
KeystoneHail of Blades
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 70% | 51.9% | +1.0 could be noise | |
| 27% | 51.2% | -0.8 clear difference | |
| 2% | 50.9% | -1.4 clear difference | |
| <1% | 52.0% | -1.0 could be noise | |
| <1% | 46.9% | -5.5 clear difference | |
| <1% | 52.8% | +0.2 could be noise | |
| <1% | 48.4% | -1.4 could be noise | |
| <1% | 44.8% | -4.0 clear difference |
Primary row 1Sudden Impact
Win added here: +2.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 51.8% | +2.9 could be noise | |
| <1% | 49.3% | -2.1 clear difference | |
| <1% | 46.6% | -3.0 clear difference | |
| <1% | 49.0% | -3.6 clear difference | |
| <1% | 49.2% | -4.3 clear difference | |
| <1% | 48.4% | -2.5 clear difference | |
| <1% | 54.1% | +0.2 could be noise | |
| <1% | 43.9% | -4.4 clear difference |
Primary row 2Sixth Sense
Sixth Sense wins more than Grisly Mementos, the most picked: +1.4 against -0.9 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 88% | 51.7% | -0.9 could be noise | |
| 10% | 52.6% | +1.4 clear difference | |
| 1% | 50.5% | +1.1 clear difference | |
| <1% | 49.9% | -3.8 clear difference | |
| <1% | 49.8% | -1.9 could be noise | |
| <1% | 56.0% | +1.2 could be noise | |
| <1% | 46.9% | -4.5 clear difference | |
| <1% | 50.0% | -1.3 could be noise |
Primary row 3Relentless Hunter
Win added here: +0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 66% | 51.9% | +0.5 could be noise | |
| 26% | 51.4% | -0.4 clear difference | |
| 7% | 52.1% | +0.1 could be noise | |
| <1% | 47.0% | -3.6 clear difference | |
| <1% | 55.6% | -1.7 could be noise | |
| <1% | 50.9% | -0.9 could be noise | |
| <1% | 49.7% | -3.9 clear difference | |
| <1% | 58.1% | +1.0 could be noise |
Secondary pathPrecision
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 49% | 51.6% | -0.2 could be noise | |
| 48% | 51.8% | +0.3 could be noise | |
| 1% | 51.0% | -0.9 could be noise | |
| 1% | 52.1% | 0.0 could be noise | |
| <1% | 47.6% | -2.6 clear difference |
Secondary runesCut Down + Legend: Alacrity
Cut Down + Legend: Alacrity wins more than Cut Down + Legend: Haste, the most picked: +2.9 against -1.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 86% | 51.6% | -1.3 could be noise | |
| 8% | 53.5% | +1.9 clear difference | |
| 1% | 53.0% | -0.4 could be noise | |
| 1% | 50.8% | +0.2 could be noise | |
| 1% | 55.1% | +1.2 could be noise | |
| 1% | 52.0% | -0.2 could be noise | |
| <1% | 47.3% | -1.0 could be noise | |
| <1% | 52.1% | +2.9 clear difference |
Offence shardAdaptive Force
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 96% | 51.8% | +1.6 could be noise | |
| 4% | 51.2% | -1.3 clear difference | |
| 1% | 48.2% | -2.3 clear difference |
Flex shardAdaptive Force
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 99% | 51.7% | +1.5 could be noise | |
| 1% | 51.6% | -1.5 clear difference | |
| <1% | 48.5% | -0.9 could be noise |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health, the most picked: +0.4 against +0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 50% | 51.8% | +0.3 could be noise | |
| 47% | 51.6% | -0.3 could be noise | |
| 3% | 51.7% | +0.4 could be noise |
QEW
SkillsQ > E > W
Win added here: +3.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 97% | 51.9% | +3.6 could be noise |
| EQWE + Q + W | 2% | 49.1% | -2.6 clear difference |
| QWEQ + W + E | 1% | 45.1% | -6.4 clear difference |
| EWQE + W + Q | <1% | 49.7% | -2.2 clear difference |
| WEQW + E + Q | <1% | 50.0% | -1.5 could be noise |
| WQEW + Q + E | <1% | 57.1% | -1.6 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 51.9% won. Max E first: 48.4% won (about even).
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsCleanse + Flash
Cleanse + Flash wins more than Flash + Ignite, the most picked: +0.5 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 51.8% | +0.1 could be noise | |
| 15% | 51.4% | +0.1 could be noise | |
| <1% | 48.8% | -1.9 could be noise | |
| <1% | 52.2% | -1.9 could be noise | |
| <1% | 51.0% | +0.5 could be noise | |
| <1% | 47.6% | -3.3 clear difference | |
| <1% | 39.1% | -4.3 clear difference | |
| <1% | 41.6% | -3.0 could be noise |
Ekko Jungle build
A rare build that wins more.
- won
- 50.4%
- games
- 146,780
- Win impact
- +0.4
- Pick rate
- 2.2%
Starting itemsMosstomper Seedling
Mosstomper Seedling wins more than Scorchclaw Pup + Health Potion, the most picked: +1.7 against -0.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 34% | 50.1% | -0.3 could be noise | |
| 25% | 51.4% | +1.2 clear difference | |
| 24% | 49.9% | -1.0 could be noise | |
| 13% | 50.2% | -0.3 could be noise | |
| 2% | 51.6% | +0.5 could be noise | |
| 2% | 52.8% | +1.7 clear difference |
BootsMercury's Treads
Mercury's Treads wins more than Sorcerer's Shoes, the most picked: +1.5 against -1.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 86% | 50.9% | -1.3 could be noise | 13:49 | |
| 10% | 51.6% | +1.5 clear difference | 16:28 | |
| 2% | 47.0% | +1.4 clear difference often behind | 15:47 | |
| 1% | 49.6% | -1.9 could be noise | 13:23 | |
| <1% | 53.8% | -0.6 could be noise | 13:52 | |
| <1% | 57.3% | +1.1 could be noise | ||
| <1% | 60.9% | -2.6 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 83% | 51.9% | most bought | |
| 6% | 51.3% | about even | |
| 4% | 50.4% | about even | |
| 1% | 53.9% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 77% | 51.3% | most bought | |
| 17% | 52.7% | about even | |
| 1% | 41.7% | about even | |
| <1% | 49.3% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 6% | 17% | |
| 83% | 77% | |
| 2% | 6% | |
| 35% | 31% | |
| 43% | 46% | |
| 12% | 14% | |
| 63% | 65% | |
| 79% | 81% | |
| 13% | 12% |
Item 1Nashor's Tooth
Nashor's Tooth is part of the build that wins more: +2.7 per 100 games, against +1.9 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 60% | 51.1% | +2.1 could be noise | 11:00 | |
| 20% | 51.1% | +0.1 clear difference | 10:27 | |
| 12% | 46.9% | -4.1 clear difference | 10:12 | |
| 5% | 50.0% | -1.3 clear difference | 10:52 | |
| 2% | 51.3% | -0.1 clear difference | 10:37 | |
| <1% | 50.3% | -2.4 clear difference | ||
| <1% | 61.5% | bought when already ahead | ||
| <1% | 50.0% | -3.2 clear difference often ahead |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 24% | 60.7% | 25,173 | |
| 14% | - | 14,566 | |
| 9% | 61.4% | 9,714 | |
| 6% | - | 5,852 |
Item 2Dusk and Dawn
Dusk and Dawn is part of the build that wins more: +2.7 per 100 games, against +1.9 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 50% | 50.9% | -0.1 could be noise | 19:20 | |
| 20% | 52.2% | +1.6 could be noise | 18:04 | |
| 7% | 47.9% | -2.4 could be noise | 18:16 | |
| 6% | 48.2% | -2.1 could be noise | 18:50 | |
| 4% | 46.7% | -2.0 could be noise | 18:46 | |
| 4% | 58.6% | +1.0 could be noise often ahead | ||
| 4% | 73.5% | bought when already ahead | ||
| 3% | 52.3% | -0.4 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 24% | 60.7% | 25,173 | |
| 14% | - | 14,566 | |
| 9% | 61.4% | 9,714 | |
| 6% | - | 5,852 |
Item 3Rabadon's Deathcap
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 39% | 56.9% | +1.5 could be noise | 25:09 | |
| 25% | 48.9% | -1.7 could be noise | 25:56 | |
| 18% | 54.1% | -1.0 could be noise | 24:26 | |
| 6% | 74.8% | bought when already ahead | 20:37 | |
| 3% | 53.5% | -1.0 could be noise | 24:30 | |
| 2% | 47.2% | -0.4 could be noise | ||
| 2% | 59.5% | +0.7 could be noise | ||
| 1% | 52.3% | -1.0 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 24% | 60.7% | 25,173 | |
| 14% | - | 14,566 | |
| 9% | 61.4% | 9,714 | |
| 6% | - | 5,852 |
Item 4Banshee's Veil
Banshee's Veil wins more than Zhonya's Hourglass, the most picked: +1.4 against -0.7 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 42% | 56.0% | -0.7 could be noise | 30:13 | |
| 25% | 57.4% | +0.1 could be noise | 30:21 | |
| 13% | 73.7% | bought when already ahead | 26:25 | |
| 10% | 60.2% | -1.2 could be noise | 29:36 | |
| 3% | 59.8% | -0.3 could be noise | ||
| 2% | 57.2% | +1.4 clear difference | ||
| 2% | 54.0% | -0.6 could be noise | ||
| 1% | 50.8% | -1.2 could be noise |
Item 5Stormsurge
Stormsurge wins more than Void Staff, the most picked: +0.1 against -0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 22% | 57.7% | -0.2 could be noise | 34:03 | |
| 20% | 58.7% | -1.1 could be noise | 33:19 | |
| 17% | 58.4% | -1.2 could be noise | 33:36 | |
| 11% | 69.4% | bought when already ahead | 31:04 | |
| 8% | 57.8% | +0.1 could be noise | 34:32 | |
| 7% | 58.0% | bought when already behind | ||
| 2% | 51.3% | bought when already behind | ||
| 1% | 60.2% | +0.8 could be noise |
Item 6Void Staff
| Choice | Picked | Won | Time |
|---|---|---|---|
| 24% | 49.1% | 36:32 | |
| 16% | 50.5% | 36:44 | |
| 12% | 49.5% | 37:31 | |
| 11% | 52.9% | 36:33 | |
| 11% | 49.0% | 38:12 |
KeystoneDark Harvest
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 82% | 50.6% | +1.0 could be noise | |
| 7% | 51.6% | +0.4 could be noise | |
| 4% | 47.3% | -2.9 clear difference | |
| 3% | 49.9% | -0.9 clear difference | |
| 2% | 51.1% | -0.6 clear difference | |
| <1% | 48.2% | -2.5 clear difference | |
| <1% | 49.8% | -0.5 could be noise | |
| <1% | 42.0% | +2.2 could be noise |
Primary row 1Sudden Impact
Win added here: +2.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 92% | 50.6% | +2.2 could be noise | |
| 4% | 46.6% | -3.6 clear difference | |
| 3% | 50.3% | -0.3 clear difference | |
| 1% | 52.1% | +2.1 could be noise | |
| <1% | 50.0% | -0.5 could be noise | |
| <1% | 49.8% | -3.7 clear difference | |
| <1% | 49.5% | -1.3 could be noise | |
| <1% | 45.6% | -3.1 clear difference |
Primary row 2Sixth Sense
Sixth Sense wins more than Grisly Mementos, the most picked: +1.8 against -0.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 82% | 50.4% | -0.1 could be noise | |
| 10% | 52.4% | +1.8 clear difference | |
| 3% | 45.8% | -4.2 clear difference | |
| 2% | 50.8% | -0.1 could be noise | |
| 1% | 51.1% | -0.3 could be noise | |
| 1% | 53.2% | +1.7 could be noise | |
| 1% | 48.0% | -1.5 could be noise | |
| <1% | 37.0% | -6.0 clear difference |
Primary row 3Treasure Hunter
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 82% | 50.7% | +1.4 could be noise | |
| 6% | 50.6% | -0.2 clear difference | |
| 5% | 49.9% | -1.1 clear difference | |
| 4% | 47.1% | -3.1 clear difference | |
| 2% | 50.5% | -0.9 clear difference | |
| <1% | 54.4% | +3.2 could be noise | |
| <1% | 45.9% | -2.2 clear difference | |
| <1% | 41.2% | -3.1 clear difference |
Secondary pathInspiration
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 65% | 51.0% | +1.5 could be noise | |
| 24% | 49.5% | -1.0 clear difference | |
| 6% | 50.6% | +0.2 clear difference | |
| 5% | 46.9% | -3.0 clear difference | |
| <1% | 49.4% | -2.3 clear difference |
Secondary runesTriple Tonic + Cash Back
Triple Tonic + Cash Back wins more than Magical Footwear + Cosmic Insight, the most picked: +3.1 against -0.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 90% | 51.1% | -0.3 could be noise | |
| 4% | 51.5% | +0.8 could be noise | |
| 3% | 51.4% | -0.7 could be noise | |
| 1% | 47.9% | -0.7 could be noise | |
| 1% | 54.0% | +3.1 clear difference | |
| <1% | 47.9% | +1.2 could be noise | |
| <1% | 54.6% | +1.9 could be noise | |
| <1% | 41.9% | -1.8 could be noise |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +1.5 against -1.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 50.2% | -1.3 could be noise | |
| 15% | 52.0% | +1.5 clear difference | |
| 1% | 47.2% | -2.6 could be noise |
Flex shardAdaptive Force
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 99% | 50.4% | +0.9 could be noise | |
| 1% | 52.1% | -0.9 could be noise | |
| <1% | 50.8% | -1.2 could be noise |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health Scaling, the most picked: +0.7 against -0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 88% | 50.3% | -0.4 could be noise | |
| 7% | 51.0% | +0.1 could be noise | |
| 6% | 51.4% | +0.7 could be noise |
QEW
SkillsQ > E > W
Win added here: +4.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 97% | 50.8% | +4.4 could be noise |
| EQWE + Q + W | 2% | 47.0% | -3.2 clear difference |
| QWEQ + W + E | 1% | 44.4% | -6.1 clear difference |
| EWQE + W + Q | <1% | 47.2% | -4.2 clear difference |
| WQEW + Q + E | <1% | 42.5% | -5.9 clear difference |
| WEQW + E + Q | <1% | 59.5% | -2.7 clear difference |
Levels 1 to 18
- 1Q
- 2Q
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9E
- 10E
- 11R
- 12E
- 13W
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 50.8% won. Max E first: 42.2% won (won more).
- Q
- Q
- E
- Q
- Q
- R
- Q
- E
- E
- E
- R
- E
- W
- W
- W
- R
- W
- W
SpellsFlash + Smite
Win added here: +2.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 100% | 50.4% | +2.0 could be noise | |
| <1% | 52.2% | -0.8 could be noise | |
| <1% | 42.0% | -3.4 clear difference |
- won
- 54.2%
- games
- 4,062
- Win impact
- +3.2
- Pick rate
- 3.2%
Starting itemsScorchclaw Pup + Health Potion
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 34% | 50.1% | -0.3 could be noise | |
| 25% | 51.4% | +1.2 clear difference | |
| 24% | 49.9% | -1.0 could be noise | |
| 13% | 50.2% | -0.3 could be noise | |
| 2% | 51.6% | +0.5 could be noise | |
| 2% | 52.8% | +1.7 clear difference |
BootsSorcerer's Shoes
| Choice | Picked | Won |
|---|---|---|
| 82% | 54.6% | |
| 12% | 55.3% | |
| 3% | 50.8% | |
| 1% | 53.8% | |
| 1% | 57.7% |
Item 1Dusk and Dawn
| Choice | Picked | Won |
|---|---|---|
| 51% | 54.7% | |
| 32% | 55.2% | |
| 6% | 54.5% | |
| 5% | 52.7% | |
| 5% | 49.2% |
Item 2Shadowflame
| Choice | Picked | Won |
|---|---|---|
| 43% | 53.7% | |
| 8% | 52.9% | |
| 5% | 55.6% | |
| 4% | 68.4% | |
| 4% | 57.2% |
Item 3Rabadon's Deathcap
| Choice | Picked | Won |
|---|---|---|
| 51% | 58.7% | |
| 17% | 52.6% | |
| 4% | 60.0% | |
| 3% | 56.1% | |
| 2% | 72.3% |
Item 4Zhonya's Hourglass
| Choice | Picked | Won |
|---|---|---|
| 27% | 52.5% | |
| 26% | 56.2% | |
| 4% | 65.5% | |
| 3% | 59.1% | |
| 2% | 45.5% |
Item 5Void Staff
| Choice | Picked | Won |
|---|---|---|
| 21% | 49.0% | |
| 11% | 57.9% | |
| 8% | 50.0% | |
| 3% | 58.8% | |
| 3% | 35.7% |
Item 6Stormsurge
| Choice | Picked | Won |
|---|---|---|
| 20% | 25.0% | |
| 8% | 62.5% | |
| 7% | 57.1% | |
| 7% | 28.6% | |
| 5% | 20.0% |
KeystoneHail of Blades
| Choice | Picked | Won |
|---|---|---|
| 18% | 50.4% |
Primary row 1Sudden Impact
| Choice | Picked | Won |
|---|---|---|
| 18% | 50.4% |
Primary row 2Grisly Mementos
| Choice | Picked | Won |
|---|---|---|
| 18% | 50.4% |
Primary row 3Treasure Hunter
| Choice | Picked | Won |
|---|---|---|
| 18% | 50.4% |
Secondary pathInspiration
| Choice | Picked | Won |
|---|---|---|
| 18% | 50.4% |
Offence shardAttack Speed
| Choice | Picked | Won |
|---|---|---|
| 18% | 50.4% |
Flex shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 18% | 50.4% |
Defence shardHealth Scaling
| Choice | Picked | Won |
|---|---|---|
| 18% | 50.4% |
QEW
SkillsQ > E > W
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 97% | 50.8% | +4.4 could be noise |
| EQWE + Q + W | 2% | 47.0% | -3.2 clear difference |
| QWEQ + W + E | 1% | 44.4% | -6.1 clear difference |
| EWQE + W + Q | <1% | 47.2% | -4.2 clear difference |
| WQEW + Q + E | <1% | 42.5% | -5.9 clear difference |
| WEQW + E + Q | <1% | 59.5% | -2.7 clear difference |
- Q
- Q
- E
- Q
- Q
- R
- Q
- E
- E
- E
- R
- E
- W
- W
- W
- R
- W
- W
SpellsFlash + Smite
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 100% | 50.4% | +2.0 could be noise | |
| <1% | 52.2% | -0.8 could be noise | |
| <1% | 42.0% | -3.4 clear difference |
Ekko Top build
- won
- 48.9%
- games
- 8,224
- Win impact
- -0.9
- Pick rate
- 0.1%
Starting itemsDark Seal + Refillable Potion
Dark Seal + Refillable Potion wins more than Doran's Ring + Health Potion x2, the most picked: +1.6 against -0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 48.6% | -0.4 could be noise | |
| 12% | 51.0% | +1.6 could be noise | |
| 1% | 50.7% | -2.1 could be noise | |
| 1% | 55.3% | -1.8 could be noise |
BootsPlated Steelcaps
Plated Steelcaps wins more than Sorcerer's Shoes, the most picked: +1.5 against -0.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 78% | 49.8% | -0.8 could be noise | 14:41 | |
| 10% | 50.9% | +1.2 could be noise | 15:31 | |
| 7% | 51.0% | +1.5 could be noise | 14:38 | |
| 2% | 42.6% | -1.5 could be noise | 13:27 | |
| 2% | 51.8% | -1.8 could be noise | 14:11 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 73% | 50.5% | most bought | |
| 12% | 50.9% | about even | |
| 5% | 45.6% | about even | |
| 2% | 41.5% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 74% | 53.8% | most bought | |
| 18% | 51.0% | about even | |
| 2% | 30.8% | not enough games | |
| 1% | 58.3% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 5% | 18% | |
| 12% | 1% | |
| 46% | 51% | |
| 28% | 33% | |
| 10% | 7% |
Item 1Dusk and Dawn
Win added here: +2.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 49% | 49.8% | +2.0 could be noise | 12:12 | |
| 22% | 49.0% | -0.9 clear difference | 11:27 | |
| 14% | 49.5% | -0.5 clear difference | 11:52 | |
| 3% | 52.9% | -0.2 could be noise | 11:25 | |
| 2% | 47.0% | -2.5 clear difference | 11:13 | |
| 2% | 46.7% | -2.3 clear difference | ||
| 1% | 41.7% | -2.7 clear difference | ||
| 1% | 42.5% | -2.7 clear difference |
Finished together
| Choice | Picked | games |
|---|---|---|
| 15% | 706 | |
| 11% | 533 | |
| 11% | 524 | |
| 6% | 313 |
Item 2Stormsurge
Stormsurge is part of the build that wins more: +4.6 per 100 games, against +1.6 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 36% | 52.0% | -0.3 could be noise | 20:42 | |
| 24% | 49.9% | +0.5 could be noise | 20:13 | |
| 8% | 49.6% | +0.3 could be noise | 20:23 | |
| 6% | 49.7% | +1.8 could be noise | 20:56 | |
| 5% | 51.6% | -2.3 could be noise | 20:16 | |
| 4% | 48.5% | -1.6 could be noise | ||
| 3% | 47.8% | -1.5 could be noise | ||
| 2% | 74.5% | bought when already ahead |
Finished together
| Choice | Picked | games |
|---|---|---|
| 15% | 706 | |
| 11% | 533 | |
| 11% | 524 | |
| 6% | 313 |
Item 3Rabadon's Deathcap
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 34% | 54.9% | +0.9 could be noise | 26:52 | |
| 21% | 53.6% | -1.0 could be noise | 26:47 | |
| 17% | 52.8% | -1.0 could be noise | 27:42 | |
| 4% | 55.4% | +0.4 could be noise | 27:08 | |
| 4% | 75.2% | bought when already ahead | 21:15 | |
| 4% | 49.4% | +0.1 could be noise | ||
| 2% | 51.2% | -1.2 could be noise | ||
| 2% | 53.9% | -2.0 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 15% | 706 | |
| 11% | 533 | |
| 11% | 524 | |
| 6% | 313 |
Item 4Void Staff
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 39% | 52.8% | +1.1 could be noise | 32:16 | |
| 26% | 66.5% | -0.5 could be noise | 31:41 |
Item 5Zhonya's Hourglass
Win added here: -0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 21% | 55.3% | -0.4 could be noise | 35:49 | |
| 17% | 62.5% | -0.8 could be noise | 34:47 | |
| 14% | 50.6% | +0.5 could be noise | 35:53 |
Item 6Stormsurge
| Choice | Picked | Won | Time |
|---|---|---|---|
| 16% | - | 38:41 | |
| 14% | - | 39:52 | |
| 11% | - | 39:22 | |
| 9% | - | 41:38 |
KeystoneHail of Blades
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 53% | 49.1% | +0.8 could be noise | |
| 28% | 48.7% | -1.3 could be noise | |
| 10% | 49.6% | +0.8 could be noise | |
| 2% | 50.3% | -2.1 could be noise | |
| 2% | 44.7% | -1.6 could be noise | |
| 1% | 55.6% | 0.0 could be noise | |
| 1% | 45.7% | +0.4 could be noise | |
| 1% | 51.7% | -1.9 could be noise |
Primary row 1Sudden Impact
Win added here: -0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 82% | 48.9% | -0.4 could be noise | |
| 8% | 49.7% | +1.0 could be noise | |
| 2% | 51.5% | -1.0 could be noise | |
| 2% | 45.0% | -0.2 could be noise | |
| 1% | 49.5% | -1.1 could be noise | |
| 1% | 57.7% | +0.4 could be noise | |
| 1% | 51.0% | -3.2 could be noise | |
| 1% | 38.8% | -2.5 could be noise |
Primary row 2Sixth Sense
Sixth Sense wins more than Grisly Mementos, the most picked: +1.5 against -1.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 48.8% | -1.2 could be noise | |
| 10% | 49.9% | +1.5 could be noise | |
| 7% | 48.0% | +0.8 could be noise | |
| 2% | 52.5% | -1.0 could be noise | |
| 2% | 41.2% | -1.4 could be noise | |
| 1% | 50.5% | -0.1 could be noise | |
| 1% | 54.6% | +1.3 could be noise | |
| 1% | 59.3% | -0.5 could be noise |
Primary row 3Relentless Hunter
Win added here: +0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 47% | 48.5% | +0.2 could be noise | |
| 26% | 49.4% | -0.3 could be noise | |
| 10% | 49.9% | -1.3 could be noise | |
| 8% | 49.5% | +0.7 could be noise | |
| 2% | 43.7% | -1.6 could be noise | |
| 1% | 42.5% | +0.8 could be noise | |
| 1% | 51.2% | -1.5 could be noise | |
| 1% | 49.3% | +1.3 could be noise |
Secondary pathPrecision
Win added here: +0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 57% | 49.1% | -0.3 could be noise | |
| 34% | 48.8% | +0.4 could be noise | |
| 3% | 48.5% | -1.6 could be noise | |
| 3% | 52.9% | +1.5 could be noise | |
| 3% | 48.9% | -0.9 could be noise |
Secondary runesCut Down + Triumph
Cut Down + Triumph wins more than Cut Down + Legend: Haste, the most picked: +2.5 against -0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 48.0% | -0.4 could be noise | |
| 10% | 55.0% | +2.5 could be noise |
Offence shardAdaptive Force
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 88% | 48.9% | +0.7 could be noise | |
| 9% | 51.0% | -0.6 could be noise | |
| 3% | 47.3% | -0.7 could be noise |
Flex shardHealth Scaling
Health Scaling wins more than Adaptive Force, the most picked: +0.8 against +0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 95% | 49.0% | +0.5 could be noise | |
| 3% | 47.7% | -1.3 could be noise | |
| 2% | 51.3% | +0.8 could be noise |
Defence shardHealth
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 54% | 48.5% | -1.4 clear difference | |
| 38% | 49.7% | +1.5 could be noise | |
| 8% | 49.2% | 0.0 could be noise |
QEW
SkillsQ > E > W
Win added here: +3.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 96% | 49.3% | +3.0 could be noise |
| EQWE + Q + W | 3% | 48.4% | -3.5 clear difference |
| QWEQ + W + E | 1% | 36.8% | -2.6 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 49.8% won. Max E first: 27.3% won (not enough games).
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Ignite
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 49.4% | +1.4 could be noise | |
| 24% | 48.1% | -1.0 could be noise | |
| 1% | 49.5% | -0.6 could be noise | |
| 1% | 50.9% | -1.6 could be noise |
Ekko Bot build
- won
- 51.1%
- games
- 2,679
- Win impact
- +0.6
- Pick rate
- 0.0%
Starting itemsDark Seal + Refillable Potion
Dark Seal + Refillable Potion wins more than Doran's Ring + Health Potion x2, the most picked: +2.2 against -1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 74% | 50.9% | -1.0 could be noise | |
| 22% | 51.1% | +2.2 could be noise |
BootsMercury's Treads
Mercury's Treads wins more than Sorcerer's Shoes, the most picked: +0.4 against -0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 89% | 51.7% | -0.6 could be noise | 13:57 | |
| 7% | 45.8% | +0.4 could be noise | 15:13 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 82% | 55.0% | most bought | |
| 5% | 25.9% | not enough games | |
| 3% | 62.5% | not enough games | |
| 1% | 50.0% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 82% | 48.3% | most bought | |
| 13% | 51.3% | not enough games | |
| 1% | 66.7% | not enough games | |
| 1% | 50.0% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 5% | 13% | |
| 5% | 2% |
Item 1Stormsurge
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 46% | 51.7% | +1.5 could be noise | 10:51 | |
| 34% | 52.0% | -0.1 could be noise | 11:43 | |
| 14% | 46.9% | -2.3 could be noise | 11:02 | |
| 2% | 43.9% | -1.9 could be noise | 10:35 | |
| 1% | 15.4% | -2.0 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 29% | 57.2% | 534 | |
| 17% | 62.1% | 321 | |
| 9% | - | 168 | |
| 4% | - | 73 |
Item 2Dusk and Dawn
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 42% | 52.2% | +1.6 could be noise | 18:25 | |
| 35% | 48.3% | -2.2 could be noise | 19:16 | |
| 7% | 53.8% | -0.5 could be noise | 18:10 | |
| 4% | 54.3% | -1.4 could be noise | 17:59 | |
| 3% | 69.3% | bought when already ahead | 13:26 | |
| 2% | 59.0% | -0.6 could be noise | ||
| 2% | 59.5% | -1.6 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 29% | 57.2% | 534 | |
| 17% | 62.1% | 321 | |
| 9% | - | 168 | |
| 4% | - | 73 |
Item 3Rabadon's Deathcap
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 53% | 52.6% | +0.3 could be noise | 25:01 | |
| 15% | 53.8% | +0.5 could be noise | 25:14 | |
| 9% | 49.3% | -2.9 could be noise | 25:22 | |
| 5% | 85.3% | bought when already ahead | 19:17 | |
| 5% | 54.0% | +0.1 could be noise | 24:21 |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 29% | 57.2% | 534 | |
| 17% | 62.1% | 321 | |
| 9% | - | 168 | |
| 4% | - | 73 |
Item 4Void Staff
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 32% | 52.8% | +1.3 could be noise | 29:40 |
Item 6Zhonya's Hourglass
| Choice | Picked | Won | Time |
|---|---|---|---|
| 23% | - | 36:37 | |
| 16% | - | 37:11 | |
| 14% | - | 35:35 | |
| 9% | - | 37:35 | |
| 9% | - | 36:48 |
KeystoneHail of Blades
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 74% | 50.9% | +1.6 could be noise | |
| 19% | 51.8% | -2.6 could be noise | |
| 6% | 55.4% | +1.0 could be noise |
Primary row 1Sudden Impact
Win added here: +2.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 97% | 51.4% | +2.5 could be noise |
Primary row 2Sixth Sense
Sixth Sense wins more than Grisly Mementos, the most picked: +1.8 against -0.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 82% | 50.6% | -0.8 could be noise | |
| 14% | 53.8% | +1.8 could be noise | |
| 2% | 64.1% | -2.1 could be noise |
Primary row 3Relentless Hunter
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 63% | 50.9% | +0.8 could be noise | |
| 25% | 51.3% | -0.1 could be noise | |
| 9% | 54.2% | -1.7 could be noise |
Secondary pathPrecision
Win added here: +2.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 54% | 52.8% | +2.0 could be noise | |
| 40% | 48.5% | -2.3 clear difference | |
| 4% | 54.0% | +0.7 could be noise |
Secondary runesCut Down + Triumph
Cut Down + Triumph wins more than Cut Down + Legend: Haste, the most picked: +1.6 against +0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 53.3% | +0.2 could be noise | |
| 10% | 50.9% | +1.6 could be noise |
Offence shardAdaptive Force
Win added here: +2.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 50.9% | +2.4 could be noise | |
| 5% | 53.6% | -2.1 could be noise |
Flex shardAdaptive Force
Win added here: +0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 50.7% | +0.4 could be noise |
Defence shardHealth
Win added here: +1.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 54% | 51.6% | +1.9 could be noise | |
| 42% | 50.0% | -1.6 could be noise | |
| 4% | 52.7% | -0.6 could be noise |
QEW
SkillsQ > E > W
Win added here: +2.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 97% | 51.2% | +2.1 could be noise |
| EQWE + Q + W | 2% | 47.8% | -3.3 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 55.1% won. Max E first: 50.0% won (not enough games).
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Teleport
Win added here: +2.7 per 100 games. No other pick has a clear edge over this one.
Master+ players pick this: 62% of their games. All ranks pick Flash + Ignite most.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 51% | 50.8% | -1.9 clear difference | |
| 38% | 52.4% | +2.7 could be noise | |
| 4% | 50.6% | -0.9 could be noise | |
| 3% | 40.3% | -1.3 could be noise |
Top Ekko Players
See all 19,121Normal Mid game
170,666 gamesAgainst every Mid champion
- Top 16% Vision / min 0.73
- Top 17% Kills 8.8
- Bottom 29% Assists 5.8
- Deaths
- 6.5 Fewest 34%
- Solo kills
- 2.8 Top 35%
- Kill part.
- 42% Top 44%
- Team dmg
- 24% Top 40%
- Dmg / min
- 874 Top 37%
- Farm / min
- 6.3 Top 47%
- Gold / min
- 424 Top 37%
- Control wards
- 0.7 Top 42%
- First blood
- 15% Top 23%
Against your lane opponent
- Level 6 at 5:18
- Level 11 at 14:54
Middle game at each minute
Damage dealt
Magic 88% Physical 12%Died to
Physical 54% Magic 39% True 7%Normal Jungle game
143,248 gamesAgainst every Jungle champion
- Top 18% Kills 8.3
- Fewest 19% Deaths 5.8
- Bottom 37% Assists 7.3
- Solo kills
- 1.3 Top 49%
- Kill part.
- 46% Top 39%
- Team dmg
- 19% Top 36%
- Dmg / min
- 698 Top 39%
- Farm / min
- 6.6 Top 35%
- Gold / min
- 451 Top 22%
- Vision / min
- 0.91 Top 20%
- Control wards
- 1.4 Top 32%
- First blood
- 5% Top 40%
Against the enemy jungler
- Level 6 at 7:10
- Level 11 at 16:52
- blue buff first in 47% of games
- First dragon at 7:50
Middle game at each minute
Damage dealt
Magic 88% Physical 12%Died to
Physical 56% Magic 37% True 7%Normal Top game
8,054 gamesAgainst every Top champion
- Top 20% First blood 18%
- Top 22% Vision / min 0.80
- Bottom 23% Assists 5.1
- Kills
- 7.1 Top 26%
- Deaths
- 6.5 Fewest 32%
- Solo kills
- 3.0 Top 35%
- Kill part.
- 35% Bottom 45%
- Team dmg
- 22% Bottom 49%
- Dmg / min
- 815 Bottom 46%
- Farm / min
- 6.5 Top 40%
- Gold / min
- 410 Top 39%
- Control wards
- 0.6 Top 49%
Against your lane opponent
- Level 6 at 5:23
- Level 11 at 13:25
Middle game at each minute
Damage dealt
Magic 86% Physical 14%Died to
Physical 57% Magic 36% True 7%Normal Bot game
2,575 gamesAgainst every Bot champion
- Top 21% Vision / min 0.70
- Fewest 23% Deaths 6.7
- Bottom 29% Assists 6.8
- Kills
- 9.3 Top 25%
- Solo kills
- 1.5 Top 38%
- Kill part.
- 47% Top 37%
- Team dmg
- 22% Top 39%
- Dmg / min
- 849 Top 42%
- Farm / min
- 6.5 Top 38%
- Gold / min
- 462 Top 32%
- Control wards
- 0.6 Top 44%
- First blood
- 15% Top 35%
Against your lane opponent
- Level 6 at 7:18
- Level 11 at 17:56
Middle game at each minute
Damage dealt
Magic 88% Physical 12%Died to
Physical 57% Magic 37% True 6%Matchups and teammates come from Ekko Mid games.
-
Orianna: +4.0 wins per 100 games (range 2.1-5.8) · 2,570 games · Measured · 7% of this is borrowed from similar champions -
Taliyah: +3.9 wins per 100 games (range 1.2-6.6) · 1,123 games · Pooled · 15% of this is borrowed from similar champions -
Nasus: +3.8 wins per 100 games (range 0.0-7.6) · 464 games · Pooled · 30% of this is borrowed from similar champions -
Tristana: +3.7 wins per 100 games (range 0.1-7.3) · 536 games · Pooled · 27% of this is borrowed from similar champions -
Syndra: +3.7 wins per 100 games (range 2.5-5.0) · 5,785 games · Measured · 3% of this is borrowed from similar champions -
Zed: +3.7 wins per 100 games (range 2.7-4.8) · 8,485 games · Measured · 2% of this is borrowed from similar champions -
Akshan: +3.1 wins per 100 games (range 0.8-5.3) · 1,690 games · Measured · 11% of this is borrowed from similar champions -
Irelia: +3.1 wins per 100 games (range 1.2-5.0) · 2,504 games · Measured · 7% of this is borrowed from similar champions -
Katarina: +3.1 wins per 100 games (range 1.8-4.3) · 5,742 games · Measured · 3% of this is borrowed from similar champions -
Aurelion Sol: +2.7 wins per 100 games (range 0.3-5.1) · 1,508 games · Measured · 12% of this is borrowed from similar champions -
Zoe: +2.7 wins per 100 games (range 0.7-4.7) · 2,221 games · Measured · 8% of this is borrowed from similar champions -
Annie: +2.4 wins per 100 games (range 0.0-4.8) · 1,493 games · Measured · 12% of this is borrowed from similar champions -
LeBlanc: +1.8 wins per 100 games (range 0.2-3.3) · 3,938 games · Measured · 5% of this is borrowed from similar champions -
Yone: +1.05 wins per 100 games (range 0.07-2.04) · 9,665 games · Measured · 2% of this is borrowed from similar champions -
Ahri: +1.0 wins per 100 games (range 0.0-2.0) · 9,189 games · Measured · 2% of this is borrowed from similar champions
Matchups and teammates come from Ekko Mid games.
-
Ekko with Kled: +2.2 wins per 100 games (range 0.6-3.8) · 3,464 games · Measured · 5% of this is borrowed from similar champions -
Ekko with Ornn: +1.8 wins per 100 games (range 0.7-2.9) · 7,489 games · Measured · 3% of this is borrowed from similar champions -
Ekko with Zaahen: +1.4 wins per 100 games (range 0.2-2.6) · 6,442 games · Measured · 3% of this is borrowed from similar champions
-
Ekko with K'Sante: -4.3 wins per 100 games (range -5.6 to -2.9) · 5,212 games · Measured · 4% of this is borrowed from similar champions -
Ekko with Ryze: -3.6 wins per 100 games (range -6.9 to -0.3) · 670 games · Pooled · 23% of this is borrowed from similar champions -
Ekko with Ambessa: -3.0 wins per 100 games (range -4.2 to -1.8) · 6,317 games · Measured · 3% of this is borrowed from similar champions
-
Ekko with Rammus: +3.7 wins per 100 games (range 2.6-4.8) · 7,849 games · Measured · 2% of this is borrowed from similar champions -
Ekko with Shyvana: +2.69 wins per 100 games (range 1.85-3.53) · 13,762 games · Measured · 1% of this is borrowed from similar champions -
Ekko with Sejuani: +2.5 wins per 100 games (range 1.3-3.6) · 7,020 games · Measured · 3% of this is borrowed from similar champions
-
Ekko with Locke: -5.0 wins per 100 games (range -6.9 to -3.0) · 2,333 games · Measured · 8% of this is borrowed from similar champions -
Ekko with Rengar: -3.2 wins per 100 games (range -4.2 to -2.1) · 8,485 games · Measured · 2% of this is borrowed from similar champions -
Ekko with Nidalee: -3.1 wins per 100 games (range -4.7 to -1.5) · 3,599 games · Measured · 5% of this is borrowed from similar champions
-
Ekko with Jinx: +2.01 wins per 100 games (range 1.51-2.51) · 40,961 games · Measured -
Ekko with Nilah: +1.9 wins per 100 games (range 0.1-3.8) · 2,711 games · Measured · 7% of this is borrowed from similar champions -
Ekko with Kog'Maw: +1.7 wins per 100 games (range 0.5-3.0) · 5,711 games · Measured · 3% of this is borrowed from similar champions
-
Ekko with Ezreal: -3.75 wins per 100 games (range -4.42 to -3.08) · 22,407 games · Measured · 1% of this is borrowed from similar champions -
Ekko with Varus: -2.9 wins per 100 games (range -4.0 to -1.9) · 8,303 games · Measured · 2% of this is borrowed from similar champions -
Ekko with Corki: -2.0 wins per 100 games (range -3.6 to -0.4) · 3,504 games · Measured · 5% of this is borrowed from similar champions
-
Ekko with Taric: +2.0 wins per 100 games (range 0.4-3.7) · 3,397 games · Measured · 6% of this is borrowed from similar champions -
Ekko with Janna: +1.9 wins per 100 games (range 0.9-2.9) · 9,074 games · Measured · 2% of this is borrowed from similar champions -
Ekko with Nami: +1.82 wins per 100 games (range 1.06-2.57) · 17,251 games · Measured · 1% of this is borrowed from similar champions
-
Ekko with Mel: -5.0 wins per 100 games (range -6.1 to -3.8) · 7,225 games · Measured · 3% of this is borrowed from similar champions -
Ekko with Orianna: -4.3 wins per 100 games (range -8.3 to -0.4) · 407 games · Pooled · 33% of this is borrowed from similar champions -
Ekko with Yuumi: -2.99 wins per 100 games (range -3.94 to -2.03) · 10,593 games · Measured · 2% of this is borrowed from similar champions