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Twisted Fate build, patch 16.14

2,657 games of Twisted Fate recorded on patch 16.14, across mid, top, support, bot and jungle.

Twisted Fate score: 67 out of 100 A
Win rate
53.5% of mid games this patch
Pick rate
3.0% of mid games
Games
2,337 mid, patch 16.14
Rank in role
2 of 109 mid champions

Win impact against the average mid pick on patch 16.14: +1.9 wins per 100 games (range 0.4-3.4) 2,337 games Pooled

What most Twisted Fate mid players build, patch 16.14

Build Rapid Firecannon, Lich Bane and Rod of Ages, and run Arcane Comet

The rune page they run

Sorcery

  • Arcane Comet

Resolve

Shards

Sorcery: Arcane Comet, then Manaflow Band, Celerity, Scorch. Resolve: Unflinching, Bone Plating. Shards: Attack Speed, Movement Speed, Health.

1,222 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

The skill path Each filled cell is the skill most players took at that level, from 626 games.
skill 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Q Q Q Q Q Q
W W W W W W
E E E E E E
R R R R
Levels 10 to 18

10 W, 11 R, 12 W, 13 W, 14 E, 15 E, 16 R, 17 E, 18 E

Max Q, then W, then E. The level by level count.

594 games finished this exact set. It is the set recorded most often, which is a fact about players rather than about the items.

Share of those games that were wins, in percent 56.6% (range 52.5-60.5) · 594 games · Measured

Games that finish a build are games that lasted, and lasting usually means winning, so this figure leans high before the items do anything. It is how those games went, not what the build does to your chances. How far that can bend a number.

Twisted Fate mid is the role with the most recorded games on patch 16.14: 2,337 games, of which 1,250 were wins. That is the role this page leads with. Measured on this page: mid, top, support and bot, the roles that cleared 30 recorded games.

wins +1.9 per 100 vs the mid average · 2,337 games on 16.14 · first-time players measured (2,028 games) · no clear move vs 16.13 (-4.0, range -15.0 to +7.0)

The build above is the one recorded most often, nothing more. Every recorded build, with its own games and its own share, is in the build list, in the order players built them.

Why this answer

A champion and role pair needs 30 recorded games before we put a score or a win impact on it: under that, a handful of lucky games moves a win rate by ten points. The same floor applies to a single build and to a single rune page, and anything under it prints its games and no number.

The share on that figure says how the games went, not what the build does to you. Nothing on this page measures that; the method note at the end says why.

What do most Twisted Fate players build?

Item sets recorded on patch 16.14, most built first, never sorted by how the games went. The share is how many of a build's own games were wins; a build under 30 games shows its games and no share.

Twisted Fate, mid

8 item sets were recorded in this role and 7 of them cleared 30 games.

  1. Rapid Firecannon, Lich Bane and Rod of Ages
    56.6% 594 games
  2. Rapid Firecannon, Lich Bane, Zhonya's Hourglass and Rod of Ages
    58.6% 244 games
  3. Rapid Firecannon, Lich Bane and Hextech Rocketbelt
    61.5% 130 games
  4. Rapid Firecannon, Lich Bane, Hextech Rocketbelt and Zhonya's Hourglass
    61.7% 60 games
  5. Rabadon's Deathcap, Rapid Firecannon, Lich Bane and Rod of Ages
    60.3% 58 games
  6. Rapid Firecannon, Lich Bane and Luden's Echo
    47.4% 38 games

A finished set is read at the end of the game, so every share here leans high: games that last long enough to finish a build are usually games that were already going well. How far that can bend a number.

Twisted Fate, top

4 item sets were recorded in this role and 0 of them cleared 30 games.

  1. Yun Tal Wildarrows, Lord Dominik's Regards, Rapid Firecannon and Kraken Slayer
    not enough games yet. 16 games so far, this needs 30. 16 games
  2. Yun Tal Wildarrows, Rapid Firecannon and Kraken Slayer
    not enough games yet. 13 games so far, this needs 30. 13 games
  3. Infinity Edge, Yun Tal Wildarrows, Lord Dominik's Regards, Rapid Firecannon and Kraken Slayer
    not enough games yet. 8 games so far, this needs 30. 8 games

Twisted Fate, support

0 item sets were recorded in this role and 0 of them cleared 30 games.

No support build recorded yet

We have 103 games of Twisted Fate support on patch 16.14, but no item set repeated often enough to record as a build.

Read the rune pages instead

Twisted Fate, bot

0 item sets were recorded in this role and 0 of them cleared 30 games.

No bot build recorded yet

We have 65 games of Twisted Fate bot on patch 16.14, but no item set repeated often enough to record as a build.

Read the rune pages instead

What runes do most Twisted Fate players run?

Whole pages that players actually ran, most recorded first. A page is locked in at champion select, so long games do not inflate its share the way they inflate a build's; it still counts who picked the page rather than what the page did.

Twisted Fate, mid

10 complete pages were recorded in this role and 7 of them cleared 30 games.

Arcane Comet Sorcery with Resolve
53.8% 1,222 games

Sorcery

  • Arcane Comet

Resolve

Shards

Sorcery: Arcane Comet, then Manaflow Band, Celerity, Scorch. Resolve: Unflinching, Bone Plating. Shards: Attack Speed, Movement Speed, Health.

1,222 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

Other pages players ran

Arcane Comet Sorcery with Inspiration Sorcery: Arcane Comet, then Manaflow Band, Transcendence, Gathering Storm. Inspiration: Triple Tonic, Cash Back. Shards: Attack Speed, Adaptive Force, Health Scaling.
55.7% 357 games
Electrocute Domination with Resolve Domination: Electrocute, then Taste of Blood, Sixth Sense, Treasure Hunter. Resolve: Unflinching, Bone Plating. Shards: Attack Speed, Movement Speed, Health.
50.2% 245 games
Unsealed Spellbook Inspiration with Resolve Inspiration: Unsealed Spellbook, then Cash Back, Triple Tonic, Jack Of All Trades. Resolve: Overgrowth, Bone Plating. Shards: Attack Speed, Movement Speed, Health.
55.2% 194 games
Unsealed Spellbook Inspiration with Sorcery Inspiration: Unsealed Spellbook, then Cash Back, Triple Tonic, Cosmic Insight. Sorcery: Celerity, Scorch. Shards: Attack Speed, Movement Speed, Health.
55.2% 67 games
Electrocute Domination with Sorcery Domination: Electrocute, then Taste of Blood, Grisly Mementos, Ultimate Hunter. Sorcery: Manaflow Band, Celerity. Shards: Attack Speed, Movement Speed, Health.
52.0% 50 games

Keystones picked, one slot on its own

Arcane Comet
54.3% 1,618 games
Electrocute
50.8% 321 games
Unsealed Spellbook
54.7% 274 games
Lethal Tempo
43.4% 53 games
First Strike
55.3% 38 games

12 keystones were recorded in this role: one slot on its own, counted across every page that used it, so the share carries the rest of each page with it.

Twisted Fate, top

9 complete pages were recorded in this role and 2 of them cleared 30 games.

Lethal Tempo Precision with Inspiration
62.3% 69 games

Precision

  • Lethal Tempo

Inspiration

Shards

Precision: Lethal Tempo, then Triumph, Legend: Alacrity, Last Stand. Inspiration: Cash Back, Cosmic Insight. Shards: Attack Speed, Adaptive Force, Health.

69 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

Other pages players ran

Lethal Tempo Precision with Resolve Precision: Lethal Tempo, then Absorb Life, Legend: Bloodline, Cut Down. Resolve: Overgrowth, Bone Plating. Shards: Attack Speed, Adaptive Force, Health.
46.7% 30 games

Keystones picked, one slot on its own

Lethal Tempo
55.0% 111 games

6 keystones were recorded in this role: one slot on its own, counted across every page that used it, so the share carries the rest of each page with it.

Twisted Fate, support

10 complete pages were recorded in this role and 1 of them cleared 30 games.

Glacial Augment Inspiration with Sorcery
51.2% 43 games

Inspiration

  • Glacial Augment

Sorcery

Shards

Inspiration: Glacial Augment, then Magical Footwear, Triple Tonic, Cosmic Insight. Sorcery: Celerity, Nimbus Cloak. Shards: Adaptive Force, Adaptive Force, Health.

43 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

Keystones picked, one slot on its own

Glacial Augment
52.0% 50 games

6 keystones were recorded in this role: one slot on its own, counted across every page that used it, so the share carries the rest of each page with it.

Twisted Fate, bot

6 complete pages were recorded in this role and 1 of them cleared 30 games.

Lethal Tempo Precision with Inspiration
48.5% 33 games

Precision

  • Lethal Tempo

Inspiration

Shards

Precision: Lethal Tempo, then Triumph, Legend: Alacrity, Last Stand. Inspiration: Cash Back, Cosmic Insight. Shards: Attack Speed, Adaptive Force, Health.

33 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

Keystones picked, one slot on its own

Lethal Tempo
42.1% 38 games

2 keystones were recorded in this role: one slot on its own, counted across every page that used it, so the share carries the rest of each page with it.

What skill order should I use?

Counted from recorded level-ups on patch 16.14, one player per game.

Max Q, then W, then E

626 recorded games on patch 16.14. Win comparisons only count games that ran long enough to finish the max: 100% of 590 Q-first games and 82% of 22 W-first games. Short games are missing from both sides, and short games are usually decided ones.

not enough games
Twisted Fate mid skill path Each filled cell is the skill most players took at that level, from 626 games.
skill 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Q Q Q Q Q Q
W W W W W W
E E E E E E
R R R R
Levels 10 to 18

10 W, 11 R, 12 W, 13 W, 14 E, 15 E, 16 R, 17 E, 18 E

Almost nobody maxed W first, so there is nothing to compare. 0.0 wins per 100 games (range -9.7 to 9.6) 608 games Measured 590 games maxed Q first, 18 games maxed W first.

Max E, then W, then Q

Only 37 recorded games on patch 16.14. A soft read. Win comparisons only count games that ran long enough to finish the max: 100% of 24 E-first games and 100% of 9 Q-first games. Short games are missing from both sides, and short games are usually decided ones.

not enough games
Twisted Fate top skill path Each filled cell is the skill most players took at that level, from 37 games.
skill 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Q Q Q Q Q Q
W W W W W W
E E E E E E
R R R R
Levels 10 to 18

10 W, 11 R, 12 W, 13 Q, 14 Q, 15 Q, 16 R, 17 Q, 18 Q

Almost nobody maxed Q first, so there is nothing to compare. 0 wins per 100 games (range -12 to 13) 33 games Measured 24 games maxed E first, 9 games maxed Q first.

Twisted Fate, support

Not enough support level-ups yet

not enough games yet. 27 games so far, this needs 30.

Twisted Fate support has 103 games recorded, but only 27 games of them carry level-ups. A levelling order off that many games is luck.

How we count level-ups

Twisted Fate, bot

Not enough bot level-ups yet

not enough games yet. 14 games so far, this needs 30.

Twisted Fate bot has 65 games recorded, but only 14 games of them carry level-ups. A levelling order off that many games is luck.

How we count level-ups

When do players buy each piece?

The pieces of the most recorded Twisted Fate mid build, in the order players buy them. The time is the middle of the spread across every recorded game on patch 16.14, measured at the buy rather than at the end of the game: half the recorded buys of the item happen before it, half after.

Buy times, earliest first

Rod of Ages
11:13 403 games
Lich Bane
12:35 768 games
Rapid Firecannon
24:14 390 games

The bar is scaled to the latest piece of the set. Each item links to its own page, where the whole spread sits beside the games behind it.

Who counters Twisted Fate?

The opponents Twisted Fate mid loses to most and the teammates Twisted Fate gains the most beside on patch 16.14. The chip is the edge in wins per 100 games, and the games behind it sit under the name.

These numbers come from 108,616 ranked games we recorded on EUW, Korea and NA, found by following Diamond players and the people they play with. That is not every rank and it is not every region. Everything on this page is patch 16.14. Counted up to .

How does Twisted Fate rank?

Every role we recorded Twisted Fate in on patch 16.14, scored or not. Win impact is measured against the average pick in that role on the same patch, and a role needs 30 recorded games before it is scored.

Twisted Fate by role

mid A +1.9 wins per 100 games (range 0.4-3.4) 2,337 games Pooled
67 2,337 games
top C +0.1 wins per 100 games (range -2.0 to 2.2) 145 games Pooled
46 145 games
support C +0.1 wins per 100 games (range -2.1 to 2.2) 103 games Pooled
45 103 games
bot C -0.1 wins per 100 games (range -2.3 to 2.0) 65 games Pooled
44 65 games
jungle not enough games yet. 7 games so far, this needs 30.
not scored 7 games
Why no share of wins on this page says a build is good for Twisted Fate

A finished item set is read at the end of the game. A player who bought the first two items and lost at twenty minutes never finished the set, so they are not in its row. Everybody in the row lasted long enough to buy it, and lasting is most of what winning looks like. The share those games won is pushed up by that on its own, before the items do anything at all, and the push is largest on the most expensive builds and backwards on the ones you buy when a game is going badly.

We know the size of it. In simulation, with every item's real effect set to exactly zero, an item read at the end of the game shows about 92% as a sixth completed item. A defensive item with a real 5 point benefit shows about 20 points the wrong way, because it gets bought when a player is behind. The measurement is here.

So this page counts and labels rather than ranks. The estimate that answers the real question is taken at the moment of the buy, from the state the purchase happened in, and it runs in the desktop app because it needs the game in front of it.

Other mid champions on patch 16.14

Highest scored first. The whole mid ranking, with the games behind every row, is on the tier list.

Every mid champion we have games for.

Recomputed . Champion, item and rune names from Data Dragon 16.14.1. How we measure this.

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