League of Legends Tahm Kench build
Tahm Kench Support build
- won
- 49.7%
- games
- 105,301
- Win impact
- -0.3
- Pick rate
- 1.7%
Starting itemsRuby Crystal + Health Potion x2 + World Atlas
Ruby Crystal + Health Potion x2 + World Atlas wins more than Health Potion x2 + World Atlas, the most picked: +3.1 against +1.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 86% | 49.9% | +1.4 could be noise | |
| 5% | 47.0% | -2.5 clear difference | |
| 4% | 47.5% | -1.1 clear difference | |
| 3% | 49.5% | -1.2 clear difference | |
| 1% | 51.1% | +1.5 could be noise | |
| <1% | 54.8% | +0.3 could be noise | |
| <1% | 50.6% | +3.1 could be noise | |
| <1% | 49.2% | -0.2 could be noise |
BootsMercury's Treads
Mercury's Treads wins more than Plated Steelcaps, the most picked: +0.3 against -0.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 65% | 49.9% | -0.5 could be noise | 15:52 | |
| 24% | 51.0% | +0.3 clear difference | 17:03 | |
| 9% | 55.0% | +0.7 clear difference often ahead | 15:18 | |
| 1% | 50.8% | +0.3 could be noise | 14:43 | |
| <1% | 52.5% | -1.1 could be noise often ahead | 14:42 | |
| <1% | 52.6% | -0.9 could be noise often ahead | ||
| <1% | 48.8% | -1.6 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 73% | 52.9% | most bought | |
| 11% | 52.5% | about even | |
| 7% | 56.5% | won more | |
| <1% | 59.7% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 42% | 52.2% | most bought | |
| 40% | 48.4% | about even | |
| 9% | 53.4% | about even | |
| <1% | 43.9% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 73% | 40% | |
| 11% | 42% | |
| 21% | 43% | |
| 50% | 31% | |
| 16% | 8% | |
| 7% | 9% | |
| 87% | 85% | |
| 6% | 5% |
Item 1Heartsteel
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 83% | 50.8% | +1.1 could be noise | 13:42 | |
| 7% | 46.9% | -0.7 clear difference | 12:24 | |
| 3% | 43.2% | -2.5 clear difference often behind | 15:22 | |
| 2% | 48.2% | -0.6 clear difference | 13:59 | |
| 1% | 43.3% | -0.5 could be noise often behind | 16:22 | |
| 1% | 48.9% | -0.8 could be noise | ||
| 1% | 47.3% | +1.0 could be noise | ||
| <1% | 62.5% | +1.7 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 29% | - | 11,061 | |
| 9% | 57.4% | 3,433 | |
| 8% | - | 3,188 | |
| 7% | - | 2,520 |
Item 2Spirit Visage
Spirit Visage is part of the build that wins more: +3.0 per 100 games, against -0.8 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 37% | 50.2% | -1.1 could be noise | 22:47 | |
| 22% | 52.4% | +0.4 could be noise | 24:02 | |
| 16% | 56.6% | +1.1 could be noise | 23:37 | |
| 4% | 56.6% | +1.5 could be noise | 23:43 | |
| 4% | 56.6% | 0.0 could be noise | 23:30 | |
| 4% | 49.5% | -1.4 could be noise | ||
| 2% | 52.0% | +0.7 could be noise | ||
| 1% | 52.6% | +1.9 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 29% | - | 11,061 | |
| 9% | 57.4% | 3,433 | |
| 8% | - | 3,188 | |
| 7% | - | 2,520 |
Item 3Unending Despair
Unending Despair is part of the build that wins more: +3.0 per 100 games, against -0.8 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 30% | 54.7% | -0.2 could be noise | 29:30 | |
| 23% | 53.0% | -0.5 could be noise | 29:41 | |
| 16% | 55.3% | +0.7 could be noise | 29:49 | |
| 6% | 57.3% | +0.1 could be noise | 29:38 | |
| 3% | 56.7% | +0.6 could be noise | 30:08 | |
| 3% | 50.5% | -0.4 could be noise | ||
| 2% | 51.2% | +1.1 could be noise | ||
| 1% | 57.4% | +2.1 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 29% | - | 11,061 | |
| 9% | 57.4% | 3,433 | |
| 8% | - | 3,188 | |
| 7% | - | 2,520 |
Item 4Dusk and Dawn
Dusk and Dawn adds the most wins we measured here: +0.7 per 100 games. Unending Despair, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 30% | 55.9% | +0.3 could be noise | 34:32 | |
| 18% | 52.1% | -0.3 could be noise | 34:41 | |
| 10% | 52.9% | -0.5 could be noise | 35:33 | |
| 9% | 59.7% | +0.7 could be noise | 34:59 |
Item 5Warmog's Armor
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 17% | 60.3% | +1.6 could be noise | 39:37 | |
| 13% | 56.4% | +1.6 could be noise | 38:37 | |
| 7% | 54.9% | -0.5 could be noise | 39:13 | |
| 7% | 53.0% | +0.3 could be noise | 37:54 | |
| 7% | 54.0% | -1.5 could be noise | 38:44 | |
| 6% | 53.9% | +1.3 could be noise | ||
| 6% | 49.4% | -0.6 could be noise |
Item 6Jak'Sho, The Protean
| Choice | Picked | Won | Time |
|---|---|---|---|
| 12% | - | 43:03 | |
| 8% | - | 42:03 | |
| 8% | - | 40:26 | |
| 8% | - | 41:19 | |
| 7% | - | 43:12 |
KeystoneGrasp of the Undying
Win added here: +1.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 80% | 50.0% | +1.9 could be noise | |
| 16% | 48.7% | -1.3 clear difference | |
| 1% | 46.4% | -1.6 clear difference | |
| 1% | 46.7% | -2.7 clear difference | |
| <1% | 45.4% | -0.5 could be noise | |
| <1% | 48.7% | -3.6 clear difference | |
| <1% | 44.0% | -3.5 clear difference | |
| <1% | 42.3% | -6.9 clear difference |
Primary row 1Shield Bash
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 77% | 50.0% | +1.5 could be noise | |
| 18% | 48.9% | -1.0 clear difference | |
| 2% | 48.9% | -0.6 clear difference | |
| 1% | 46.3% | -1.8 clear difference | |
| <1% | 44.4% | -4.5 clear difference | |
| <1% | 43.9% | -4.0 clear difference | |
| <1% | 47.1% | -1.8 clear difference | |
| <1% | 44.7% | -5.6 clear difference |
Primary row 2Second Wind
Win added here: +1.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 78% | 50.1% | +1.8 could be noise | |
| 16% | 48.4% | -1.5 clear difference | |
| 2% | 49.8% | +1.0 could be noise | |
| 1% | 44.5% | -0.9 clear difference | |
| 1% | 46.3% | -4.5 clear difference | |
| 1% | 47.4% | -1.9 clear difference | |
| <1% | 45.8% | -4.3 clear difference | |
| <1% | 45.9% | -1.0 could be noise |
Primary row 3Overgrowth
Overgrowth wins more than Unflinching, the most picked: +1.3 against +0.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 66% | 50.0% | +0.9 could be noise | |
| 24% | 49.2% | -0.9 clear difference | |
| 7% | 50.3% | +1.3 could be noise | |
| 1% | 47.2% | -2.2 clear difference | |
| <1% | 41.3% | -3.3 clear difference | |
| <1% | 47.3% | -2.1 clear difference | |
| <1% | 46.4% | -5.5 clear difference | |
| <1% | 46.8% | -3.0 clear difference |
Secondary pathPrecision
Win added here: +2.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 56% | 50.5% | +2.0 could be noise | |
| 22% | 48.6% | -1.6 clear difference | |
| 19% | 49.0% | -0.7 clear difference | |
| 2% | 43.9% | -2.9 clear difference | |
| 1% | 45.6% | -3.0 clear difference |
Secondary runesCut Down + Triumph
Cut Down + Triumph wins more than Legend: Alacrity + Triumph, the most picked: +1.5 against +1.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 50.6% | +1.1 could be noise | |
| 1% | 52.0% | +0.6 could be noise | |
| 1% | 49.0% | -2.1 clear difference | |
| 1% | 46.9% | +0.6 could be noise | |
| 1% | 45.4% | -1.6 could be noise | |
| 1% | 50.8% | -1.1 could be noise | |
| <1% | 46.3% | -1.4 could be noise | |
| <1% | 46.8% | +1.5 could be noise |
Offence shardAttack Speed
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 95% | 49.7% | +1.4 could be noise | |
| 3% | 48.5% | -0.9 clear difference | |
| 2% | 48.1% | -2.1 clear difference |
Flex shardHealth Scaling
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 49.7% | +1.6 could be noise | |
| 3% | 50.9% | +0.8 could be noise | |
| 3% | 46.6% | -3.8 clear difference |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +0.5 against -0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 93% | 49.6% | -0.4 could be noise | |
| 4% | 50.0% | +0.5 could be noise | |
| 3% | 49.4% | +0.2 could be noise |
SpellsExhaust + Ignite
Exhaust + Ignite wins more than Flash + Ignite, the most picked: +2.4 against +0.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 70% | 49.6% | +0.1 could be noise | |
| 20% | 50.2% | +0.2 could be noise | |
| 6% | 49.0% | -0.6 could be noise | |
| 1% | 52.4% | +2.4 clear difference | |
| 1% | 45.3% | -4.1 clear difference | |
| 1% | 53.3% | +1.4 could be noise | |
| 1% | 51.8% | -1.5 could be noise | |
| <1% | 46.6% | -0.5 could be noise |
- Q
- W
- E
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
QWE
SkillsQ > W > E
Win added here: +2.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 78% | 50.6% | +2.1 could be noise |
| QEWQ + E + W | 20% | 49.1% | -1.7 clear difference |
| EQWE + Q + W | 1% | 48.2% | -4.1 clear difference |
| WQEW + Q + E | 1% | 45.9% | -3.5 clear difference |
| EWQE + W + Q | <1% | 47.2% | -4.0 clear difference |
| WEQW + E + Q | <1% | 48.4% | -3.2 clear difference |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 50.4% won. Max E first: 51.0% won (about even).
Tahm Kench Top build
A rare build that wins more.
- won
- 50.4%
- games
- 76,086
- Win impact
- +0.4
- Pick rate
- 1.2%
Starting itemsDark Seal + Refillable Potion
Dark Seal + Refillable Potion wins more than Doran's Shield + Health Potion, the most picked: +0.9 against +0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 71% | 50.6% | +0.6 could be noise | |
| 17% | 50.8% | +0.2 could be noise | |
| 10% | 49.4% | -1.3 clear difference | |
| 1% | 49.4% | -1.0 could be noise | |
| <1% | 48.4% | -2.8 clear difference | |
| <1% | 53.9% | +0.9 could be noise | |
| <1% | 47.7% | -3.1 clear difference | |
| <1% | 52.5% | -4.0 clear difference |
BootsMercury's Treads
Mercury's Treads wins more than Plated Steelcaps, the most picked: 0.0 against -0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 57% | 50.3% | -0.2 could be noise | 14:33 | |
| 27% | 50.7% | 0.0 could be noise | 15:42 | |
| 15% | 55.3% | +0.6 could be noise often ahead | 15:03 | |
| <1% | 53.0% | -1.9 could be noise | 14:16 | |
| <1% | 56.0% | +0.3 could be noise often ahead | 14:31 | |
| <1% | 48.7% | -2.2 could be noise | ||
| <1% | 56.6% | -1.9 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 71% | 52.1% | most bought | |
| 12% | 56.4% | won more | |
| 11% | 49.2% | about even | |
| <1% | 54.4% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 58% | 51.9% | most bought | |
| 22% | 46.3% | about even | |
| 15% | 54.6% | about even | |
| <1% | 58.1% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 71% | 22% | |
| 11% | 58% | |
| 14% | 34% | |
| 40% | 22% | |
| 3% | 19% | |
| 14% | 5% | |
| 14% | 8% | |
| 9% | 3% | |
| 1% | 7% | |
| 12% | 15% |
Item 1Heartsteel
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 79% | 51.7% | +1.2 could be noise | 12:33 | |
| 11% | 48.9% | -0.4 clear difference | 13:02 | |
| 2% | 48.7% | -1.6 clear difference | 14:23 | |
| 2% | 49.1% | -0.1 could be noise | 14:24 | |
| 2% | 45.0% | -1.4 clear difference | 13:29 | |
| 1% | 43.0% | -3.7 clear difference | ||
| 1% | 43.3% | -1.5 clear difference | ||
| <1% | 44.0% | +1.3 could be noise often behind |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 18% | - | 7,161 | |
| 12% | - | 4,770 | |
| 11% | 64.8% | 4,335 | |
| 5% | - | 2,180 |
Item 2Dusk and Dawn
Win added here: +2.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 46% | 56.1% | +2.5 could be noise | 21:28 | |
| 16% | 48.2% | -2.2 could be noise | 21:06 | |
| 9% | 52.8% | -1.0 could be noise | 20:60 | |
| 7% | 52.2% | -1.5 could be noise | 21:47 | |
| 5% | 48.7% | -1.5 could be noise | 22:08 | |
| 4% | 55.0% | -0.4 could be noise | ||
| 4% | 51.6% | +0.1 could be noise | ||
| 2% | 54.4% | -2.5 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 18% | - | 7,161 | |
| 12% | - | 4,770 | |
| 11% | 64.8% | 4,335 | |
| 5% | - | 2,180 |
Item 3Riftmaker
Riftmaker is part of the build that wins more: +4.5 per 100 games, against -2.0 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 25% | 54.3% | -1.3 could be noise | 27:01 | |
| 22% | 56.9% | +0.2 could be noise | 27:20 | |
| 13% | 62.8% | +1.6 could be noise | 27:18 | |
| 11% | 58.5% | +0.6 could be noise | 27:16 | |
| 7% | 60.8% | +1.5 could be noise | 27:33 | |
| 4% | 54.0% | -0.7 could be noise | ||
| 4% | 54.1% | -0.6 could be noise | ||
| 4% | 63.4% | +1.1 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 18% | - | 7,161 | |
| 12% | - | 4,770 | |
| 11% | 64.8% | 4,335 | |
| 5% | - | 2,180 |
Item 4Spirit Visage
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 34% | 64.4% | +1.1 could be noise | 31:57 | |
| 26% | 59.7% | -0.6 could be noise | 32:00 | |
| 12% | 65.3% | +0.1 could be noise | 31:56 | |
| 7% | 67.1% | +1.0 could be noise |
Item 5Unending Despair
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 27% | 61.3% | +0.7 could be noise | 36:21 | |
| 18% | 61.6% | -0.9 could be noise | 35:47 | |
| 12% | 60.3% | -0.9 could be noise | 36:38 | |
| 12% | 54.4% | -0.4 could be noise | 36:59 | |
| 9% | 67.7% | +0.6 could be noise |
Item 6Jak'Sho, The Protean
| Choice | Picked | Won | Time |
|---|---|---|---|
| 15% | - | 41:01 | |
| 13% | - | 39:39 | |
| 11% | - | 40:31 | |
| 10% | - | 40:31 | |
| 8% | - | 38:11 |
KeystoneGuardian
Guardian adds the most wins we measured here: -5.8 per 100 games. Grasp of the Undying, the most picked, has no number to compare.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 97% | 50.7% | too big to trust | |
| 1% | 45.9% | -6.5 could be noise | |
| <1% | 42.2% | too big to trust | |
| <1% | 47.2% | -5.8 could be noise | |
| <1% | 47.8% | -5.1 could be noise | |
| <1% | 40.7% | too big to trust | |
| <1% | 36.0% | -7.1 could be noise | |
| <1% | 42.6% | -2.2 could be noise |
Primary row 1Shield Bash
Win added here: +2.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 50.7% | +2.8 could be noise | |
| 5% | 50.4% | 0.0 clear difference | |
| 1% | 48.0% | -3.5 clear difference | |
| 1% | 47.7% | -5.3 clear difference | |
| 1% | 44.9% | -6.6 clear difference | |
| <1% | 45.9% | -6.1 clear difference | |
| <1% | 40.9% | too big to trust | |
| <1% | 32.8% | too big to trust |
Primary row 2Second Wind
Win added here: +3.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 92% | 50.7% | +3.2 could be noise | |
| 4% | 48.3% | -1.4 clear difference | |
| 2% | 51.9% | -0.1 clear difference | |
| 1% | 47.2% | -5.1 clear difference | |
| <1% | 46.8% | -5.7 clear difference | |
| <1% | 41.5% | too big to trust | |
| <1% | 37.4% | too big to trust | |
| <1% | 43.2% | too big to trust |
Primary row 3Overgrowth
Overgrowth wins more than Unflinching, the most picked: +2.5 against +0.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 59% | 50.5% | +0.8 could be noise | |
| 24% | 49.4% | -1.6 clear difference | |
| 15% | 53.6% | +2.5 clear difference | |
| 1% | 48.3% | -5.2 clear difference | |
| 1% | 41.0% | too big to trust | |
| <1% | 43.6% | too big to trust | |
| <1% | 46.8% | -5.0 clear difference | |
| <1% | 35.5% | too big to trust |
Secondary pathPrecision
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 66% | 50.9% | +1.4 could be noise | |
| 19% | 48.2% | -2.5 clear difference | |
| 13% | 53.1% | +1.9 could be noise | |
| 1% | 45.6% | too big to trust | |
| 1% | 44.4% | -3.5 clear difference |
Secondary runesLast Stand + Triumph
Last Stand + Triumph wins more than Legend: Alacrity + Triumph, the most picked: +1.9 against +0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 93% | 50.9% | +0.6 could be noise | |
| 2% | 50.2% | +0.1 could be noise | |
| 1% | 53.2% | -0.5 could be noise | |
| 1% | 50.8% | -0.7 could be noise | |
| 1% | 57.7% | +1.9 could be noise | |
| 1% | 47.0% | +0.8 could be noise | |
| <1% | 46.2% | -2.6 could be noise | |
| <1% | 47.6% | -0.9 could be noise |
Offence shardAttack Speed
Win added here: +2.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 97% | 50.5% | +2.1 could be noise | |
| 2% | 49.2% | -1.4 clear difference | |
| 1% | 49.0% | -3.1 clear difference |
Flex shardHealth Scaling
Win added here: +3.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 95% | 50.6% | +3.8 could be noise | |
| 4% | 48.2% | -3.9 clear difference | |
| 1% | 48.7% | -2.9 clear difference |
Defence shardHealth Scaling
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 50.5% | +1.5 could be noise | |
| 4% | 51.1% | -0.8 clear difference | |
| 2% | 47.4% | -2.4 clear difference |
SpellsExhaust + Ignite
Exhaust + Ignite wins more than Flash + Ignite, the most picked: +2.6 against +0.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 67% | 50.5% | +0.1 could be noise | |
| 15% | 49.6% | -1.3 clear difference | |
| 4% | 50.9% | +1.7 clear difference | |
| 4% | 48.8% | -0.4 could be noise | |
| 3% | 53.7% | +2.3 clear difference | |
| 2% | 50.7% | +0.7 could be noise | |
| 2% | 55.0% | +2.6 clear difference | |
| 2% | 51.2% | 0.0 could be noise |
- Q
- W
- E
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
QWE
SkillsQ > W > E
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 75% | 50.8% | +1.1 could be noise |
| QEWQ + E + W | 24% | 50.0% | -0.9 clear difference |
| EQWE + Q + W | <1% | 47.7% | -5.1 clear difference |
| WQEW + Q + E | <1% | 29.7% | -5.1 clear difference |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 51.6% won. Max E first: 33.3% won (about even).
- won
- 56.6%
- games
- 1,243
- Win impact
- +4.0
- Pick rate
- 2.3%
Starting itemsDoran's Shield + Health Potion
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 71% | 50.6% | +0.6 could be noise | |
| 17% | 50.8% | +0.2 could be noise | |
| 10% | 49.4% | -1.3 clear difference | |
| 1% | 49.4% | -1.0 could be noise | |
| <1% | 48.4% | -2.8 clear difference | |
| <1% | 53.9% | +0.9 could be noise | |
| <1% | 47.7% | -3.1 clear difference | |
| <1% | 52.5% | -4.0 clear difference |
BootsPlated Steelcaps
| Choice | Picked | Won |
|---|---|---|
| 48% | 56.8% | |
| 27% | 59.6% | |
| 24% | 58.5% | |
| 1% | 50.0% | |
| <1% | 50.0% |
Item 1Heartsteel
| Choice | Picked | Won |
|---|---|---|
| 85% | 57.2% | |
| 8% | 54.3% | |
| 3% | 58.1% | |
| 2% | 65.4% | |
| 1% | 55.6% |
Item 2Dusk and Dawn
| Choice | Picked | Won |
|---|---|---|
| 61% | 61.3% | |
| 6% | 58.0% | |
| 6% | 56.5% | |
| 4% | 36.6% | |
| 3% | 53.1% |
Item 3Riftmaker
| Choice | Picked | Won |
|---|---|---|
| 25% | 63.7% | |
| 18% | 68.8% | |
| 16% | 58.6% | |
| 12% | 72.5% | |
| 5% | 51.4% |
Item 4Spirit Visage
| Choice | Picked | Won |
|---|---|---|
| 28% | 58.8% | |
| 19% | 63.2% | |
| 13% | 62.5% | |
| 7% | 85.0% | |
| 5% | 73.3% |
Item 5Thornmail
| Choice | Picked | Won |
|---|---|---|
| 20% | 71.4% | |
| 12% | 66.7% | |
| 9% | 66.7% | |
| 8% | 50.0% | |
| 6% | 33.3% |
Item 6Unending Despair
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 27% | 61.3% | +0.7 could be noise | 36:21 | |
| 18% | 61.6% | -0.9 could be noise | 35:47 | |
| 12% | 60.3% | -0.9 could be noise | 36:38 | |
| 12% | 54.4% | -0.4 could be noise | 36:59 | |
| 9% | 67.7% | +0.6 could be noise |
KeystoneGrasp of the Undying
| Choice | Picked | Won |
|---|---|---|
| 84% | 56.2% |
Primary row 1Shield Bash
| Choice | Picked | Won |
|---|---|---|
| 84% | 56.2% |
Primary row 2Second Wind
| Choice | Picked | Won |
|---|---|---|
| 84% | 56.2% |
Primary row 3Overgrowth
| Choice | Picked | Won |
|---|---|---|
| 84% | 56.2% |
Secondary pathPrecision
| Choice | Picked | Won |
|---|---|---|
| 84% | 56.2% |
Offence shardAttack Speed
| Choice | Picked | Won |
|---|---|---|
| 84% | 56.2% |
Flex shardHealth Scaling
| Choice | Picked | Won |
|---|---|---|
| 84% | 56.2% |
Defence shardHealth Scaling
| Choice | Picked | Won |
|---|---|---|
| 84% | 56.2% |
SpellsExhaust + Ignite
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 67% | 50.5% | +0.1 could be noise | |
| 15% | 49.6% | -1.3 clear difference | |
| 4% | 50.9% | +1.7 clear difference | |
| 4% | 48.8% | -0.4 could be noise | |
| 3% | 53.7% | +2.3 clear difference | |
| 2% | 50.7% | +0.7 could be noise | |
| 2% | 55.0% | +2.6 clear difference | |
| 2% | 51.2% | 0.0 could be noise |
- Q
- W
- E
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
QWE
SkillsQ > W > E
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 75% | 50.8% | +1.1 could be noise |
| QEWQ + E + W | 24% | 50.0% | -0.9 clear difference |
| EQWE + Q + W | <1% | 47.7% | -5.1 clear difference |
| WQEW + Q + E | <1% | 29.7% | -5.1 clear difference |
Tahm Kench Bot build
- won
- 54.8%
- games
- 4,341
- Win impact
- +3.3
- Pick rate
- 0.1%
Starting itemsDoran's Ring + Health Potion x2
Doran's Ring + Health Potion x2 wins more than Doran's Shield + Health Potion, the most picked: +1.0 against -0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 65% | 54.0% | -0.6 could be noise | |
| 30% | 54.2% | +0.8 could be noise | |
| 3% | 61.7% | +1.0 could be noise |
BootsPlated Steelcaps
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 44% | 55.1% | +1.4 could be noise | 14:09 | |
| 30% | 56.9% | -0.4 could be noise | 14:04 | |
| 24% | 51.5% | -0.2 could be noise | 14:54 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 56% | 55.7% | most bought | |
| 24% | 53.7% | about even | |
| 13% | 43.7% | about even | |
| 1% | 40.0% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 41% | 56.5% | most bought | |
| 31% | 56.0% | about even | |
| 20% | 50.0% | about even | |
| 1% | 60.0% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 56% | 20% | |
| 13% | 41% | |
| 19% | 44% | |
| 27% | 15% | |
| 12% | 3% | |
| 24% | 31% | |
| 13% | 7% | |
| <1% | 6% | |
| 1% | 5% | |
| 93% | 89% |
Item 1Heartsteel
Win added here: +1.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 86% | 54.9% | +1.7 could be noise | 11:35 | |
| 9% | 53.8% | -1.6 could be noise | 12:01 | |
| 2% | 52.7% | -0.7 could be noise | 13:14 | |
| 2% | 49.1% | -0.5 could be noise | 11:26 |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 24% | 64.7% | 680 | |
| 17% | 68.1% | 475 | |
| 10% | 64.3% | 280 | |
| 10% | 71.7% | 268 |
Item 2Dusk and Dawn
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 62% | 56.1% | +1.6 could be noise | 19:34 | |
| 7% | 51.5% | -0.4 could be noise | 20:14 | |
| 7% | 55.4% | -1.5 could be noise | 19:11 | |
| 6% | 52.9% | -0.1 could be noise | 19:33 | |
| 3% | 46.7% | -2.2 could be noise | 19:21 | |
| 3% | 50.0% | -0.2 could be noise | ||
| 2% | 64.4% | +0.9 could be noise | ||
| 2% | 76.8% | bought when already ahead |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 24% | 64.7% | 680 | |
| 17% | 68.1% | 475 | |
| 10% | 64.3% | 280 | |
| 10% | 71.7% | 268 |
Item 3Riftmaker
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 25% | 62.7% | +1.0 could be noise | 25:10 | |
| 21% | 57.0% | +0.4 could be noise | 25:23 | |
| 15% | 52.0% | -0.8 could be noise | 25:16 | |
| 10% | 62.3% | +1.5 could be noise | 25:46 | |
| 7% | 60.1% | -0.4 could be noise | 24:56 | |
| 5% | 58.7% | +0.5 could be noise | ||
| 4% | 46.2% | -0.8 could be noise | ||
| 2% | 75.5% | bought when already ahead |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 24% | 64.7% | 680 | |
| 17% | 68.1% | 475 | |
| 10% | 64.3% | 280 | |
| 10% | 71.7% | 268 |
Item 4Spirit Visage
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 36% | 67.2% | +1.1 could be noise | 29:43 |
Item 5Unending Despair
Win added here: -0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 17% | 50.6% | -0.2 could be noise | 34:47 |
Item 6Randuin's Omen
| Choice | Picked | Won | Time |
|---|---|---|---|
| 18% | - | 37:41 | |
| 12% | - | 36:07 | |
| 11% | - | 39:25 | |
| 10% | - | 38:27 | |
| 9% | - | 36:56 |
KeystoneGrasp of the Undying
Win added here: +6.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 55.0% | +6.1 could be noise | |
| 3% | 51.2% | -7.4 clear difference | |
| 2% | 44.7% | -5.3 clear difference | |
| 1% | 47.1% | -4.5 clear difference |
Primary row 1Shield Bash
Win added here: +4.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 87% | 55.0% | +4.1 could be noise | |
| 5% | 52.9% | -5.4 clear difference | |
| 2% | 51.6% | -0.4 could be noise | |
| 1% | 52.9% | -1.7 could be noise | |
| 1% | 40.9% | -5.6 clear difference |
Primary row 2Second Wind
Win added here: +3.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 55.0% | +3.4 could be noise | |
| 6% | 52.0% | -0.8 could be noise | |
| 4% | 54.3% | -4.3 clear difference | |
| 1% | 54.9% | -1.5 could be noise |
Primary row 3Overgrowth
Overgrowth wins more than Unflinching, the most picked: +1.0 against +0.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 48% | 56.3% | +0.9 could be noise | |
| 29% | 52.2% | -1.1 could be noise | |
| 18% | 55.2% | +1.0 could be noise | |
| 2% | 46.7% | -3.6 could be noise |
Secondary pathPrecision
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 51% | 56.2% | +1.2 could be noise | |
| 33% | 54.4% | 0.0 could be noise | |
| 12% | 47.8% | -1.8 could be noise | |
| 3% | 50.9% | -1.3 could be noise | |
| 1% | 50.0% | -1.3 could be noise |
Secondary runesLegend: Alacrity + Triumph
| Choice | Picked | Won |
|---|---|---|
| 91% | 57.5% |
Offence shardAttack Speed
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 96% | 54.5% | +0.3 could be noise | |
| 2% | 52.4% | -1.0 could be noise | |
| 2% | 49.3% | -0.1 could be noise |
Flex shardHealth Scaling
Win added here: +4.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 93% | 54.8% | +4.5 could be noise | |
| 5% | 47.9% | -3.9 clear difference | |
| 3% | 53.9% | -3.0 clear difference |
Defence shardHealth Scaling
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 54.8% | +0.7 could be noise | |
| 11% | 50.6% | -0.4 could be noise | |
| 5% | 56.1% | -0.7 could be noise |
SpellsFlash + Teleport
Flash + Teleport wins more than Flash + Ignite, the most picked: +1.4 against +0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 38% | 55.0% | +0.3 could be noise | |
| 23% | 54.2% | -1.2 could be noise | |
| 11% | 52.1% | +0.6 could be noise | |
| 7% | 52.1% | +0.1 could be noise | |
| 7% | 51.7% | -1.9 could be noise | |
| 6% | 61.0% | +1.4 could be noise | |
| 4% | 55.7% | +0.3 could be noise | |
| 2% | 47.2% | -1.6 could be noise |
- Q
- W
- E
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
QWE
SkillsQ > W > E
Win added here: +0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 81% | 55.5% | +0.1 could be noise |
| QEWQ + E + W | 18% | 51.8% | -0.2 could be noise |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Tahm Kench Mid build
Patch 16.21- won
- 51.2%
- games
- 9,902
- Win impact
- +1.0
- Pick rate
- 0.1%
Starting itemsDoran's Helm + Health Potion
Doran's Helm + Health Potion wins more than Doran's Shield + Health Potion, the most picked: +0.6 against +0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 61% | 50.6% | +0.4 could be noise | |
| 20% | 50.8% | +0.6 could be noise | |
| 15% | 50.6% | -0.8 could be noise | |
| 1% | 47.4% | -1.3 could be noise |
BootsPlated Steelcaps
Plated Steelcaps wins more than Mercury's Treads, the most picked: +1.6 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 46% | 50.7% | 0.0 could be noise | 14:02 | |
| 34% | 52.3% | +1.6 could be noise | 14:33 | |
| 13% | 52.6% | -1.0 could be noise often ahead | 13:57 | |
| 2% | 48.8% | -0.5 could be noise | 14:36 | |
| 2% | 36.7% | -3.6 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 42% | 54.0% | most bought | |
| 20% | 53.4% | about even | |
| 9% | 56.8% | about even | |
| 2% | 42.1% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 53% | 53.0% | most bought | |
| 11% | 57.5% | about even | |
| 7% | 51.6% | about even | |
| 2% | 68.8% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 42% | 7% | |
| 20% | 53% | |
| 13% | 30% | |
| 32% | 17% | |
| 9% | 3% | |
| 7% | 12% | |
| 41% | 46% | |
| 6% | 1% | |
| 7% | 4% |
Item 1Heartsteel
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 71% | 51.6% | +1.6 could be noise | 12:13 | |
| 15% | 52.5% | +0.3 could be noise | 12:26 | |
| 6% | 47.9% | -2.3 clear difference | 12:49 | |
| 2% | 38.3% | -2.5 could be noise | 13:07 | |
| 1% | 43.2% | -2.7 could be noise | 13:02 | |
| 1% | 46.9% | -1.1 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 15% | - | 589 | |
| 13% | 72.9% | 493 | |
| 11% | - | 440 | |
| 8% | - | 327 |
Item 2Dusk and Dawn
Win added here: +2.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 40% | 55.1% | +2.1 could be noise | 21:10 | |
| 15% | 49.5% | -1.5 could be noise | 20:40 | |
| 11% | 56.6% | +0.6 could be noise | 21:09 | |
| 11% | 50.7% | -0.6 could be noise | 21:51 | |
| 4% | 51.9% | +0.8 could be noise | 21:23 | |
| 4% | 55.1% | -1.6 could be noise | ||
| 3% | 60.0% | -2.3 could be noise | ||
| 2% | 49.3% | +1.0 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 15% | - | 589 | |
| 13% | 72.9% | 493 | |
| 11% | - | 440 | |
| 8% | - | 327 |
Item 3Riftmaker
Riftmaker is part of the build that wins more: +4.5 per 100 games, against -2.2 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 24% | 53.6% | -1.3 could be noise | 26:56 | |
| 21% | 57.7% | +0.5 could be noise | 27:06 | |
| 14% | 61.7% | +1.0 could be noise | 27:03 | |
| 8% | 61.5% | +0.7 could be noise | 27:11 | |
| 6% | 50.8% | 0.0 could be noise | 26:57 | |
| 5% | 61.9% | +1.8 could be noise | ||
| 4% | 58.2% | +1.0 could be noise | ||
| 2% | 59.5% | +1.0 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 15% | - | 589 | |
| 13% | 72.9% | 493 | |
| 11% | - | 440 | |
| 8% | - | 327 |
Item 4Thornmail
| Choice | Picked | Won | Time |
|---|---|---|---|
| 26% | 55.2% | 31:34 |
Item 6Randuin's Omen
| Choice | Picked | Won | Time |
|---|---|---|---|
| 20% | - | 37:45 |
KeystoneGrasp of the Undying
Win added here: +7.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 92% | 51.4% | +7.3 could be noise | |
| 2% | 40.5% | -6.6 clear difference | |
| 1% | 50.7% | -0.4 clear difference | |
| 1% | 45.0% | -7.7 clear difference |
Primary row 1Shield Bash
Win added here: +5.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 51.9% | +5.4 could be noise | |
| 7% | 45.6% | -2.3 clear difference | |
| 2% | 44.8% | -5.9 clear difference | |
| 1% | 43.7% | -5.9 clear difference | |
| 1% | 40.0% | -5.9 clear difference | |
| 1% | 46.1% | -1.4 clear difference | |
| 1% | 42.6% | -2.2 clear difference |
Primary row 2Second Wind
Win added here: +4.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 51.6% | +4.6 could be noise | |
| 6% | 47.7% | -3.5 clear difference | |
| 3% | 48.9% | 0.0 could be noise | |
| 2% | 38.9% | -4.9 clear difference | |
| 1% | 38.7% | -5.7 clear difference | |
| 1% | 40.0% | -4.5 clear difference | |
| 1% | 42.7% | -3.7 clear difference | |
| 1% | 50.6% | -0.9 could be noise |
Primary row 3Unflinching
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 48% | 51.3% | +0.9 could be noise | |
| 32% | 51.1% | +0.4 could be noise | |
| 14% | 51.6% | +0.7 could be noise | |
| 2% | 43.8% | -5.8 clear difference | |
| 2% | 41.5% | -4.8 clear difference | |
| 1% | 45.7% | -0.9 could be noise |
Secondary pathPrecision
Win added here: +2.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 58% | 51.5% | +2.2 could be noise | |
| 24% | 49.0% | -1.8 clear difference | |
| 12% | 52.7% | +0.2 could be noise | |
| 3% | 42.4% | -3.0 clear difference | |
| 2% | 45.8% | -2.1 could be noise |
Secondary runesLegend: Alacrity + Triumph
Win added here: +3.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 52.4% | +3.0 could be noise | |
| 4% | 47.3% | -1.2 could be noise | |
| 2% | 49.6% | -1.3 could be noise | |
| 2% | 44.7% | 0.0 could be noise |
Offence shardAttack Speed
Win added here: +3.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 51.0% | +3.7 could be noise | |
| 4% | 43.3% | -3.3 clear difference | |
| 2% | 46.8% | -2.4 clear difference |
Flex shardMovement Speed
Movement Speed adds the most wins we measured here: -3.1 per 100 games. Health Scaling, the most picked, has no number to compare.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 90% | 51.2% | too big to trust | |
| 7% | 44.4% | -3.5 could be noise | |
| 3% | 47.9% | -3.1 could be noise |
Defence shardHealth Scaling
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 90% | 51.0% | +1.2 could be noise | |
| 6% | 48.3% | -0.3 could be noise | |
| 4% | 46.9% | -1.4 could be noise |
SpellsIgnite + Barrier
Ignite + Barrier wins more than Flash + Ignite, the most picked: +2.9 against +0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 65% | 50.9% | +0.3 could be noise | |
| 14% | 49.1% | -1.3 could be noise | |
| 6% | 50.0% | +0.1 could be noise | |
| 4% | 51.4% | +1.3 could be noise | |
| 2% | 48.9% | -1.6 could be noise | |
| 2% | 51.4% | -0.8 could be noise | |
| 2% | 55.3% | -0.2 could be noise | |
| 1% | 64.3% | +2.9 could be noise |
- Q
- W
- E
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
QWE
SkillsQ > W > E
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 72% | 51.1% | +1.2 could be noise |
| QEWQ + E + W | 27% | 50.7% | -0.6 could be noise |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 47.5% won. Max E first: 0.0% won (not enough games).
Top Tahm Kench Players
See all 12,797Normal Support game
104,952 gamesAgainst every Support champion
- Fewest 18% Deaths 7.0
- Top 32% Assists 12.0
- Bottom 15% Farm / min 1.3
- Kills
- 4.3 Bottom 40%
- Solo kills
- 0.7 Bottom 40%
- Kill part.
- 47% Top 45%
- Team dmg
- 16% Bottom 40%
- Dmg / min
- 584 Bottom 43%
- Gold / min
- 331 Bottom 23%
- Vision / min
- 1.99 Bottom 24%
- Control wards
- 4.4 Bottom 42%
- First blood
- 7% Bottom 37%
Against your lane opponent
- Level 6 at 8:31
- Level 11 at 21:33
Middle game at each minute
Damage dealt
Magic 78% Physical 22%Died to
Physical 56% Magic 38% True 6%Normal Top game
75,809 gamesAgainst every Top champion
- Fewest 10% Deaths 5.8
- Top 32% Assists 6.7
- Bottom 11% Farm / min 5.5
- Kills
- 6.3 Top 47%
- Solo kills
- 2.9 Top 37%
- Kill part.
- 37% Top 35%
- Team dmg
- 23% Top 43%
- Dmg / min
- 844 Top 37%
- Gold / min
- 377 Bottom 25%
- Vision / min
- 0.70 Bottom 13%
- Control wards
- 0.4 Bottom 17%
- First blood
- 9% Bottom 26%
Against your lane opponent
- Level 6 at 5:29
- Level 11 at 13:19
Middle game at each minute
Damage dealt
Magic 79% Physical 21%Died to
Physical 55% Magic 37% True 8%Normal Bot game
4,300 gamesAgainst every Bot champion
- Fewest 7% Deaths 6.1
- Top 19% Kill part. 48%
- Bottom 8% Vision / min 0.59
- Kills
- 8.3 Top 48%
- Assists
- 8.8 Top 21%
- Solo kills
- 1.3 Top 46%
- Team dmg
- 22% Top 50%
- Dmg / min
- 846 Top 43%
- Farm / min
- 5.3 Bottom 8%
- Gold / min
- 425 Bottom 22%
- Control wards
- 0.4 Bottom 26%
- First blood
- 11% Bottom 37%
Against your lane opponent
- Level 6 at 7:35
- Level 11 at 18:44
Middle game at each minute
Damage dealt
Magic 80% Physical 20%Died to
Physical 57% Magic 37% True 6%Normal Mid game
9,431 games Patch 16.21Against every Mid champion
- Fewest 22% Deaths 6.2
- Top 31% Assists 7.8
- Bottom 8% Vision / min 0.59
- Kills
- 7.1 Bottom 43%
- Solo kills
- 2.6 Top 44%
- Kill part.
- 43% Top 43%
- Team dmg
- 22% Bottom 42%
- Dmg / min
- 837 Bottom 48%
- Farm / min
- 5.0 Bottom 11%
- Gold / min
- 378 Bottom 20%
- Control wards
- 0.5 Bottom 15%
- First blood
- 8% Bottom 32%
Against your lane opponent
- Level 6 at 5:28
- Level 11 at 15:18
Middle game at each minute
Damage dealt
Magic 80% Physical 20%Died to
Physical 56% Magic 36% True 8%Matchups and teammates come from Tahm Kench Support games.
Matchups and teammates come from Tahm Kench Support games.
-
Tahm Kench with Teemo: +3.20 wins per 100 games (range 2.48-3.91) · 19,707 games · Measured · 1% of this is borrowed from similar champions -
Tahm Kench with Singed: +2.5 wins per 100 games (range 0.9-4.0) · 3,660 games · Measured · 5% of this is borrowed from similar champions -
Tahm Kench with Sion: +2.1 wins per 100 games (range 0.9-3.3) · 6,640 games · Measured · 3% of this is borrowed from similar champions
-
Tahm Kench with Lulu: -6.6 wins per 100 games (range -11.6 to -1.5) · 170 games · Pooled · 54% of this is borrowed from similar champions -
Tahm Kench with Blitzcrank: -6.1 wins per 100 games (range -11.3 to -0.9) · 143 games · Pooled · 58% of this is borrowed from similar champions -
Tahm Kench with K'Sante: -4.3 wins per 100 games (range -5.9 to -2.8) · 3,660 games · Measured · 5% of this is borrowed from similar champions
-
Tahm Kench with Lillia: +3.1 wins per 100 games (range 2.0-4.1) · 9,350 games · Measured · 2% of this is borrowed from similar champions -
Tahm Kench with Briar: +2.84 wins per 100 games (range 1.93-3.75) · 11,635 games · Measured · 2% of this is borrowed from similar champions -
Tahm Kench with Shyvana: +2.4 wins per 100 games (range 1.4-3.4) · 9,275 games · Measured · 2% of this is borrowed from similar champions
-
Tahm Kench with Qiyana: -5.17 wins per 100 games (range -6.10 to -4.24) · 11,192 games · Measured · 2% of this is borrowed from similar champions -
Tahm Kench with Rengar: -4.7 wins per 100 games (range -5.9 to -3.4) · 5,900 games · Measured · 3% of this is borrowed from similar champions -
Tahm Kench with Lee Sin: -3.98 wins per 100 games (range -4.78 to -3.18) · 15,450 games · Measured · 1% of this is borrowed from similar champions
-
Tahm Kench with Xerath: +3.9 wins per 100 games (range 2.8-5.0) · 7,469 games · Measured · 3% of this is borrowed from similar champions -
Tahm Kench with Vel'Koz: +3.8 wins per 100 games (range 2.2-5.5) · 3,255 games · Measured · 6% of this is borrowed from similar champions -
Tahm Kench with Veigar: +3.61 wins per 100 games (range 2.83-4.39) · 16,222 games · Measured · 1% of this is borrowed from similar champions
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Tahm Kench with Azir: -3.6 wins per 100 games (range -5.3 to -1.9) · 3,047 games · Measured · 6% of this is borrowed from similar champions -
Tahm Kench with Akshan: -3.1 wins per 100 games (range -4.8 to -1.5) · 3,286 games · Measured · 6% of this is borrowed from similar champions -
Tahm Kench with Locke: -3.08 wins per 100 games (range -3.99 to -2.17) · 11,768 games · Measured · 2% of this is borrowed from similar champions
-
Tahm Kench with Ziggs: +3.4 wins per 100 games (range 2.1-4.8) · 5,052 games · Measured · 4% of this is borrowed from similar champions -
Tahm Kench with Swain: +3.2 wins per 100 games (range 1.8-4.6) · 4,999 games · Measured · 4% of this is borrowed from similar champions -
Tahm Kench with Nilah: +3.1 wins per 100 games (range 1.0-5.2) · 2,051 games · Measured · 9% of this is borrowed from similar champions
-
Tahm Kench with Corki: -4.2 wins per 100 games (range -6.1 to -2.4) · 2,678 games · Measured · 7% of this is borrowed from similar champions -
Tahm Kench with Ezreal: -4.05 wins per 100 games (range -4.80 to -3.31) · 17,746 games · Measured · 1% of this is borrowed from similar champions -
Tahm Kench with Kalista: -3.2 wins per 100 games (range -4.3 to -2.1) · 8,037 games · Measured · 2% of this is borrowed from similar champions