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Irelia build, patch 16.14

2,548 games of Irelia recorded on patch 16.14, across top, mid, bot and support.

Irelia score: 51 out of 100 B
Win rate
50.2% of top games this patch
Pick rate
2.1% of top games
Games
1,588 top, patch 16.14
Rank in role
19 of 122 top champions

Win impact against the average top pick on patch 16.14: +0.1 wins per 100 games (range -1.6 to 1.7) 1,588 games Pooled

What most Irelia top players build, patch 16.14

Build Wit's End, Blade of The Ruined King and Hullbreaker, and run Conqueror

The rune page they run

Precision

  • Conqueror

Inspiration

Shards

Precision: Conqueror, then Triumph, Legend: Alacrity, Last Stand. Inspiration: Triple Tonic, Jack Of All Trades. Shards: Attack Speed, Adaptive Force, Health.

1,190 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

The skill path Each filled cell is the skill most players took at that level, from 410 games.
skill 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Q Q Q Q Q Q
W W W W W W
E E E E E E
R R R R
Levels 10 to 18

10 W, 11 R, 12 W, 13 W, 14 E, 15 E, 16 E, 17 R, 18 E

Max Q, then W, then E. The level by level count.

238 games finished this exact set. It is the set recorded most often, which is a fact about players rather than about the items.

Share of those games that were wins, in percent 58.4% (range 52.1-64.5) · 238 games · Measured

Games that finish a build are games that lasted, and lasting usually means winning, so this figure leans high before the items do anything. It is how those games went, not what the build does to your chances. How far that can bend a number.

Irelia top is the role with the most recorded games on patch 16.14: 1,588 games, of which 797 were wins. That is the role this page leads with. Measured on this page: top, mid and bot, the roles that cleared 30 recorded games.

wins 0.1 per 100 vs the top average · 1,588 games on 16.14 · first-time players measured (1,386 games) · no clear move vs 16.13 (-12.0, range -24.1 to 0.1)

The build above is the one recorded most often, nothing more. Every recorded build, with its own games and its own share, is in the build list, in the order players built them.

Why this answer

A champion and role pair needs 30 recorded games before we put a score or a win impact on it: under that, a handful of lucky games moves a win rate by ten points. The same floor applies to a single build and to a single rune page, and anything under it prints its games and no number.

The share on that figure says how the games went, not what the build does to you. Nothing on this page measures that; the method note at the end says why.

What do most Irelia players build?

Item sets recorded on patch 16.14, most built first, never sorted by how the games went. The share is how many of a build's own games were wins; a build under 30 games shows its games and no share.

Irelia, top

8 item sets were recorded in this role and 6 of them cleared 30 games.

  1. Wit's End, Blade of The Ruined King and Hullbreaker
    58.4% 238 games
  2. Wit's End, Blade of The Ruined King, Hullbreaker and Death's Dance
    65.9% 135 games
  3. Blade of The Ruined King, Hullbreaker and Death's Dance
    48.4% 95 games
  4. Blade of The Ruined King, Hullbreaker and Kraken Slayer
    63.6% 44 games
  5. Blade of The Ruined King, Death's Dance and Kraken Slayer
    53.1% 32 games
  6. Blade of The Ruined King, Hullbreaker, Death's Dance and Kraken Slayer
    53.3% 30 games

A finished set is read at the end of the game, so every share here leans high: games that last long enough to finish a build are usually games that were already going well. How far that can bend a number.

Irelia, mid

8 item sets were recorded in this role and 5 of them cleared 30 games.

  1. Blade of The Ruined King, Death's Dance and Kraken Slayer
    55.1% 89 games
  2. Wit's End, Blade of The Ruined King and Hullbreaker
    46.9% 49 games
  3. Blade of The Ruined King, Hullbreaker and Death's Dance
    51.1% 47 games
  4. Wit's End, Blade of The Ruined King, Hullbreaker and Death's Dance
    57.5% 40 games
  5. Wit's End, Blade of The Ruined King and Kraken Slayer
    41.7% 36 games

Irelia, bot

0 item sets were recorded in this role and 0 of them cleared 30 games.

No bot build recorded yet

We have 66 games of Irelia bot on patch 16.14, but no item set repeated often enough to record as a build.

Read the rune pages instead

What runes do most Irelia players run?

Whole pages that players actually ran, most recorded first. A page is locked in at champion select, so long games do not inflate its share the way they inflate a build's; it still counts who picked the page rather than what the page did.

Irelia, top

9 complete pages were recorded in this role and 3 of them cleared 30 games.

Conqueror Precision with Inspiration
52.3% 1,190 games

Precision

  • Conqueror

Inspiration

Shards

Precision: Conqueror, then Triumph, Legend: Alacrity, Last Stand. Inspiration: Triple Tonic, Jack Of All Trades. Shards: Attack Speed, Adaptive Force, Health.

1,190 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

Other pages players ran

Conqueror Precision with Resolve Precision: Conqueror, then Triumph, Legend: Alacrity, Last Stand. Resolve: Conditioning, Overgrowth. Shards: Attack Speed, Adaptive Force, Health.
46.2% 301 games
Lethal Tempo Precision with Resolve Precision: Lethal Tempo, then Presence of Mind, Legend: Alacrity, Last Stand. Resolve: Revitalize, Bone Plating. Shards: Attack Speed, Adaptive Force, Health Scaling.
38.2% 34 games

Keystones picked, one slot on its own

Conqueror
51.1% 1,504 games
Lethal Tempo
34.0% 47 games
Press the Attack
34.1% 41 games

3 keystones were recorded in this role: one slot on its own, counted across every page that used it, so the share carries the rest of each page with it.

Irelia, mid

10 complete pages were recorded in this role and 3 of them cleared 30 games.

Conqueror Precision with Inspiration
48.5% 633 games

Precision

  • Conqueror

Inspiration

Shards

Precision: Conqueror, then Triumph, Legend: Alacrity, Last Stand. Inspiration: Triple Tonic, Jack Of All Trades. Shards: Attack Speed, Adaptive Force, Health Scaling.

633 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

Other pages players ran

Conqueror Precision with Resolve Precision: Conqueror, then Triumph, Legend: Alacrity, Last Stand. Resolve: Unflinching, Demolish. Shards: Attack Speed, Adaptive Force, Health Scaling.
47.4% 173 games
Press the Attack Precision with Domination Precision: Press the Attack, then Triumph, Legend: Alacrity, Last Stand. Domination: Ultimate Hunter, Sudden Impact. Shards: Attack Speed, Adaptive Force, Health.
56.3% 32 games

Keystones picked, one slot on its own

Conqueror
48.5% 811 games
Press the Attack
51.4% 70 games

5 keystones were recorded in this role: one slot on its own, counted across every page that used it, so the share carries the rest of each page with it.

Irelia, bot

4 complete pages were recorded in this role and 1 of them cleared 30 games.

Conqueror Precision with Inspiration
46.5% 43 games

Precision

  • Conqueror

Inspiration

Shards

Precision: Conqueror, then Triumph, Legend: Alacrity, Last Stand. Inspiration: Cash Back, Biscuit Delivery. Shards: Attack Speed, Adaptive Force, Health Scaling.

43 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

Keystones picked, one slot on its own

Conqueror
43.6% 55 games

2 keystones were recorded in this role: one slot on its own, counted across every page that used it, so the share carries the rest of each page with it.

What skill order should I use?

Counted from recorded level-ups on patch 16.14, one player per game.

Max Q, then W, then E

410 recorded games on patch 16.14.

Irelia top skill path Each filled cell is the skill most players took at that level, from 410 games.
skill 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Q Q Q Q Q Q
W W W W W W
E E E E E E
R R R R
Levels 10 to 18

10 W, 11 R, 12 W, 13 W, 14 E, 15 E, 16 E, 17 R, 18 E

Max Q, then W, then E

241 recorded games on patch 16.14.

Irelia mid skill path Each filled cell is the skill most players took at that level, from 241 games.
skill 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Q Q Q Q Q Q
W W W W W W
E E E E E E
R R R R
Levels 10 to 18

10 W, 11 R, 12 W, 13 W, 14 E, 15 E, 16 E, 17 R, 18 E

Irelia, bot

Not enough bot level-ups yet

not enough games yet. 22 games so far, this needs 30.

Irelia bot has 66 games recorded, but only 22 games of them carry level-ups. A levelling order off that many games is luck.

How we count level-ups

When do players buy each piece?

The pieces of the most recorded Irelia top build, in the order players buy them. The time is the middle of the spread across every recorded game on patch 16.14, measured at the buy rather than at the end of the game: half the recorded buys of the item happen before it, half after.

Buy times, earliest first

Blade of The Ruined King
13:50 796 games
Hullbreaker
20:21 139 games
Wit's End
23:18 184 games

The bar is scaled to the latest piece of the set. Each item links to its own page, where the whole spread sits beside the games behind it.

Who counters Irelia?

The opponents Irelia top loses to most and the teammates Irelia gains the most beside on patch 16.14. The chip is the edge in wins per 100 games, and the games behind it sit under the name.

These numbers come from 108,616 ranked games we recorded on EUW, Korea and NA, found by following Diamond players and the people they play with. That is not every rank and it is not every region. Everything on this page is patch 16.14. Counted up to .

How does Irelia rank?

Every role we recorded Irelia in on patch 16.14, scored or not. Win impact is measured against the average pick in that role on the same patch, and a role needs 30 recorded games before it is scored.

Irelia by role

top B +0.1 wins per 100 games (range -1.6 to 1.7) 1,588 games Pooled
51 1,588 games
mid C -0.4 wins per 100 games (range -2.2 to 1.4) 893 games Pooled
45 893 games
bot C -0.4 wins per 100 games (range -2.6 to 1.7) 66 games Pooled
43 66 games
support not enough games yet. 1 game so far, this needs 30.
not scored 1 game
Why no share of wins on this page says a build is good for Irelia

A finished item set is read at the end of the game. A player who bought the first two items and lost at twenty minutes never finished the set, so they are not in its row. Everybody in the row lasted long enough to buy it, and lasting is most of what winning looks like. The share those games won is pushed up by that on its own, before the items do anything at all, and the push is largest on the most expensive builds and backwards on the ones you buy when a game is going badly.

We know the size of it. In simulation, with every item's real effect set to exactly zero, an item read at the end of the game shows about 92% as a sixth completed item. A defensive item with a real 5 point benefit shows about 20 points the wrong way, because it gets bought when a player is behind. The measurement is here.

So this page counts and labels rather than ranks. The estimate that answers the real question is taken at the moment of the buy, from the state the purchase happened in, and it runs in the desktop app because it needs the game in front of it.

Other top champions on patch 16.14

Highest scored first. The whole top ranking, with the games behind every row, is on the tier list.

Every top champion we have games for.

Recomputed . Champion, item and rune names from Data Dragon 16.14.1. How we measure this.

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