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Irelia counters, patch 16.14

1,588 games of Irelia top recorded on patch 16.14. 7 opponents cleared the 50 game pair floor; 111 more sit under it.

Win rate
50.2% of top games this patch
Hardest opponent
0.0 wins per 100 games for Irelia into Jayce
Easiest opponent
+3.5 wins per 100 games for Irelia into Gangplank
Opponents measured
7 111 more under the pair floor

Patch 16.14 · Irelia top

Jayce is the hardest measured opponent for Irelia top, and Gangplank is the easiest.

Against Jayce, Irelia sits at 0.0 wins per 100 games (range -5.7 to 5.6) 101 games Pooled .

Against Gangplank: +3.5 wins per 100 games (range -2.5 to 9.5) 66 games Pooled .

No pair separates cleanly against Irelia yet: every measured range covers zero, so read the ranges before the ranking.

Who beats Irelia?

Edge in wins per 100 games from Irelia's side, the 7 hardest first. The bar under each figure draws that row's own 95% range on one scale, from 6.4 wins per 100 games below an even matchup on the left to 9.8 above it on the right. The tick is our estimate, the short line is zero, and a hatched bar is one whose range covers zero or spans most of the scale: those games do not pin the pair down.

Jayce
0.0 wins per 100 games (range -5.7 to 5.6) · 101 games · Pooled · 66% of this is borrowed from similar champions
Renekton
+0.6 wins per 100 games (range -5.6 to 6.7) · 50 games · Pooled · 80% of this is borrowed from similar champions
Gnar
+1.9 wins per 100 games (range -4.2 to 8.1) · 51 games · Pooled · 80% of this is borrowed from similar champions
Aatrox
+2.3 wins per 100 games (range -3.8 to 8.5) · 51 games · Pooled · 80% of this is borrowed from similar champions
Yone
+2.5 wins per 100 games (range -3.6 to 8.5) · 58 games · Pooled · 78% of this is borrowed from similar champions
Mordekaiser
+2.5 wins per 100 games (range -3.6 to 8.7) · 52 games · Pooled · 79% of this is borrowed from similar champions
Gangplank
+3.5 wins per 100 games (range -2.5 to 9.5) · 66 games · Pooled · 75% of this is borrowed from similar champions

Every measured Irelia top matchup

7 opponents, hardest first. The table scrolls sideways inside this card on a narrow screen.

A pair needs 50 games before it is estimated, and each estimate is pulled toward Irelia's own average first, so a thin pair cannot crown itself. The verdict reads the edge range: beats only when the whole range clears zero. A delta bar that covers zero stays stone: unclear yet.

111 more opponents, with 1,159 games between them, sit under the pair floor: counted, not listed.

How Irelia's own games read

The baseline every pair above is measured against.

Irelia won 797 of 1,588 games recorded in top on patch 16.14. As an estimate: 50.2% (range 47.7-52.6) 1,588 games Measured .

What edge and delta each answer

Edge answers who wins the pair: the shrunk win rate in those games minus 50. Delta answers whether the pair is unusual for Irelia: the same rate minus Irelia's own average. A champion that wins a lot can hold a positive edge in a pair that is still its worst matchup, which is what the delta column is for.

Irelia needed 1,000 recorded top games before this page existed at all. Every floor and constant is on the methodology pages.

These numbers come from 108,616 ranked games we recorded on EUW, Korea and NA, found by following Diamond players and the people they play with. That is not every rank and it is not every region. Everything on this page is patch 16.14. Counted up to .

Recomputed . The Irelia build page · Irelia synergies · How we measure this.

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