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Locke counters, patch 16.14

3,037 games of Locke mid recorded on patch 16.14. 22 opponents cleared the 50 game pair floor; 104 more sit under it.

Win rate
52.3% of mid games this patch
Hardest opponent
-0.8 wins per 100 games for Locke into Kassadin
Easiest opponent
+5.7 wins per 100 games for Locke into Ekko
Opponents measured
22 104 more under the pair floor

Patch 16.14 · Locke mid

Kassadin is the hardest measured opponent for Locke mid, and Ekko is the easiest.

Against Kassadin, Locke sits at -0.8 wins per 100 games (range -6.5 to 4.9) 96 games Pooled .

Against Ekko: +5.7 wins per 100 games (range -0.4 to 11.7) 58 games Pooled .

No pair separates cleanly against Locke yet: every measured range covers zero, so read the ranges before the ranking.

Who beats Locke?

Edge in wins per 100 games from Locke's side, the 8 hardest first. The bar under each figure draws that row's own 95% range on one scale, from 9 wins per 100 games below an even matchup on the left to 12 above it on the right. The tick is our estimate, the short line is zero, and a hatched bar is one whose range covers zero or spans most of the scale: those games do not pin the pair down.

Kassadin
-0.8 wins per 100 games (range -6.5 to 4.9) · 96 games · Pooled · 68% of this is borrowed from similar champions
Akali
0.0 wins per 100 games (range -5.1 to 5.1) · 167 games · Pooled · 55% of this is borrowed from similar champions
Sylas
+0.2 wins per 100 games (range -5.0 to 5.3) · 164 games · Pooled · 55% of this is borrowed from similar champions
Yasuo
+0.4 wins per 100 games (range -5.3 to 6.1) · 93 games · Pooled · 68% of this is borrowed from similar champions
Katarina
+0.7 wins per 100 games (range -4.9 to 6.3) · 103 games · Pooled · 66% of this is borrowed from similar champions
LeBlanc
+0.8 wins per 100 games (range -5.3 to 6.9) · 59 games · Pooled · 77% of this is borrowed from similar champions
Twisted Fate
+1.0 wins per 100 games (range -4.9 to 6.8) · 76 games · Pooled · 72% of this is borrowed from similar champions
Malzahar
+1.2 wins per 100 games (range -4.9 to 7.3) · 59 games · Pooled · 77% of this is borrowed from similar champions

Every measured Locke mid matchup

22 opponents, hardest first. The table scrolls sideways inside this card on a narrow screen.

A pair needs 50 games before it is estimated, and each estimate is pulled toward Locke's own average first, so a thin pair cannot crown itself. The verdict reads the edge range: beats only when the whole range clears zero. A delta bar that covers zero stays stone: unclear yet.

104 more opponents, with 1,009 games between them, sit under the pair floor: counted, not listed.

How Locke's own games read

The baseline every pair above is measured against.

Locke won 1,589 of 3,037 games recorded in mid on patch 16.14. As an estimate: 52.3% (range 50.5-54.1) 3,037 games Measured .

What edge and delta each answer

Edge answers who wins the pair: the shrunk win rate in those games minus 50. Delta answers whether the pair is unusual for Locke: the same rate minus Locke's own average. A champion that wins a lot can hold a positive edge in a pair that is still its worst matchup, which is what the delta column is for.

Locke needed 1,000 recorded mid games before this page existed at all. Every floor and constant is on the methodology pages.

These numbers come from 108,616 ranked games we recorded on EUW, Korea and NA, found by following Diamond players and the people they play with. That is not every rank and it is not every region. Everything on this page is patch 16.14. Counted up to .

Recomputed . The Locke build page · Locke synergies · How we measure this.

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