Camille counters, patch 16.14
4,072 games of Camille support recorded on patch 16.14. 25 opponents cleared the 50 game pair floor; 98 more sit under it.
Patch 16.14 · Camille support
Poppy is the hardest measured opponent for Camille support, and Bard is the easiest.
Against Poppy, Camille sits at -6.1 wins per 100 games (range -10.9 to -1.3) 207 games Pooled .
Against Bard: +3.7 wins per 100 games (range -1.1 to 8.5) 209 games Pooled .
Who beats Camille?
Edge in wins per 100 games from Camille's side, the 8 hardest first. The bar under each figure draws that row's own 95% range on one scale, from 11 wins per 100 games below an even matchup on the left to 10 above it on the right. The tick is our estimate, the short line is zero, and a hatched bar is one whose range covers zero or spans most of the scale: those games do not pin the pair down.
Every measured Camille support matchup
25 opponents, hardest first. The table scrolls sideways inside this card on a narrow screen.
| # | opponent | games | edge for Camille | vs Camille's average | verdict |
|---|---|---|---|---|---|
| 1 | | 207 | -6.1 (range -10.9 to -1.3) 207 games | beats | |
| 2 | | 181 | -4.4 (range -9.4 to 0.6) 181 games | too close | |
| 3 | | 148 | -4.4 (range -9.6 to 0.8) 148 games | too close | |
| 4 | | 101 | -3.6 (range -9.2 to 2.0) 101 games | too close | |
| 5 | | 101 | -3.6 (range -9.2 to 2.0) 101 games | too close | |
| 6 | | 129 | -3.6 (range -9.0 to 1.8) 129 games | too close | |
| 7 | | 192 | -3.1 (range -8.1 to 1.8) 192 games | too close | |
| 8 | | 121 | -2.5 (range -7.9 to 3.0) 121 games | too close | |
| 9 | | 65 | -2.2 (range -8.2 to 3.8) 65 games | too close | |
| 10 | | 65 | -1.8 (range -7.8 to 4.2) 65 games | too close | |
| 11 | | 58 | -1.7 (range -7.8 to 4.4) 58 games | too close | |
| 12 | | 115 | -1.5 (range -7.0 to 4.0) 115 games | too close | |
| 13 | | 191 | -1.2 (range -6.2 to 3.7) 191 games | too close | |
| 14 | | 154 | -1.2 (range -6.4 to 4.0) 154 games | too close | |
| 15 | | 90 | -0.8 (range -6.5 to 4.9) 90 games | too close | |
| 16 | | 76 | -0.5 (range -6.4 to 5.4) 76 games | too close | |
| 17 | | 183 | +0.3 (range -4.7 to 5.3) 183 games | too close | |
| 18 | | 52 | +0.7 (range -5.5 to 6.8) 52 games | too close | |
| 19 | | 204 | +1.1 (range -3.7 to 6.0) 204 games | too close | |
| 20 | | 100 | +1.6 (range -4.1 to 7.2) 100 games | too close | |
| 21 | | 96 | +1.6 (range -4.1 to 7.2) 96 games | too close | |
| 22 | | 151 | +2.0 (range -3.2 to 7.2) 151 games | too close | |
| 23 | | 89 | +2.1 (range -3.6 to 7.9) 89 games | too close | |
| 24 | | 130 | +2.9 (range -2.5 to 8.3) 130 games | too close | |
| 25 | | 209 | +3.7 (range -1.1 to 8.5) 209 games | too close |
98 more opponents, with 864 games between them, sit under the pair floor: counted, not listed.
How Camille's own games read
The baseline every pair above is measured against.
Camille won 1,988 of 4,072 games recorded in support on patch 16.14. As an estimate: 48.8% (range 47.3-50.4) 4,072 games Measured .
What edge and delta each answer
Edge answers who wins the pair: the shrunk win rate in those games minus 50. Delta answers whether the pair is unusual for Camille: the same rate minus Camille's own average. A champion that wins a lot can hold a positive edge in a pair that is still its worst matchup, which is what the delta column is for.
Camille needed 1,000 recorded support games before this page existed at all. Every floor and constant is on the methodology pages.
These numbers come from 108,616 ranked games we recorded on EUW, Korea and NA, found by following Diamond players and the people they play with. That is not every rank and it is not every region. Everything on this page is patch 16.14. Counted up to .
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