Nautilus counters, patch 16.14
4,271 games of Nautilus support recorded on patch 16.14. 28 opponents cleared the 50 game pair floor; 88 more sit under it.
Patch 16.14 · Nautilus support
Leona is the hardest measured opponent for Nautilus support, and Yuumi is the easiest.
Against Leona, Nautilus sits at -2.7 wins per 100 games (range -7.7 to 2.3) 182 games Pooled .
Against Yuumi: +3.3 wins per 100 games (range -2.4 to 9.0) 92 games Pooled .
No pair separates cleanly against Nautilus yet: every measured range covers zero, so read the ranges before the ranking.
Who beats Nautilus?
Edge in wins per 100 games from Nautilus's side, the 8 hardest first. The bar under each figure draws that row's own 95% range on one scale, from 8.4 wins per 100 games below an even matchup on the left to 9.0 above it on the right. The tick is our estimate, the short line is zero, and a hatched bar is one whose range covers zero or spans most of the scale: those games do not pin the pair down.
Every measured Nautilus support matchup
28 opponents, hardest first. The table scrolls sideways inside this card on a narrow screen.
| # | opponent | games | edge for Nautilus | vs Nautilus's average | verdict |
|---|---|---|---|---|---|
| 1 | | 182 | -2.7 (range -7.7 to 2.3) 182 games | too close | |
| 2 | | 211 | -2.6 (range -7.5 to 2.2) 211 games | too close | |
| 3 | | 217 | -2.6 (range -7.4 to 2.2) 217 games | too close | |
| 4 | | 170 | -2.5 (range -7.6 to 2.6) 170 games | too close | |
| 5 | | 71 | -1.8 (range -7.7 to 4.2) 71 games | too close | |
| 6 | | 50 | -1.8 (range -7.9 to 4.4) 50 games | too close | |
| 7 | | 124 | -1.4 (range -6.8 to 4.1) 124 games | too close | |
| 8 | | 76 | -1.2 (range -7.1 to 4.7) 76 games | too close | |
| 9 | | 203 | -1.2 (range -6.1 to 3.7) 203 games | too close | |
| 10 | | 84 | -1.2 (range -7.0 to 4.6) 84 games | too close | |
| 11 | | 110 | -0.8 (range -6.3 to 4.8) 110 games | too close | |
| 12 | | 88 | +0.2 (range -5.5 to 6.0) 88 games | too close | |
| 13 | | 54 | +0.3 (range -5.9 to 6.4) 54 games | too close | |
| 14 | | 151 | +0.6 (range -4.6 to 5.8) 151 games | too close | |
| 15 | | 70 | +1.0 (range -5.0 to 6.9) 70 games | too close | |
| 16 | | 62 | +1.0 (range -5.0 to 7.0) 62 games | too close | |
| 17 | | 65 | +1.2 (range -4.8 to 7.2) 65 games | too close | |
| 18 | | 273 | +1.7 (range -2.8 to 6.2) 273 games | too close | |
| 19 | | 81 | +1.8 (range -4.0 to 7.6) 81 games | too close | |
| 20 | | 196 | +1.9 (range -3.0 to 6.8) 196 games | too close | |
| 21 | | 149 | +2.0 (range -3.2 to 7.3) 149 games | too close | |
| 22 | | 67 | +2.7 (range -3.3 to 8.6) 67 games | too close | |
| 23 | | 103 | +2.7 (range -2.9 to 8.3) 103 games | too close | |
| 24 | | 192 | +2.7 (range -2.2 to 7.6) 192 games | too close | |
| 25 | | 117 | +2.9 (range -2.6 to 8.3) 117 games | too close | |
| 26 | | 151 | +2.9 (range -2.3 to 8.1) 151 games | too close | |
| 27 | | 158 | +3.3 (range -1.9 to 8.4) 158 games | too close | |
| 28 | | 92 | +3.3 (range -2.4 to 9.0) 92 games | too close |
88 more opponents, with 704 games between them, sit under the pair floor: counted, not listed.
How Nautilus's own games read
The baseline every pair above is measured against.
Nautilus won 2,149 of 4,271 games recorded in support on patch 16.14. As an estimate: 50.3% (range 48.8-51.8) 4,271 games Measured .
What edge and delta each answer
Edge answers who wins the pair: the shrunk win rate in those games minus 50. Delta answers whether the pair is unusual for Nautilus: the same rate minus Nautilus's own average. A champion that wins a lot can hold a positive edge in a pair that is still its worst matchup, which is what the delta column is for.
Nautilus needed 1,000 recorded support games before this page existed at all. Every floor and constant is on the methodology pages.
These numbers come from 108,616 ranked games we recorded on EUW, Korea and NA, found by following Diamond players and the people they play with. That is not every rank and it is not every region. Everything on this page is patch 16.14. Counted up to .
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