Nocturne counters, patch 16.14
2,305 games of Nocturne jungle recorded on patch 16.14. 18 opponents cleared the 50 game pair floor; 66 more sit under it.
Patch 16.14 · Nocturne jungle
Wukong is the hardest measured opponent for Nocturne jungle, and Graves is the easiest.
Against Wukong, Nocturne sits at -2.7 wins per 100 games (range -8.7 to 3.2) 68 games Pooled .
Against Graves: +3.0 wins per 100 games (range -2.6 to 8.7) 101 games Pooled .
No pair separates cleanly against Nocturne yet: every measured range covers zero, so read the ranges before the ranking.
Who beats Nocturne?
Edge in wins per 100 games from Nocturne's side, the 8 hardest first. The bar under each figure draws that row's own 95% range on one scale, from 9.4 wins per 100 games below an even matchup on the left to 9.1 above it on the right. The tick is our estimate, the short line is zero, and a hatched bar is one whose range covers zero or spans most of the scale: those games do not pin the pair down.
Every measured Nocturne jungle matchup
18 opponents, hardest first. The table scrolls sideways inside this card on a narrow screen.
| # | opponent | games | edge for Nocturne | vs Nocturne's average | verdict |
|---|---|---|---|---|---|
| 1 | | 68 | -2.7 (range -8.7 to 3.2) 68 games | too close | |
| 2 | | 60 | -2.1 (range -8.1 to 4.0) 60 games | too close | |
| 3 | | 61 | -1.9 (range -7.9 to 4.2) 61 games | too close | |
| 4 | | 70 | -1.2 (range -7.2 to 4.7) 70 games | too close | |
| 5 | | 55 | -0.7 (range -6.8 to 5.4) 55 games | too close | |
| 6 | | 51 | -0.3 (range -6.5 to 5.8) 51 games | too close | |
| 7 | | 81 | -0.3 (range -6.1 to 5.5) 81 games | too close | |
| 8 | | 53 | +0.5 (range -5.7 to 6.6) 53 games | too close | |
| 9 | | 60 | +0.6 (range -5.4 to 6.7) 60 games | too close | |
| 10 | | 55 | +0.8 (range -5.3 to 7.0) 55 games | too close | |
| 11 | | 188 | +0.9 (range -4.0 to 5.9) 188 games | too close | |
| 12 | | 65 | +1.6 (range -4.5 to 7.6) 65 games | too close | |
| 13 | | 53 | +1.6 (range -4.5 to 7.8) 53 games | too close | |
| 14 | | 116 | +1.8 (range -3.7 to 7.3) 116 games | too close | |
| 15 | | 110 | +2.1 (range -3.4 to 7.7) 110 games | too close | |
| 16 | | 120 | +2.7 (range -2.8 to 8.2) 120 games | too close | |
| 17 | | 58 | +3.0 (range -3.1 to 9.0) 58 games | too close | |
| 18 | | 101 | +3.0 (range -2.6 to 8.7) 101 games | too close |
66 more opponents, with 880 games between them, sit under the pair floor: counted, not listed.
How Nocturne's own games read
The baseline every pair above is measured against.
Nocturne won 1,160 of 2,305 games recorded in jungle on patch 16.14. As an estimate: 50.3% (range 48.3-52.4) 2,305 games Measured .
What edge and delta each answer
Edge answers who wins the pair: the shrunk win rate in those games minus 50. Delta answers whether the pair is unusual for Nocturne: the same rate minus Nocturne's own average. A champion that wins a lot can hold a positive edge in a pair that is still its worst matchup, which is what the delta column is for.
Nocturne needed 1,000 recorded jungle games before this page existed at all. Every floor and constant is on the methodology pages.
These numbers come from 108,616 ranked games we recorded on EUW, Korea and NA, found by following Diamond players and the people they play with. That is not every rank and it is not every region. Everything on this page is patch 16.14. Counted up to .
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