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Kassadin counters, patch 16.14

1,291 games of Kassadin mid recorded on patch 16.14. 6 opponents cleared the 50 game pair floor; 101 more sit under it.

Win rate
50.3% of mid games this patch
Hardest opponent
-1.1 wins per 100 games for Kassadin into Viktor
Easiest opponent
+2.5 wins per 100 games for Kassadin into Locke
Opponents measured
6 101 more under the pair floor

Patch 16.14 · Kassadin mid

Viktor is the hardest measured opponent for Kassadin mid, and Locke is the easiest.

Against Viktor, Kassadin sits at -1.1 wins per 100 games (range -7.0 to 4.8) 71 games Pooled .

Against Locke: +2.5 wins per 100 games (range -3.1 to 8.2) 96 games Pooled .

No pair separates cleanly against Kassadin yet: every measured range covers zero, so read the ranges before the ranking.

Who beats Kassadin?

Edge in wins per 100 games from Kassadin's side, the 6 hardest first. The bar under each figure draws that row's own 95% range on one scale, from 7.9 wins per 100 games below an even matchup on the left to 8.6 above it on the right. The tick is our estimate, the short line is zero, and a hatched bar is one whose range covers zero or spans most of the scale: those games do not pin the pair down.

Viktor
-1.1 wins per 100 games (range -7.0 to 4.8) · 71 games · Pooled · 74% of this is borrowed from similar champions
Yone
-0.6 wins per 100 games (range -6.6 to 5.5) · 62 games · Pooled · 76% of this is borrowed from similar champions
Syndra
+0.2 wins per 100 games (range -5.9 to 6.3) · 54 games · Pooled · 79% of this is borrowed from similar champions
Sylas
+0.4 wins per 100 games (range -5.7 to 6.5) · 53 games · Pooled · 79% of this is borrowed from similar champions
Ahri
+1.6 wins per 100 games (range -4.5 to 7.6) · 61 games · Pooled · 77% of this is borrowed from similar champions
Locke
+2.5 wins per 100 games (range -3.1 to 8.2) · 96 games · Pooled · 68% of this is borrowed from similar champions

Every measured Kassadin mid matchup

6 opponents, hardest first. The table scrolls sideways inside this card on a narrow screen.

A pair needs 50 games before it is estimated, and each estimate is pulled toward Kassadin's own average first, so a thin pair cannot crown itself. The verdict reads the edge range: beats only when the whole range clears zero. A delta bar that covers zero stays stone: unclear yet.

101 more opponents, with 894 games between them, sit under the pair floor: counted, not listed.

How Kassadin's own games read

The baseline every pair above is measured against.

Kassadin won 649 of 1,291 games recorded in mid on patch 16.14. As an estimate: 50.3% (range 47.5-53.0) 1,291 games Measured .

What edge and delta each answer

Edge answers who wins the pair: the shrunk win rate in those games minus 50. Delta answers whether the pair is unusual for Kassadin: the same rate minus Kassadin's own average. A champion that wins a lot can hold a positive edge in a pair that is still its worst matchup, which is what the delta column is for.

Kassadin needed 1,000 recorded mid games before this page existed at all. Every floor and constant is on the methodology pages.

These numbers come from 108,616 ranked games we recorded on EUW, Korea and NA, found by following Diamond players and the people they play with. That is not every rank and it is not every region. Everything on this page is patch 16.14. Counted up to .

Recomputed . The Kassadin build page · Kassadin synergies · How we measure this.

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