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Orianna counters, patch 16.14

1,380 games of Orianna mid recorded on patch 16.14. 6 opponents cleared the 50 game pair floor; 101 more sit under it.

Win rate
47.2% of mid games this patch
Hardest opponent
-8.1 wins per 100 games for Orianna into Syndra
Easiest opponent
-0.6 wins per 100 games for Orianna into Viktor
Opponents measured
6 101 more under the pair floor

Patch 16.14 · Orianna mid

Syndra is the hardest measured opponent for Orianna mid, and Viktor is the easiest.

Against Syndra, Orianna sits at -8.1 wins per 100 games (range -13.7 to -2.3) 87 games Pooled .

Against Viktor: -0.6 wins per 100 games (range -6.2 to 5.1) 98 games Pooled .

Who beats Orianna?

Edge in wins per 100 games from Orianna's side, the 6 hardest first. The bar under each figure draws that row's own 95% range on one scale, from 14 wins per 100 games below an even matchup on the left to 9 above it on the right. The tick is our estimate, the short line is zero, and a hatched bar is one whose range covers zero or spans most of the scale: those games do not pin the pair down.

Syndra
-8.1 wins per 100 games (range -13.7 to -2.3) · 87 games · Pooled · 70% of this is borrowed from similar champions
Twisted Fate
-4.6 wins per 100 games (range -10.7 to 1.6) · 54 games · Pooled · 79% of this is borrowed from similar champions
Ahri
-4.3 wins per 100 games (range -10.2 to 1.6) · 72 games · Pooled · 74% of this is borrowed from similar champions
Akali
-3.6 wins per 100 games (range -9.6 to 2.5) · 57 games · Pooled · 78% of this is borrowed from similar champions
Sylas
-3.1 wins per 100 games (range -9.0 to 2.8) · 76 games · Pooled · 72% of this is borrowed from similar champions
Viktor
-0.6 wins per 100 games (range -6.2 to 5.1) · 98 games · Pooled · 67% of this is borrowed from similar champions

Every measured Orianna mid matchup

6 opponents, hardest first. The table scrolls sideways inside this card on a narrow screen.

A pair needs 50 games before it is estimated, and each estimate is pulled toward Orianna's own average first, so a thin pair cannot crown itself. The verdict reads the edge range: beats only when the whole range clears zero. A delta bar that covers zero stays stone: unclear yet.

101 more opponents, with 936 games between them, sit under the pair floor: counted, not listed.

How Orianna's own games read

The baseline every pair above is measured against.

Orianna won 651 of 1,380 games recorded in mid on patch 16.14. As an estimate: 47.2% (range 44.5-49.8) 1,380 games Measured .

What edge and delta each answer

Edge answers who wins the pair: the shrunk win rate in those games minus 50. Delta answers whether the pair is unusual for Orianna: the same rate minus Orianna's own average. A champion that wins a lot can hold a positive edge in a pair that is still its worst matchup, which is what the delta column is for.

Orianna needed 1,000 recorded mid games before this page existed at all. Every floor and constant is on the methodology pages.

These numbers come from 108,616 ranked games we recorded on EUW, Korea and NA, found by following Diamond players and the people they play with. That is not every rank and it is not every region. Everything on this page is patch 16.14. Counted up to .

Recomputed . The Orianna build page · Orianna synergies · How we measure this.

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