Thresh counters, patch 16.14
4,312 games of Thresh support recorded on patch 16.14. 26 opponents cleared the 50 game pair floor; 91 more sit under it.
Patch 16.14 · Thresh support
Nautilus is the hardest measured opponent for Thresh support, and Rakan is the easiest.
Against Nautilus, Thresh sits at -0.9 wins per 100 games (range -5.4 to 3.6) 273 games Pooled .
Against Rakan: +4.2 wins per 100 games (range -1.5 to 9.8) 94 games Pooled .
No pair separates cleanly against Thresh yet: every measured range covers zero, so read the ranges before the ranking.
Who beats Thresh?
Edge in wins per 100 games from Thresh's side, the 8 hardest first. The bar under each figure draws that row's own 95% range on one scale, from 8.7 wins per 100 games below an even matchup on the left to 9.8 above it on the right. The tick is our estimate, the short line is zero, and a hatched bar is one whose range covers zero or spans most of the scale: those games do not pin the pair down.
Every measured Thresh support matchup
26 opponents, hardest first. The table scrolls sideways inside this card on a narrow screen.
| # | opponent | games | edge for Thresh | vs Thresh's average | verdict |
|---|---|---|---|---|---|
| 1 | | 273 | -0.9 (range -5.4 to 3.6) 273 games | too close | |
| 2 | | 61 | -0.8 (range -6.9 to 5.2) 61 games | too close | |
| 3 | | 183 | 0.0 (range -5.0 to 5.0) 183 games | too close | |
| 4 | | 204 | +0.3 (range -4.5 to 5.2) 204 games | too close | |
| 5 | | 183 | +0.5 (range -4.5 to 5.5) 183 games | too close | |
| 6 | | 99 | +0.6 (range -5.0 to 6.3) 99 games | too close | |
| 7 | | 118 | +0.7 (range -4.8 to 6.2) 118 games | too close | |
| 8 | | 99 | +0.9 (range -4.7 to 6.6) 99 games | too close | |
| 9 | | 184 | +1.1 (range -3.9 to 6.1) 184 games | too close | |
| 10 | | 52 | +1.3 (range -4.8 to 7.5) 52 games | too close | |
| 11 | | 116 | +1.4 (range -4.1 to 6.9) 116 games | too close | |
| 12 | | 106 | +1.4 (range -4.2 to 7.0) 106 games | too close | |
| 13 | | 135 | +1.7 (range -3.6 to 7.1) 135 games | too close | |
| 14 | | 82 | +1.9 (range -3.9 to 7.7) 82 games | too close | |
| 15 | | 95 | +2.0 (range -3.7 to 7.7) 95 games | too close | |
| 16 | | 212 | +2.3 (range -2.6 to 7.1) 212 games | too close | |
| 17 | | 202 | +2.3 (range -2.6 to 7.2) 202 games | too close | |
| 18 | | 82 | +2.6 (range -3.2 to 8.4) 82 games | too close | |
| 19 | | 186 | +2.7 (range -2.3 to 7.6) 186 games | too close | |
| 20 | | 186 | +2.7 (range -2.3 to 7.6) 186 games | too close | |
| 21 | | 83 | +2.8 (range -3.0 to 8.6) 83 games | too close | |
| 22 | | 108 | +3.4 (range -2.2 to 8.9) 108 games | too close | |
| 23 | | 88 | +3.6 (range -2.2 to 9.3) 88 games | too close | |
| 24 | | 108 | +3.7 (range -1.9 to 9.2) 108 games | too close | |
| 25 | | 136 | +4.0 (range -1.4 to 9.3) 136 games | too close | |
| 26 | | 94 | +4.2 (range -1.5 to 9.8) 94 games | too close |
91 more opponents, with 837 games between them, sit under the pair floor: counted, not listed.
How Thresh's own games read
The baseline every pair above is measured against.
Thresh won 2,228 of 4,312 games recorded in support on patch 16.14. As an estimate: 51.7% (range 50.2-53.2) 4,312 games Measured .
What edge and delta each answer
Edge answers who wins the pair: the shrunk win rate in those games minus 50. Delta answers whether the pair is unusual for Thresh: the same rate minus Thresh's own average. A champion that wins a lot can hold a positive edge in a pair that is still its worst matchup, which is what the delta column is for.
Thresh needed 1,000 recorded support games before this page existed at all. Every floor and constant is on the methodology pages.
These numbers come from 108,616 ranked games we recorded on EUW, Korea and NA, found by following Diamond players and the people they play with. That is not every rank and it is not every region. Everything on this page is patch 16.14. Counted up to .
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