Lulu counters, patch 16.14
2,885 games of Lulu support recorded on patch 16.14. 23 opponents cleared the 50 game pair floor; 79 more sit under it.
Patch 16.14 · Lulu support
Nautilus is the hardest measured opponent for Lulu support, and Camille is the easiest.
Against Nautilus, Lulu sits at -2.5 wins per 100 games (range -7.7 to 2.8) 151 games Pooled .
Against Camille: +4.0 wins per 100 games (range -1.3 to 9.2) 148 games Pooled .
No pair separates cleanly against Lulu yet: every measured range covers zero, so read the ranges before the ranking.
Who beats Lulu?
Edge in wins per 100 games from Lulu's side, the 8 hardest first. The bar under each figure draws that row's own 95% range on one scale, from 8.8 wins per 100 games below an even matchup on the left to 9.2 above it on the right. The tick is our estimate, the short line is zero, and a hatched bar is one whose range covers zero or spans most of the scale: those games do not pin the pair down.
Every measured Lulu support matchup
23 opponents, hardest first. The table scrolls sideways inside this card on a narrow screen.
| # | opponent | games | edge for Lulu | vs Lulu's average | verdict |
|---|---|---|---|---|---|
| 1 | | 151 | -2.5 (range -7.7 to 2.8) 151 games | too close | |
| 2 | | 98 | -2.4 (range -8.0 to 3.3) 98 games | too close | |
| 3 | | 98 | -2.1 (range -7.7 to 3.6) 98 games | too close | |
| 4 | | 60 | -2.0 (range -8.0 to 4.1) 60 games | too close | |
| 5 | | 91 | -1.9 (range -7.7 to 3.8) 91 games | too close | |
| 6 | | 104 | -1.7 (range -7.3 to 3.9) 104 games | too close | |
| 7 | | 155 | -1.6 (range -6.8 to 3.6) 155 games | too close | |
| 8 | | 186 | -1.6 (range -6.6 to 3.4) 186 games | too close | |
| 9 | | 67 | -1.4 (range -7.3 to 4.6) 67 games | too close | |
| 10 | | 68 | -0.8 (range -6.8 to 5.2) 68 games | too close | |
| 11 | | 76 | -0.8 (range -6.7 to 5.1) 76 games | too close | |
| 12 | | 67 | +0.5 (range -5.5 to 6.5) 67 games | too close | |
| 13 | | 62 | +1.1 (range -5.0 to 7.1) 62 games | too close | |
| 14 | | 138 | +1.4 (range -3.9 to 6.8) 138 games | too close | |
| 15 | | 128 | +1.5 (range -3.9 to 6.9) 128 games | too close | |
| 16 | | 91 | +1.8 (range -3.9 to 7.6) 91 games | too close | |
| 17 | | 113 | +2.0 (range -3.5 to 7.5) 113 games | too close | |
| 18 | | 57 | +2.1 (range -4.0 to 8.2) 57 games | too close | |
| 19 | | 53 | +2.1 (range -4.0 to 8.2) 53 games | too close | |
| 20 | | 52 | +2.3 (range -3.8 to 8.5) 52 games | too close | |
| 21 | | 79 | +2.6 (range -3.2 to 8.5) 79 games | too close | |
| 22 | | 134 | +3.5 (range -1.8 to 8.9) 134 games | too close | |
| 23 | | 148 | +4.0 (range -1.3 to 9.2) 148 games | too close |
79 more opponents, with 609 games between them, sit under the pair floor: counted, not listed.
How Lulu's own games read
The baseline every pair above is measured against.
Lulu won 1,455 of 2,885 games recorded in support on patch 16.14. As an estimate: 50.4% (range 48.6-52.3) 2,885 games Measured .
What edge and delta each answer
Edge answers who wins the pair: the shrunk win rate in those games minus 50. Delta answers whether the pair is unusual for Lulu: the same rate minus Lulu's own average. A champion that wins a lot can hold a positive edge in a pair that is still its worst matchup, which is what the delta column is for.
Lulu needed 1,000 recorded support games before this page existed at all. Every floor and constant is on the methodology pages.
These numbers come from 108,616 ranked games we recorded on EUW, Korea and NA, found by following Diamond players and the people they play with. That is not every rank and it is not every region. Everything on this page is patch 16.14. Counted up to .
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