Graves counters, patch 16.14
3,632 games of Graves jungle recorded on patch 16.14. 25 opponents cleared the 50 game pair floor; 59 more sit under it.
Patch 16.14 · Graves jungle
Hecarim is the hardest measured opponent for Graves jungle, and Sylas is the easiest.
Against Hecarim, Graves sits at -4.3 wins per 100 games (range -9.7 to 1.2) 120 games Pooled .
Against Sylas: +1.2 wins per 100 games (range -3.6 to 6.0) 215 games Pooled .
No pair separates cleanly against Graves yet: every measured range covers zero, so read the ranges before the ranking.
Who beats Graves?
Edge in wins per 100 games from Graves's side, the 8 hardest first. The bar under each figure draws that row's own 95% range on one scale, from 9.7 wins per 100 games below an even matchup on the left to 8.3 above it on the right. The tick is our estimate, the short line is zero, and a hatched bar is one whose range covers zero or spans most of the scale: those games do not pin the pair down.
Every measured Graves jungle matchup
25 opponents, hardest first. The table scrolls sideways inside this card on a narrow screen.
| # | opponent | games | edge for Graves | vs Graves's average | verdict |
|---|---|---|---|---|---|
| 1 | | 120 | -4.3 (range -9.7 to 1.2) 120 games | too close | |
| 2 | | 101 | -3.7 (range -9.3 to 2.0) 101 games | too close | |
| 3 | | 77 | -3.6 (range -9.5 to 2.2) 77 games | too close | |
| 4 | | 84 | -3.0 (range -8.8 to 2.8) 84 games | too close | |
| 5 | | 54 | -3.0 (range -9.1 to 3.2) 54 games | too close | |
| 6 | | 56 | -2.6 (range -8.7 to 3.5) 56 games | too close | |
| 7 | | 97 | -2.4 (range -8.0 to 3.3) 97 games | too close | |
| 8 | | 73 | -2.2 (range -8.1 to 3.7) 73 games | too close | |
| 9 | | 150 | -2.2 (range -7.4 to 3.1) 150 games | too close | |
| 10 | | 87 | -2.1 (range -7.9 to 3.7) 87 games | too close | |
| 11 | | 132 | -2.0 (range -7.3 to 3.4) 132 games | too close | |
| 12 | | 71 | -1.5 (range -7.4 to 4.4) 71 games | too close | |
| 13 | | 101 | -1.4 (range -7.0 to 4.3) 101 games | too close | |
| 14 | | 67 | -1.2 (range -7.1 to 4.8) 67 games | too close | |
| 15 | | 69 | -1.1 (range -7.1 to 4.8) 69 games | too close | |
| 16 | | 80 | -0.9 (range -6.8 to 4.9) 80 games | too close | |
| 17 | | 79 | -0.8 (range -6.6 to 5.1) 79 games | too close | |
| 18 | | 357 | -0.7 (range -4.9 to 3.4) 357 games | too close | |
| 19 | | 113 | -0.7 (range -6.2 to 4.9) 113 games | too close | |
| 20 | | 68 | -0.6 (range -6.6 to 5.4) 68 games | too close | |
| 21 | | 104 | -0.5 (range -6.1 to 5.1) 104 games | too close | |
| 22 | | 176 | -0.4 (range -5.5 to 4.6) 176 games | too close | |
| 23 | | 57 | +0.3 (range -5.7 to 6.5) 57 games | too close | |
| 24 | | 85 | +1.0 (range -4.8 to 6.8) 85 games | too close | |
| 25 | | 215 | +1.2 (range -3.6 to 6.0) 215 games | too close |
59 more opponents, with 959 games between them, sit under the pair floor: counted, not listed.
How Graves's own games read
The baseline every pair above is measured against.
Graves won 1,769 of 3,632 games recorded in jungle on patch 16.14. As an estimate: 48.7% (range 47.1-50.3) 3,632 games Measured .
What edge and delta each answer
Edge answers who wins the pair: the shrunk win rate in those games minus 50. Delta answers whether the pair is unusual for Graves: the same rate minus Graves's own average. A champion that wins a lot can hold a positive edge in a pair that is still its worst matchup, which is what the delta column is for.
Graves needed 1,000 recorded jungle games before this page existed at all. Every floor and constant is on the methodology pages.
These numbers come from 108,616 ranked games we recorded on EUW, Korea and NA, found by following Diamond players and the people they play with. That is not every rank and it is not every region. Everything on this page is patch 16.14. Counted up to .
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