Kindred counters, patch 16.14
1,242 games of Kindred jungle recorded on patch 16.14. 6 opponents cleared the 50 game pair floor; 74 more sit under it.
Patch 16.14 · Kindred jungle
Hecarim is the hardest measured opponent for Kindred jungle, and Sylas is the easiest.
Against Hecarim, Kindred sits at -1.8 wins per 100 games (range -7.9 to 4.3) 57 games Pooled .
Against Sylas: +1.3 wins per 100 games (range -4.8 to 7.4) 55 games Pooled .
No pair separates cleanly against Kindred yet: every measured range covers zero, so read the ranges before the ranking.
Who beats Kindred?
Edge in wins per 100 games from Kindred's side, the 6 hardest first. The bar under each figure draws that row's own 95% range on one scale, from 7.9 wins per 100 games below an even matchup on the left to 8.6 above it on the right. The tick is our estimate, the short line is zero, and a hatched bar is one whose range covers zero or spans most of the scale: those games do not pin the pair down.
Every measured Kindred jungle matchup
6 opponents, hardest first. The table scrolls sideways inside this card on a narrow screen.
| # | opponent | games | edge for Kindred | vs Kindred's average | verdict |
|---|---|---|---|---|---|
| 1 | | 57 | -1.8 (range -7.9 to 4.3) 57 games | too close | |
| 2 | | 53 | -1.4 (range -7.6 to 4.7) 53 games | too close | |
| 3 | | 68 | -0.8 (range -6.8 to 5.2) 68 games | too close | |
| 4 | | 70 | -0.4 (range -6.4 to 5.5) 70 games | too close | |
| 5 | | 54 | +0.3 (range -5.8 to 6.5) 54 games | too close | |
| 6 | | 55 | +1.3 (range -4.8 to 7.4) 55 games | too close |
74 more opponents, with 885 games between them, sit under the pair floor: counted, not listed.
How Kindred's own games read
The baseline every pair above is measured against.
Kindred won 614 of 1,242 games recorded in jungle on patch 16.14. As an estimate: 49.4% (range 46.7-52.2) 1,242 games Measured .
What edge and delta each answer
Edge answers who wins the pair: the shrunk win rate in those games minus 50. Delta answers whether the pair is unusual for Kindred: the same rate minus Kindred's own average. A champion that wins a lot can hold a positive edge in a pair that is still its worst matchup, which is what the delta column is for.
Kindred needed 1,000 recorded jungle games before this page existed at all. Every floor and constant is on the methodology pages.
These numbers come from 108,616 ranked games we recorded on EUW, Korea and NA, found by following Diamond players and the people they play with. That is not every rank and it is not every region. Everything on this page is patch 16.14. Counted up to .
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