Blitzcrank counters, patch 16.14
2,311 games of Blitzcrank support recorded on patch 16.14. 19 opponents cleared the 50 game pair floor; 74 more sit under it.
Patch 16.14 · Blitzcrank support
Leona is the hardest measured opponent for Blitzcrank support, and Sona is the easiest.
Against Leona, Blitzcrank sits at -3.1 wins per 100 games (range -8.6 to 2.5) 109 games Pooled .
Against Sona: +3.6 wins per 100 games (range -2.4 to 9.6) 65 games Pooled .
No pair separates cleanly against Blitzcrank yet: every measured range covers zero, so read the ranges before the ranking.
Who beats Blitzcrank?
Edge in wins per 100 games from Blitzcrank's side, the 8 hardest first. The bar under each figure draws that row's own 95% range on one scale, from 9.5 wins per 100 games below an even matchup on the left to 9.6 above it on the right. The tick is our estimate, the short line is zero, and a hatched bar is one whose range covers zero or spans most of the scale: those games do not pin the pair down.
Every measured Blitzcrank support matchup
19 opponents, hardest first. The table scrolls sideways inside this card on a narrow screen.
| # | opponent | games | edge for Blitzcrank | vs Blitzcrank's average | verdict |
|---|---|---|---|---|---|
| 1 | | 109 | -3.1 (range -8.6 to 2.5) 109 games | too close | |
| 2 | | 59 | -1.4 (range -7.4 to 4.7) 59 games | too close | |
| 3 | | 84 | -0.7 (range -6.5 to 5.1) 84 games | too close | |
| 4 | | 118 | -0.6 (range -6.1 to 4.9) 118 games | too close | |
| 5 | | 55 | -0.6 (range -6.7 to 5.5) 55 games | too close | |
| 6 | | 83 | -0.5 (range -6.3 to 5.3) 83 games | too close | |
| 7 | | 95 | -0.5 (range -6.2 to 5.2) 95 games | too close | |
| 8 | | 52 | -0.4 (range -6.5 to 5.8) 52 games | too close | |
| 9 | | 184 | 0.0 (range -5.0 to 5.0) 184 games | too close | |
| 10 | | 93 | +0.2 (range -5.5 to 5.9) 93 games | too close | |
| 11 | | 64 | +0.8 (range -5.3 to 6.8) 64 games | too close | |
| 12 | | 58 | +0.8 (range -5.3 to 6.8) 58 games | too close | |
| 13 | | 55 | +1.4 (range -4.8 to 7.5) 55 games | too close | |
| 14 | | 124 | +1.9 (range -3.6 to 7.3) 124 games | too close | |
| 15 | | 66 | +1.9 (range -4.1 to 7.8) 66 games | too close | |
| 16 | | 72 | +2.9 (range -3.0 to 8.8) 72 games | too close | |
| 17 | | 98 | +3.0 (range -2.6 to 8.7) 98 games | too close | |
| 18 | | 101 | +3.1 (range -2.5 to 8.8) 101 games | too close | |
| 19 | | 65 | +3.6 (range -2.4 to 9.6) 65 games | too close |
74 more opponents, with 676 games between them, sit under the pair floor: counted, not listed.
How Blitzcrank's own games read
The baseline every pair above is measured against.
Blitzcrank won 1,167 of 2,311 games recorded in support on patch 16.14. As an estimate: 50.5% (range 48.5-52.5) 2,311 games Measured .
What edge and delta each answer
Edge answers who wins the pair: the shrunk win rate in those games minus 50. Delta answers whether the pair is unusual for Blitzcrank: the same rate minus Blitzcrank's own average. A champion that wins a lot can hold a positive edge in a pair that is still its worst matchup, which is what the delta column is for.
Blitzcrank needed 1,000 recorded support games before this page existed at all. Every floor and constant is on the methodology pages.
These numbers come from 108,616 ranked games we recorded on EUW, Korea and NA, found by following Diamond players and the people they play with. That is not every rank and it is not every region. Everything on this page is patch 16.14. Counted up to .
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