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Milio counters, patch 16.14

1,718 games of Milio support recorded on patch 16.14. 12 opponents cleared the 50 game pair floor; 81 more sit under it.

Win rate
50.5% of support games this patch
Hardest opponent
-1.9 wins per 100 games for Milio into Thresh
Easiest opponent
+4.3 wins per 100 games for Milio into Nami
Opponents measured
12 81 more under the pair floor

Patch 16.14 · Milio support

Thresh is the hardest measured opponent for Milio support, and Nami is the easiest.

Against Thresh, Milio sits at -1.9 wins per 100 games (range -7.5 to 3.6) 108 games Pooled .

Against Nami: +4.3 wins per 100 games (range -1.2 to 9.8) 115 games Pooled .

No pair separates cleanly against Milio yet: every measured range covers zero, so read the ranges before the ranking.

Who beats Milio?

Edge in wins per 100 games from Milio's side, the 8 hardest first. The bar under each figure draws that row's own 95% range on one scale, from 8.5 wins per 100 games below an even matchup on the left to 9.8 above it on the right. The tick is our estimate, the short line is zero, and a hatched bar is one whose range covers zero or spans most of the scale: those games do not pin the pair down.

Thresh
-1.9 wins per 100 games (range -7.5 to 3.6) · 108 games · Pooled · 65% of this is borrowed from similar champions
Karma
-1.3 wins per 100 games (range -7.3 to 4.7) · 65 games · Pooled · 75% of this is borrowed from similar champions
Lulu
-1.2 wins per 100 games (range -6.9 to 4.5) · 91 games · Pooled · 69% of this is borrowed from similar champions
Leona
-0.9 wins per 100 games (range -6.9 to 5.1) · 65 games · Pooled · 75% of this is borrowed from similar champions
Bard
0.0 wins per 100 games (range -6.0 to 6.1) · 62 games · Pooled · 76% of this is borrowed from similar champions
Sona
+0.2 wins per 100 games (range -5.8 to 6.2) · 63 games · Pooled · 76% of this is borrowed from similar champions
Seraphine
+0.3 wins per 100 games (range -5.3 to 6.0) · 104 games · Pooled · 66% of this is borrowed from similar champions
Senna
+1.2 wins per 100 games (range -4.9 to 7.3) · 56 games · Pooled · 78% of this is borrowed from similar champions

Every measured Milio support matchup

12 opponents, hardest first. The table scrolls sideways inside this card on a narrow screen.

A pair needs 50 games before it is estimated, and each estimate is pulled toward Milio's own average first, so a thin pair cannot crown itself. The verdict reads the edge range: beats only when the whole range clears zero. A delta bar that covers zero stays stone: unclear yet.

81 more opponents, with 782 games between them, sit under the pair floor: counted, not listed.

How Milio's own games read

The baseline every pair above is measured against.

Milio won 868 of 1,718 games recorded in support on patch 16.14. As an estimate: 50.5% (range 48.2-52.9) 1,718 games Measured .

What edge and delta each answer

Edge answers who wins the pair: the shrunk win rate in those games minus 50. Delta answers whether the pair is unusual for Milio: the same rate minus Milio's own average. A champion that wins a lot can hold a positive edge in a pair that is still its worst matchup, which is what the delta column is for.

Milio needed 1,000 recorded support games before this page existed at all. Every floor and constant is on the methodology pages.

These numbers come from 108,616 ranked games we recorded on EUW, Korea and NA, found by following Diamond players and the people they play with. That is not every rank and it is not every region. Everything on this page is patch 16.14. Counted up to .

Recomputed . The Milio build page · Milio synergies · How we measure this.

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