Ahri counters, patch 16.14
3,496 games of Ahri mid recorded on patch 16.14. 28 opponents cleared the 50 game pair floor; 100 more sit under it.
Patch 16.14 · Ahri mid
Galio is the hardest measured opponent for Ahri mid, and Viktor is the easiest.
Against Galio, Ahri sits at -1.4 wins per 100 games (range -7.2 to 4.4) 85 games Pooled .
Against Viktor: +4.0 wins per 100 games (range -1.2 to 9.2) 149 games Pooled .
No pair separates cleanly against Ahri yet: every measured range covers zero, so read the ranges before the ranking.
Who beats Ahri?
Edge in wins per 100 games from Ahri's side, the 8 hardest first. The bar under each figure draws that row's own 95% range on one scale, from 8.9 wins per 100 games below an even matchup on the left to 9.5 above it on the right. The tick is our estimate, the short line is zero, and a hatched bar is one whose range covers zero or spans most of the scale: those games do not pin the pair down.
Every measured Ahri mid matchup
28 opponents, hardest first. The table scrolls sideways inside this card on a narrow screen.
| # | opponent | games | edge for Ahri | vs Ahri's average | verdict |
|---|---|---|---|---|---|
| 1 | | 85 | -1.4 (range -7.2 to 4.4) 85 games | too close | |
| 2 | | 58 | -1.4 (range -7.4 to 4.7) 58 games | too close | |
| 3 | | 249 | -1.3 (range -5.9 to 3.3) 249 games | too close | |
| 4 | | 105 | -1.0 (range -6.6 to 4.6) 105 games | too close | |
| 5 | | 60 | -0.9 (range -7.0 to 5.1) 60 games | too close | |
| 6 | | 61 | -0.4 (range -6.4 to 5.7) 61 games | too close | |
| 7 | | 67 | 0.0 (range -6.0 to 6.0) 67 games | too close | |
| 8 | | 122 | +0.2 (range -5.3 to 5.6) 122 games | too close | |
| 9 | | 70 | +0.2 (range -5.8 to 6.1) 70 games | too close | |
| 10 | | 76 | +0.2 (range -5.7 to 6.1) 76 games | too close | |
| 11 | | 73 | +0.4 (range -5.5 to 6.3) 73 games | too close | |
| 12 | | 75 | +0.4 (range -5.5 to 6.3) 75 games | too close | |
| 13 | | 64 | +0.6 (range -5.4 to 6.6) 64 games | too close | |
| 14 | | 91 | +1.0 (range -4.7 to 6.8) 91 games | too close | |
| 15 | | 68 | +1.3 (range -4.7 to 7.3) 68 games | too close | |
| 16 | | 106 | +1.5 (range -4.1 to 7.0) 106 games | too close | |
| 17 | | 127 | +1.5 (range -3.9 to 6.9) 127 games | too close | |
| 18 | | 204 | +1.6 (range -3.3 to 6.5) 204 games | too close | |
| 19 | | 52 | +1.8 (range -4.4 to 7.9) 52 games | too close | |
| 20 | | 108 | +2.4 (range -3.1 to 8.0) 108 games | too close | |
| 21 | | 54 | +2.6 (range -3.6 to 8.7) 54 games | too close | |
| 22 | | 78 | +2.7 (range -3.2 to 8.5) 78 games | too close | |
| 23 | | 55 | +2.8 (range -3.4 to 8.8) 55 games | too close | |
| 24 | | 72 | +3.1 (range -2.8 to 9.0) 72 games | too close | |
| 25 | | 72 | +3.1 (range -2.8 to 9.0) 72 games | too close | |
| 26 | | 60 | +3.3 (range -2.8 to 9.3) 60 games | too close | |
| 27 | | 89 | +3.8 (range -1.9 to 9.5) 89 games | too close | |
| 28 | | 149 | +4.0 (range -1.2 to 9.2) 149 games | too close |
100 more opponents, with 946 games between them, sit under the pair floor: counted, not listed.
How Ahri's own games read
The baseline every pair above is measured against.
Ahri won 1,792 of 3,496 games recorded in mid on patch 16.14. As an estimate: 51.3% (range 49.6-52.9) 3,496 games Measured .
What edge and delta each answer
Edge answers who wins the pair: the shrunk win rate in those games minus 50. Delta answers whether the pair is unusual for Ahri: the same rate minus Ahri's own average. A champion that wins a lot can hold a positive edge in a pair that is still its worst matchup, which is what the delta column is for.
Ahri needed 1,000 recorded mid games before this page existed at all. Every floor and constant is on the methodology pages.
These numbers come from 108,616 ranked games we recorded on EUW, Korea and NA, found by following Diamond players and the people they play with. That is not every rank and it is not every region. Everything on this page is patch 16.14. Counted up to .
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