Nami counters, patch 16.14
3,262 games of Nami support recorded on patch 16.14. 24 opponents cleared the 50 game pair floor; 79 more sit under it.
Patch 16.14 · Nami support
Leona is the hardest measured opponent for Nami support, and Lux is the easiest.
Against Leona, Nami sits at -5.0 wins per 100 games (range -10.4 to 0.4) 130 games Pooled .
Against Lux: +2.5 wins per 100 games (range -3.4 to 8.4) 73 games Pooled .
No pair separates cleanly against Nami yet: every measured range covers zero, so read the ranges before the ranking.
Who beats Nami?
Edge in wins per 100 games from Nami's side, the 8 hardest first. The bar under each figure draws that row's own 95% range on one scale, from 10.4 wins per 100 games below an even matchup on the left to 9.5 above it on the right. The tick is our estimate, the short line is zero, and a hatched bar is one whose range covers zero or spans most of the scale: those games do not pin the pair down.
Every measured Nami support matchup
24 opponents, hardest first. The table scrolls sideways inside this card on a narrow screen.
| # | opponent | games | edge for Nami | vs Nami's average | verdict |
|---|---|---|---|---|---|
| 1 | | 130 | -5.0 (range -10.4 to 0.4) 130 games | too close | |
| 2 | | 115 | -4.5 (range -9.9 to 1.0) 115 games | too close | |
| 3 | | 54 | -3.4 (range -9.5 to 2.8) 54 games | too close | |
| 4 | | 72 | -3.2 (range -9.1 to 2.8) 72 games | too close | |
| 5 | | 121 | -3.1 (range -8.6 to 2.3) 121 games | too close | |
| 6 | | 52 | -3.0 (range -9.1 to 3.1) 52 games | too close | |
| 7 | | 169 | -3.0 (range -8.1 to 2.1) 169 games | too close | |
| 8 | | 70 | -2.8 (range -8.7 to 3.1) 70 games | too close | |
| 9 | | 63 | -1.9 (range -7.9 to 4.1) 63 games | too close | |
| 10 | | 212 | -1.8 (range -6.7 to 3.0) 212 games | too close | |
| 11 | | 138 | -1.7 (range -7.0 to 3.7) 138 games | too close | |
| 12 | | 54 | -1.4 (range -7.5 to 4.7) 54 games | too close | |
| 13 | | 64 | -1.4 (range -7.4 to 4.7) 64 games | too close | |
| 14 | | 96 | -1.2 (range -6.9 to 4.5) 96 games | too close | |
| 15 | | 64 | -0.6 (range -6.6 to 5.4) 64 games | too close | |
| 16 | | 141 | -0.3 (range -5.6 to 5.0) 141 games | too close | |
| 17 | | 110 | +0.1 (range -5.4 to 5.7) 110 games | too close | |
| 18 | | 115 | +0.3 (range -5.2 to 5.8) 115 games | too close | |
| 19 | | 53 | +0.4 (range -5.8 to 6.5) 53 games | too close | |
| 20 | | 108 | +0.8 (range -4.8 to 6.3) 108 games | too close | |
| 21 | | 184 | +0.9 (range -4.1 to 5.9) 184 games | too close | |
| 22 | | 145 | +1.7 (range -3.6 to 7.0) 145 games | too close | |
| 23 | | 170 | +2.3 (range -2.8 to 7.3) 170 games | too close | |
| 24 | | 73 | +2.5 (range -3.4 to 8.4) 73 games | too close |
79 more opponents, with 689 games between them, sit under the pair floor: counted, not listed.
How Nami's own games read
The baseline every pair above is measured against.
Nami won 1,605 of 3,262 games recorded in support on patch 16.14. As an estimate: 49.2% (range 47.5-50.9) 3,262 games Measured .
What edge and delta each answer
Edge answers who wins the pair: the shrunk win rate in those games minus 50. Delta answers whether the pair is unusual for Nami: the same rate minus Nami's own average. A champion that wins a lot can hold a positive edge in a pair that is still its worst matchup, which is what the delta column is for.
Nami needed 1,000 recorded support games before this page existed at all. Every floor and constant is on the methodology pages.
These numbers come from 108,616 ranked games we recorded on EUW, Korea and NA, found by following Diamond players and the people they play with. That is not every rank and it is not every region. Everything on this page is patch 16.14. Counted up to .
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