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Gangplank counters, patch 16.14

2,027 games of Gangplank top recorded on patch 16.14. 11 opponents cleared the 50 game pair floor; 110 more sit under it.

Win rate
49.7% of top games this patch
Hardest opponent
-3.6 wins per 100 games for Gangplank into Irelia
Easiest opponent
+4.2 wins per 100 games for Gangplank into Riven
Opponents measured
11 110 more under the pair floor

Patch 16.14 · Gangplank top

Irelia is the hardest measured opponent for Gangplank top, and Riven is the easiest.

Against Irelia, Gangplank sits at -3.6 wins per 100 games (range -9.5 to 2.4) 66 games Pooled .

Against Riven: +4.2 wins per 100 games (range -2.0 to 10.3) 50 games Pooled .

No pair separates cleanly against Gangplank yet: every measured range covers zero, so read the ranges before the ranking.

Who beats Gangplank?

Edge in wins per 100 games from Gangplank's side, the 8 hardest first. The bar under each figure draws that row's own 95% range on one scale, from 10 wins per 100 games below an even matchup on the left to 11 above it on the right. The tick is our estimate, the short line is zero, and a hatched bar is one whose range covers zero or spans most of the scale: those games do not pin the pair down.

Irelia
-3.6 wins per 100 games (range -9.5 to 2.4) · 66 games · Pooled · 75% of this is borrowed from similar champions
Aatrox
-2.7 wins per 100 games (range -8.5 to 3.2) · 80 games · Pooled · 71% of this is borrowed from similar champions
Mordekaiser
-2.4 wins per 100 games (range -8.3 to 3.5) · 70 games · Pooled · 74% of this is borrowed from similar champions
Dr. Mundo
-1.5 wins per 100 games (range -7.4 to 4.5) · 71 games · Pooled · 74% of this is borrowed from similar champions
Garen
-0.8 wins per 100 games (range -7.0 to 5.4) · 51 games · Pooled · 80% of this is borrowed from similar champions
Malphite
-0.6 wins per 100 games (range -6.6 to 5.4) · 64 games · Pooled · 76% of this is borrowed from similar champions
Jax
+1.7 wins per 100 games (range -4.4 to 7.8) · 60 games · Pooled · 77% of this is borrowed from similar champions
Yone
+2.0 wins per 100 games (range -3.9 to 7.9) · 72 games · Pooled · 74% of this is borrowed from similar champions

Every measured Gangplank top matchup

11 opponents, hardest first. The table scrolls sideways inside this card on a narrow screen.

A pair needs 50 games before it is estimated, and each estimate is pulled toward Gangplank's own average first, so a thin pair cannot crown itself. The verdict reads the edge range: beats only when the whole range clears zero. A delta bar that covers zero stays stone: unclear yet.

110 more opponents, with 1,292 games between them, sit under the pair floor: counted, not listed.

How Gangplank's own games read

The baseline every pair above is measured against.

Gangplank won 1,008 of 2,027 games recorded in top on patch 16.14. As an estimate: 49.7% (range 47.5-51.9) 2,027 games Measured .

What edge and delta each answer

Edge answers who wins the pair: the shrunk win rate in those games minus 50. Delta answers whether the pair is unusual for Gangplank: the same rate minus Gangplank's own average. A champion that wins a lot can hold a positive edge in a pair that is still its worst matchup, which is what the delta column is for.

Gangplank needed 1,000 recorded top games before this page existed at all. Every floor and constant is on the methodology pages.

These numbers come from 108,616 ranked games we recorded on EUW, Korea and NA, found by following Diamond players and the people they play with. That is not every rank and it is not every region. Everything on this page is patch 16.14. Counted up to .

Recomputed . The Gangplank build page · Gangplank synergies · How we measure this.

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