Kindred synergies, patch 16.14
1,243 games of Kindred jungle recorded on patch 16.14. 26 teammates cleared the 50 game pair floor; 143 more sit under it.
Patch 16.14 · Kindred jungle
Kindred measures best beside Leona in support, and worst beside Nami.
Beside Leona, Kindred's win rate moves by +2.5 wins per 100 games (range -4.3 to 9.3) 50 games Pooled against Kindred's own average.
Beside Nami: -3.9 wins per 100 games (range -10.7 to 2.9) 50 games Pooled .
The number is a delta against Kindred's own average, because a high win rate beside a strong champion is that champion's strength, not the duo's.
Who does Kindred work with?
Delta in wins per 100 games against Kindred's own average, the 8 best first. The bar under each figure draws that row's own 95% range on one scale, from 10.7 wins per 100 games below Kindred's own average on the left to 9.3 above it on the right. The tick is our estimate, the short line is zero, and a hatched bar is one whose range covers zero or spans most of the scale: those games do not pin the pair down.
Every measured Kindred duo
26 teammates, best measured delta first. The table scrolls sideways inside this card on a narrow screen.
| # | teammate | their role | games | vs Kindred's average | verdict |
|---|---|---|---|---|---|
| 1 | | support in 50 games | 50 | too close | |
| 2 | | mid in 67 games | 68 | too close | |
| 3 | | bot in 68 games | 71 | too close | |
| 4 | | mid in 71 games | 102 | too close | |
| 5 | | support in 55 games | 101 | too close | |
| 6 | | mid in 52 games | 96 | too close | |
| 7 | | support in 71 games | 71 | too close | |
| 8 | | support in 62 games | 63 | too close | |
| 9 | | bot in 58 games | 84 | too close | |
| 10 | | bot in 56 games | 60 | too close | |
| 11 | | support in 57 games | 79 | too close | |
| 12 | | bot in 42 games | 55 | too close | |
| 13 | | mid in 52 games | 62 | too close | |
| 14 | | support in 41 games | 69 | too close | |
| 15 | | support in 63 games | 63 | too close | |
| 16 | | bot in 39 games | 66 | too close | |
| 17 | | support in 26 games | 54 | too close | |
| 18 | | top in 29 games | 55 | too close | |
| 19 | | mid in 23 games | 53 | too close | |
| 20 | | bot in 78 games | 82 | too close | |
| 21 | | bot in 87 games | 90 | too close | |
| 22 | | mid in 78 games | 90 | too close | |
| 23 | | bot in 48 games | 50 | too close | |
| 24 | | mid in 36 games | 57 | too close | |
| 25 | | mid in 63 games | 97 | too close | |
| 26 | | support in 50 games | 50 | too close |
143 more teammates, with 3,134 games between them, sit under the pair floor: counted, not listed.
How Kindred's own games read
The average every delta above is measured against.
Kindred won 615 of 1,243 games recorded in jungle on patch 16.14. As an estimate: 49.5% (range 46.7-52.3) 1,243 games Measured .
What a delta cannot prove
A delta is not proof: the players who queue together differ from the players who do not, and nothing here holds that still.
Kindred needed 1,000 recorded jungle games before this page existed at all. Every floor and constant is on the methodology pages.
These numbers come from 108,616 ranked games we recorded on EUW, Korea and NA, found by following Diamond players and the people they play with. That is not every rank and it is not every region. Everything on this page is patch 16.14. Counted up to .
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