Gnar synergies, patch 16.14
1,738 games of Gnar top recorded on patch 16.14. 52 teammates cleared the 50 game pair floor; 119 more sit under it.
Patch 16.14 · Gnar top
Gnar measures best beside Miss Fortune in bot, and worst beside Caitlyn.
Beside Miss Fortune, Gnar's win rate moves by +3.2 wins per 100 games (range -3.3 to 9.7) 63 games Pooled against Gnar's own average.
Beside Caitlyn: -4.6 wins per 100 games (range -10.7 to 1.5) 97 games Pooled .
The number is a delta against Gnar's own average, because a high win rate beside a strong champion is that champion's strength, not the duo's.
Who does Gnar work with?
Delta in wins per 100 games against Gnar's own average, the 8 best first. The bar under each figure draws that row's own 95% range on one scale, from 11 wins per 100 games below Gnar's own average on the left to 10 above it on the right. The tick is our estimate, the short line is zero, and a hatched bar is one whose range covers zero or spans most of the scale: those games do not pin the pair down.
Every measured Gnar duo
52 teammates, best measured delta first. The table scrolls sideways inside this card on a narrow screen.
| # | teammate | their role | games | vs Gnar's average | verdict |
|---|---|---|---|---|---|
| 1 | | bot in 62 games | 63 | too close | |
| 2 | | bot in 109 games | 113 | too close | |
| 3 | | support in 53 games | 53 | too close | |
| 4 | | mid in 85 games | 110 | too close | |
| 5 | | mid in 35 games | 70 | too close | |
| 6 | | mid in 50 games | 50 | too close | |
| 7 | | support in 89 games | 90 | too close | |
| 8 | | bot in 70 games | 78 | too close | |
| 9 | | support in 49 games | 69 | too close | |
| 10 | | mid in 60 games | 65 | too close | |
| 11 | | mid in 82 games | 131 | too close | |
| 12 | | mid in 58 games | 68 | too close | |
| 13 | | support in 50 games | 50 | too close | |
| 14 | | support in 50 games | 50 | too close | |
| 15 | | jungle in 40 games | 81 | too close | |
| 16 | | jungle in 140 games | 146 | too close | |
| 17 | | jungle in 70 games | 80 | too close | |
| 18 | | mid in 57 games | 73 | too close | |
| 19 | | jungle in 47 games | 65 | too close | |
| 20 | | support in 80 games | 80 | too close | |
| 21 | | jungle in 55 games | 55 | too close | |
| 22 | | support in 79 games | 129 | too close | |
| 23 | | support in 30 games | 70 | too close | |
| 24 | | support in 67 games | 68 | too close | |
| 25 | | mid in 83 games | 144 | too close | |
| 26 | | bot in 58 games | 58 | too close | |
| 27 | | mid in 61 games | 68 | too close | |
| 28 | | mid in 68 games | 68 | too close | |
| 29 | | jungle in 98 games | 200 | too close | |
| 30 | | jungle in 30 games | 56 | too close | |
| 31 | | support in 67 games | 67 | too close | |
| 32 | | bot in 66 games | 114 | too close | |
| 33 | | bot in 74 games | 76 | too close | |
| 34 | | bot in 54 games | 57 | too close | |
| 35 | | bot in 52 games | 55 | too close | |
| 36 | | jungle in 50 games | 56 | too close | |
| 37 | | jungle in 54 games | 59 | too close | |
| 38 | | bot in 117 games | 122 | too close | |
| 39 | | support in 63 games | 64 | too close | |
| 40 | | support in 58 games | 94 | too close | |
| 41 | | bot in 49 games | 55 | too close | |
| 42 | | support in 99 games | 99 | too close | |
| 43 | | mid in 80 games | 83 | too close | |
| 44 | | support in 102 games | 103 | too close | |
| 45 | | support in 65 games | 65 | too close | |
| 46 | | jungle in 75 games | 77 | too close | |
| 47 | | jungle in 34 games | 54 | too close | |
| 48 | | jungle in 54 games | 54 | too close | |
| 49 | | jungle in 78 games | 81 | too close | |
| 50 | | bot in 58 games | 77 | too close | |
| 51 | | bot in 100 games | 105 | too close | |
| 52 | | bot in 97 games | 97 | too close |
119 more teammates, with 2,737 games between them, sit under the pair floor: counted, not listed.
How Gnar's own games read
The average every delta above is measured against.
Gnar won 818 of 1,738 games recorded in top on patch 16.14. As an estimate: 47.1% (range 44.7-49.4) 1,738 games Measured .
What a delta cannot prove
A delta is not proof: the players who queue together differ from the players who do not, and nothing here holds that still.
Gnar needed 1,000 recorded top games before this page existed at all. Every floor and constant is on the methodology pages.
These numbers come from 108,616 ranked games we recorded on EUW, Korea and NA, found by following Diamond players and the people they play with. That is not every rank and it is not every region. Everything on this page is patch 16.14. Counted up to .
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