Tryndamere synergies, patch 16.14
1,234 games of Tryndamere top recorded on patch 16.14. 27 teammates cleared the 50 game pair floor; 139 more sit under it.
Patch 16.14 · Tryndamere top
Tryndamere measures best beside Locke in mid, and worst beside Caitlyn.
Beside Locke, Tryndamere's win rate moves by +2.1 wins per 100 games (range -4.6 to 8.9) 50 games Pooled against Tryndamere's own average.
Beside Caitlyn: -2.7 wins per 100 games (range -9.3 to 3.8) 73 games Pooled .
The number is a delta against Tryndamere's own average, because a high win rate beside a strong champion is that champion's strength, not the duo's.
Who does Tryndamere work with?
Delta in wins per 100 games against Tryndamere's own average, the 8 best first. The bar under each figure draws that row's own 95% range on one scale, from 9.3 wins per 100 games below Tryndamere's own average on the left to 8.9 above it on the right. The tick is our estimate, the short line is zero, and a hatched bar is one whose range covers zero or spans most of the scale: those games do not pin the pair down.
Every measured Tryndamere duo
27 teammates, best measured delta first. The table scrolls sideways inside this card on a narrow screen.
| # | teammate | their role | games | vs Tryndamere's average | verdict |
|---|---|---|---|---|---|
| 1 | | mid in 37 games | 50 | too close | |
| 2 | | support in 62 games | 64 | too close | |
| 3 | | mid in 64 games | 64 | too close | |
| 4 | | jungle in 85 games | 86 | too close | |
| 5 | | support in 71 games | 71 | too close | |
| 6 | | jungle in 45 games | 50 | too close | |
| 7 | | mid in 47 games | 58 | too close | |
| 8 | | bot in 92 games | 94 | too close | |
| 9 | | bot in 50 games | 50 | too close | |
| 10 | | support in 50 games | 50 | too close | |
| 11 | | mid in 59 games | 83 | too close | |
| 12 | | mid in 60 games | 101 | too close | |
| 13 | | mid in 27 games | 52 | too close | |
| 14 | | bot in 50 games | 58 | too close | |
| 15 | | mid in 29 games | 55 | too close | |
| 16 | | jungle in 64 games | 65 | too close | |
| 17 | | support in 64 games | 113 | too close | |
| 18 | | bot in 57 games | 61 | too close | |
| 19 | | support in 40 games | 71 | too close | |
| 20 | | support in 56 games | 56 | too close | |
| 21 | | bot in 54 games | 54 | too close | |
| 22 | | support in 27 games | 61 | too close | |
| 23 | | mid in 45 games | 54 | too close | |
| 24 | | mid in 34 games | 61 | too close | |
| 25 | | bot in 72 games | 76 | too close | |
| 26 | | jungle in 59 games | 119 | too close | |
| 27 | | bot in 73 games | 73 | too close |
139 more teammates, with 3,086 games between them, sit under the pair floor: counted, not listed.
How Tryndamere's own games read
The average every delta above is measured against.
Tryndamere won 633 of 1,234 games recorded in top on patch 16.14. As an estimate: 51.3% (range 48.5-54.1) 1,234 games Measured .
What a delta cannot prove
A delta is not proof: the players who queue together differ from the players who do not, and nothing here holds that still.
Tryndamere needed 1,000 recorded top games before this page existed at all. Every floor and constant is on the methodology pages.
These numbers come from 108,616 ranked games we recorded on EUW, Korea and NA, found by following Diamond players and the people they play with. That is not every rank and it is not every region. Everything on this page is patch 16.14. Counted up to .
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