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Lux synergies, patch 16.14

1,489 games of Lux support recorded on patch 16.14. 33 teammates cleared the 50 game pair floor; 129 more sit under it.

Win rate
46.2% of support games this patch
Best teammate
+3.0 wins per 100 games vs Lux's own average, beside Malphite
Worst teammate
-2.8 wins per 100 games vs Lux's own average, beside Ekko
Teammates measured
33 129 more under the pair floor

Patch 16.14 · Lux support

Lux measures best beside Malphite in top, and worst beside Ekko.

Beside Malphite, Lux's win rate moves by +3.0 wins per 100 games (range -3.6 to 9.6) 59 games Pooled against Lux's own average.

Beside Ekko: -2.8 wins per 100 games (range -9.4 to 3.8) 52 games Pooled .

The number is a delta against Lux's own average, because a high win rate beside a strong champion is that champion's strength, not the duo's.

Who does Lux work with?

Delta in wins per 100 games against Lux's own average, the 8 best first. The bar under each figure draws that row's own 95% range on one scale, from 9.4 wins per 100 games below Lux's own average on the left to 9.6 above it on the right. The tick is our estimate, the short line is zero, and a hatched bar is one whose range covers zero or spans most of the scale: those games do not pin the pair down.

Malphite
+3.0 wins per 100 games (range -3.6 to 9.6) · 59 games · Pooled · 77% of this is borrowed from similar champions
Naafiri
+2.7 wins per 100 games (range -3.6 to 9.0) · 83 games · Pooled · 71% of this is borrowed from similar champions
Xerath
+2.5 wins per 100 games (range -3.9 to 8.9) · 80 games · Pooled · 71% of this is borrowed from similar champions
Locke
+2.4 wins per 100 games (range -4.0 to 8.7) · 85 games · Pooled · 70% of this is borrowed from similar champions
Akali
+2.2 wins per 100 games (range -4.4 to 8.8) · 59 games · Pooled · 77% of this is borrowed from similar champions
Nocturne
+2.0 wins per 100 games (range -4.7 to 8.6) · 54 games · Pooled · 79% of this is borrowed from similar champions
Wukong
+1.6 wins per 100 games (range -5.1 to 8.2) · 52 games · Pooled · 79% of this is borrowed from similar champions
Seraphine
+1.6 wins per 100 games (range -5.1 to 8.2) · 52 games · Pooled · 79% of this is borrowed from similar champions

Every measured Lux duo

33 teammates, best measured delta first. The table scrolls sideways inside this card on a narrow screen.

A pair needs 50 games together before it is estimated, and each estimate is pulled toward Lux's own average first, so a thin duo cannot crown itself. The verdict reads the delta range: beats only when the whole range clears zero. A delta bar that covers zero stays stone: unclear yet. Teammate pairs share fewer games than lane opponents, so this list runs shorter than the counters page.

129 more teammates, with 3,071 games between them, sit under the pair floor: counted, not listed.

How Lux's own games read

The average every delta above is measured against.

Lux won 688 of 1,489 games recorded in support on patch 16.14. As an estimate: 46.2% (range 43.7-48.7) 1,489 games Measured .

What a delta cannot prove

A delta is not proof: the players who queue together differ from the players who do not, and nothing here holds that still.

Lux needed 1,000 recorded support games before this page existed at all. Every floor and constant is on the methodology pages.

These numbers come from 108,616 ranked games we recorded on EUW, Korea and NA, found by following Diamond players and the people they play with. That is not every rank and it is not every region. Everything on this page is patch 16.14. Counted up to .

Recomputed . The Lux build page · Lux counters · How we measure this.

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