Nasus synergies, patch 16.14
1,271 games of Nasus jungle recorded on patch 16.14. 27 teammates cleared the 50 game pair floor; 140 more sit under it.
Patch 16.14 · Nasus jungle
Nasus measures best beside Syndra in mid, and worst beside Jayce.
Beside Syndra, Nasus's win rate moves by +1.8 wins per 100 games (range -4.3 to 8.0) 116 games Pooled against Nasus's own average.
Beside Jayce: -2.4 wins per 100 games (range -9.0 to 4.3) 60 games Pooled .
The number is a delta against Nasus's own average, because a high win rate beside a strong champion is that champion's strength, not the duo's.
Who does Nasus work with?
Delta in wins per 100 games against Nasus's own average, the 8 best first. The bar under each figure draws that row's own 95% range on one scale, from 9.0 wins per 100 games below Nasus's own average on the left to 8.3 above it on the right. The tick is our estimate, the short line is zero, and a hatched bar is one whose range covers zero or spans most of the scale: those games do not pin the pair down.
Every measured Nasus duo
27 teammates, best measured delta first. The table scrolls sideways inside this card on a narrow screen.
| # | teammate | their role | games | vs Nasus's average | verdict |
|---|---|---|---|---|---|
| 1 | | mid in 73 games | 116 | too close | |
| 2 | | support in 74 games | 74 | too close | |
| 3 | | bot in 36 games | 75 | too close | |
| 4 | | support in 54 games | 97 | too close | |
| 5 | | support in 56 games | 56 | too close | |
| 6 | | top in 55 games | 96 | too close | |
| 7 | | bot in 60 games | 61 | too close | |
| 8 | | mid in 68 games | 89 | too close | |
| 9 | | mid in 58 games | 89 | too close | |
| 10 | | mid in 49 games | 60 | too close | |
| 11 | | support in 57 games | 58 | too close | |
| 12 | | bot in 42 games | 56 | too close | |
| 13 | | bot in 41 games | 50 | too close | |
| 14 | | support in 71 games | 72 | too close | |
| 15 | | bot in 68 games | 70 | too close | |
| 16 | | support in 64 games | 86 | too close | |
| 17 | | support in 55 games | 56 | too close | |
| 18 | | support in 23 games | 51 | too close | |
| 19 | | mid in 34 games | 72 | too close | |
| 20 | | mid in 54 games | 59 | too close | |
| 21 | | mid in 42 games | 57 | too close | |
| 22 | | mid in 55 games | 67 | too close | |
| 23 | | bot in 82 games | 86 | too close | |
| 24 | | support in 62 games | 62 | too close | |
| 25 | | bot in 47 games | 90 | too close | |
| 26 | | bot in 84 games | 85 | too close | |
| 27 | | top in 50 games | 60 | too close |
140 more teammates, with 3,134 games between them, sit under the pair floor: counted, not listed.
How Nasus's own games read
The average every delta above is measured against.
Nasus won 639 of 1,271 games recorded in jungle on patch 16.14. As an estimate: 50.3% (range 47.5-53.0) 1,271 games Measured .
What a delta cannot prove
A delta is not proof: the players who queue together differ from the players who do not, and nothing here holds that still.
Nasus needed 1,000 recorded jungle games before this page existed at all. Every floor and constant is on the methodology pages.
These numbers come from 108,616 ranked games we recorded on EUW, Korea and NA, found by following Diamond players and the people they play with. That is not every rank and it is not every region. Everything on this page is patch 16.14. Counted up to .
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