Hwei synergies, patch 16.14
1,762 games of Hwei mid recorded on patch 16.14. 50 teammates cleared the 50 game pair floor; 121 more sit under it.
Patch 16.14 · Hwei mid
Hwei measures best beside Bard in support, and worst beside Senna.
Beside Bard, Hwei's win rate moves by +3.6 wins per 100 games (range -2.7 to 9.8) 83 games Pooled against Hwei's own average.
Beside Senna: -3.7 wins per 100 games (range -9.8 to 2.4) 97 games Pooled .
The number is a delta against Hwei's own average, because a high win rate beside a strong champion is that champion's strength, not the duo's.
Who does Hwei work with?
Delta in wins per 100 games against Hwei's own average, the 8 best first. The bar under each figure draws that row's own 95% range on one scale, from 9.8 wins per 100 games below Hwei's own average on the left to 9.8 above it on the right. The tick is our estimate, the short line is zero, and a hatched bar is one whose range covers zero or spans most of the scale: those games do not pin the pair down.
Every measured Hwei duo
50 teammates, best measured delta first. The table scrolls sideways inside this card on a narrow screen.
| # | teammate | their role | games | vs Hwei's average | verdict |
|---|---|---|---|---|---|
| 1 | | support in 82 games | 83 | too close | |
| 2 | | bot in 43 games | 60 | too close | |
| 3 | | jungle in 146 games | 148 | too close | |
| 4 | | bot in 72 games | 73 | too close | |
| 5 | | bot in 96 games | 96 | too close | |
| 6 | | bot in 72 games | 75 | too close | |
| 7 | | top in 65 games | 81 | too close | |
| 8 | | top in 45 games | 80 | too close | |
| 9 | | top in 58 games | 58 | too close | |
| 10 | | bot in 117 games | 120 | too close | |
| 11 | | top in 59 games | 76 | too close | |
| 12 | | support in 100 games | 123 | too close | |
| 13 | | jungle in 53 games | 67 | too close | |
| 14 | | support in 74 games | 75 | too close | |
| 15 | | jungle in 89 games | 89 | too close | |
| 16 | | support in 71 games | 71 | too close | |
| 17 | | jungle in 45 games | 50 | too close | |
| 18 | | bot in 58 games | 58 | too close | |
| 19 | | support in 33 games | 58 | too close | |
| 20 | | jungle in 73 games | 106 | too close | |
| 21 | | bot in 98 games | 101 | too close | |
| 22 | | jungle in 65 games | 70 | too close | |
| 23 | | support in 41 games | 80 | too close | |
| 24 | | top in 51 games | 55 | too close | |
| 25 | | top in 81 games | 83 | too close | |
| 26 | | jungle in 60 games | 60 | too close | |
| 27 | | support in 72 games | 72 | too close | |
| 28 | | bot in 90 games | 90 | too close | |
| 29 | | support in 100 games | 102 | too close | |
| 30 | | support in 115 games | 116 | too close | |
| 31 | | top in 56 games | 61 | too close | |
| 32 | | support in 66 games | 94 | too close | |
| 33 | | jungle in 70 games | 70 | too close | |
| 34 | | bot in 56 games | 58 | too close | |
| 35 | | support in 87 games | 87 | too close | |
| 36 | | top in 50 games | 61 | too close | |
| 37 | | top in 53 games | 53 | too close | |
| 38 | | jungle in 57 games | 69 | too close | |
| 39 | | jungle in 46 games | 57 | too close | |
| 40 | | jungle in 85 games | 86 | too close | |
| 41 | | bot in 99 games | 99 | too close | |
| 42 | | bot in 91 games | 93 | too close | |
| 43 | | support in 55 games | 55 | too close | |
| 44 | | bot in 55 games | 55 | too close | |
| 45 | | top in 55 games | 55 | too close | |
| 46 | | top in 58 games | 80 | too close | |
| 47 | | bot in 138 games | 142 | too close | |
| 48 | | jungle in 56 games | 56 | too close | |
| 49 | | top in 62 games | 70 | too close | |
| 50 | | support in 57 games | 97 | too close |
121 more teammates, with 3,074 games between them, sit under the pair floor: counted, not listed.
How Hwei's own games read
The average every delta above is measured against.
Hwei won 890 of 1,762 games recorded in mid on patch 16.14. As an estimate: 50.5% (range 48.2-52.8) 1,762 games Measured .
What a delta cannot prove
A delta is not proof: the players who queue together differ from the players who do not, and nothing here holds that still.
Hwei needed 1,000 recorded mid games before this page existed at all. Every floor and constant is on the methodology pages.
These numbers come from 108,616 ranked games we recorded on EUW, Korea and NA, found by following Diamond players and the people they play with. That is not every rank and it is not every region. Everything on this page is patch 16.14. Counted up to .
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