League of Legends Karthus build
Karthus Jungle build
A rare build that wins more.
- won
- 49.1%
- games
- 123,988
- Win impact
- -0.9
- Pick rate
- 0.6%
Starting itemsScorchclaw Pup
Scorchclaw Pup wins more than Scorchclaw Pup + Health Potion, the most picked: +1.9 against +0.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 47% | 49.3% | +0.2 could be noise | |
| 35% | 50.3% | +1.9 clear difference | |
| 11% | 46.2% | -3.5 clear difference | |
| 6% | 46.8% | -2.1 clear difference | |
| 1% | 48.9% | +0.3 could be noise | |
| 1% | 46.1% | -2.0 could be noise |
BootsSorcerer's Shoes
Win added here: +2.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 97% | 49.8% | +2.7 could be noise | 13:08 | |
| 3% | 43.2% | -3.1 clear difference often behind | 13:13 | |
| <1% | 36.9% | -1.8 clear difference | 13:17 | |
| <1% | 50.4% | +0.9 could be noise | 14:58 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 68% | 51.2% | most bought | |
| 2% | 44.8% | about even | |
| <1% | 50.7% | about even | |
| <1% | 39.3% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 70% | 51.4% | most bought | |
| 2% | 44.4% | about even | |
| <1% | 45.5% | not enough games | |
| <1% | 28.6% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 36% | 40% | |
| 17% | 20% | |
| 20% | 18% | |
| 59% | 61% | |
| 59% | 60% | |
| 31% | 32% | |
| 68% | 70% | |
| 13% | 14% |
Item 1Blackfire Torch
Win added here: +2.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 69% | 50.6% | +2.9 could be noise | 10:06 | |
| 28% | 46.1% | -2.7 clear difference | 10:14 | |
| 2% | 46.5% | -1.0 clear difference | 11:43 | |
| <1% | 46.4% | -3.8 clear difference | 11:51 | |
| <1% | 48.5% | -1.7 clear difference | 10:33 | |
| <1% | 53.7% | -1.9 clear difference | ||
| <1% | 54.9% | -0.9 clear difference often ahead | ||
| <1% | 48.0% | -3.7 clear difference |
Finished together
| Choice | Picked | games |
|---|---|---|
| 19% | 14,176 | |
| 13% | 9,529 | |
| 9% | 6,461 | |
| 7% | 5,081 |
Item 2Shadowflame
Win added here: 0.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 53% | 50.1% | 0.0 could be noise | 18:14 | |
| 24% | 48.8% | +0.7 could be noise | 18:08 | |
| 7% | 48.6% | -1.4 could be noise | 17:47 | |
| 5% | 46.9% | -1.1 could be noise | 17:60 | |
| 4% | 51.9% | +1.3 could be noise | 17:17 | |
| 2% | 55.4% | -1.8 could be noise often ahead | ||
| 2% | 49.5% | -0.5 could be noise | ||
| 2% | 73.8% | bought when already ahead |
Finished together
| Choice | Picked | games |
|---|---|---|
| 19% | 14,176 | |
| 13% | 9,529 | |
| 9% | 6,461 | |
| 7% | 5,081 |
Item 3Rabadon's Deathcap
Win added here: -0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 30% | 54.1% | -0.3 could be noise | 24:35 | |
| 23% | 52.3% | +0.4 could be noise | 23:58 | |
| 15% | 49.5% | -1.2 could be noise | 24:28 | |
| 12% | 51.2% | +0.9 could be noise | 24:03 | |
| 7% | 55.2% | +1.2 could be noise | 23:11 | |
| 3% | 50.0% | +0.7 could be noise | ||
| 3% | 75.4% | bought when already ahead | ||
| 3% | 50.6% | -0.8 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 19% | 14,176 | |
| 13% | 9,529 | |
| 9% | 6,461 | |
| 7% | 5,081 |
Item 4Stormsurge
Stormsurge wins more than Void Staff, the most picked: +0.9 against +0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 37% | 56.6% | +0.6 could be noise | 29:28 | |
| 20% | 53.7% | -1.1 clear difference | 29:28 | |
| 11% | 60.8% | +0.9 could be noise | 28:34 | |
| 8% | 59.3% | -0.7 could be noise | 29:08 | |
| 7% | 75.7% | bought when already ahead | ||
| 6% | 55.2% | -0.7 could be noise | ||
| 4% | 59.4% | +0.1 could be noise | ||
| 1% | 52.3% | +0.6 could be noise |
Item 5Void Staff
Void Staff wins more than Zhonya's Hourglass, the most picked: +1.1 against -0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 36% | 62.4% | +1.1 could be noise | 33:29 | |
| 25% | 63.8% | -0.6 could be noise | 33:39 | |
| 9% | 49.4% | -0.2 could be noise | 33:49 | |
| 7% | 76.6% | bought when already ahead | 30:10 |
Item 6Zhonya's Hourglass
| Choice | Picked | Won | Time |
|---|---|---|---|
| 19% | 60.9% | 36:46 | |
| 18% | 61.6% | 37:09 | |
| 12% | 59.7% | 36:19 | |
| 11% | 56.7% | 37:05 | |
| 10% | 60.3% | 36:55 |
KeystoneElectrocute
Electrocute wins more than Dark Harvest, the most picked: -0.9 against -3.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 68% | 48.2% | -3.2 could be noise | |
| 24% | 52.7% | +4.7 clear difference | |
| 8% | 47.9% | -1.2 clear difference | |
| <1% | 40.0% | -4.3 could be noise | |
| <1% | 42.7% | -2.2 could be noise | |
| <1% | 46.4% | -2.4 could be noise | |
| <1% | 46.2% | -0.9 could be noise | |
| <1% | 32.3% | too big to trust |
Primary row 1Sudden Impact
Sudden Impact wins more than Cheap Shot, the most picked: -2.4 against -3.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 67% | 48.2% | -3.0 could be noise | |
| 23% | 52.7% | +4.7 clear difference | |
| 8% | 47.9% | -1.1 clear difference | |
| 1% | 45.7% | -3.3 could be noise | |
| <1% | 46.3% | -2.4 could be noise | |
| <1% | 44.2% | -3.2 could be noise | |
| <1% | 40.7% | -4.0 could be noise | |
| <1% | 45.0% | -2.7 could be noise |
Primary row 2Sixth Sense
Sixth Sense wins more than Grisly Mementos, the most picked: +2.9 against -3.9 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 58% | 47.5% | -3.9 could be noise | |
| 18% | 52.7% | +4.5 clear difference | |
| 9% | 52.1% | +2.9 clear difference | |
| 8% | 48.0% | -1.1 clear difference | |
| 5% | 52.0% | +2.8 clear difference | |
| 1% | 45.9% | -1.8 could be noise | |
| <1% | 51.4% | +2.3 clear difference | |
| <1% | 41.8% | -5.6 could be noise |
Primary row 3Treasure Hunter
Treasure Hunter wins more than Ultimate Hunter, the most picked: -0.1 against -2.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 49% | 47.7% | -2.8 could be noise | |
| 21% | 52.8% | +4.6 clear difference | |
| 18% | 49.4% | -0.1 clear difference | |
| 7% | 47.9% | -1.2 clear difference | |
| 3% | 50.6% | +2.1 clear difference | |
| <1% | 50.3% | -0.8 could be noise | |
| <1% | 46.6% | -2.6 could be noise | |
| <1% | 52.3% | +1.9 clear difference |
Secondary pathSorcery
A pick in another rune tree has a clear edge here (+3.5 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 53% | 47.4% | -3.6 could be noise | |
| 42% | 51.3% | +3.5 clear difference | |
| 4% | 50.8% | +1.9 clear difference | |
| 1% | 45.6% | -2.0 could be noise | |
| <1% | 43.1% | -1.4 could be noise |
Secondary runesAxiom Arcanist + Gathering Storm
Win added here: +1.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 96% | 47.5% | +1.7 could be noise | |
| 1% | 48.8% | -0.5 could be noise | |
| 1% | 42.8% | -1.1 could be noise | |
| 1% | 42.8% | +0.1 could be noise | |
| <1% | 49.6% | +0.1 could be noise | |
| <1% | 44.0% | -1.2 could be noise |
Offence shardAbility Haste
Ability Haste wins more than Adaptive Force, the most picked: +1.7 against -0.9 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 95% | 49.1% | -0.9 could be noise | |
| 5% | 51.1% | +1.7 clear difference | |
| 1% | 43.7% | -3.2 could be noise |
Flex shardAdaptive Force
Win added here: +1.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 99% | 49.2% | +1.9 could be noise | |
| 1% | 43.5% | -1.8 could be noise | |
| <1% | 42.3% | -1.3 could be noise |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health Scaling, the most picked: -2.7 against -3.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 48.6% | -3.0 could be noise | |
| 14% | 52.7% | too big to trust | |
| 1% | 44.3% | -2.7 could be noise |
QEW
SkillsQ > E > W
Win added here: +4.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 97% | 49.4% | +4.0 could be noise |
| QWEQ + W + E | 2% | 45.1% | -4.1 clear difference |
| EQWE + Q + W | 1% | 46.2% | -3.0 clear difference |
Levels 1 to 18
- 1Q
- 2E
- 3Q
- 4W
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 50.4% won. Max E first: 38.9% won (not enough games).
- Q
- E
- Q
- W
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsSmite + Ignite
Smite + Ignite wins more than Flash + Smite, the most picked: +2.5 against +1.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 55% | 48.5% | -1.5 clear difference | |
| 39% | 49.9% | +1.2 could be noise | |
| 4% | 52.0% | +2.5 clear difference | |
| 1% | 47.5% | -2.0 clear difference | |
| <1% | 39.4% | -3.5 clear difference | |
| <1% | 41.4% | -2.4 could be noise |
- won
- 54.2%
- games
- 3,362
- Win impact
- +3.8
- Pick rate
- 2.9%
Starting itemsScorchclaw Pup + Health Potion
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 47% | 49.3% | +0.2 could be noise | |
| 35% | 50.3% | +1.9 clear difference | |
| 11% | 46.2% | -3.5 clear difference | |
| 6% | 46.8% | -2.1 clear difference | |
| 1% | 48.9% | +0.3 could be noise | |
| 1% | 46.1% | -2.0 could be noise |
BootsSorcerer's Shoes
| Choice | Picked | Won |
|---|---|---|
| 98% | 55.1% | |
| 1% | 64.7% | |
| <1% | 70.0% | |
| <1% | 0.0% | |
| <1% | 33.3% |
Item 1Blackfire Torch
| Choice | Picked | Won |
|---|---|---|
| 95% | 54.5% | |
| 4% | 50.0% | |
| 1% | 37.5% | |
| <1% | 63.6% | |
| <1% | 25.0% |
Item 2Shadowflame
| Choice | Picked | Won |
|---|---|---|
| 57% | 54.9% | |
| 28% | 56.2% | |
| 6% | 59.3% | |
| 3% | 50.0% | |
| 2% | 43.5% |
Item 3Rabadon's Deathcap
| Choice | Picked | Won |
|---|---|---|
| 27% | 57.3% | |
| 19% | 53.8% | |
| 12% | 58.4% | |
| 11% | 60.8% | |
| 5% | 58.6% |
Item 4Void Staff
| Choice | Picked | Won |
|---|---|---|
| 26% | 61.2% | |
| 15% | 57.3% | |
| 9% | 58.7% | |
| 6% | 60.2% | |
| 2% | 80.0% |
Item 5Zhonya's Hourglass
| Choice | Picked | Won |
|---|---|---|
| 13% | 60.5% | |
| 8% | 69.8% | |
| 7% | 54.3% | |
| 7% | 42.2% | |
| 6% | 65.9% |
Item 6Stormsurge
| Choice | Picked | Won |
|---|---|---|
| 21% | 64.4% | |
| 13% | 57.1% | |
| 7% | 50.0% | |
| 6% | 46.2% | |
| 3% | 28.6% |
KeystoneDeathfire Touch
| Choice | Picked | Won |
|---|---|---|
| 19% | 51.9% |
Primary row 1Axiom Arcanist
| Choice | Picked | Won |
|---|---|---|
| 19% | 51.9% |
Primary row 2Transcendence
| Choice | Picked | Won |
|---|---|---|
| 19% | 51.9% |
Primary row 3Scorch
| Choice | Picked | Won |
|---|---|---|
| 19% | 51.9% |
Secondary pathPrecision
| Choice | Picked | Won |
|---|---|---|
| 19% | 51.9% |
Offence shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 19% | 51.9% |
Flex shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 19% | 51.9% |
Defence shardHealth
| Choice | Picked | Won |
|---|---|---|
| 19% | 51.9% |
QEW
SkillsQ > E > W
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 97% | 49.4% | +4.0 could be noise |
| QWEQ + W + E | 2% | 45.1% | -4.1 clear difference |
| EQWE + Q + W | 1% | 46.2% | -3.0 clear difference |
- Q
- E
- Q
- W
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsSmite + Ignite
Master+ players pick this: 51% of their games. All ranks pick Exhaust + Smite most.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 55% | 48.5% | -1.5 clear difference | |
| 39% | 49.9% | +1.2 could be noise | |
| 4% | 52.0% | +2.5 clear difference | |
| 1% | 47.5% | -2.0 clear difference | |
| <1% | 39.4% | -3.5 clear difference | |
| <1% | 41.4% | -2.4 could be noise |
Karthus Bot build
- won
- 54.1%
- games
- 38,947
- Win impact
- +3.9
- Pick rate
- 0.2%
Starting itemsDoran's Ring + Health Potion x2
Win added here: +4.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 96% | 54.2% | +4.6 could be noise | |
| 1% | 50.3% | -3.6 clear difference | |
| 1% | 39.2% | -4.5 clear difference | |
| 1% | 49.7% | -1.7 clear difference | |
| <1% | 45.9% | -1.6 clear difference |
BootsSorcerer's Shoes
Win added here: -1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 99% | 54.6% | -1.1 could be noise | 13:32 | |
| 1% | 52.5% | -0.3 could be noise | 13:57 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 71% | 57.0% | most bought | |
| 1% | 41.9% | not enough games | |
| <1% | 60.0% | not enough games | |
| <1% | 50.0% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 72% | 53.4% | most bought | |
| <1% | 55.6% | not enough games | |
| <1% | 62.5% | not enough games | |
| <1% | 50.0% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 14% | 11% |
Item 1Blackfire Torch
Win added here: +2.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 95% | 54.4% | +2.3 could be noise | 10:14 | |
| 4% | 48.0% | -3.3 clear difference | 10:28 | |
| <1% | 50.5% | -0.8 could be noise | 12:26 | |
| <1% | 55.2% | -0.6 could be noise | 10:49 |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 30% | - | 7,058 | |
| 27% | - | 6,429 | |
| 15% | - | 3,425 | |
| 4% | 63.4% | 952 |
Item 2Shadowflame
Win added here: -0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 64% | 55.0% | -0.3 could be noise | 17:39 | |
| 18% | 53.2% | +0.2 could be noise | 17:35 | |
| 10% | 57.1% | +0.8 could be noise | 16:46 | |
| 2% | 53.4% | -0.3 could be noise | 17:05 | |
| 1% | 62.1% | -0.6 could be noise | 18:06 | |
| 1% | 71.4% | bought when already ahead | ||
| 1% | 46.2% | -1.7 could be noise | ||
| 1% | 49.2% | -0.7 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 30% | - | 7,058 | |
| 27% | - | 6,429 | |
| 15% | - | 3,425 | |
| 4% | 63.4% | 952 |
Item 3Stormsurge
Stormsurge is part of the build that wins more: +2.6 per 100 games, against -1.2 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 31% | 55.5% | -1.4 could be noise | 24:09 | |
| 24% | 58.7% | +1.3 could be noise | 22:55 | |
| 22% | 57.3% | +0.1 could be noise | 23:07 | |
| 7% | 52.5% | +0.5 could be noise | 23:20 | |
| 6% | 55.4% | -0.2 could be noise | 23:57 | |
| 3% | 50.9% | +0.4 could be noise often behind | ||
| 2% | 55.3% | -0.6 could be noise | ||
| 1% | 77.7% | bought when already ahead |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 30% | - | 7,058 | |
| 27% | - | 6,429 | |
| 15% | - | 3,425 | |
| 4% | 63.4% | 952 |
Item 4Liandry's Torment
Liandry's Torment wins more than Void Staff, the most picked: +1.2 against -0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 51% | 60.0% | -0.1 could be noise | 28:22 | |
| 18% | 54.9% | -0.4 could be noise | 28:44 | |
| 14% | 63.5% | +1.2 could be noise | 27:49 | |
| 6% | 57.4% | -1.4 could be noise | 28:45 |
Item 5Rabadon's Deathcap
Rabadon's Deathcap adds the most wins we measured here: +0.6 per 100 games. Zhonya's Hourglass, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 40% | 60.1% | +0.4 could be noise | 32:33 | |
| 25% | 60.9% | +0.6 could be noise | 32:15 |
Item 6Void Staff
| Choice | Picked | Won | Time |
|---|---|---|---|
| 22% | 61.1% | 36:20 | |
| 15% | 59.3% | 36:22 | |
| 12% | 63.6% | 36:37 | |
| 12% | 64.9% | 36:06 | |
| 11% | 62.9% | 35:60 |
KeystoneDeathfire Touch
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 65% | 54.3% | +1.5 could be noise | |
| 34% | 53.3% | -1.3 clear difference | |
| 1% | 52.5% | -2.3 could be noise |
Primary row 1Axiom Arcanist
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 63% | 54.3% | +1.4 could be noise | |
| 32% | 53.4% | -1.1 clear difference | |
| 2% | 54.7% | +0.1 could be noise | |
| 2% | 51.2% | -3.0 clear difference | |
| 1% | 53.5% | -1.4 could be noise |
Primary row 2Transcendence
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 56% | 54.4% | +1.3 could be noise | |
| 29% | 53.2% | -1.5 clear difference | |
| 9% | 54.1% | +0.4 could be noise | |
| 4% | 54.6% | +0.6 could be noise | |
| 1% | 55.3% | -0.9 could be noise | |
| <1% | 50.0% | -2.2 could be noise | |
| <1% | 45.0% | -3.8 clear difference |
Primary row 3Scorch
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 51% | 54.5% | +1.3 could be noise | |
| 30% | 53.3% | -1.4 clear difference | |
| 14% | 53.6% | +0.1 could be noise | |
| 3% | 53.1% | 0.0 could be noise | |
| 1% | 51.7% | -1.9 could be noise |
Secondary pathPrecision
Win added here: +3.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 80% | 54.5% | +3.1 could be noise | |
| 17% | 51.7% | -2.9 clear difference | |
| 2% | 48.7% | -3.1 clear difference | |
| 1% | 58.0% | +0.7 could be noise |
Secondary runesLast Stand + Triumph
Last Stand + Triumph wins more than Presence of Mind + Last Stand, the most picked: +1.3 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 78% | 54.6% | -0.1 could be noise | |
| 10% | 55.5% | +1.3 could be noise | |
| 5% | 56.3% | +1.2 could be noise | |
| 5% | 51.6% | -1.8 could be noise | |
| 1% | 56.4% | -0.1 could be noise | |
| 1% | 46.8% | -0.9 could be noise |
Offence shardAdaptive Force
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 54.0% | +1.4 could be noise | |
| 6% | 53.7% | -0.6 could be noise | |
| 1% | 45.6% | -4.5 clear difference |
Flex shardAdaptive Force
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 99% | 54.0% | +1.0 could be noise | |
| 1% | 49.3% | -0.4 could be noise |
Defence shardHealth
Win added here: +2.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 54.5% | +2.0 could be noise | |
| 27% | 52.6% | -1.9 clear difference | |
| 1% | 51.3% | -0.9 could be noise |
QEW
SkillsQ > E > W
Win added here: +4.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 98% | 54.3% | +4.5 could be noise |
| QWEQ + W + E | 2% | 48.4% | -5.2 clear difference |
| EQWE + Q + W | 1% | 48.0% | -2.2 clear difference |
Levels 1 to 18
- 1Q
- 2E
- 3Q
- 4W
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 52.3% won. Max W first: 33.3% won (not enough games).
- Q
- E
- Q
- W
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsExhaust + Flash
Win added here: +2.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 54.5% | +2.9 could be noise | |
| 7% | 49.6% | -3.6 clear difference | |
| 2% | 52.0% | -1.0 clear difference | |
| 2% | 54.8% | -0.3 clear difference | |
| 2% | 51.8% | -1.8 clear difference | |
| 1% | 48.4% | -3.3 clear difference | |
| 1% | 50.6% | -3.1 clear difference | |
| 1% | 51.0% | -4.1 clear difference |
Karthus Mid build
- won
- 49.1%
- games
- 15,339
- Win impact
- -0.8
- Pick rate
- 0.1%
Starting itemsDoran's Ring + Health Potion x2
Win added here: +3.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 78% | 49.6% | +3.6 could be noise | |
| 13% | 45.3% | -4.3 clear difference | |
| 2% | 47.1% | +0.8 could be noise | |
| 1% | 51.5% | +0.1 could be noise | |
| 1% | 52.0% | -0.8 clear difference | |
| 1% | 48.2% | -2.4 clear difference | |
| 1% | 48.1% | -2.5 clear difference | |
| 1% | 46.7% | -4.8 clear difference |
BootsSorcerer's Shoes
Win added here: +3.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 94% | 50.2% | +3.2 could be noise | 13:36 | |
| 5% | 44.2% | -3.0 clear difference | 13:31 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 66% | 52.9% | most bought | |
| 5% | 46.1% | about even | |
| 1% | 71.4% | not enough games | |
| <1% | 30.8% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 65% | 51.5% | most bought | |
| 3% | 30.2% | not enough games | |
| 1% | 36.4% | not enough games | |
| <1% | 0.0% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 15% | 12% |
Item 1Blackfire Torch
Win added here: +1.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 56% | 49.9% | +1.8 could be noise | 10:43 | |
| 33% | 48.3% | -1.5 clear difference | 10:48 | |
| 3% | 45.6% | -0.9 could be noise | 11:27 | |
| 2% | 49.8% | +0.7 could be noise | 12:24 | |
| 2% | 53.1% | -2.1 could be noise | 10:38 | |
| 1% | 44.4% | -1.0 could be noise | ||
| 1% | 45.6% | -1.2 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 11% | 905 | |
| 9% | 781 | |
| 7% | 625 | |
| 7% | 608 |
Item 2Liandry's Torment
Liandry's Torment is part of the build that wins more: +2.7 per 100 games, against +0.7 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 40% | 50.5% | 0.0 could be noise | 19:26 | |
| 21% | 50.4% | +1.6 could be noise | 19:15 | |
| 9% | 48.6% | -1.7 could be noise | 19:07 | |
| 8% | 52.4% | +1.0 could be noise | 18:16 | |
| 6% | 49.8% | +0.3 could be noise | 18:58 | |
| 5% | 50.8% | -1.5 could be noise | ||
| 5% | 44.1% | -1.3 could be noise | ||
| 1% | 71.8% | bought when already ahead |
Finished together
| Choice | Picked | games |
|---|---|---|
| 11% | 905 | |
| 9% | 781 | |
| 7% | 625 | |
| 7% | 608 |
Item 3Shadowflame
Shadowflame is part of the build that wins more: +2.7 per 100 games, against +0.7 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 24% | 55.6% | +0.8 could be noise | 25:19 | |
| 22% | 53.9% | -1.0 could be noise | 26:05 | |
| 15% | 53.3% | +1.1 could be noise | 25:38 | |
| 8% | 55.0% | +0.7 could be noise | 24:16 | |
| 8% | 51.9% | -2.1 could be noise | 25:57 | |
| 6% | 50.7% | -0.8 could be noise | ||
| 3% | 47.2% | -0.7 could be noise | ||
| 2% | 73.3% | bought when already ahead |
Finished together
| Choice | Picked | games |
|---|---|---|
| 11% | 905 | |
| 9% | 781 | |
| 7% | 625 | |
| 7% | 608 |
Item 4Rabadon's Deathcap
Rabadon's Deathcap adds the most wins we measured here: +0.2 per 100 games. Void Staff, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 42% | 58.6% | +0.2 could be noise | 30:37 |
Item 5Void Staff
Void Staff adds the most wins we measured here: +0.3 per 100 games. Zhonya's Hourglass, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 30% | 57.3% | +0.3 could be noise | 34:35 |
Item 6Stormsurge
| Choice | Picked | Won | Time |
|---|---|---|---|
| 27% | 54.5% | 38:15 | |
| 15% | - | 38:45 | |
| 15% | - | 38:41 | |
| 9% | - | 39:41 | |
| 8% | - | 39:17 |
KeystoneDark Harvest
A pick in another rune tree has a clear edge here (+5.3 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 51% | 46.9% | -4.3 could be noise | |
| 36% | 52.1% | +5.3 clear difference | |
| 7% | 47.6% | -1.0 clear difference | |
| 3% | 48.0% | -2.3 could be noise | |
| 1% | 56.1% | +1.8 clear difference |
Primary row 1Sudden Impact
Sudden Impact wins more than Cheap Shot, the most picked: -2.3 against -3.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 47% | 47.0% | -3.9 could be noise | |
| 33% | 51.9% | +4.9 clear difference | |
| 7% | 51.9% | +1.2 clear difference | |
| 7% | 48.2% | -0.6 clear difference | |
| 4% | 46.9% | -2.3 could be noise | |
| <1% | 31.3% | -2.3 could be noise |
Primary row 2Sixth Sense
Sixth Sense wins more than Grisly Mementos, the most picked: -1.5 against -3.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 48% | 47.0% | -3.9 could be noise | |
| 30% | 52.4% | +5.0 clear difference | |
| 9% | 50.6% | +1.6 clear difference | |
| 7% | 47.1% | -1.0 could be noise | |
| 3% | 46.6% | -1.5 could be noise | |
| 1% | 47.2% | -0.7 could be noise | |
| 1% | 43.2% | -3.3 could be noise | |
| 1% | 52.1% | -0.1 could be noise |
Primary row 3Ultimate Hunter
A pick in another rune tree has a clear edge here (+4.6 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 42% | 47.2% | -3.1 could be noise | |
| 28% | 52.7% | +4.6 clear difference | |
| 12% | 50.0% | +2.1 clear difference | |
| 9% | 45.4% | -3.5 could be noise | |
| 7% | 47.3% | -1.1 could be noise | |
| <1% | 47.8% | +0.7 could be noise |
Secondary pathSorcery
Win added here: -3.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 47% | 50.6% | +3.5 clear difference | |
| 44% | 47.1% | -3.3 could be noise | |
| 5% | 48.1% | -0.8 could be noise | |
| 3% | 48.9% | -1.0 could be noise | |
| 1% | 52.4% | +0.2 could be noise |
Secondary runesAxiom Arcanist + Gathering Storm
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 87% | 47.5% | +1.1 could be noise | |
| 4% | 42.1% | -0.7 could be noise | |
| 2% | 43.5% | -0.7 could be noise |
Offence shardAdaptive Force
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 49.0% | +1.1 could be noise | |
| 8% | 47.7% | -1.0 could be noise | |
| 1% | 47.9% | -1.1 could be noise |
Flex shardAdaptive Force
Win added here: +2.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 97% | 49.0% | +2.1 could be noise | |
| 2% | 45.3% | -1.6 could be noise | |
| 1% | 45.2% | -1.5 could be noise |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist adds the most wins we measured here: +0.9 per 100 games. Health, the most picked, has no number to compare.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 69% | 47.6% | too big to trust | |
| 26% | 51.8% | too big to trust | |
| 5% | 52.8% | +0.9 could be noise |
QEW
SkillsQ > E > W
Win added here: +3.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 92% | 49.3% | +3.6 could be noise |
| EQWE + Q + W | 4% | 46.1% | -1.8 clear difference |
| QWEQ + W + E | 4% | 42.6% | -5.3 clear difference |
Levels 1 to 18
- 1Q
- 2E
- 3Q
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9E
- 10E
- 11R
- 12E
- 13W
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 50.2% won. Max E first: 42.1% won (not enough games).
- Q
- E
- Q
- Q
- Q
- R
- Q
- E
- E
- E
- R
- E
- W
- W
- W
- R
- W
- W
SpellsExhaust + Flash
Win added here: +4.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 35% | 52.4% | +4.6 could be noise | |
| 26% | 46.8% | -2.7 clear difference | |
| 16% | 47.6% | -1.0 clear difference | |
| 11% | 46.8% | -1.9 clear difference | |
| 4% | 44.7% | -2.2 clear difference | |
| 4% | 50.1% | 0.0 clear difference | |
| 1% | 49.6% | -1.9 clear difference | |
| 1% | 44.0% | -1.1 clear difference |
Top Karthus Players
See all 3,323Normal Jungle game
122,007 gamesAgainst every Jungle champion
- Top 1% Team dmg 27%
- Top 1% Dmg / min 1,107
- Most 6% Deaths 7.7
- Kills
- 8.1 Top 16%
- Assists
- 10.1 Top 15%
- Solo kills
- 1.4 Top 37%
- Kill part.
- 52% Top 2%
- Farm / min
- 7.4 Top 3%
- Gold / min
- 465 Top 11%
- Vision / min
- 0.82 Bottom 39%
- Control wards
- 1.2 Top 46%
- First blood
- 4% Bottom 28%
Against the enemy jungler
- Level 6 at 6:49
- Level 11 at 15:54
- blue buff first in 53% of games
- First dragon at 6:57
Middle game at each minute
Damage dealt
Magic 99% Physical 1%Died to
Physical 54% Magic 39% True 7%Normal Bot game
37,673 gamesAgainst every Bot champion
- Top 1% Kill part. 54%
- Top 1% Team dmg 30%
- Bottom 1% Vision / min 0.56
- Kills
- 10.0 Top 10%
- Deaths
- 9.5 Most 2%
- Assists
- 10.5 Top 16%
- Solo kills
- 1.5 Top 25%
- Dmg / min
- 1,276 Top 1%
- Farm / min
- 6.9 Top 18%
- Gold / min
- 482 Top 13%
- Control wards
- 0.4 Bottom 17%
- First blood
- 14% Top 41%
Against your lane opponent
- Level 6 at 7:15
- Level 11 at 17:29
Middle game at each minute
Damage dealt
Magic 99% Physical 1%Died to
Physical 55% Magic 39% True 6%Normal Mid game
15,024 gamesAgainst every Mid champion
- Top 1% Team dmg 30%
- Top 1% Dmg / min 1,211
- Most 4% Deaths 8.5
- Kills
- 8.2 Top 26%
- Assists
- 9.4 Top 16%
- Solo kills
- 2.3 Bottom 43%
- Kill part.
- 49% Top 2%
- Farm / min
- 6.7 Top 27%
- Gold / min
- 426 Top 34%
- Vision / min
- 0.63 Bottom 19%
- Control wards
- 0.6 Bottom 35%
- First blood
- 8% Bottom 35%
Against your lane opponent
- Level 6 at 5:16
- Level 11 at 14:38
Middle game at each minute
Damage dealt
Magic 99% Physical 1%Died to
Physical 50% Magic 43% True 7%Matchups and teammates come from Karthus Jungle games.
Matchups and teammates come from Karthus Jungle games.
-
Karthus with Illaoi: +3.1 wins per 100 games (range 1.3-5.0) · 2,713 games · Measured · 7% of this is borrowed from similar champions -
Karthus with Kled: +3.0 wins per 100 games (range 0.3-5.7) · 1,099 games · Pooled · 15% of this is borrowed from similar champions -
Karthus with Garen: +2.7 wins per 100 games (range 1.4-4.0) · 5,764 games · Measured · 3% of this is borrowed from similar champions
-
Karthus with Rumble: -3.9 wins per 100 games (range -7.4 to -0.3) · 569 games · Pooled · 26% of this is borrowed from similar champions -
Karthus with K'Sante: -3.7 wins per 100 games (range -5.8 to -1.6) · 1,963 games · Measured · 9% of this is borrowed from similar champions -
Karthus with Volibear: -1.9 wins per 100 games (range -3.7 to -0.2) · 2,992 games · Measured · 6% of this is borrowed from similar champions
-
Karthus with Briar: +3.8 wins per 100 games (range 0.3-7.4) · 563 games · Pooled · 26% of this is borrowed from similar champions -
Karthus with Talon: +2.8 wins per 100 games (range 0.3-5.2) · 1,456 games · Measured · 12% of this is borrowed from similar champions -
Karthus with Akshan: +2.6 wins per 100 games (range 0.6-4.7) · 2,098 games · Measured · 9% of this is borrowed from similar champions
-
Karthus with Mel: -6.7 wins per 100 games (range -8.4 to -5.0) · 3,244 games · Measured · 6% of this is borrowed from similar champions -
Karthus with Azir: -6.3 wins per 100 games (range -9.1 to -3.5) · 986 games · Pooled · 17% of this is borrowed from similar champions -
Karthus with Taliyah: -5.5 wins per 100 games (range -8.7 to -2.4) · 759 games · Pooled · 21% of this is borrowed from similar champions
- None yet
-
Karthus with Ezreal: -3.5 wins per 100 games (range -4.7 to -2.4) · 8,015 games · Measured · 2% of this is borrowed from similar champions -
Karthus with Ashe: -2.8 wins per 100 games (range -4.1 to -1.6) · 6,328 games · Measured · 3% of this is borrowed from similar champions -
Karthus with Ziggs: -2.7 wins per 100 games (range -5.2 to -0.3) · 1,378 games · Measured · 13% of this is borrowed from similar champions
-
Karthus with Braum: +3.3 wins per 100 games (range 1.4-5.1) · 2,721 games · Measured · 7% of this is borrowed from similar champions -
Karthus with Alistar: +3.1 wins per 100 games (range 1.4-4.8) · 3,214 games · Measured · 6% of this is borrowed from similar champions -
Karthus with Leona: +2.5 wins per 100 games (range 1.3-3.8) · 6,283 games · Measured · 3% of this is borrowed from similar champions
-
Karthus with Lee Sin: -5.5 wins per 100 games (range -9.3 to -1.8) · 477 games · Pooled · 30% of this is borrowed from similar champions -
Karthus with Vi: -4.6 wins per 100 games (range -9.2 to -0.1) · 261 games · Pooled · 43% of this is borrowed from similar champions -
Karthus with Shaco: -3.4 wins per 100 games (range -6.3 to -0.6) · 982 games · Pooled · 17% of this is borrowed from similar champions
Other Jungle picks
All 173- ARAM C #122
-
52 Karthus -
84 Rammus -
82 Shyvana -
81 Cho'Gath -
80 Amumu -
79 Wukong -
78 Briar