League of Legends Shen build
Shen Top build
A rare build that wins more.
- won
- 50.8%
- games
- 185,074
- Win impact
- +0.8
- Pick rate
- 1.5%
Starting itemsDoran's Helm + Health Potion
Doran's Helm + Health Potion wins more than Doran's Shield + Health Potion, the most picked: +1.0 against -0.7 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 69% | 50.6% | -0.7 could be noise | |
| 29% | 51.5% | +1.0 clear difference | |
| 1% | 49.9% | -0.6 could be noise | |
| <1% | 47.0% | -2.5 could be noise | |
| <1% | 43.8% | -2.7 could be noise | |
| <1% | 39.7% | -3.2 could be noise | |
| <1% | 48.0% | -2.3 could be noise | |
| <1% | 42.7% | -1.8 could be noise |
BootsMercury's Treads
Mercury's Treads wins more than Plated Steelcaps, the most picked: +0.1 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 64% | 51.0% | 0.0 could be noise | 14:12 | |
| 32% | 51.6% | +0.1 could be noise | 15:56 | |
| 3% | 56.2% | -0.3 could be noise often ahead | 16:40 | |
| 1% | 54.9% | +0.3 could be noise often ahead | 14:35 | |
| <1% | 51.8% | -2.7 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 80% | 53.4% | most bought | |
| 13% | 51.4% | about even | |
| 2% | 57.3% | won more | |
| 1% | 61.2% | won more |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 65% | 53.5% | most bought | |
| 26% | 48.7% | about even | |
| 3% | 55.7% | about even | |
| 1% | 50.8% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 80% | 26% | |
| 13% | 65% | |
| 6% | 25% | |
| 8% | 27% | |
| 39% | 23% | |
| 17% | 6% | |
| 14% | 5% | |
| 7% | 4% | |
| 25% | 23% | |
| 38% | 39% |
Item 1Titanic Hydra
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 64% | 51.8% | +1.2 could be noise | 14:25 | |
| 20% | 51.4% | -0.7 clear difference | 13:19 | |
| 5% | 50.3% | -0.3 clear difference | 14:55 | |
| 4% | 49.9% | -0.9 clear difference | 13:56 | |
| 2% | 45.6% | -2.3 clear difference | 13:59 | |
| 2% | 48.0% | -2.2 clear difference | ||
| 1% | 48.2% | +0.3 could be noise often behind | ||
| <1% | 58.8% | +4.5 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 19% | 16,325 | |
| 6% | 5,239 | |
| 6% | 4,809 | |
| 5% | 4,195 |
Item 2Dusk and Dawn
Win added here: -0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 38% | 56.3% | -0.4 could be noise | 22:25 | |
| 16% | 54.8% | +0.9 could be noise | 23:22 | |
| 14% | 49.4% | -0.8 could be noise | 22:15 | |
| 6% | 53.1% | +0.7 could be noise | 23:18 | |
| 5% | 54.3% | +1.6 could be noise | 23:14 | |
| 4% | 49.2% | -0.3 could be noise | ||
| 4% | 53.9% | -0.4 could be noise | ||
| <1% | 50.5% | +2.8 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 19% | 16,325 | |
| 6% | 5,239 | |
| 6% | 4,809 | |
| 5% | 4,195 |
Item 3Kaenic Rookern
Kaenic Rookern is part of the build that wins more: +0.5 per 100 games, against -0.8 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 31% | 56.1% | -0.4 could be noise | 28:08 | |
| 14% | 56.0% | +0.6 could be noise | 29:12 | |
| 14% | 53.9% | -0.5 could be noise | 28:33 | |
| 8% | 60.2% | +0.4 could be noise | 28:34 | |
| 4% | 61.6% | -0.3 could be noise | 27:09 | |
| 4% | 58.1% | +0.3 could be noise | ||
| 3% | 60.2% | -0.3 could be noise | ||
| 1% | 60.2% | +2.9 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 19% | 16,325 | |
| 6% | 5,239 | |
| 6% | 4,809 | |
| 5% | 4,195 |
Item 4Unending Despair
Unending Despair adds the most wins we measured here: +1.1 per 100 games. Kaenic Rookern, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 37% | 56.8% | -0.8 could be noise | 33:15 | |
| 18% | 55.8% | -0.1 could be noise | 33:17 | |
| 7% | 54.8% | +0.3 could be noise | ||
| 6% | 59.9% | +0.8 could be noise | 33:46 | |
| 5% | 58.7% | +1.1 could be noise | 33:11 | |
| 4% | 62.9% | +0.7 could be noise | ||
| 4% | 56.8% | +0.5 could be noise |
Item 5Thornmail
| Choice | Picked | Won | Time |
|---|---|---|---|
| 17% | 65.5% | 37:49 |
Item 6Randuin's Omen
| Choice | Picked | Won | Time |
|---|---|---|---|
| 13% | 50.5% | 41:15 | |
| 11% | - | 41:57 | |
| 10% | - | 41:36 | |
| 7% | - | 42:37 | |
| 7% | - | 42:20 |
KeystoneGrasp of the Undying
Win added here: +3.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 97% | 50.9% | +3.4 could be noise | |
| 1% | 50.9% | +0.2 clear difference | |
| 1% | 45.3% | -4.0 clear difference | |
| 1% | 47.3% | -2.5 clear difference | |
| <1% | 48.1% | -4.1 clear difference | |
| <1% | 46.0% | -5.4 clear difference | |
| <1% | 44.4% | -1.7 clear difference | |
| <1% | 45.9% | -6.5 clear difference |
Primary row 1Shield Bash
Win added here: +3.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 96% | 51.0% | +3.7 could be noise | |
| 1% | 46.3% | -3.3 clear difference | |
| 1% | 50.3% | -1.4 clear difference | |
| 1% | 46.7% | -4.6 clear difference | |
| <1% | 43.4% | -4.6 clear difference | |
| <1% | 45.2% | -3.8 clear difference | |
| <1% | 49.5% | -0.7 clear difference | |
| <1% | 49.3% | -4.4 clear difference |
Primary row 2Second Wind
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 89% | 50.9% | +0.7 could be noise | |
| 7% | 51.0% | +0.3 could be noise | |
| 2% | 49.8% | 0.0 could be noise | |
| 1% | 52.0% | 0.0 could be noise | |
| <1% | 47.2% | -4.5 clear difference | |
| <1% | 45.3% | -3.5 clear difference | |
| <1% | 46.8% | -2.4 could be noise | |
| <1% | 45.2% | -3.3 clear difference |
Primary row 3Overgrowth
Win added here: +2.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 59% | 52.0% | +2.9 could be noise | |
| 37% | 49.2% | -2.6 clear difference | |
| 2% | 48.6% | -0.8 clear difference | |
| 1% | 44.6% | -4.4 clear difference | |
| 1% | 52.0% | +0.4 clear difference | |
| <1% | 43.8% | -4.9 clear difference | |
| <1% | 49.6% | -3.1 clear difference | |
| <1% | 46.1% | -3.2 clear difference |
Secondary pathInspiration
Win added here: +2.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 55% | 52.1% | +2.7 could be noise | |
| 39% | 49.3% | -2.5 clear difference | |
| 3% | 50.4% | -0.4 clear difference | |
| 2% | 48.8% | -1.2 clear difference | |
| 1% | 48.5% | -1.5 clear difference |
Secondary runesMagical Footwear + Biscuit Delivery
Magical Footwear + Biscuit Delivery wins more than Biscuit Delivery + Approach Velocity, the most picked: +1.5 against +0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 92% | 52.1% | +0.3 could be noise | |
| 2% | 52.2% | +0.6 could be noise | |
| 1% | 50.1% | +0.4 could be noise | |
| 1% | 49.4% | -1.1 could be noise | |
| 1% | 50.0% | -1.2 could be noise | |
| 1% | 55.9% | +1.5 could be noise | |
| 1% | 51.7% | -1.3 could be noise | |
| <1% | 52.6% | -0.9 could be noise |
Offence shardAbility Haste
Ability Haste wins more than Attack Speed, the most picked: +0.9 against -0.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 50.8% | -0.8 could be noise | |
| 7% | 51.4% | +0.7 clear difference | |
| 2% | 51.1% | +0.9 clear difference |
Flex shardHealth Scaling
Win added here: +2.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 56% | 52.0% | +2.7 could be noise | |
| 41% | 49.3% | -2.7 clear difference | |
| 3% | 50.1% | -0.4 clear difference |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +0.7 against -0.4 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 88% | 50.8% | -0.4 could be noise | |
| 10% | 51.4% | +0.7 clear difference | |
| 3% | 49.7% | -0.4 could be noise |
QEW
SkillsQ > E > W
Win added here: +4.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 97% | 51.0% | +4.2 could be noise |
| QWEQ + W + E | 2% | 44.5% | -4.6 clear difference |
| EQWE + Q + W | 1% | 46.9% | -3.0 clear difference |
| EWQE + W + Q | <1% | 41.3% | -4.1 clear difference |
| WQEW + Q + E | <1% | 50.0% | -3.7 clear difference |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 50.5% won. Max E first: 46.9% won (about even).
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Ignite
Win added here: +1.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 71% | 51.4% | +1.9 could be noise | |
| 25% | 49.1% | -2.1 clear difference | |
| 3% | 51.7% | +0.6 could be noise | |
| <1% | 47.7% | -0.9 could be noise | |
| <1% | 49.8% | -0.5 could be noise | |
| <1% | 48.6% | -0.3 could be noise | |
| <1% | 45.3% | -1.0 could be noise | |
| <1% | 54.5% | -0.7 could be noise |
- won
- 55.4%
- games
- 4,653
- Win impact
- +3.0
- Pick rate
- 2.8%
Starting itemsDoran's Shield + Health Potion
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 69% | 50.6% | -0.7 could be noise | |
| 29% | 51.5% | +1.0 clear difference | |
| 1% | 49.9% | -0.6 could be noise | |
| <1% | 47.0% | -2.5 could be noise | |
| <1% | 43.8% | -2.7 could be noise | |
| <1% | 39.7% | -3.2 could be noise | |
| <1% | 48.0% | -2.3 could be noise | |
| <1% | 42.7% | -1.8 could be noise |
BootsPlated Steelcaps
| Choice | Picked | Won |
|---|---|---|
| 76% | 54.7% | |
| 22% | 57.2% | |
| 1% | 65.9% | |
| 1% | 72.5% | |
| <1% | 66.7% |
Item 1Heartsteel
| Choice | Picked | Won |
|---|---|---|
| 93% | 55.4% | |
| 7% | 56.0% |
Item 2Sunfire Aegis
| Choice | Picked | Won |
|---|---|---|
| 93% | 55.4% |
Item 3Thornmail
| Choice | Picked | Won |
|---|---|---|
| 48% | 57.5% | |
| 19% | 58.3% | |
| 15% | 57.6% | |
| 3% | 50.0% | |
| 3% | 62.3% |
Item 4Randuin's Omen
| Choice | Picked | Won |
|---|---|---|
| 20% | 52.5% | |
| 15% | 58.5% | |
| 11% | 57.4% | |
| 4% | 65.0% | |
| 4% | 55.9% |
Item 5Titanic Hydra
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 64% | 51.8% | +1.2 could be noise | 14:25 | |
| 20% | 51.4% | -0.7 clear difference | 13:19 | |
| 5% | 50.3% | -0.3 clear difference | 14:55 | |
| 4% | 49.9% | -0.9 clear difference | 13:56 | |
| 2% | 45.6% | -2.3 clear difference | 13:59 | |
| 2% | 48.0% | -2.2 clear difference | ||
| 1% | 48.2% | +0.3 could be noise often behind | ||
| <1% | 58.8% | +4.5 could be noise |
Item 6Dusk and Dawn
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 38% | 56.3% | -0.4 could be noise | 22:25 | |
| 16% | 54.8% | +0.9 could be noise | 23:22 | |
| 14% | 49.4% | -0.8 could be noise | 22:15 | |
| 6% | 53.1% | +0.7 could be noise | 23:18 | |
| 5% | 54.3% | +1.6 could be noise | 23:14 | |
| 4% | 49.2% | -0.3 could be noise | ||
| 4% | 53.9% | -0.4 could be noise | ||
| <1% | 50.5% | +2.8 could be noise |
KeystoneGrasp of the Undying
| Choice | Picked | Won |
|---|---|---|
| 52% | 53.8% |
Primary row 1Shield Bash
| Choice | Picked | Won |
|---|---|---|
| 52% | 53.8% |
Primary row 2Second Wind
| Choice | Picked | Won |
|---|---|---|
| 52% | 53.8% |
Primary row 3Revitalize
| Choice | Picked | Won |
|---|---|---|
| 52% | 53.8% |
Secondary pathDomination
| Choice | Picked | Won |
|---|---|---|
| 52% | 53.8% |
Offence shardAttack Speed
| Choice | Picked | Won |
|---|---|---|
| 52% | 53.8% |
Flex shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 52% | 53.8% |
Defence shardHealth Scaling
| Choice | Picked | Won |
|---|---|---|
| 52% | 53.8% |
QEW
SkillsQ > E > W
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 97% | 51.0% | +4.2 could be noise |
| QWEQ + W + E | 2% | 44.5% | -4.6 clear difference |
| EQWE + Q + W | 1% | 46.9% | -3.0 clear difference |
| EWQE + W + Q | <1% | 41.3% | -4.1 clear difference |
| WQEW + Q + E | <1% | 50.0% | -3.7 clear difference |
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Ignite
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 71% | 51.4% | +1.9 could be noise | |
| 25% | 49.1% | -2.1 clear difference | |
| 3% | 51.7% | +0.6 could be noise | |
| <1% | 47.7% | -0.9 could be noise | |
| <1% | 49.8% | -0.5 could be noise | |
| <1% | 48.6% | -0.3 could be noise | |
| <1% | 45.3% | -1.0 could be noise | |
| <1% | 54.5% | -0.7 could be noise |
Shen Support build
Patch 16.20- won
- 49.5%
- games
- 94,684
- Win impact
- -0.5
- Pick rate
- 0.5%
Starting itemsRuby Crystal + Health Potion x2 + World Atlas
Ruby Crystal + Health Potion x2 + World Atlas wins more than Health Potion x2 + World Atlas, the most picked: +3.2 against +1.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 89% | 50.0% | +1.4 could be noise | |
| 3% | 50.0% | -0.1 could be noise | |
| 3% | 49.3% | -2.5 clear difference | |
| 2% | 46.8% | -2.3 clear difference | |
| 1% | 49.1% | +0.9 could be noise | |
| <1% | 47.9% | -1.5 could be noise | |
| <1% | 56.5% | +3.2 could be noise | |
| <1% | 56.1% | -0.4 could be noise |
BootsPlated Steelcaps
Plated Steelcaps wins more than Ionian Boots of Lucidity, the most picked: +0.3 against -0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 54% | 50.2% | +0.3 could be noise | 15:07 | |
| 24% | 50.7% | +0.2 could be noise | 16:24 | |
| 16% | 50.9% | -0.4 could be noise | 10:33 | |
| 7% | 53.3% | -0.6 could be noise often ahead | 13:50 | |
| <1% | 50.2% | -3.9 clear difference | 15:07 | |
| <1% | 56.4% | 0.0 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 63% | 53.2% | most bought | |
| 13% | 55.0% | about even | |
| 11% | 51.7% | about even | |
| 5% | 54.5% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 42% | 52.1% | most bought | |
| 31% | 49.1% | about even | |
| 15% | 51.8% | about even | |
| 6% | 52.2% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 63% | 31% | |
| 11% | 42% | |
| 44% | 29% | |
| 2% | 9% | |
| 4% | 11% | |
| 7% | 2% | |
| 24% | 26% | |
| 13% | 15% | |
| 5% | 4% |
Item 1Heartsteel
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 56% | 51.7% | +1.0 could be noise | 14:06 | |
| 12% | 49.2% | +0.3 could be noise | 12:53 | |
| 10% | 49.3% | +0.1 could be noise | 14:38 | |
| 5% | 46.2% | -0.7 clear difference often behind | 15:08 | |
| 5% | 49.8% | +0.2 could be noise | 12:35 | |
| 4% | 45.9% | -3.5 clear difference | ||
| 2% | 49.5% | -1.5 clear difference | ||
| <1% | 53.4% | +1.9 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 7% | 2,538 | |
| 5% | 1,820 | |
| 5% | 1,688 | |
| 4% | 1,579 |
Item 2Thornmail
Win added here: -0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 30% | 51.4% | -0.2 could be noise | 23:07 | |
| 14% | 54.6% | +0.6 could be noise | 23:13 | |
| 12% | 53.4% | +1.0 could be noise | 22:41 | |
| 7% | 54.4% | -1.3 could be noise | 24:26 | |
| 5% | 54.2% | +1.0 could be noise | 21:57 | |
| 4% | 53.0% | +0.8 could be noise | ||
| 3% | 55.3% | -0.3 could be noise | ||
| <1% | 52.2% | +1.6 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 7% | 2,538 | |
| 5% | 1,820 | |
| 5% | 1,688 | |
| 4% | 1,579 |
Item 3Protoplasm Harness
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 19% | 54.2% | -0.8 could be noise | 29:41 | |
| 13% | 58.7% | +0.9 could be noise | 29:03 | |
| 12% | 58.0% | +0.7 could be noise | 29:44 | |
| 9% | 57.4% | +0.6 could be noise | 29:12 | |
| 6% | 53.0% | -0.7 could be noise | 30:14 | |
| 5% | 56.2% | -0.8 could be noise | ||
| 5% | 52.6% | +0.2 could be noise | ||
| 1% | 61.6% | +2.0 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 7% | 2,538 | |
| 5% | 1,820 | |
| 5% | 1,688 | |
| 4% | 1,579 |
Item 4Unending Despair
Unending Despair wins more than Zeke's Convergence, the most picked: +2.2 against +0.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 15% | 57.3% | +0.1 could be noise | 35:32 | |
| 10% | 58.6% | +0.4 could be noise | 35:13 | |
| 10% | 59.0% | +0.8 could be noise | 34:52 | |
| 8% | 53.8% | -0.3 could be noise | 35:06 | |
| 6% | 54.7% | -1.2 could be noise | 35:59 | |
| 6% | 55.3% | +0.3 could be noise | ||
| 5% | 55.7% | -0.5 could be noise | ||
| 2% | 59.0% | +2.2 could be noise |
Item 5Titanic Hydra
| Choice | Picked | Won | Time |
|---|---|---|---|
| 9% | 43.6% | 40:38 |
Item 6Warmog's Armor
| Choice | Picked | Won | Time |
|---|---|---|---|
| 10% | - | 43:59 | |
| 7% | - | 42:16 | |
| 7% | - | 47:33 |
KeystoneGuardian
Guardian wins more than Aftershock, the most picked: +1.4 against -0.4 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 48% | 49.5% | -0.4 could be noise | |
| 39% | 50.7% | +0.7 clear difference | |
| 5% | 50.5% | +1.4 clear difference | |
| 5% | 48.8% | -0.3 could be noise | |
| 1% | 47.2% | -3.1 could be noise | |
| 1% | 49.0% | -1.2 could be noise | |
| 1% | 47.4% | -2.5 could be noise | |
| <1% | 49.8% | -1.6 could be noise |
Primary row 1Shield Bash
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 86% | 50.1% | +1.5 could be noise | |
| 4% | 48.5% | -0.3 could be noise | |
| 3% | 49.1% | -0.8 clear difference | |
| 2% | 48.4% | -2.3 clear difference | |
| 1% | 49.0% | -0.9 could be noise | |
| 1% | 46.7% | -3.1 clear difference | |
| 1% | 45.7% | -3.2 clear difference | |
| 1% | 46.6% | -1.8 could be noise |
Primary row 2Bone Plating
Bone Plating wins more than Second Wind, the most picked: +1.1 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 75% | 50.0% | -0.1 could be noise | |
| 11% | 50.0% | +1.1 could be noise | |
| 6% | 50.4% | +0.4 could be noise | |
| 2% | 47.8% | 0.0 could be noise | |
| 2% | 48.1% | -0.2 could be noise | |
| 1% | 50.7% | -0.8 could be noise | |
| 1% | 47.0% | -3.2 clear difference | |
| 1% | 48.6% | -0.8 could be noise |
Primary row 3Unflinching
Unflinching wins more than Revitalize, the most picked: +1.0 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 49.9% | -0.1 could be noise | |
| 13% | 50.7% | +0.5 could be noise | |
| 7% | 50.1% | +1.0 could be noise | |
| 4% | 47.6% | -0.9 could be noise | |
| 1% | 47.2% | -2.3 could be noise | |
| 1% | 44.8% | -3.9 clear difference | |
| 1% | 52.1% | +1.7 could be noise | |
| <1% | 54.2% | +0.9 could be noise |
Secondary pathDomination
Win added here: -0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 66% | 49.8% | -0.4 could be noise | |
| 14% | 50.7% | +0.7 could be noise | |
| 12% | 50.1% | +0.5 could be noise | |
| 5% | 48.9% | -0.4 could be noise | |
| 4% | 49.6% | -0.4 could be noise |
Secondary runesTreasure Hunter + Sudden Impact
Treasure Hunter + Sudden Impact wins more than Ultimate Hunter + Cheap Shot, the most picked: +2.6 against -1.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 86% | 49.6% | -1.3 could be noise | |
| 9% | 50.8% | +1.2 clear difference | |
| 1% | 50.3% | +1.0 could be noise | |
| 1% | 56.7% | +2.5 clear difference | |
| <1% | 49.5% | -1.0 could be noise | |
| <1% | 51.4% | -0.4 could be noise | |
| <1% | 51.9% | +1.4 could be noise | |
| <1% | 51.0% | +2.6 could be noise |
Offence shardAbility Haste
Ability Haste wins more than Attack Speed, the most picked: +0.5 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 81% | 49.9% | 0.0 could be noise | |
| 11% | 50.2% | +0.5 could be noise | |
| 8% | 48.9% | -0.7 could be noise |
Flex shardHealth Scaling
Health Scaling wins more than Adaptive Force, the most picked: +1.0 against -1.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 63% | 49.5% | -1.2 could be noise | |
| 26% | 50.7% | +1.0 clear difference | |
| 11% | 50.4% | +1.0 clear difference |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +0.6 against -0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 80% | 49.9% | -0.5 could be noise | |
| 14% | 49.4% | +0.6 could be noise | |
| 6% | 50.6% | +0.2 could be noise |
QEW
SkillsQ > E > W
Win added here: +0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 80% | 50.7% | +0.5 could be noise |
| EQWE + Q + W | 16% | 50.6% | +0.4 could be noise |
| QWEQ + W + E | 3% | 46.6% | -3.5 clear difference |
| EWQE + W + Q | 1% | 46.9% | -2.7 clear difference |
| WQEW + Q + E | <1% | 46.3% | -3.4 could be noise |
| WEQW + E + Q | <1% | 47.4% | -1.3 could be noise |
Levels 1 to 18
- 1E
- 2Q
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 49.3% won. Max E first: 50.3% won (about even).
- E
- Q
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsExhaust + Ignite
Exhaust + Ignite wins more than Flash + Ignite, the most picked: +1.3 against +0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 70% | 50.0% | +0.2 could be noise | |
| 19% | 50.0% | +0.1 could be noise | |
| 7% | 49.3% | 0.0 could be noise | |
| 2% | 48.6% | -2.0 clear difference | |
| 1% | 51.0% | +1.3 could be noise | |
| <1% | 51.6% | -1.1 could be noise | |
| <1% | 43.8% | -3.9 clear difference | |
| <1% | 50.2% | -0.6 could be noise |
Shen Jungle build
- won
- 50.8%
- games
- 20,181
- Win impact
- +0.7
- Pick rate
- 0.2%
Starting itemsScorchclaw Pup
Scorchclaw Pup wins more than Scorchclaw Pup + Health Potion, the most picked: +1.5 against +0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 27% | 51.3% | +0.5 could be noise | |
| 24% | 49.0% | 0.0 could be noise | |
| 17% | 52.4% | +1.5 could be noise | |
| 14% | 49.1% | 0.0 could be noise | |
| 11% | 48.3% | -1.9 clear difference | |
| 6% | 49.4% | -1.6 could be noise |
BootsPlated Steelcaps
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 51% | 50.5% | +0.6 could be noise | 14:54 | |
| 33% | 49.5% | -0.2 could be noise | 15:23 | |
| 11% | 54.7% | +0.3 could be noise often ahead | 12:38 | |
| 4% | 53.0% | -1.6 could be noise often ahead | 14:08 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 65% | 52.8% | most bought | |
| 14% | 52.0% | about even | |
| 9% | 55.7% | about even | |
| 3% | 56.9% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 56% | 52.6% | most bought | |
| 22% | 53.0% | about even | |
| 10% | 56.8% | about even | |
| 4% | 46.5% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 65% | 22% | |
| 14% | 56% | |
| 27% | 16% | |
| 6% | 16% | |
| 8% | 18% | |
| 33% | 24% | |
| 2% | 9% | |
| 11% | 5% | |
| 2% | 8% | |
| 10% | 5% |
Item 1Protoplasm Harness
Win added here: +3.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 32% | 52.4% | +3.2 could be noise | 10:36 | |
| 28% | 49.3% | -2.2 clear difference | 12:50 | |
| 15% | 47.2% | -1.7 clear difference | 12:02 | |
| 14% | 52.5% | +1.7 could be noise | 11:55 | |
| 3% | 50.2% | -0.7 clear difference | 11:45 | |
| 2% | 45.6% | -1.4 clear difference | ||
| 1% | 47.1% | -1.5 clear difference | ||
| 1% | 53.5% | -0.8 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 8% | - | 937 | |
| 6% | - | 718 | |
| 6% | - | 679 | |
| 5% | 71.0% | 535 |
Item 2Dusk and Dawn
Dusk and Dawn is part of the build that wins more: +3.8 per 100 games, against +2.3 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 22% | 52.8% | -0.7 could be noise | 21:13 | |
| 19% | 54.2% | +2.6 could be noise | 20:24 | |
| 14% | 50.0% | -1.4 could be noise | 21:21 | |
| 8% | 52.9% | +0.5 could be noise | 20:34 | |
| 6% | 46.7% | -0.8 could be noise | 20:41 | |
| 4% | 50.8% | -0.7 could be noise | ||
| 4% | 52.9% | +1.0 could be noise | ||
| 3% | 50.7% | +1.7 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 8% | - | 937 | |
| 6% | - | 718 | |
| 6% | - | 679 | |
| 5% | 71.0% | 535 |
Item 3Unending Despair
Unending Despair is part of the build that wins more: +3.8 per 100 games, against +2.3 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 16% | 53.9% | -0.3 could be noise | 26:60 | |
| 15% | 56.3% | -0.1 could be noise | 26:55 | |
| 11% | 58.3% | +0.5 could be noise | 26:27 | |
| 8% | 57.1% | -0.2 could be noise | 26:58 | |
| 7% | 56.9% | +1.9 could be noise | 26:59 | |
| 6% | 52.6% | +0.3 could be noise | ||
| 5% | 56.1% | -1.4 could be noise | ||
| 1% | 61.1% | +3.0 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 8% | - | 937 | |
| 6% | - | 718 | |
| 6% | - | 679 | |
| 5% | 71.0% | 535 |
Item 4Thornmail
Win added here: -0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 28% | 55.6% | -0.1 could be noise | 32:13 |
Item 5Spirit Visage
| Choice | Picked | Won | Time |
|---|---|---|---|
| 12% | 62.5% | 37:37 |
Item 6Randuin's Omen
| Choice | Picked | Won | Time |
|---|---|---|---|
| 12% | - | 41:15 | |
| 11% | - | 41:16 | |
| 8% | - | 40:09 | |
| 6% | - | 41:24 | |
| 6% | - | 41:59 |
KeystoneGuardian
Win added here: +3.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 50% | 51.8% | +3.4 could be noise | |
| 24% | 49.0% | -1.6 clear difference | |
| 6% | 46.9% | -2.7 clear difference | |
| 5% | 45.3% | -4.1 clear difference | |
| 4% | 46.6% | -1.8 clear difference | |
| 4% | 49.5% | 0.0 clear difference | |
| 3% | 53.7% | -0.2 clear difference | |
| 1% | 51.6% | -3.1 clear difference |
Primary row 1Shield Bash
Win added here: +2.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 78% | 50.7% | +2.8 could be noise | |
| 8% | 48.6% | -1.3 clear difference | |
| 4% | 43.1% | -4.2 clear difference | |
| 3% | 52.0% | +0.1 could be noise | |
| 2% | 49.9% | -2.3 clear difference | |
| 2% | 50.6% | -3.4 clear difference | |
| 1% | 42.2% | -4.2 clear difference | |
| 1% | 52.3% | -2.8 clear difference |
Primary row 2Conditioning
Win added here: +3.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 57% | 51.8% | +3.6 could be noise | |
| 20% | 48.0% | -2.8 clear difference | |
| 5% | 48.6% | -0.8 clear difference | |
| 4% | 48.4% | -1.9 clear difference | |
| 4% | 47.5% | -1.2 clear difference | |
| 3% | 43.7% | -4.6 clear difference | |
| 2% | 46.7% | -3.3 clear difference | |
| 2% | 53.3% | -1.1 clear difference |
Primary row 3Overgrowth
Win added here: +3.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 56% | 51.7% | +3.2 could be noise | |
| 23% | 48.1% | -2.2 clear difference | |
| 5% | 44.9% | -4.1 clear difference | |
| 5% | 48.2% | -1.4 clear difference | |
| 3% | 49.5% | -1.6 clear difference | |
| 2% | 48.6% | +0.4 could be noise | |
| 2% | 52.6% | -2.0 clear difference | |
| 2% | 52.2% | +0.5 could be noise |
Secondary pathSorcery
Win added here: +2.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 48% | 50.7% | +2.2 could be noise | |
| 24% | 47.7% | -2.9 clear difference | |
| 16% | 52.0% | +0.6 could be noise | |
| 7% | 51.0% | -0.4 clear difference | |
| 5% | 49.2% | -2.1 clear difference |
Secondary runesTranscendence + Axiom Arcanist
Win added here: +3.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 92% | 51.2% | +3.5 could be noise | |
| 2% | 46.2% | -1.7 clear difference | |
| 1% | 42.9% | -2.1 clear difference | |
| 1% | 44.0% | -1.6 clear difference |
Offence shardAbility Haste
Win added here: +3.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 55% | 51.7% | +3.1 could be noise | |
| 39% | 48.5% | -2.7 clear difference | |
| 6% | 47.3% | -2.4 clear difference |
Flex shardHealth Scaling
Win added here: +3.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 62% | 51.6% | +3.4 could be noise | |
| 32% | 47.8% | -3.4 clear difference | |
| 6% | 48.1% | -1.0 clear difference |
Defence shardHealth
Win added here: +3.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 53% | 51.8% | +3.0 could be noise | |
| 41% | 48.6% | -2.6 clear difference | |
| 6% | 46.7% | -1.4 clear difference |
QEW
SkillsQ > E > W
Win added here: +4.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 95% | 50.7% | +4.7 could be noise |
| QWEQ + W + E | 3% | 45.1% | -4.6 clear difference |
| EQWE + Q + W | 2% | 48.2% | -4.1 clear difference |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 51.7% won. Max E first: 47.1% won (not enough games).
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Smite
Win added here: +1.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 96% | 50.3% | +1.8 could be noise | |
| 2% | 47.5% | -1.3 could be noise | |
| 1% | 51.5% | -1.9 could be noise | |
| <1% | 40.7% | -5.2 clear difference | |
| <1% | 46.3% | -0.4 could be noise |
Shen Mid build
- won
- 49.6%
- games
- 4,661
- Win impact
- -0.3
- Pick rate
- 0.0%
Starting itemsDoran's Helm + Health Potion
Doran's Helm + Health Potion wins more than Doran's Shield + Health Potion, the most picked: +1.6 against -1.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 60% | 48.9% | -1.3 could be noise | |
| 35% | 52.7% | +1.6 could be noise | |
| 2% | 47.8% | -0.6 could be noise |
BootsPlated Steelcaps
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 45% | 50.5% | +1.5 could be noise | 14:47 | |
| 41% | 50.3% | -0.5 could be noise | 14:24 | |
| 8% | 52.5% | -0.9 could be noise | 13:32 | |
| 4% | 50.3% | -1.3 could be noise | 14:15 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 66% | 51.7% | most bought | |
| 19% | 46.8% | about even | |
| 7% | 57.9% | about even | |
| 3% | 60.0% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 66% | 53.2% | most bought | |
| 18% | 49.4% | about even | |
| 7% | 32.4% | not enough games | |
| 5% | 59.1% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 66% | 18% | |
| 19% | 66% | |
| 17% | 41% | |
| 36% | 17% | |
| 4% | 15% | |
| 17% | 7% | |
| 9% | 2% | |
| 1% | 6% | |
| 8% | 4% |
Item 1Titanic Hydra
Win added here: +2.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 59% | 51.7% | +2.5 could be noise | 13:31 | |
| 20% | 47.7% | -2.5 clear difference | 12:12 | |
| 8% | 51.4% | +1.6 could be noise | 12:28 | |
| 4% | 47.1% | -2.5 clear difference | 13:08 | |
| 3% | 46.2% | -0.7 could be noise | 14:18 | |
| 1% | 45.6% | -0.9 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 11% | 246 | |
| 8% | 179 | |
| 7% | 147 | |
| 3% | 75 |
Item 2Dusk and Dawn
Win added here: -0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 35% | 55.9% | -0.6 could be noise | 22:03 | |
| 19% | 51.8% | -0.3 could be noise | 22:31 | |
| 11% | 48.9% | -0.6 could be noise | 22:00 | |
| 7% | 47.5% | +0.3 could be noise | 22:21 | |
| 6% | 54.1% | -1.6 could be noise | 21:57 | |
| 4% | 51.5% | -0.2 could be noise | ||
| 3% | 52.3% | +2.5 could be noise | ||
| 2% | 49.5% | +0.6 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 11% | 246 | |
| 8% | 179 | |
| 7% | 147 | |
| 3% | 75 |
Item 3Hollow Radiance
Hollow Radiance is part of the build that wins more: +2.0 per 100 games, against -4.2 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 24% | 50.2% | -1.8 could be noise | 27:39 | |
| 10% | 57.3% | -0.8 could be noise | 27:56 | |
| 10% | 51.5% | +1.2 could be noise | 28:15 | |
| 6% | 56.6% | +1.3 could be noise | 28:06 | |
| 6% | 56.5% | +1.7 could be noise | 28:39 | |
| 5% | 57.1% | -0.2 could be noise | ||
| 5% | 58.8% | -1.3 could be noise | ||
| 4% | 52.9% | -1.0 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 11% | 246 | |
| 8% | 179 | |
| 7% | 147 | |
| 3% | 75 |
Item 4Thornmail
Thornmail wins more than Randuin's Omen, the most picked: +0.3 against -0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 18% | 48.7% | -0.4 could be noise | 33:02 | |
| 17% | 56.6% | +0.3 could be noise | 32:36 |
Item 5Randuin's Omen
| Choice | Picked | Won | Time |
|---|---|---|---|
| 15% | 63.6% | 37:57 |
KeystoneGrasp of the Undying
Win added here: +2.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 50.5% | +2.8 could be noise | |
| 7% | 50.0% | +0.1 could be noise | |
| 4% | 45.2% | -5.5 clear difference | |
| 2% | 46.1% | -3.9 could be noise |
Primary row 1Shield Bash
Win added here: +2.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 50.5% | +2.8 could be noise | |
| 4% | 49.8% | -0.8 could be noise | |
| 3% | 45.3% | -3.9 clear difference | |
| 3% | 49.2% | +1.0 could be noise | |
| 1% | 46.3% | -0.6 could be noise | |
| 1% | 44.8% | -3.3 could be noise |
Primary row 2Conditioning
Conditioning wins more than Second Wind, the most picked: +3.7 against +0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 76% | 50.4% | +0.4 could be noise | |
| 7% | 49.5% | -0.2 could be noise | |
| 6% | 50.6% | +1.0 could be noise | |
| 3% | 53.5% | +3.7 could be noise | |
| 2% | 38.6% | -4.1 could be noise | |
| 2% | 56.8% | -1.4 could be noise | |
| 1% | 44.8% | -1.4 could be noise |
Primary row 3Overgrowth
Overgrowth wins more than Revitalize, the most picked: +3.1 against -1.7 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 46% | 52.3% | +3.1 clear difference | |
| 38% | 48.9% | -1.7 could be noise | |
| 5% | 48.4% | +1.1 could be noise | |
| 3% | 43.0% | -4.2 could be noise | |
| 2% | 37.9% | -3.9 could be noise |
Secondary pathDomination
Win added here: -2.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 42% | 51.9% | +2.7 clear difference | |
| 40% | 48.5% | -2.3 could be noise | |
| 10% | 49.3% | -0.6 could be noise | |
| 4% | 51.5% | +0.2 could be noise | |
| 3% | 41.9% | -1.4 could be noise |
Secondary runesUltimate Hunter + Cheap Shot
Win added here: +0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 87% | 48.5% | +0.1 could be noise | |
| 10% | 50.6% | 0.0 could be noise |
Offence shardAbility Haste
Ability Haste wins more than Attack Speed, the most picked: +0.5 against -0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 50.1% | -0.3 could be noise | |
| 13% | 48.5% | 0.0 could be noise | |
| 4% | 51.2% | +0.5 could be noise |
Flex shardHealth Scaling
Win added here: +3.4 per 100 games. No other pick has a clear edge over this one.
Master+ players pick this: 62% of their games. All ranks pick Adaptive Force most.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 49% | 53.0% | +3.4 could be noise | |
| 46% | 47.8% | -2.5 clear difference | |
| 5% | 39.3% | -2.7 clear difference |
Defence shardHealth Scaling
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 79% | 50.6% | +1.1 could be noise | |
| 17% | 49.1% | +0.1 could be noise | |
| 4% | 41.9% | -2.3 could be noise |
QEW
SkillsQ > E > W
Win added here: +2.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 96% | 50.2% | +2.3 could be noise |
| EQWE + Q + W | 2% | 45.6% | -3.7 could be noise |
| QWEQ + W + E | 1% | 42.9% | -1.6 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 48.5% won. Max E first: 50.0% won (not enough games).
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Ignite
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 79% | 50.3% | +1.3 could be noise | |
| 14% | 49.8% | -0.9 could be noise | |
| 4% | 45.5% | 0.0 could be noise |
Shen Bot build
Patch 16.20- won
- 48.8%
- games
- 3,131
- Win impact
- -0.7
- Pick rate
- 0.0%
Starting itemsDoran's Helm + Health Potion
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 66% | 50.9% | +0.8 could be noise | |
| 27% | 48.2% | -0.9 could be noise |
BootsMercury's Treads
Mercury's Treads wins more than Plated Steelcaps, the most picked: +1.0 against +0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 60% | 49.9% | +0.6 could be noise | 15:00 | |
| 26% | 50.7% | +1.0 could be noise | 15:38 | |
| 9% | 52.1% | -1.2 could be noise | 14:32 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 71% | 50.2% | most bought | |
| 10% | 55.4% | about even | |
| 6% | 53.7% | not enough games | |
| 2% | 66.7% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 48% | 55.9% | most bought | |
| 30% | 46.2% | about even | |
| 9% | 50.0% | not enough games | |
| 2% | 40.0% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 71% | 30% | |
| 10% | 48% | |
| 22% | 9% | |
| 13% | 3% | |
| 2% | 10% | |
| 14% | 7% | |
| 2% | 8% | |
| 4% | 10% | |
| 6% | 2% |
Item 1Titanic Hydra
Win added here: -0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 84% | 49.4% | -0.3 could be noise | 12:50 | |
| 10% | 53.4% | -1.0 could be noise | 12:24 |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 20% | 56.5% | 361 | |
| 15% | 55.9% | 278 | |
| 6% | - | 105 | |
| 6% | - | 104 |
Item 2Dusk and Dawn
Win added here: -1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 71% | 50.7% | -1.3 could be noise | 20:39 | |
| 9% | 54.7% | -0.4 could be noise | 21:20 | |
| 3% | 57.3% | 0.0 could be noise | 20:09 | |
| 2% | 56.5% | +0.6 could be noise | 20:24 |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 20% | 56.5% | 361 | |
| 15% | 55.9% | 278 | |
| 6% | - | 105 | |
| 6% | - | 104 |
Item 3Hullbreaker
Win added here: -1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 20% | 55.7% | -1.0 could be noise | 26:36 | |
| 17% | 52.5% | -0.3 could be noise | 26:44 | |
| 6% | 54.2% | +0.2 could be noise | 26:36 | |
| 6% | 55.9% | +0.2 could be noise | 26:24 |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 20% | 56.5% | 361 | |
| 15% | 55.9% | 278 | |
| 6% | - | 105 | |
| 6% | - | 104 |
Item 4Dead Man's Plate
| Choice | Picked | Won | Time |
|---|---|---|---|
| 21% | 62.5% | 30:46 |
Item 5Thornmail
| Choice | Picked | Won | Time |
|---|---|---|---|
| 12% | 54.8% | 35:31 |
KeystoneStormraider's Surge
Win added here: -1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 57% | 49.6% | -1.6 could be noise | |
| 35% | 51.6% | +2.7 could be noise |
Primary row 1Nimbus Cloak
Nimbus Cloak wins more than Axiom Arcanist, the most picked: -1.1 against -1.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 35% | 51.2% | +2.8 could be noise | |
| 32% | 49.1% | -1.9 could be noise | |
| 25% | 49.8% | -1.1 could be noise |
Primary row 2Transcendence
Win added here: -1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 43% | 50.0% | -1.3 could be noise | |
| 32% | 51.3% | +2.9 could be noise | |
| 14% | 48.3% | -2.1 could be noise | |
| 4% | 51.6% | -2.8 could be noise |
Primary row 3Gathering Storm
Win added here: -1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 51% | 49.8% | -1.2 could be noise | |
| 20% | 52.0% | +1.3 could be noise | |
| 15% | 50.3% | +1.7 could be noise | |
| 4% | 44.8% | -3.6 could be noise |
Secondary pathResolve
Win added here: -1.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 56% | 49.3% | -1.8 could be noise | |
| 21% | 54.3% | +1.8 could be noise | |
| 17% | 48.3% | 0.0 could be noise | |
| 4% | 44.4% | -0.3 could be noise |
Secondary runesShield Bash + Second Wind
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 76% | 50.0% | +1.4 could be noise |
Offence shardAbility Haste
Ability Haste wins more than Adaptive Force, the most picked: +0.5 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 61% | 49.0% | -0.7 could be noise | |
| 32% | 50.4% | 0.0 could be noise | |
| 7% | 54.3% | +0.5 could be noise |
Flex shardHealth Scaling
Win added here: +2.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 47% | 52.6% | +2.0 could be noise | |
| 39% | 46.4% | -2.0 could be noise | |
| 14% | 50.0% | -0.4 could be noise |
Defence shardHealth
Win added here: +1.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 52% | 48.6% | -1.5 could be noise | |
| 41% | 51.6% | +1.7 could be noise | |
| 7% | 49.1% | -0.1 could be noise |
QEW
SkillsQ > E > W
Win added here: +2.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 96% | 50.3% | +2.9 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 49.5% won. Max E first: 0.0% won (not enough games).
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsExhaust + Flash
Exhaust + Flash wins more than Flash + Ignite, the most picked: +0.5 against +0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 77% | 50.3% | +0.4 could be noise | |
| 10% | 51.3% | +0.5 could be noise | |
| 5% | 47.2% | -1.2 could be noise |
Top Shen Players
See all 10,988Normal Top game
181,150 gamesAgainst every Top champion
- Top 1% Kill part. 44%
- Top 4% Assists 10.0
- Bottom 10% Solo kills 1.6
- Kills
- 5.1 Bottom 25%
- Deaths
- 5.6 Fewest 5%
- Team dmg
- 18% Bottom 12%
- Dmg / min
- 673 Bottom 14%
- Farm / min
- 5.6 Bottom 15%
- Gold / min
- 366 Bottom 18%
- Vision / min
- 0.72 Bottom 17%
- Control wards
- 0.6 Top 44%
- First blood
- 14% Top 36%
Against your lane opponent
- Level 6 at 5:28
- Level 11 at 14:00
Middle game at each minute
Damage dealt
Magic 45% Physical 55%Died to
Physical 55% Magic 36% True 9%Normal Support game
91,737 games Patch 16.20Against every Support champion
- Top 10% Kill part. 52%
- Fewest 11% Deaths 6.7
- Bottom 15% Dmg / min 440
- Kills
- 3.8 Bottom 27%
- Assists
- 14.1 Top 17%
- Solo kills
- 0.4 Bottom 17%
- Team dmg
- 12% Bottom 15%
- Farm / min
- 1.3 Bottom 16%
- Gold / min
- 324 Bottom 18%
- Vision / min
- 2.20 Top 31%
- Control wards
- 5.5 Top 31%
- First blood
- 11% Top 27%
Against your lane opponent
- Level 6 at 8:33
- Level 11 at 21:34
Middle game at each minute
Damage dealt
Magic 40% Physical 60%Died to
Physical 55% Magic 38% True 7%Normal Jungle game
19,852 gamesAgainst every Jungle champion
- Fewest 2% Deaths 5.0
- Top 6% Assists 11.9
- Bottom 2% Solo kills 0.5
- Kills
- 4.7 Bottom 13%
- Kill part.
- 51% Top 6%
- Team dmg
- 13% Bottom 6%
- Dmg / min
- 467 Bottom 6%
- Farm / min
- 5.7 Bottom 18%
- Gold / min
- 387 Bottom 16%
- Vision / min
- 0.83 Bottom 43%
- Control wards
- 1.4 Top 29%
- First blood
- 5% Top 45%
Against the enemy jungler
- Level 6 at 7:16
- Level 11 at 17:35
- blue buff first in 57% of games
- First dragon at 7:26
Middle game at each minute
Damage dealt
Magic 47% Physical 53%Died to
Physical 55% Magic 37% True 8%Normal Mid game
4,642 gamesAgainst every Mid champion
- Top 3% Kill part. 48%
- Top 5% Assists 10.5
- Bottom 10% Team dmg 18%
- Kills
- 5.8 Bottom 23%
- Deaths
- 5.8 Fewest 6%
- Solo kills
- 1.5 Bottom 14%
- Dmg / min
- 659 Bottom 11%
- Farm / min
- 5.4 Bottom 17%
- Gold / min
- 373 Bottom 16%
- Vision / min
- 0.61 Bottom 13%
- Control wards
- 0.5 Bottom 22%
- First blood
- 14% Top 28%
Against your lane opponent
- Level 6 at 5:25
- Level 11 at 15:23
Middle game at each minute
Damage dealt
Magic 44% Physical 56%Died to
Physical 56% Magic 36% True 8%Normal Bot game
3,022 games Patch 16.20Against every Bot champion
- Top 3% Kill part. 51%
- Top 7% Assists 11.0
- Bottom 12% Dmg / min 610
- Kills
- 6.5 Bottom 27%
- Deaths
- 6.3 Fewest 13%
- Solo kills
- 0.7 Bottom 14%
- Team dmg
- 16% Bottom 12%
- Farm / min
- 5.5 Bottom 27%
- Gold / min
- 414 Bottom 22%
- Vision / min
- 0.63 Bottom 30%
- Control wards
- 0.5 Bottom 28%
- First blood
- 18% Top 14%
Against your lane opponent
- Level 6 at 7:40
- Level 11 at 18:42
Middle game at each minute
Damage dealt
Magic 40% Physical 60%Died to
Physical 57% Magic 36% True 7%Matchups and teammates come from Shen Top games.
-
Ambessa: +2.8 wins per 100 games (range 0.9-4.6) · 2,605 games · Measured · 7% of this is borrowed from similar champions -
Kennen: +2.6 wins per 100 games (range 0.0-5.3) · 1,205 games · Measured · 14% of this is borrowed from similar champions -
Camille: +2.5 wins per 100 games (range 0.7-4.3) · 2,726 games · Measured · 7% of this is borrowed from similar champions -
Tahm Kench: +2.2 wins per 100 games (range 0.3-4.0) · 2,596 games · Measured · 7% of this is borrowed from similar champions -
Volibear: +2.1 wins per 100 games (range 0.7-3.5) · 4,804 games · Measured · 4% of this is borrowed from similar champions -
Yone: +1.9 wins per 100 games (range 0.8-3.0) · 7,416 games · Measured · 3% of this is borrowed from similar champions -
Nasus: +1.9 wins per 100 games (range 0.5-3.2) · 5,091 games · Measured · 4% of this is borrowed from similar champions -
Jax: +1.8 wins per 100 games (range 0.5-3.1) · 5,385 games · Measured · 4% of this is borrowed from similar champions -
Fiora: +1.8 wins per 100 games (range 0.2-3.3) · 3,762 games · Measured · 5% of this is borrowed from similar champions -
Yorick: +1.6 wins per 100 games (range 0.1-3.2) · 3,597 games · Measured · 5% of this is borrowed from similar champions
Matchups and teammates come from Shen Top games.
-
Shen with Bel'Veth: +4.2 wins per 100 games (range 2.6-5.7) · 3,807 games · Measured · 5% of this is borrowed from similar champions -
Shen with Briar: +4.1 wins per 100 games (range 3.1-5.2) · 8,971 games · Measured · 2% of this is borrowed from similar champions -
Shen with Shyvana: +3.7 wins per 100 games (range 2.6-4.8) · 7,807 games · Measured · 3% of this is borrowed from similar champions
-
Shen with Rengar: -3.1 wins per 100 games (range -4.5 to -1.8) · 4,966 games · Measured · 4% of this is borrowed from similar champions -
Shen with Nidalee: -3.0 wins per 100 games (range -4.8 to -1.2) · 2,848 games · Measured · 7% of this is borrowed from similar champions -
Shen with Lee Sin: -2.81 wins per 100 games (range -3.70 to -1.92) · 12,416 games · Measured · 2% of this is borrowed from similar champions
-
Shen with Vladimir: +1.9 wins per 100 games (range 0.7-3.1) · 6,111 games · Measured · 3% of this is borrowed from similar champions -
Shen with Fizz: +1.65 wins per 100 games (range 0.68-2.63) · 10,196 games · Measured · 2% of this is borrowed from similar champions -
Shen with Ekko: +1.61 wins per 100 games (range 0.75-2.48) · 13,341 games · Measured · 1% of this is borrowed from similar champions
-
Shen with Mel: -4.4 wins per 100 games (range -5.4 to -3.4) · 9,521 games · Measured · 2% of this is borrowed from similar champions -
Shen with Orianna: -4.1 wins per 100 games (range -5.6 to -2.5) · 3,916 games · Measured · 5% of this is borrowed from similar champions -
Shen with Yorick: -4.0 wins per 100 games (range -7.8 to -0.3) · 478 games · Pooled · 30% of this is borrowed from similar champions
-
Shen with Nilah: +4.0 wins per 100 games (range 1.7-6.2) · 1,678 games · Measured · 11% of this is borrowed from similar champions -
Shen with Jinx: +2.29 wins per 100 games (range 1.65-2.92) · 25,914 games · Measured · 1% of this is borrowed from similar champions -
Shen with Xayah: +2.3 wins per 100 games (range 1.1-3.4) · 7,147 games · Measured · 3% of this is borrowed from similar champions
-
Shen with Ezreal: -5.30 wins per 100 games (range -6.13 to -4.46) · 14,286 games · Measured · 1% of this is borrowed from similar champions -
Shen with Varus: -2.6 wins per 100 games (range -4.1 to -1.2) · 4,499 games · Measured · 4% of this is borrowed from similar champions -
Shen with Lucian: -2.30 wins per 100 games (range -3.29 to -1.31) · 10,015 games · Measured · 2% of this is borrowed from similar champions
-
Shen with Braum: +1.9 wins per 100 games (range 0.7-3.2) · 6,153 games · Measured · 3% of this is borrowed from similar champions -
Shen with Nami: +1.92 wins per 100 games (range 1.00-2.84) · 11,538 games · Measured · 2% of this is borrowed from similar champions -
Shen with Leona: +1.76 wins per 100 games (range 0.85-2.66) · 11,952 games · Measured · 2% of this is borrowed from similar champions
-
Shen with Camille: -6.5 wins per 100 games (range -8.6 to -4.3) · 1,854 games · Measured · 10% of this is borrowed from similar champions -
Shen with Pyke: -1.7 wins per 100 games (range -2.8 to -0.7) · 8,619 games · Measured · 2% of this is borrowed from similar champions -
Shen with Karma: -1.3 wins per 100 games (range -2.5 to -0.1) · 6,955 games · Measured · 3% of this is borrowed from similar champions