League of Legends Ivern build
Ivern Jungle build
- won
- 50.4%
- games
- 55,970
- Win impact
- +0.4
- Pick rate
- 0.4%
Starting itemsGustwalker Hatchling
Gustwalker Hatchling wins more than Gustwalker Hatchling + Health Potion, the most picked: +0.8 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 42% | 50.2% | 0.0 could be noise | |
| 41% | 51.4% | +0.8 could be noise | |
| 6% | 48.4% | -0.9 could be noise | |
| 4% | 47.9% | -1.9 clear difference | |
| 4% | 50.2% | -0.1 could be noise | |
| 2% | 49.0% | -1.7 could be noise |
BootsIonian Boots of Lucidity
Win added here: +3.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 87% | 51.1% | +3.1 could be noise | 4:41 | |
| 6% | 47.7% | -1.9 clear difference | 7:44 | |
| 5% | 46.6% | too big to trust | 13:35 | |
| 1% | 47.8% | +0.3 could be noise | 13:25 | |
| 1% | 45.4% | +0.2 could be noise | 13:17 | |
| <1% | 26.2% | too big to trust |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 85% | 52.5% | most bought | |
| 6% | 49.4% | about even | |
| 5% | 47.1% | about even | |
| 1% | 46.2% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 85% | 49.5% | most bought | |
| 6% | 46.0% | about even | |
| 5% | 45.1% | about even | |
| 2% | 46.5% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 52% | 55% | |
| 18% | 21% | |
| 54% | 57% | |
| 9% | 7% | |
| 36% | 34% | |
| 11% | 12% |
Item 1Redemption
Win added here: +1.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 42% | 51.4% | +1.8 could be noise | 11:26 | |
| 29% | 48.0% | -3.0 clear difference | 12:07 | |
| 9% | 52.5% | +2.3 could be noise | 11:25 | |
| 6% | 50.6% | +0.9 could be noise | 11:18 | |
| 3% | 52.6% | +1.5 could be noise | 13:40 | |
| 2% | 49.3% | -2.3 clear difference | ||
| 1% | 53.1% | -0.6 could be noise | ||
| 1% | 68.8% | +4.2 could be noise often ahead |
Finished together
| Choice | Picked | games |
|---|---|---|
| 20% | 7,495 | |
| 8% | 3,032 | |
| 7% | 2,665 | |
| 5% | 1,876 |
Item 2Moonstone Renewer
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 41% | 51.5% | +1.5 could be noise | 17:45 | |
| 12% | 47.5% | -3.4 could be noise | 19:22 | |
| 7% | 49.0% | -2.4 could be noise | 20:50 | |
| 7% | 52.7% | +1.2 could be noise | 17:53 | |
| 6% | 51.3% | +1.0 could be noise | 18:08 | |
| 5% | 50.8% | +0.1 could be noise | ||
| 3% | 73.4% | bought when already ahead | ||
| 1% | 51.1% | +2.0 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 20% | 7,495 | |
| 8% | 3,032 | |
| 7% | 2,665 | |
| 5% | 1,876 |
Item 3Staff of Flowing Water
Staff of Flowing Water is part of the build that wins more: +1.7 per 100 games, against -0.7 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 23% | 54.3% | +0.8 could be noise | 22:59 | |
| 12% | 55.9% | +0.1 could be noise | 23:08 | |
| 11% | 54.1% | +0.3 could be noise | 23:35 | |
| 7% | 53.8% | +1.7 could be noise | 23:09 | |
| 6% | 52.3% | -2.9 could be noise | 25:29 | |
| 6% | 53.1% | -3.1 could be noise | ||
| 4% | 76.3% | bought when already ahead | ||
| 1% | 54.0% | +3.2 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 20% | 7,495 | |
| 8% | 3,032 | |
| 7% | 2,665 | |
| 5% | 1,876 |
Item 4Ardent Censer
Ardent Censer wins more than Dawncore, the most picked: 0.0 against -0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 29% | 58.9% | -0.5 could be noise | 28:14 | |
| 17% | 59.9% | -0.3 could be noise | 28:14 | |
| 17% | 53.6% | 0.0 could be noise | 27:59 |
Item 5Mejai's Soulstealer
Mejai's Soulstealer adds the most wins we measured here: +0.8 per 100 games. Shurelya's Battlesong, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 27% | 58.2% | too few games | 32:37 | |
| 15% | 66.9% | +0.8 could be noise | 30:44 |
Item 6Shurelya's Battlesong
| Choice | Picked | Won | Time |
|---|---|---|---|
| 9% | 50.5% | 36:43 | |
| 8% | - | 35:04 | |
| 8% | - | 35:46 | |
| 8% | - | 38:43 | |
| 7% | - | 38:47 |
KeystoneDeathfire Touch
Deathfire Touch wins more than Summon Aery, the most picked: +0.7 against +0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 73% | 50.5% | +0.2 could be noise | |
| 15% | 50.2% | 0.0 could be noise | |
| 7% | 51.5% | 0.0 could be noise | |
| 1% | 48.6% | -1.6 could be noise | |
| 1% | 48.4% | +0.7 could be noise | |
| 1% | 48.4% | -2.1 could be noise | |
| 1% | 57.2% | +2.5 could be noise | |
| <1% | 41.8% | -6.1 clear difference |
Primary row 1Axiom Arcanist
Axiom Arcanist wins more than Nimbus Cloak, the most picked: +2.0 against -0.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 67% | 50.5% | -0.2 could be noise | |
| 16% | 50.2% | -0.1 could be noise | |
| 6% | 52.0% | +0.5 could be noise | |
| 6% | 51.1% | +2.0 clear difference | |
| 1% | 50.8% | -0.8 could be noise | |
| 1% | 45.6% | -2.9 could be noise | |
| 1% | 45.1% | -4.7 clear difference | |
| 1% | 54.2% | +1.6 could be noise |
Primary row 2Celerity
Celerity wins more than Transcendence, the most picked: +0.5 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 70% | 50.4% | 0.0 could be noise | |
| 15% | 50.6% | +0.1 could be noise | |
| 6% | 52.6% | +0.6 could be noise | |
| 4% | 50.6% | +0.5 could be noise | |
| 1% | 45.2% | -3.4 clear difference | |
| 1% | 46.9% | -2.2 could be noise | |
| 1% | 43.4% | -1.9 could be noise | |
| 1% | 54.8% | +1.4 could be noise |
Primary row 3Gathering Storm
Gathering Storm wins more than Waterwalking, the most picked: +1.6 against -0.4 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 65% | 50.3% | -0.4 could be noise | |
| 16% | 50.0% | -0.1 could be noise | |
| 8% | 52.1% | +1.6 clear difference | |
| 5% | 51.5% | +0.4 could be noise | |
| 2% | 51.1% | -1.2 could be noise | |
| 1% | 48.4% | -0.7 could be noise | |
| 1% | 51.0% | -0.5 could be noise | |
| 1% | 53.4% | +1.7 could be noise |
Secondary pathInspiration
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 57% | 51.1% | +1.0 could be noise | |
| 19% | 48.6% | -1.3 clear difference | |
| 18% | 50.4% | +0.1 could be noise | |
| 5% | 50.2% | -0.5 could be noise | |
| 1% | 46.3% | -1.3 could be noise |
Secondary runesTriple Tonic + Cash Back
Triple Tonic + Cash Back wins more than Cash Back + Cosmic Insight, the most picked: +0.8 against -0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 95% | 51.2% | -0.2 could be noise | |
| 2% | 50.4% | +0.4 could be noise | |
| 1% | 55.1% | -0.4 could be noise | |
| 1% | 48.8% | +0.8 could be noise | |
| <1% | 55.8% | +0.4 could be noise |
Offence shardAbility Haste
Win added here: +0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 90% | 50.5% | +0.5 could be noise | |
| 6% | 48.9% | -0.7 could be noise | |
| 4% | 50.2% | -0.2 could be noise |
Flex shardMovement Speed
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 78% | 50.9% | +1.5 could be noise | |
| 22% | 48.7% | -1.6 clear difference | |
| 1% | 51.3% | -1.0 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +1.4 against -0.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 90% | 50.3% | -0.8 could be noise | |
| 6% | 52.1% | +1.4 clear difference | |
| 5% | 50.5% | -0.3 could be noise |
EQW
SkillsE > Q > W
Win added here: +5.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| EQWE + Q + W | 94% | 51.1% | +5.0 could be noise |
| QEWQ + E + W | 4% | 43.0% | -5.7 clear difference |
| EWQE + W + Q | 2% | 48.2% | -2.1 clear difference |
| WEQW + E + Q | <1% | 46.1% | -3.2 clear difference |
| QWEQ + W + E | <1% | 39.5% | too big to trust |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4E
- 5E
- 6R
- 7E
- 8Q
- 9E
- 10Q
- 11R
- 12Q
- 13Q
- 14W
- 15W
- 16R
- 17W
- 18W
Max E first: 51.1% won. Max Q first: 43.2% won (about even).
- Q
- E
- W
- E
- E
- R
- E
- Q
- E
- Q
- R
- Q
- Q
- W
- W
- R
- W
- W
SpellsFlash + Smite
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 95% | 50.6% | +1.6 could be noise | |
| 2% | 43.8% | -4.1 clear difference | |
| 1% | 50.7% | +0.4 could be noise | |
| 1% | 47.9% | -0.8 could be noise | |
| <1% | 50.7% | -0.5 could be noise | |
| <1% | 58.9% | -3.4 clear difference |
Ivern Support build
- won
- 47.9%
- games
- 11,580
- Win impact
- -1.8
- Pick rate
- 0.1%
Starting itemsHealth Potion x2
Health Potion x2 wins more than Health Potion x2 + World Atlas, the most picked: +1.9 against +0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 82% | 48.0% | +0.6 could be noise | |
| 6% | 43.1% | -2.9 clear difference | |
| 5% | 50.1% | 0.0 could be noise | |
| 4% | 51.5% | +0.9 could be noise | |
| 1% | 53.4% | +1.9 could be noise |
BootsBoots of Swiftness
Boots of Swiftness wins more than Ionian Boots of Lucidity, the most picked: +0.1 against -0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 86% | 48.7% | -0.2 could be noise | 12:50 | |
| 9% | 48.8% | +0.1 could be noise | 14:19 | |
| 2% | 50.8% | -1.6 could be noise | 16:39 | |
| 1% | 47.5% | +1.2 could be noise | 16:22 | |
| 1% | 46.6% | +1.0 could be noise | 16:29 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 77% | 50.2% | most bought | |
| 8% | 48.4% | about even | |
| 2% | 55.8% | not enough games | |
| 1% | 48.6% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 80% | 47.1% | most bought | |
| 7% | 55.8% | about even | |
| 2% | 29.2% | not enough games | |
| 2% | 60.0% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 54% | 59% | |
| 6% | 8% | |
| 5% | 6% |
Item 1Moonstone Renewer
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 40% | 49.5% | +1.1 could be noise | 12:46 | |
| 25% | 44.7% | -3.2 clear difference | 14:28 | |
| 7% | 46.4% | +0.9 could be noise | 13:48 | |
| 5% | 52.1% | +2.5 could be noise | 12:33 | |
| 4% | 52.5% | +1.9 could be noise | 12:28 | |
| 3% | 45.0% | -0.8 could be noise | ||
| 3% | 50.9% | -1.0 could be noise | ||
| 1% | 69.3% | +4.6 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 11% | 520 | |
| 6% | 270 | |
| 4% | 205 | |
| 3% | 150 |
Item 2Redemption
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 20% | 52.2% | +1.2 could be noise | 21:54 | |
| 16% | 49.8% | +0.3 could be noise | 21:49 | |
| 15% | 48.5% | -2.9 could be noise | 23:08 | |
| 9% | 48.5% | -2.5 could be noise | 22:58 | |
| 7% | 52.1% | +2.3 could be noise | 21:34 | |
| 6% | 51.2% | +1.7 could be noise | ||
| 4% | 55.9% | -0.6 could be noise | ||
| 1% | 63.9% | +2.4 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 11% | 520 | |
| 6% | 270 | |
| 4% | 205 | |
| 3% | 150 |
Item 3Ardent Censer
Win added here: +2.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 17% | 59.0% | +2.0 could be noise | 28:16 | |
| 13% | 55.2% | +0.4 could be noise | 28:46 | |
| 9% | 50.3% | -2.6 could be noise | 29:33 | |
| 9% | 54.1% | +0.3 could be noise | 28:45 | |
| 7% | 60.8% | +1.5 could be noise | 28:39 | |
| 6% | 58.5% | -0.4 could be noise | ||
| 5% | 54.3% | +0.2 could be noise | ||
| 4% | 58.9% | +0.2 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 11% | 520 | |
| 6% | 270 | |
| 4% | 205 | |
| 3% | 150 |
Item 4Echoes of Helia
| Choice | Picked | Won | Time |
|---|---|---|---|
| 23% | 53.8% | 34:21 |
Item 5Rylai's Crystal Scepter
| Choice | Picked | Won | Time |
|---|---|---|---|
| 9% | 53.3% | 39:24 |
KeystoneSummon Aery
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 76% | 48.0% | +0.8 could be noise | |
| 9% | 50.8% | +3.0 could be noise | |
| 3% | 47.2% | -3.7 clear difference | |
| 2% | 52.5% | +1.6 could be noise | |
| 2% | 43.6% | -5.3 clear difference | |
| 1% | 46.9% | -3.1 could be noise | |
| 1% | 41.5% | -3.1 could be noise | |
| 1% | 45.2% | -2.6 could be noise |
Primary row 1Manaflow Band
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 52% | 48.3% | +0.9 could be noise | |
| 18% | 47.3% | -1.2 could be noise | |
| 9% | 46.2% | -0.3 could be noise | |
| 6% | 49.2% | -0.4 could be noise | |
| 5% | 50.0% | +3.2 could be noise | |
| 3% | 50.3% | +0.6 could be noise | |
| 2% | 51.9% | -2.4 could be noise | |
| 2% | 43.2% | -4.8 clear difference |
Primary row 2Transcendence
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 75% | 48.0% | +0.6 could be noise | |
| 6% | 49.5% | +0.7 could be noise | |
| 5% | 48.4% | +1.6 could be noise | |
| 3% | 46.7% | -0.9 could be noise | |
| 2% | 47.3% | -3.7 could be noise | |
| 2% | 45.3% | +0.2 could be noise | |
| 1% | 43.7% | -4.2 could be noise | |
| 1% | 57.6% | -0.1 could be noise |
Primary row 3Scorch
Scorch wins more than Gathering Storm, the most picked: +2.2 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 52% | 47.7% | 0.0 could be noise | |
| 18% | 47.3% | -1.4 could be noise | |
| 9% | 50.0% | +2.2 could be noise | |
| 8% | 49.8% | +0.8 could be noise | |
| 3% | 52.5% | +2.1 could be noise | |
| 2% | 45.6% | -4.6 clear difference | |
| 2% | 47.8% | -2.9 could be noise | |
| 1% | 48.3% | +3.1 could be noise |
Secondary pathResolve
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 64% | 48.2% | +1.0 could be noise | |
| 21% | 47.8% | -0.2 could be noise | |
| 7% | 49.7% | -0.1 could be noise | |
| 6% | 45.6% | -2.4 clear difference | |
| 2% | 48.3% | -0.9 could be noise |
Secondary runesRevitalize + Font of Life
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 48.1% | +0.8 could be noise | |
| 7% | 48.3% | -0.9 could be noise | |
| 3% | 50.0% | -0.7 could be noise |
Offence shardAdaptive Force
Adaptive Force wins more than Ability Haste, the most picked: +1.5 against -0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 47.8% | -0.2 could be noise | |
| 10% | 50.6% | +1.5 could be noise | |
| 6% | 48.0% | -1.6 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +0.2 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 65% | 48.1% | -0.1 could be noise | |
| 32% | 48.0% | +0.2 could be noise | |
| 4% | 47.3% | -0.4 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +2.1 against -2.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 79% | 47.0% | -2.5 could be noise | |
| 15% | 51.5% | +2.1 clear difference | |
| 6% | 52.6% | +1.9 clear difference |
EQW
SkillsE > Q > W
Win added here: +2.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| EQWE + Q + W | 85% | 49.1% | +2.2 could be noise |
| EWQE + W + Q | 8% | 50.1% | +1.2 could be noise |
| QEWQ + E + W | 6% | 44.0% | -5.0 clear difference |
| WEQW + E + Q | 1% | 44.8% | -2.0 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4E
- 5E
- 6R
- 7E
- 8Q
- 9E
- 10Q
- 11R
- 12Q
- 13Q
- 14W
- 15W
- 16R
- 17W
- 18W
Max E first: 50.0% won. Max Q first: 23.5% won (not enough games).
- Q
- E
- W
- E
- E
- R
- E
- Q
- E
- Q
- R
- Q
- Q
- W
- W
- R
- W
- W
SpellsExhaust + Heal
Exhaust + Heal wins more than Flash + Heal, the most picked: +4.4 against +1.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 55% | 48.8% | +1.5 could be noise | |
| 25% | 46.1% | -1.6 clear difference | |
| 10% | 45.9% | -2.8 clear difference | |
| 5% | 54.0% | +4.4 could be noise | |
| 1% | 50.3% | -1.9 could be noise | |
| 1% | 57.4% | -1.5 could be noise | |
| 1% | 49.4% | -0.8 could be noise | |
| 1% | 36.9% | -1.4 could be noise |
Top Ivern Players
See all 2,477Normal Jungle game
55,365 gamesAgainst every Jungle champion
- Fewest 1% Deaths 4.9
- Top 1% Assists 13.8
- Bottom 1% Solo kills 0.4
- Kills
- 2.9 Bottom 1%
- Kill part.
- 53% Top 1%
- Team dmg
- 11% Bottom 3%
- Dmg / min
- 391 Bottom 3%
- Farm / min
- 5.4 Bottom 9%
- Gold / min
- 384 Bottom 15%
- Vision / min
- 0.96 Top 7%
- Control wards
- 1.9 Top 9%
- First blood
- 4% Bottom 26%
Against the enemy jungler
- Level 6 at 7:12
- Level 11 at 17:47
- blue buff first in 32% of games
- First dragon at 8:07
Middle game at each minute
Damage dealt
Magic 71% Physical 29%Died to
Physical 53% Magic 41% True 6%Normal Support game
11,192 gamesAgainst every Support champion
- Fewest 6% Deaths 6.2
- Top 11% Assists 15.0
- Bottom 5% Kills 1.7
- Solo kills
- 0.2 Bottom 9%
- Kill part.
- 52% Top 13%
- Team dmg
- 9% Bottom 7%
- Dmg / min
- 314 Bottom 6%
- Farm / min
- 1.2 Bottom 10%
- Gold / min
- 305 Bottom 7%
- Vision / min
- 2.06 Bottom 42%
- Control wards
- 5.3 Top 34%
- First blood
- 4% Bottom 6%
Against your lane opponent
- Level 6 at 8:36
- Level 11 at 21:52
Middle game at each minute
Damage dealt
Magic 70% Physical 30%Died to
Physical 55% Magic 40% True 5%Matchups and teammates come from Ivern Jungle games.
Matchups and teammates come from Ivern Jungle games.
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Ivern with Garen: +2.2 wins per 100 games (range 0.5-3.9) · 3,357 games · Measured · 6% of this is borrowed from similar champions -
Ivern with Irelia: +1.8 wins per 100 games (range 0.0-3.6) · 2,975 games · Measured · 6% of this is borrowed from similar champions
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Ivern with K'Sante: -3.3 wins per 100 games (range -6.2 to -0.5) · 1,005 games · Pooled · 17% of this is borrowed from similar champions
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Ivern with Fizz: +4.4 wins per 100 games (range 2.5-6.3) · 2,468 games · Measured · 8% of this is borrowed from similar champions -
Ivern with Yasuo: +2.4 wins per 100 games (range 1.2-3.6) · 7,144 games · Measured · 3% of this is borrowed from similar champions
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Ivern with Orianna: -6.0 wins per 100 games (range -8.9 to -3.0) · 894 games · Pooled · 18% of this is borrowed from similar champions -
Ivern with Mel: -4.7 wins per 100 games (range -6.7 to -2.7) · 2,304 games · Measured · 8% of this is borrowed from similar champions -
Ivern with Akshan: -3.7 wins per 100 games (range -6.6 to -0.8) · 957 games · Pooled · 17% of this is borrowed from similar champions
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Ivern with Nilah: +5.5 wins per 100 games (range 1.9-9.2) · 509 games · Pooled · 28% of this is borrowed from similar champions -
Ivern with Xayah: +3.0 wins per 100 games (range 0.9-5.2) · 1,934 games · Measured · 9% of this is borrowed from similar champions -
Ivern with Jinx: +1.8 wins per 100 games (range 0.6-2.9) · 7,491 games · Measured · 3% of this is borrowed from similar champions
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Ivern with Ezreal: -4.9 wins per 100 games (range -6.5 to -3.3) · 3,740 games · Measured · 5% of this is borrowed from similar champions -
Ivern with Ashe: -3.8 wins per 100 games (range -5.4 to -2.1) · 3,433 games · Measured · 6% of this is borrowed from similar champions -
Ivern with Smolder: -3.6 wins per 100 games (range -5.5 to -1.6) · 2,432 games · Measured · 8% of this is borrowed from similar champions
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Ivern with Renata Glasc: +4.2 wins per 100 games (range 0.7-7.8) · 550 games · Pooled · 27% of this is borrowed from similar champions -
Ivern with Braum: +4.1 wins per 100 games (range 1.9-6.2) · 1,947 games · Measured · 9% of this is borrowed from similar champions -
Ivern with Leona: +3.8 wins per 100 games (range 2.2-5.3) · 3,849 games · Measured · 5% of this is borrowed from similar champions
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Ivern with Elise: -4.6 wins per 100 games (range -9.1 to 0.0) · 262 games · Pooled · 43% of this is borrowed from similar champions -
Ivern with Bard: -3.8 wins per 100 games (range -6.5 to -1.1) · 1,135 games · Measured · 15% of this is borrowed from similar champions -
Ivern with Vel'Koz: -3.0 wins per 100 games (range -5.3 to -0.7) · 1,700 games · Measured · 11% of this is borrowed from similar champions