League of Legends Varus build
Varus Bot build
- won
- 49.1%
- games
- 130,443
- Win impact
- -0.9
- Pick rate
- 2.0%
Starting itemsDoran's Bow + Health Potion x2
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 67% | 49.4% | +1.2 could be noise | |
| 23% | 48.9% | -1.0 clear difference | |
| 6% | 49.5% | +1.0 could be noise | |
| 1% | 45.0% | -3.5 clear difference | |
| <1% | 46.9% | -3.3 clear difference | |
| <1% | 43.5% | -3.0 clear difference | |
| <1% | 47.2% | -2.3 clear difference | |
| <1% | 50.5% | -3.2 clear difference |
BootsGluttonous Greaves
Gluttonous Greaves wins more than Boots of Swiftness, the most picked: +2.5 against -2.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 43% | 48.6% | -0.7 clear difference | 11:36 | |
| 22% | 52.9% | +2.5 clear difference | 12:51 | |
| 16% | 49.6% | -2.1 could be noise | 13:25 | |
| 7% | 47.6% | -2.9 could be noise | 13:20 | |
| 7% | 48.8% | +0.9 clear difference | 13:41 | |
| 2% | 48.9% | -1.6 could be noise | ||
| 2% | 47.5% | -0.5 clear difference |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 44% | 49.6% | most bought | |
| 21% | 53.3% | won more | |
| 13% | 51.1% | about even | |
| 10% | 51.0% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 43% | 49.4% | most bought | |
| 23% | 55.4% | won more | |
| 15% | 50.5% | about even | |
| 6% | 47.9% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 10% | 3% | |
| 2% | 7% | |
| 13% | 15% | |
| 21% | 23% | |
| 16% | 17% | |
| 10% | 9% | |
| 15% | 16% | |
| 20% | 21% | |
| 6% | 7% |
Item 1Statikk Shiv
Win added here: +3.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 58% | 50.3% | +3.4 could be noise | 11:23 | |
| 22% | 48.1% | -2.9 clear difference | 11:20 | |
| 5% | 46.4% | -2.9 clear difference | 12:18 | |
| 2% | 48.8% | -1.9 clear difference | 11:37 | |
| 1% | 46.0% | -2.9 clear difference | 10:55 | |
| 1% | 46.2% | -1.9 clear difference | ||
| 1% | 49.3% | -0.3 clear difference | ||
| 1% | 49.3% | -3.0 clear difference |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 38% | 53.3% | 36,637 | |
| 13% | - | 12,649 | |
| 6% | 53.6% | 5,769 | |
| 3% | 50.8% | 3,251 |
Item 2Guinsoo's Rageblade
Win added here: +1.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 54% | 51.1% | +1.8 could be noise | 18:10 | |
| 17% | 48.6% | -2.3 could be noise | 17:37 | |
| 3% | 48.1% | -1.0 could be noise | 18:36 | |
| 3% | 50.1% | -0.1 could be noise | 18:14 | |
| 3% | 50.8% | -0.1 could be noise | 18:06 | |
| 3% | 51.0% | -2.0 could be noise | ||
| 2% | 50.7% | +1.0 could be noise | ||
| <1% | 48.3% | +2.7 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 38% | 53.3% | 36,637 | |
| 13% | - | 12,649 | |
| 6% | 53.6% | 5,769 | |
| 3% | 50.8% | 3,251 |
Item 3Terminus
Win added here: +2.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 43% | 52.8% | +2.2 could be noise | 23:29 | |
| 13% | 50.2% | -1.6 could be noise | 23:32 | |
| 7% | 51.3% | -1.8 could be noise | 22:47 | |
| 6% | 53.6% | -0.5 could be noise | 23:57 | |
| 3% | 51.3% | -0.3 could be noise | ||
| 3% | 48.6% | -1.7 could be noise | 24:20 | |
| 1% | 47.0% | too big to trust | ||
| <1% | 49.5% | +2.4 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 38% | 53.3% | 36,637 | |
| 13% | - | 12,649 | |
| 6% | 53.6% | 5,769 | |
| 3% | 50.8% | 3,251 |
Item 4Wit's End
Wit's End wins more than Jak'Sho, The Protean, the most picked: +1.4 against +0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 48% | 53.1% | +0.4 could be noise | 28:09 | |
| 18% | 50.6% | -0.9 clear difference | 29:10 | |
| 13% | 52.5% | -0.4 could be noise | 28:53 | |
| 4% | 54.2% | +1.4 could be noise | ||
| 3% | 53.3% | +0.3 could be noise | ||
| 2% | 52.2% | +1.4 could be noise | ||
| 1% | 55.9% | -0.2 could be noise | ||
| 1% | 59.2% | +1.9 could be noise |
Item 5Guardian Angel
Guardian Angel adds the most wins we measured here: +0.1 per 100 games. Blade of The Ruined King, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 36% | 50.0% | 0.0 could be noise | 32:44 | |
| 10% | 60.9% | +1.4 could be noise | ||
| 7% | 55.3% | +0.1 could be noise | 32:47 |
Item 6Jak'Sho, The Protean
| Choice | Picked | Won | Time |
|---|---|---|---|
| 18% | 51.6% | 37:02 | |
| 10% | 51.6% | 37:05 | |
| 9% | 46.6% | 36:54 | |
| 7% | 46.6% | 37:03 | |
| 4% | 51.5% | 36:02 |
KeystoneLethal Tempo
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 56% | 49.5% | +1.1 could be noise | |
| 27% | 48.3% | -1.8 clear difference | |
| 14% | 49.7% | +0.6 could be noise | |
| 1% | 46.0% | -2.1 clear difference | |
| 1% | 44.5% | -4.3 clear difference | |
| <1% | 50.1% | -1.9 could be noise | |
| <1% | 49.6% | -2.8 clear difference | |
| <1% | 42.9% | -2.7 clear difference |
Primary row 1Triumph
Triumph wins more than Absorb Life, the most picked: +2.3 against -1.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 36% | 48.5% | -1.2 could be noise | |
| 28% | 50.5% | +2.3 clear difference | |
| 27% | 48.3% | -1.6 could be noise | |
| 6% | 51.1% | +1.5 clear difference | |
| 1% | 46.4% | -2.6 could be noise | |
| 1% | 44.5% | -3.7 clear difference | |
| <1% | 49.6% | -1.6 could be noise | |
| <1% | 53.3% | 0.0 could be noise |
Primary row 2Legend: Bloodline
Legend: Bloodline wins more than Legend: Alacrity, the most picked: +2.7 against +0.9 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 65% | 49.3% | +0.9 could be noise | |
| 26% | 48.3% | -1.6 clear difference | |
| 5% | 53.3% | +2.7 clear difference | |
| 1% | 46.7% | -2.8 clear difference | |
| 1% | 49.2% | -1.3 clear difference | |
| <1% | 43.0% | -4.4 clear difference | |
| <1% | 49.4% | -0.1 could be noise | |
| <1% | 50.8% | -0.2 could be noise |
Primary row 3Last Stand
Last Stand wins more than Cut Down, the most picked: +3.2 against +0.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 53% | 49.5% | +0.8 could be noise | |
| 26% | 48.2% | -1.7 clear difference | |
| 15% | 49.2% | +0.3 could be noise | |
| 2% | 53.7% | +3.2 clear difference | |
| 2% | 49.5% | -0.2 could be noise | |
| 1% | 46.4% | -3.5 clear difference | |
| 1% | 42.4% | -3.3 clear difference | |
| <1% | 48.7% | -3.0 clear difference |
Secondary pathInspiration
A pick in another rune tree has a clear edge here (+2.5 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 77% | 49.1% | +0.1 could be noise | |
| 12% | 48.9% | -0.3 could be noise | |
| 4% | 48.9% | -1.0 could be noise | |
| 4% | 51.6% | +2.5 clear difference | |
| 3% | 48.0% | -1.9 clear difference |
Secondary runesJack Of All Trades + Cash Back
Jack Of All Trades + Cash Back wins more than Biscuit Delivery + Cosmic Insight, the most picked: +3.2 against -1.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 41% | 48.3% | -1.8 could be noise | |
| 33% | 48.6% | -0.2 clear difference | |
| 16% | 51.0% | +2.3 clear difference | |
| 3% | 50.8% | +1.1 clear difference | |
| 2% | 49.7% | +2.3 clear difference | |
| 1% | 51.9% | +2.3 clear difference | |
| 1% | 51.3% | +1.4 clear difference | |
| 1% | 53.3% | +3.2 clear difference |
Offence shardAttack Speed
Win added here: +0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 95% | 49.1% | +0.5 could be noise | |
| 4% | 49.1% | -0.5 could be noise | |
| <1% | 49.8% | -1.1 could be noise |
Flex shardAdaptive Force
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 49.2% | +1.2 could be noise | |
| 1% | 47.3% | -1.1 could be noise | |
| <1% | 45.5% | -1.2 could be noise |
Defence shardHealth Scaling
Health Scaling wins more than Health, the most picked: +0.6 against -0.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 80% | 49.1% | -0.5 could be noise | |
| 18% | 49.5% | +0.6 clear difference | |
| 2% | 48.7% | -0.7 could be noise |
WQE
SkillsW > Q > E
W > Q > E wins more than Q > W > E, the most picked: +1.8 against +0.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 76% | 49.8% | +0.8 could be noise |
| QEWQ + E + W | 14% | 48.1% | -2.6 clear difference |
| WQEW + Q + E | 9% | 50.1% | +1.8 could be noise |
| WEQW + E + Q | 1% | 48.1% | -0.6 could be noise |
| EQWE + Q + W | 1% | 45.2% | -3.2 clear difference |
| EWQE + W + Q | <1% | 44.3% | -2.6 clear difference |
Levels 1 to 18
- 1E
- 2W
- 3Q
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 49.5% won. Max W first: 49.1% won (about even).
SpellsExhaust + Flash
Exhaust + Flash wins more than Flash + Barrier, the most picked: +1.2 against +0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 79% | 49.3% | +0.5 could be noise | |
| 6% | 49.9% | +1.2 could be noise | |
| 5% | 49.1% | +0.5 could be noise | |
| 3% | 49.5% | +1.1 could be noise | |
| 3% | 47.9% | -1.8 clear difference | |
| 2% | 46.6% | -3.4 clear difference | |
| 1% | 42.4% | too big to trust | |
| <1% | 38.7% | -1.8 could be noise |
Varus Top build
- won
- 46.3%
- games
- 22,202
- Win impact
- -3.4
- Pick rate
- 0.3%
Starting itemsCull + Health Potion
Cull + Health Potion wins more than Doran's Bow + Health Potion x2, the most picked: +0.8 against +0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 70% | 46.4% | +0.5 could be noise | |
| 19% | 45.1% | -0.2 could be noise | |
| 7% | 46.4% | -0.4 could be noise | |
| 1% | 39.0% | -0.6 could be noise | |
| 1% | 53.2% | +0.8 could be noise | |
| <1% | 43.3% | -0.7 could be noise | |
| <1% | 41.7% | -1.2 could be noise | |
| <1% | 56.0% | -1.1 could be noise |
BootsPlated Steelcaps
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 42% | 47.5% | +1.3 could be noise | 11:16 | |
| 15% | 48.4% | -0.5 clear difference | 14:37 | |
| 14% | 45.9% | +0.3 could be noise | 14:02 | |
| 13% | 44.7% | -2.0 clear difference | 10:59 | |
| 11% | 46.8% | -1.1 clear difference | 11:56 | |
| 6% | 47.9% | -0.4 could be noise | ||
| 1% | 36.6% | -1.0 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 53% | 49.6% | most bought | |
| 13% | 46.5% | about even | |
| 12% | 44.4% | about even | |
| 10% | 48.9% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 37% | 47.4% | most bought | |
| 17% | 49.9% | about even | |
| 15% | 47.8% | about even | |
| 12% | 45.7% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 53% | 15% | |
| 5% | 37% | |
| 13% | 17% | |
| 28% | 31% | |
| 19% | 22% | |
| 11% | 13% |
Item 1Statikk Shiv
Statikk Shiv is part of the build that wins more: +3.5 per 100 games, against -1.2 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 35% | 45.7% | -0.8 could be noise | 12:17 | |
| 31% | 47.0% | +0.4 could be noise | 12:31 | |
| 17% | 48.1% | +2.6 clear difference | 12:17 | |
| 8% | 47.6% | -1.9 could be noise | 11:25 | |
| 2% | 45.1% | -3.1 could be noise | 12:41 | |
| 1% | 44.8% | -0.7 could be noise | ||
| 1% | 36.8% | -1.7 could be noise | ||
| 1% | 47.4% | -1.7 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 14% | 1,824 | |
| 8% | 1,039 | |
| 5% | 717 | |
| 5% | 679 |
Item 2Guinsoo's Rageblade
Guinsoo's Rageblade is part of the build that wins more: +3.5 per 100 games, against -1.2 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 35% | 48.5% | +0.1 could be noise | 20:02 | |
| 16% | 48.4% | +0.7 could be noise | 20:10 | |
| 13% | 48.4% | -0.2 could be noise | 19:45 | |
| 7% | 48.8% | +0.3 could be noise | 20:14 | |
| 6% | 49.5% | +0.1 could be noise | 20:29 | |
| 4% | 49.4% | -1.2 could be noise | ||
| 4% | 46.5% | -3.0 could be noise | ||
| 1% | 48.7% | +1.1 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 14% | 1,824 | |
| 8% | 1,039 | |
| 5% | 717 | |
| 5% | 679 |
Item 3Terminus
Terminus is part of the build that wins more: +3.5 per 100 games, against -1.2 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 21% | 51.8% | 0.0 could be noise | 26:02 | |
| 19% | 51.3% | +1.2 could be noise | 26:37 | |
| 12% | 50.4% | +0.6 could be noise | 25:12 | |
| 9% | 51.6% | -1.4 could be noise | 25:58 | |
| 6% | 51.4% | -0.5 could be noise | 25:47 | |
| 5% | 54.4% | 0.0 could be noise | ||
| 4% | 52.3% | -0.2 could be noise | ||
| 1% | 52.8% | +1.6 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 14% | 1,824 | |
| 8% | 1,039 | |
| 5% | 717 | |
| 5% | 679 |
Item 4Zhonya's Hourglass
Win added here: -0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 35% | 50.6% | -0.4 could be noise | 30:03 | |
| 15% | 45.5% | -0.2 could be noise | 31:01 |
Item 5Rabadon's Deathcap
Win added here: -0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 34% | 52.5% | -0.2 could be noise | 35:37 |
Item 6Guardian Angel
| Choice | Picked | Won | Time |
|---|---|---|---|
| 14% | - | 38:25 | |
| 10% | - | 38:25 | |
| 7% | - | 37:35 | |
| 6% | - | 38:20 | |
| 6% | - | 38:16 |
KeystonePress the Attack
Win added here: +2.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 68% | 47.2% | +2.6 could be noise | |
| 26% | 43.1% | -2.2 clear difference | |
| 2% | 43.0% | -3.7 clear difference | |
| 1% | 43.3% | -4.5 clear difference | |
| 1% | 48.2% | +2.8 could be noise | |
| 1% | 43.9% | -4.6 clear difference | |
| 1% | 46.9% | 0.0 could be noise | |
| <1% | 46.9% | -0.3 could be noise |
Primary row 1Triumph
Win added here: +2.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 69% | 46.9% | +2.6 could be noise | |
| 23% | 43.3% | -2.4 clear difference | |
| 4% | 48.3% | -0.6 clear difference | |
| 2% | 44.9% | -3.4 clear difference | |
| 1% | 44.4% | -4.2 clear difference | |
| 1% | 45.0% | -4.7 clear difference | |
| <1% | 42.5% | 0.0 could be noise | |
| <1% | 52.4% | +1.2 could be noise |
Primary row 2Legend: Alacrity
Win added here: +2.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 93% | 46.1% | +2.5 could be noise | |
| 2% | 43.1% | -3.8 clear difference | |
| 1% | 43.9% | -0.5 could be noise | |
| 1% | 39.4% | -5.6 clear difference | |
| 1% | 44.6% | -2.1 could be noise | |
| 1% | 53.1% | +3.2 could be noise | |
| 1% | 45.4% | -2.3 could be noise | |
| <1% | 48.4% | -0.2 could be noise |
Primary row 3Last Stand
Win added here: +3.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 55% | 47.6% | +3.0 could be noise | |
| 26% | 43.3% | -2.2 clear difference | |
| 14% | 45.0% | -1.5 clear difference | |
| 2% | 45.4% | -3.0 clear difference | |
| 1% | 43.2% | -4.7 clear difference | |
| 1% | 45.3% | +0.6 could be noise | |
| <1% | 34.4% | -4.8 clear difference | |
| <1% | 45.6% | -0.2 could be noise |
Secondary pathResolve
Win added here: +3.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 64% | 47.2% | +3.1 could be noise | |
| 20% | 43.1% | -2.7 clear difference | |
| 10% | 43.7% | -2.4 clear difference | |
| 4% | 46.9% | -0.1 clear difference | |
| 2% | 44.3% | -2.4 clear difference |
Secondary runesOvergrowth + Bone Plating
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 88% | 47.3% | +1.0 could be noise | |
| 5% | 50.8% | +0.5 could be noise | |
| 2% | 39.1% | -1.4 could be noise | |
| 1% | 47.4% | +0.8 could be noise | |
| 1% | 41.1% | -1.5 could be noise | |
| <1% | 45.0% | -0.1 could be noise |
Offence shardAttack Speed
Win added here: +2.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 46.1% | +2.4 could be noise | |
| 2% | 40.5% | -2.0 clear difference | |
| <1% | 42.7% | -2.4 could be noise |
Flex shardHealth Scaling
Health Scaling wins more than Adaptive Force, the most picked: +0.5 against -0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 97% | 45.9% | -0.3 could be noise | |
| 2% | 46.8% | +0.2 could be noise | |
| 1% | 49.3% | +0.5 could be noise |
Defence shardHealth Scaling
Win added here: +2.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 67% | 47.2% | +2.1 could be noise | |
| 31% | 43.5% | -1.9 clear difference | |
| 2% | 44.1% | -1.5 clear difference |
WQE
SkillsW > Q > E
Win added here: +2.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| WQEW + Q + E | 79% | 46.6% | +2.5 could be noise |
| QWEQ + W + E | 15% | 45.5% | -0.7 clear difference |
| QEWQ + E + W | 3% | 41.0% | -6.7 clear difference |
| WEQW + E + Q | 2% | 45.3% | -2.0 clear difference |
| EQWE + Q + W | <1% | 25.0% | too big to trust |
| EWQE + W + Q | <1% | 43.9% | -1.8 could be noise |
Levels 1 to 18
- 1W
- 2Q
- 3E
- 4W
- 5W
- 6R
- 7W
- 8Q
- 9W
- 10Q
- 11R
- 12Q
- 13Q
- 14E
- 15E
- 16R
- 17E
- 18E
Max W first: 46.7% won. Max Q first: 43.2% won (about even).
- W
- Q
- E
- W
- W
- R
- W
- Q
- W
- Q
- R
- Q
- Q
- E
- E
- R
- E
- E
SpellsFlash + Barrier
Flash + Barrier wins more than Exhaust + Flash, the most picked: +2.3 against -0.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 55% | 45.7% | -0.5 could be noise | |
| 20% | 48.5% | +2.3 clear difference | |
| 13% | 46.5% | +0.7 could be noise | |
| 5% | 42.3% | -2.7 clear difference | |
| 5% | 42.8% | -2.9 clear difference | |
| 1% | 39.8% | -0.9 could be noise | |
| <1% | 37.5% | -4.8 clear difference |
Varus Mid build
- won
- 46.7%
- games
- 10,026
- Win impact
- -2.8
- Pick rate
- 0.2%
Starting itemsDoran's Blade + Health Potion
Doran's Blade + Health Potion wins more than Doran's Bow + Health Potion x2, the most picked: +1.0 against +0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 58% | 46.4% | +0.5 could be noise | |
| 26% | 47.5% | +1.0 could be noise | |
| 6% | 43.6% | -0.1 could be noise | |
| 2% | 45.2% | -2.8 could be noise | |
| 2% | 44.0% | -3.5 clear difference | |
| 2% | 48.5% | -1.6 could be noise | |
| 1% | 43.9% | -1.9 could be noise |
BootsPlated Steelcaps
Plated Steelcaps wins more than Sorcerer's Shoes, the most picked: +2.6 against +1.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 42% | 48.8% | +1.4 could be noise | 13:17 | |
| 20% | 45.2% | -1.9 clear difference | 12:13 | |
| 12% | 44.6% | -0.8 could be noise | 13:20 | |
| 7% | 46.9% | -1.8 clear difference | 12:22 | |
| 7% | 50.9% | 0.0 could be noise often ahead | 12:48 | |
| 7% | 43.3% | -3.2 clear difference | ||
| 6% | 48.1% | +2.6 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 40% | 48.3% | most bought | |
| 20% | 46.6% | about even | |
| 14% | 50.0% | about even | |
| 7% | 57.5% | won more |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 42% | 49.5% | most bought | |
| 19% | 47.0% | about even | |
| 18% | 45.8% | about even | |
| 7% | 54.1% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 14% | <1% | |
| 6% | 18% | |
| 7% | 9% |
Item 1Dusk and Dawn
Dusk and Dawn is part of the build that wins more: +3.7 per 100 games, against +3.1 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 35% | 48.1% | +1.7 could be noise | 11:19 | |
| 25% | 46.6% | +0.6 could be noise | 11:22 | |
| 12% | 45.3% | -1.6 clear difference | 10:59 | |
| 7% | 42.7% | -3.3 clear difference | 11:37 | |
| 3% | 45.9% | -1.2 could be noise | 11:41 | |
| 3% | 48.5% | -0.6 could be noise | ||
| 2% | 49.2% | -1.6 could be noise often ahead | ||
| 2% | 48.5% | -1.0 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 7% | 59.5% | 419 | |
| 6% | 72.2% | 384 | |
| 6% | 53.1% | 365 | |
| 4% | - | 269 |
Item 2Void Staff
Void Staff is part of the build that wins more: +3.7 per 100 games, against +3.1 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 21% | 49.2% | +1.1 could be noise | 19:26 | |
| 12% | 49.5% | +0.2 could be noise | 19:16 | |
| 10% | 48.1% | -1.5 could be noise | 19:45 | |
| 9% | 50.7% | -0.2 could be noise | 18:55 | |
| 8% | 51.4% | +2.4 could be noise | 19:47 | |
| 7% | 47.4% | -2.3 could be noise | ||
| 5% | 47.7% | +1.2 could be noise | ||
| 3% | 52.2% | +2.0 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 7% | 59.5% | 419 | |
| 6% | 72.2% | 384 | |
| 6% | 53.1% | 365 | |
| 4% | - | 269 |
Item 3Zhonya's Hourglass
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 19% | 54.0% | +1.1 could be noise | 25:35 | |
| 14% | 47.1% | +0.2 could be noise | 25:33 | |
| 7% | 49.2% | +0.3 could be noise | 24:32 | |
| 7% | 56.6% | +0.5 could be noise | 25:18 | |
| 6% | 49.1% | -1.2 could be noise | 25:17 | |
| 5% | 52.2% | -0.1 could be noise | ||
| 3% | 48.7% | -2.3 could be noise | ||
| 1% | 59.3% | +1.1 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 7% | 59.5% | 419 | |
| 6% | 72.2% | 384 | |
| 6% | 53.1% | 365 | |
| 4% | - | 269 |
Item 4Shadowflame
Shadowflame wins more than Rabadon's Deathcap, the most picked: -0.6 against -0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 27% | 57.5% | -0.7 could be noise | 30:22 | |
| 25% | 52.2% | -0.6 could be noise | 30:09 |
Item 5Rabadon's Deathcap
Rabadon's Deathcap wins more than Void Staff, the most picked: -0.3 against +0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 19% | 50.7% | -0.3 could be noise | 35:29 | |
| 13% | 48.3% | +0.4 could be noise | 34:33 | |
| 8% | 52.8% | +0.4 could be noise | 34:01 |
Item 6Guardian Angel
| Choice | Picked | Won | Time |
|---|---|---|---|
| 12% | - | 39:29 | |
| 10% | - | 35:42 | |
| 9% | - | 39:11 | |
| 8% | - | 36:24 | |
| 5% | - | 36:19 |
KeystonePress the Attack
Win added here: +4.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 46% | 48.6% | +4.1 could be noise | |
| 23% | 45.3% | -3.8 clear difference | |
| 16% | 44.2% | -1.8 clear difference | |
| 4% | 44.5% | +0.8 could be noise | |
| 4% | 45.5% | -2.1 clear difference | |
| 3% | 46.5% | -3.0 clear difference | |
| 1% | 47.0% | -1.1 clear difference | |
| 1% | 47.4% | 0.0 could be noise |
Primary row 1Triumph
Win added here: +4.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 47% | 48.1% | +4.2 could be noise | |
| 25% | 45.1% | -3.4 clear difference | |
| 13% | 45.0% | -2.6 clear difference | |
| 4% | 46.5% | -2.6 clear difference | |
| 4% | 47.1% | +0.3 clear difference | |
| 3% | 44.3% | -1.8 clear difference | |
| 2% | 42.5% | -1.5 clear difference | |
| 1% | 44.6% | -2.4 clear difference |
Primary row 2Legend: Alacrity
Win added here: +3.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 62% | 47.5% | +3.4 could be noise | |
| 22% | 45.2% | -3.5 clear difference | |
| 4% | 42.0% | -3.4 clear difference | |
| 3% | 42.8% | -0.1 could be noise | |
| 2% | 46.2% | -1.8 clear difference | |
| 2% | 52.4% | -0.9 clear difference | |
| 2% | 45.8% | +0.9 could be noise | |
| 1% | 47.4% | -2.4 clear difference |
Primary row 3Last Stand
Last Stand wins more than Coup de Grace, the most picked: +4.3 against +1.6 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 30% | 47.9% | +1.6 could be noise | |
| 25% | 44.7% | -3.6 clear difference | |
| 22% | 46.0% | -0.6 could be noise | |
| 12% | 48.9% | +4.3 clear difference | |
| 6% | 46.3% | -2.1 clear difference | |
| 3% | 48.6% | -0.3 could be noise | |
| 1% | 46.7% | -2.4 could be noise | |
| 1% | 45.6% | -1.2 could be noise |
Secondary pathDomination
A pick in another rune tree has a clear edge here (+3.2 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 36% | 45.3% | -2.6 clear difference | |
| 23% | 46.1% | +0.5 could be noise | |
| 23% | 48.8% | +3.2 clear difference | |
| 11% | 48.6% | +0.3 could be noise | |
| 7% | 44.5% | -2.5 could be noise |
Secondary runesTreasure Hunter + Taste of Blood
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 77% | 46.2% | +1.5 could be noise | |
| 9% | 50.6% | -1.3 could be noise | |
| 8% | 40.4% | -0.5 could be noise |
Offence shardAttack Speed
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 90% | 46.7% | +1.0 could be noise | |
| 9% | 46.3% | -1.0 could be noise | |
| 1% | 43.2% | -0.7 could be noise |
Flex shardHealth Scaling
Health Scaling wins more than Adaptive Force, the most picked: +1.6 against -0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 96% | 46.7% | -0.6 could be noise | |
| 3% | 42.0% | -0.5 could be noise | |
| 1% | 48.6% | +1.6 could be noise |
Defence shardHealth Scaling
Health Scaling wins more than Health, the most picked: +1.9 against -1.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 52% | 45.9% | -1.5 could be noise | |
| 44% | 47.5% | +1.9 clear difference | |
| 4% | 44.8% | -1.3 could be noise |
WQE
SkillsW > Q > E
W > Q > E wins more than Q > W > E, the most picked: +2.6 against -0.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 64% | 46.9% | -0.2 could be noise |
| WQEW + Q + E | 23% | 47.9% | +2.6 clear difference |
| QEWQ + E + W | 11% | 44.3% | -4.6 clear difference |
| WEQW + E + Q | 1% | 51.1% | -1.4 could be noise |
| EQWE + Q + W | 1% | 36.2% | -4.9 could be noise |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 43.7% won. Max W first: 45.7% won (about even).
SpellsFlash + Barrier
Win added here: +2.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 59% | 46.9% | +2.2 could be noise | |
| 14% | 44.9% | -2.4 clear difference | |
| 12% | 46.7% | -1.1 clear difference | |
| 6% | 50.3% | +1.3 could be noise | |
| 5% | 45.2% | -3.0 clear difference | |
| 2% | 44.1% | +0.2 could be noise | |
| 1% | 38.7% | -3.9 clear difference |
Top Varus Players
See all 3,561Normal Bot game
127,752 gamesAgainst every Bot champion
- Top 13% Farm / min 7.0
- Top 23% Gold / min 472
- Bottom 27% Solo kills 1.0
- Kills
- 8.1 Top 49%
- Deaths
- 7.2 Fewest 38%
- Assists
- 7.6 Top 48%
- Kill part.
- 47% Top 35%
- Team dmg
- 23% Top 25%
- Dmg / min
- 860 Top 35%
- Vision / min
- 0.68 Top 39%
- Control wards
- 0.6 Top 40%
- First blood
- 11% Bottom 41%
Against your lane opponent
- Level 6 at 7:26
- Level 11 at 18:22
Middle game at each minute
Damage dealt
Magic 37% Physical 63%Died to
Physical 56% Magic 38% True 6%Normal Top game
21,823 gamesAgainst every Top champion
- Top 20% Solo kills 3.3
- Top 25% Kills 7.1
- Most 15% Deaths 7.8
- Assists
- 5.1 Bottom 26%
- Kill part.
- 35% Bottom 46%
- Team dmg
- 23% Top 25%
- Dmg / min
- 857 Top 30%
- Farm / min
- 6.6 Top 33%
- Gold / min
- 415 Top 30%
- Vision / min
- 0.77 Top 39%
- Control wards
- 0.6 Top 37%
- First blood
- 14% Top 40%
Against your lane opponent
- Level 6 at 5:29
- Level 11 at 13:36
Middle game at each minute
Damage dealt
Magic 56% Physical 44%Died to
Physical 55% Magic 37% True 8%Normal Mid game
9,829 gamesAgainst every Mid champion
- Top 20% Team dmg 24%
- Top 24% Gold / min 433
- Most 18% Deaths 7.5
- Kills
- 8.1 Top 31%
- Assists
- 5.8 Bottom 30%
- Solo kills
- 3.0 Top 30%
- Kill part.
- 41% Bottom 39%
- Dmg / min
- 893 Top 25%
- Farm / min
- 6.7 Top 30%
- Vision / min
- 0.66 Bottom 43%
- Control wards
- 0.6 Bottom 39%
- First blood
- 11% Top 48%
Against your lane opponent
- Level 6 at 5:17
- Level 11 at 14:50
Middle game at each minute
Damage dealt
Magic 53% Physical 47%Died to
Physical 51% Magic 42% True 7%Matchups and teammates come from Varus Bot games.
Matchups and teammates come from Varus Bot games.
-
Varus with Dr. Mundo: +2.5 wins per 100 games (range 1.3-3.7) · 6,709 games · Measured · 3% of this is borrowed from similar champions -
Varus with Sett: +1.80 wins per 100 games (range 0.96-2.63) · 14,184 games · Measured · 1% of this is borrowed from similar champions -
Varus with Garen: +1.56 wins per 100 games (range 0.69-2.43) · 13,174 games · Measured · 2% of this is borrowed from similar champions
-
Varus with Corki: -6.2 wins per 100 games (range -9.1 to -3.2) · 877 games · Pooled · 19% of this is borrowed from similar champions -
Varus with K'Sante: -5.4 wins per 100 games (range -6.9 to -3.8) · 3,621 games · Measured · 5% of this is borrowed from similar champions -
Varus with Rumble: -4.7 wins per 100 games (range -6.7 to -2.6) · 2,074 games · Measured · 9% of this is borrowed from similar champions
-
Varus with Bel'Veth: +3.3 wins per 100 games (range 1.6-4.8) · 3,577 games · Measured · 5% of this is borrowed from similar champions -
Varus with Briar: +3.2 wins per 100 games (range 2.2-4.2) · 9,462 games · Measured · 2% of this is borrowed from similar champions -
Varus with Warwick: +2.38 wins per 100 games (range 1.50-3.26) · 12,775 games · Measured · 2% of this is borrowed from similar champions
-
Varus with Rengar: -3.8 wins per 100 games (range -5.2 to -2.5) · 4,911 games · Measured · 4% of this is borrowed from similar champions -
Varus with Nidalee: -3.8 wins per 100 games (range -5.4 to -2.1) · 3,205 games · Measured · 6% of this is borrowed from similar champions -
Varus with Qiyana: -3.35 wins per 100 games (range -4.32 to -2.38) · 10,181 games · Measured · 2% of this is borrowed from similar champions
-
Varus with Yone: +1.51 wins per 100 games (range 0.93-2.08) · 31,656 games · Measured · 1% of this is borrowed from similar champions -
Varus with Vex: +1.4 wins per 100 games (range 0.2-2.6) · 6,496 games · Measured · 3% of this is borrowed from similar champions -
Varus with Fizz: +1.25 wins per 100 games (range 0.30-2.20) · 10,786 games · Measured · 2% of this is borrowed from similar champions
-
Varus with Jhin: -7.1 wins per 100 games (range -9.8 to -4.3) · 1,043 games · Pooled · 16% of this is borrowed from similar champions -
Varus with Ezreal: -7.0 wins per 100 games (range -9.3 to -4.7) · 1,575 games · Measured · 11% of this is borrowed from similar champions -
Varus with Azir: -5.8 wins per 100 games (range -7.6 to -3.9) · 2,567 games · Measured · 7% of this is borrowed from similar champions
-
Varus with Braum: +3.5 wins per 100 games (range 2.2-4.7) · 6,075 games · Measured · 3% of this is borrowed from similar champions -
Varus with Zilean: +3.2 wins per 100 games (range 1.6-4.8) · 3,554 games · Measured · 5% of this is borrowed from similar champions -
Varus with Milio: +3.2 wins per 100 games (range 1.9-4.5) · 5,736 games · Measured · 3% of this is borrowed from similar champions
-
Varus with Twitch: -6.4 wins per 100 games (range -8.8 to -4.1) · 1,486 games · Measured · 12% of this is borrowed from similar champions -
Varus with Yuumi: -5.5 wins per 100 games (range -7.0 to -4.0) · 4,039 games · Measured · 5% of this is borrowed from similar champions -
Varus with Miss Fortune: -5.4 wins per 100 games (range -7.7 to -3.1) · 1,551 games · Measured · 11% of this is borrowed from similar champions