Sapphire Crystal + Refillable Potion wins more than Doran's Ring + Health Potion x2, the most picked: +3.8 against +0.8 per 100 games. The difference is clear.
Starting items: every option
Choice
Picked
Won
Win added
Doran's Ring + Health Potion x2
71%
47.3%
+0.8 could be noise
Health Potion x2 + Tear of the Goddess
26%
46.5%
-1.1 clear difference
Sapphire Crystal + Refillable Potion
1%
50.5%
+3.8 clear difference
Tear of the Goddess
<1%
47.6%
-1.2 could be noise
Doran's Ring + Health Potion
<1%
37.8%
-1.5 could be noise
Doran's Ring
<1%
50.4%
-1.3 could be noise
Health Potion + Tear of the Goddess
<1%
41.3%
-1.7 could be noise
Dark Seal + Refillable Potion
<1%
49.0%
+0.6 could be noise
BootsPlated Steelcaps
Plated Steelcaps wins more than Mercury's Treads, the most picked: +1.7 against -2.2 per 100 games. The difference is clear.
Boots: every option
Choice
Picked
Won
Win added
Time
Mercury's Treads
36%
45.6%
-2.2 could be noise
14:19
Sorcerer's Shoes
35%
49.6%
+1.5 clear difference
14:46
Ionian Boots of Lucidity
10%
48.8%
0.0 clear difference
12:51
Boots of Swiftness
9%
50.7%
+0.2 clear differenceoften ahead
13:31
Plated Steelcaps
8%
48.0%
+1.7 clear difference
14:16
Gluttonous Greaves
2%
52.3%
+0.1 could be noiseoften ahead
Against a mostly AD team
Boots against a mostly AD team
Choice
Picked
Won
Result
Sorcerer's Shoes
37%
50.5%
most bought
Mercury's Treads
21%
44.9%
about even
Plated Steelcaps
19%
51.4%
about even
Ionian Boots of Lucidity
10%
50.5%
about even
Against a mostly AP team
Boots against a mostly AP team
Choice
Picked
Won
Result
Mercury's Treads
52%
47.7%
most bought
Sorcerer's Shoes
29%
48.3%
about even
Ionian Boots of Lucidity
7%
49.3%
about even
Boots of Swiftness
7%
48.8%
about even
Bought more against one damage type
Bought more against one damage type
Choice
AD team
AP team
Mercury's Treads
21%
52%
Plated Steelcaps
19%
1%
Sorcerer's Shoes
37%
29%
Frozen Heart
13%
5%
Actualizer
48%
53%
Rabadon's Deathcap
17%
21%
Zhonya's Hourglass
21%
18%
Ionian Boots of Lucidity
10%
7%
Boots of Swiftness
9%
7%
Void Staff
5%
7%
Item 1Rod of Ages
Win added here: +2.1 per 100 games. No other pick has a clear edge over this one.
Sapphire Crystal + Refillable Potion wins more than Doran's Ring + Health Potion x2, the most picked: +3.5 against -0.9 per 100 games. The difference is clear.
Starting items: every option
Choice
Picked
Won
Win added
Doran's Ring + Health Potion x2
61%
47.9%
-0.9 could be noise
Health Potion x2 + Tear of the Goddess
35%
48.2%
+0.3 could be noise
Sapphire Crystal + Refillable Potion
2%
55.4%
+3.5 clear difference
Tear of the Goddess
1%
52.0%
-1.8 could be noise
Health Potion + Tear of the Goddess
<1%
55.1%
-0.2 could be noise
BootsPlated Steelcaps
Plated Steelcaps wins more than Sorcerer's Shoes, the most picked: +1.2 against -0.3 per 100 games. It could be noise.
Boots: every option
Choice
Picked
Won
Win added
Time
Sorcerer's Shoes
41%
49.4%
-0.3 could be noise
15:21
Ionian Boots of Lucidity
22%
47.5%
-1.1 could be noise
12:48
Plated Steelcaps
12%
49.0%
+1.2 could be noise
14:02
Boots of Swiftness
11%
48.6%
-0.4 could be noise
13:06
Mercury's Treads
11%
50.9%
+1.2 could be noise
15:12
Gluttonous Greaves
4%
53.8%
+0.8 could be noise
Against a mostly AD team
Boots against a mostly AD team
Choice
Picked
Won
Result
Sorcerer's Shoes
39%
49.8%
most bought
Ionian Boots of Lucidity
21%
49.8%
about even
Plated Steelcaps
20%
51.7%
about even
Boots of Swiftness
10%
51.2%
about even
Against a mostly AP team
Boots against a mostly AP team
Choice
Picked
Won
Result
Sorcerer's Shoes
38%
48.7%
most bought
Mercury's Treads
26%
52.5%
about even
Ionian Boots of Lucidity
19%
50.7%
about even
Boots of Swiftness
9%
50.5%
about even
Bought more against one damage type
Bought more against one damage type
Choice
AD team
AP team
Mercury's Treads
4%
26%
Plated Steelcaps
20%
3%
Frozen Heart
16%
7%
Actualizer
46%
53%
Rabadon's Deathcap
19%
24%
Rod of Ages
89%
93%
Archangel's Staff
90%
93%
Item 1Rod of Ages
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
Deathfire Touch wins more than Stormraider's Surge, the most picked: +1.1 against -0.3 per 100 games. It could be noise.
Keystone: every option
Choice
Picked
Won
Win added
Stormraider's Surge
55%
48.5%
-0.3 could be noise
Deathfire Touch
33%
48.1%
+1.1 could be noise
Conqueror other tree
10%
48.2%
-1.4 could be noise
Electrocute other tree
1%
45.3%
-0.9 could be noise
Arcane Comet
1%
41.0%
-2.1 could be noise
First Strike other tree
1%
59.1%
+4.0 could be noise
Primary row 1Manaflow Band
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
Primary row 1: every option
Choice
Picked
Won
Win added
Manaflow Band
87%
48.3%
+1.2 could be noise
Presence of Mind other tree
9%
47.4%
-2.1 clear difference
Cheap Shot other tree
1%
45.8%
-2.6 could be noise
Nimbus Cloak
1%
51.6%
+0.6 could be noise
Triumph other tree
1%
56.3%
+2.9 could be noise
Cash Back other tree
<1%
60.2%
+3.3 could be noise
Taste of Blood other tree
<1%
41.0%
-1.6 could be noise
Primary row 2Celerity
Celerity wins more than Transcendence, the most picked: +1.9 against -0.7 per 100 games. The difference is clear.
Primary row 2: every option
Choice
Picked
Won
Win added
Transcendence
69%
48.1%
-0.7 could be noise
Celerity
17%
48.9%
+1.9 clear difference
Legend: Haste other tree
9%
47.9%
-1.4 could be noise
Absolute Focus
2%
51.7%
+1.1 could be noise
Sixth Sense other tree
1%
46.5%
-0.1 could be noise
Grisly Mementos other tree
<1%
46.2%
-2.6 could be noise
Triple Tonic other tree
<1%
57.1%
+2.1 could be noise
Deep Ward other tree
<1%
37.3%
-2.3 could be noise
Primary row 3Scorch
Scorch wins more than Gathering Storm, the most picked: +0.6 against 0.0 per 100 games. It could be noise.
Primary row 3: every option
Choice
Picked
Won
Win added
Gathering Storm
52%
48.0%
0.0 could be noise
Scorch
35%
48.8%
+0.6 could be noise
Last Stand other tree
8%
47.6%
-1.7 could be noise
Cut Down other tree
1%
48.2%
+0.4 could be noise
Waterwalking
1%
46.2%
-1.7 could be noise
Coup de Grace other tree
1%
52.9%
-1.4 could be noise
Treasure Hunter other tree
1%
43.2%
-0.3 could be noise
Cosmic Insight other tree
1%
59.4%
+1.8 could be noise
Secondary pathResolve
Win added here: -0.5 per 100 games. No other pick has a clear edge over this one.
Secondary path: every option
Choice
Picked
Won
Win added
Resolve
61%
47.6%
-0.5 could be noise
Inspiration
19%
50.3%
+0.7 could be noise
Sorcery
11%
47.7%
-1.2 could be noise
Precision
9%
49.4%
+1.3 could be noise
Domination
1%
44.3%
+0.1 could be noise
Secondary runesConditioning + Overgrowth
Conditioning + Overgrowth wins more than Overgrowth + Bone Plating, the most picked: +2.2 against -0.9 per 100 games. It could be noise.
Secondary runes: every option
Choice
Picked
Won
Win added
Overgrowth + Bone Plating
84%
47.4%
-0.9 could be noise
Unflinching + Bone Plating
6%
48.6%
+0.8 could be noise
Second Wind + Overgrowth
5%
48.2%
+1.3 could be noise
Conditioning + Overgrowth
1%
55.4%
+2.2 could be noise
Demolish + Overgrowth
1%
49.3%
+0.1 could be noise
Demolish + Bone Plating
1%
44.3%
-1.1 could be noise
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +2.5 against -2.1 per 100 games. The difference is clear.
Offence shard: every option
Choice
Picked
Won
Win added
Attack Speed
82%
47.9%
-2.1 could be noise
Adaptive Force
13%
49.8%
+2.5 clear difference
Ability Haste
5%
49.0%
+0.4 could be noise
Flex shardHealth Scaling
Health Scaling wins more than Adaptive Force, the most picked: +1.8 against -1.5 per 100 games. It could be noise.
Flex shard: every option
Choice
Picked
Won
Win added
Adaptive Force
84%
48.1%
-1.5 could be noise
Movement Speed
15%
49.0%
+1.2 clear difference
Health Scaling
1%
50.4%
+1.8 could be noise
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health Scaling, the most picked: +2.3 against -1.4 per 100 games. The difference is clear.
Defence shard: every option
Choice
Picked
Won
Win added
Health Scaling
75%
48.1%
-1.4 could be noise
Health
21%
48.7%
+0.9 clear difference
Tenacity and Slow Resist
4%
48.6%
+2.3 clear difference
QEW
SkillsQ > E > W
Win added here: +3.1 per 100 games. No other pick has a clear edge over this one.
Skills: every option
Choice
Picked
Won
Win added
QEWQ + E + W
96%
48.5%
+3.1 could be noise
EQWE + Q + W
2%
44.5%
-2.9 clear difference
QWEQ + W + E
2%
44.9%
-3.7 clear difference
Levels 1 to 18
1E
2Q
3W
4Q
5Q
6R
7Q
8E
9Q
10E
11R
12E
13E
14W
15W
16R
17W
18W
Max Q first: 49.5% won. Max E first: 40.0% won (about even).
E
Q
W
Q
Q
R
Q
E
Q
E
R
E
E
W
W
R
W
W
SpellsFlash + Ghost
Flash + Ghost wins more than Flash + Teleport, the most picked: +2.5 against -2.2 per 100 games. The difference is clear.
Spells: every option
Choice
Picked
Won
Win added
Flash + Teleport
59%
47.6%
-2.2 could be noise
Flash + Ghost
26%
49.3%
+2.5 clear difference
Flash + Ignite
9%
50.5%
+1.4 clear difference
Exhaust + Flash
4%
46.3%
-1.6 could be noise
Flash + Barrier
1%
44.7%
+0.1 could be noise
Ghost + Teleport
<1%
49.4%
-1.6 could be noise
Ryze Bot build
won
48.1%
games
1,513
Win impact
-0.8
Pick rate
0.0%
Starting itemsHealth Potion x2 + Tear of the Goddess
Health Potion x2 + Tear of the Goddess wins more than Doran's Ring + Health Potion x2, the most picked: -0.5 against -1.0 per 100 games. It could be noise.
Starting items: every option
Choice
Picked
Won
Win added
Doran's Ring + Health Potion x2
53%
45.4%
-1.0 could be noise
Health Potion x2 + Tear of the Goddess
37%
48.9%
-0.5 could be noise
BootsGluttonous Greaves
Gluttonous Greaves wins more than Sorcerer's Shoes, the most picked: +2.2 against -1.7 per 100 games. It could be noise.
Boots: every option
Choice
Picked
Won
Win added
Time
Sorcerer's Shoes
43%
48.8%
-1.7 could be noise
14:33
Ionian Boots of Lucidity
19%
41.9%
-2.0 could be noise
13:32
Gluttonous Greaves
15%
58.3%
+2.2 could be noise
13:33
Boots of Swiftness
12%
49.7%
-0.3 could be noise
13:39
Plated Steelcaps
6%
52.4%
+1.6 could be noise
15:50
Mercury's Treads
5%
48.5%
+0.4 could be noise
Item 1Rod of Ages
Win added here: +4.4 per 100 games. No other pick has a clear edge over this one.