League of Legends Taliyah build
Taliyah Mid build
A rare build that wins more.
- won
- 49.1%
- games
- 111,150
- Win impact
- -0.9
- Pick rate
- 0.6%
Starting itemsDoran's Ring + Health Potion x2
Win added here: +3.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 93% | 49.5% | +3.1 could be noise | |
| 6% | 43.3% | -3.8 clear difference | |
| <1% | 49.1% | +0.9 could be noise | |
| <1% | 44.7% | -1.5 clear difference | |
| <1% | 50.0% | -0.7 clear difference | |
| <1% | 42.2% | -1.5 clear difference | |
| <1% | 50.0% | -0.7 could be noise |
BootsBoots of Swiftness
Boots of Swiftness wins more than Ionian Boots of Lucidity, the most picked: +0.9 against -1.0 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 47% | 48.6% | -1.0 could be noise | 11:19 | |
| 38% | 50.9% | +0.4 clear difference | 13:17 | |
| 10% | 48.5% | +0.5 clear difference | 13:23 | |
| 3% | 52.1% | +0.9 clear difference | 12:04 | |
| 2% | 52.4% | +3.0 clear difference | 13:10 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 40% | 51.5% | most bought | |
| 33% | 52.5% | about even | |
| 4% | 47.0% | about even | |
| 4% | 56.2% | won more |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 36% | 45.8% | most bought | |
| 30% | 48.8% | won more | |
| 16% | 52.5% | won more | |
| 2% | 51.9% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 4% | 16% | |
| 27% | 21% | |
| 40% | 36% | |
| 33% | 30% | |
| 26% | 28% | |
| 40% | 38% | |
| 23% | 21% | |
| 62% | 63% | |
| 7% | 9% | |
| 8% | 8% |
Item 1Blackfire Torch
Win added here: -0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 70% | 49.2% | -0.6 could be noise | 11:38 | |
| 18% | 48.4% | +0.5 clear difference | 11:47 | |
| 9% | 52.3% | +0.6 could be noise | 11:09 | |
| 1% | 45.2% | -0.4 could be noise | 10:59 | |
| 1% | 47.3% | -0.2 could be noise | 11:59 | |
| 1% | 49.4% | 0.0 could be noise | ||
| <1% | 47.7% | +0.6 could be noise | ||
| <1% | 56.0% | +2.4 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 14% | 7,911 | |
| 12% | 6,990 | |
| 4% | 2,481 | |
| 4% | 2,320 |
Item 2Shadowflame
Shadowflame is part of the build that wins more: +0.9 per 100 games, against -2.1 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 38% | 50.5% | -0.3 could be noise | 19:07 | |
| 19% | 50.0% | +0.5 could be noise | 20:21 | |
| 13% | 52.9% | -0.5 could be noise | 19:33 | |
| 8% | 53.0% | -0.2 could be noise | 19:14 | |
| 7% | 48.1% | +0.2 could be noise | 19:43 | |
| 4% | 49.4% | +0.2 could be noise | ||
| 1% | 80.6% | bought when already ahead | ||
| 1% | 49.1% | +1.1 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 14% | 7,911 | |
| 12% | 6,990 | |
| 4% | 2,481 | |
| 4% | 2,320 |
Item 3Rabadon's Deathcap
Rabadon's Deathcap is part of the build that wins more: +0.9 per 100 games, against -2.1 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 29% | 52.8% | -1.2 could be noise | 26:24 | |
| 17% | 51.4% | 0.0 could be noise | 25:49 | |
| 14% | 53.7% | +0.6 could be noise | 25:23 | |
| 12% | 56.3% | -0.7 could be noise | 25:51 | |
| 7% | 54.7% | -0.5 could be noise | 25:26 | |
| 7% | 53.7% | +0.7 could be noise | ||
| 3% | 79.0% | bought when already ahead | ||
| 1% | 58.5% | +2.6 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 14% | 7,911 | |
| 12% | 6,990 | |
| 4% | 2,481 | |
| 4% | 2,320 |
Item 4Cryptbloom
Cryptbloom adds the most wins we measured here: +1.3 per 100 games. Rabadon's Deathcap, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 32% | 56.0% | -1.0 could be noise | 30:55 | |
| 21% | 53.1% | +1.3 could be noise | 31:11 | |
| 11% | 52.1% | +0.5 could be noise |
Item 5Banshee's Veil
Banshee's Veil wins more than Cryptbloom, the most picked: +0.9 against +0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 28% | 56.2% | 0.0 could be noise | 35:25 | |
| 15% | 57.2% | -0.2 could be noise | 34:53 | |
| 12% | 58.3% | +0.6 could be noise | 35:16 | |
| 8% | 54.0% | -1.2 could be noise | 35:58 | |
| 6% | 68.3% | bought when already ahead | 31:44 | |
| 6% | 54.6% | +0.4 could be noise | ||
| 5% | 49.0% | -1.9 could be noise | ||
| 4% | 49.8% | +0.9 could be noise |
Item 6Zhonya's Hourglass
| Choice | Picked | Won | Time |
|---|---|---|---|
| 26% | 52.1% | 39:26 | |
| 12% | 58.4% | 38:19 | |
| 10% | 57.7% | 36:48 | |
| 10% | - | 40:09 | |
| 9% | - | 37:55 |
KeystoneSummon Aery
Summon Aery wins more than Deathfire Touch, the most picked: +1.9 against -2.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 31% | 49.1% | +0.3 clear difference | |
| 31% | 47.4% | -2.2 could be noise | |
| 18% | 51.4% | +1.9 clear difference | |
| 15% | 48.3% | -0.1 clear difference | |
| 3% | 50.9% | +1.6 clear difference | |
| 2% | 53.7% | +4.8 clear difference | |
| 1% | 51.0% | +2.7 clear difference | |
| <1% | 51.4% | +0.4 could be noise |
Primary row 1Nimbus Cloak
Nimbus Cloak wins more than Manaflow Band, the most picked: +2.0 against -0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 81% | 49.0% | -0.7 could be noise | |
| 14% | 48.3% | -0.3 could be noise | |
| 3% | 52.3% | +3.9 clear difference | |
| <1% | 50.8% | +2.6 could be noise | |
| <1% | 49.6% | +2.0 could be noise | |
| <1% | 51.1% | +2.0 could be noise | |
| <1% | 43.4% | -2.5 could be noise | |
| <1% | 48.9% | 0.0 could be noise |
Primary row 2Absolute Focus
Absolute Focus wins more than Transcendence, the most picked: +2.1 against -1.4 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 66% | 48.6% | -1.4 could be noise | |
| 15% | 48.4% | 0.0 clear difference | |
| 15% | 50.8% | +1.6 clear difference | |
| 2% | 50.7% | +2.5 clear difference | |
| 1% | 52.2% | +2.1 clear difference | |
| 1% | 54.3% | +3.6 clear difference | |
| <1% | 49.9% | +1.4 could be noise | |
| <1% | 52.8% | +3.4 clear difference |
Primary row 3Gathering Storm
Gathering Storm wins more than Scorch, the most picked: +2.5 against -1.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 78% | 48.9% | -1.1 could be noise | |
| 15% | 48.8% | +0.4 clear difference | |
| 4% | 50.5% | +2.5 clear difference | |
| 1% | 52.2% | +3.5 clear difference | |
| 1% | 46.1% | -1.8 could be noise | |
| 1% | 52.7% | +3.1 clear difference | |
| <1% | 52.7% | +2.4 could be noise | |
| <1% | 50.9% | +1.3 could be noise |
Secondary pathPrecision
A pick in another rune tree has a clear edge here (+3.3 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 74% | 48.7% | -1.4 could be noise | |
| 15% | 48.0% | -0.4 could be noise | |
| 8% | 52.7% | +3.3 clear difference | |
| 3% | 51.7% | +2.1 clear difference | |
| 1% | 50.8% | +1.5 clear difference |
Secondary runesCoup de Grace + Legend: Haste
Coup de Grace + Legend: Haste wins more than Presence of Mind + Legend: Haste, the most picked: +2.7 against -2.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 68% | 47.7% | -2.5 could be noise | |
| 25% | 51.3% | +2.5 clear difference | |
| 4% | 49.8% | +1.1 clear difference | |
| 1% | 49.0% | +2.7 clear difference | |
| 1% | 46.7% | +0.9 clear difference | |
| <1% | 50.9% | +1.3 could be noise |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +2.4 against -2.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 90% | 48.8% | -2.5 could be noise | |
| 8% | 50.9% | +2.4 clear difference | |
| 2% | 50.9% | +2.4 clear difference |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +2.0 against -2.0 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 48.6% | -2.0 could be noise | |
| 15% | 51.3% | +2.0 clear difference | |
| <1% | 47.6% | +0.6 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +2.2 against -2.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 73% | 48.2% | -2.3 could be noise | |
| 25% | 51.3% | +2.2 clear difference | |
| 2% | 49.4% | +2.2 clear difference |
EQW
SkillsE > Q > W
E > Q > W adds the most wins we measured here: -4.4 per 100 games. Q > E > W, the most picked, has no number to compare.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 99% | 49.2% | too big to trust |
| QWEQ + W + E | 1% | 37.8% | too big to trust |
| EQWE + Q + W | <1% | 41.9% | -4.4 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 50.1% won. Max E first: 33.3% won (not enough games).
SpellsFlash + Ignite
Flash + Ignite wins more than Flash + Teleport, the most picked: +3.2 against -3.6 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 66% | 47.7% | -3.6 could be noise | |
| 13% | 51.9% | +2.4 clear difference | |
| 13% | 51.3% | +3.2 clear difference | |
| 4% | 52.9% | +2.8 clear difference | |
| 2% | 49.5% | +1.1 clear difference | |
| <1% | 46.5% | -0.6 could be noise | |
| <1% | 47.1% | -1.1 could be noise |
- won
- 52.4%
- games
- 8,540
- Win impact
- +2.8
- Pick rate
- 8.4%
Starting itemsDoran's Ring + Health Potion x2
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 93% | 49.5% | +3.1 could be noise | |
| 6% | 43.3% | -3.8 clear difference | |
| <1% | 49.1% | +0.9 could be noise | |
| <1% | 44.7% | -1.5 clear difference | |
| <1% | 50.0% | -0.7 clear difference | |
| <1% | 42.2% | -1.5 clear difference | |
| <1% | 50.0% | -0.7 could be noise |
BootsIonian Boots of Lucidity
| Choice | Picked | Won |
|---|---|---|
| 55% | 51.8% | |
| 30% | 54.3% | |
| 10% | 52.0% | |
| 3% | 56.9% | |
| 2% | 53.4% |
Item 1Blackfire Torch
| Choice | Picked | Won |
|---|---|---|
| 78% | 52.3% | |
| 15% | 52.5% | |
| 6% | 55.8% | |
| 1% | 52.3% | |
| <1% | 50.0% |
Item 2Rylai's Crystal Scepter
| Choice | Picked | Won |
|---|---|---|
| 39% | 52.2% | |
| 17% | 52.9% | |
| 14% | 56.8% | |
| 12% | 55.6% | |
| 5% | 53.5% |
Item 3Zhonya's Hourglass
| Choice | Picked | Won |
|---|---|---|
| 31% | 54.4% | |
| 16% | 57.7% | |
| 13% | 53.7% | |
| 12% | 56.0% | |
| 6% | 55.2% |
Item 4Rabadon's Deathcap
| Choice | Picked | Won |
|---|---|---|
| 28% | 58.5% | |
| 15% | 53.7% | |
| 9% | 48.1% | |
| 7% | 60.4% | |
| 4% | 48.9% |
Item 5Cryptbloom
| Choice | Picked | Won |
|---|---|---|
| 17% | 60.2% | |
| 11% | 51.9% | |
| 6% | 60.0% | |
| 6% | 56.7% | |
| 5% | 55.6% |
Item 6Shadowflame
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Time |
|---|---|---|---|
| 26% | 52.1% | 39:26 | |
| 12% | 58.4% | 38:19 | |
| 10% | 57.7% | 36:48 | |
| 10% | - | 40:09 | |
| 9% | - | 37:55 |
KeystoneSummon Aery
| Choice | Picked | Won |
|---|---|---|
| 24% | 51.7% |
Primary row 1Manaflow Band
| Choice | Picked | Won |
|---|---|---|
| 24% | 51.7% |
Primary row 2Transcendence
| Choice | Picked | Won |
|---|---|---|
| 24% | 51.7% |
Primary row 3Scorch
| Choice | Picked | Won |
|---|---|---|
| 24% | 51.7% |
Secondary pathPrecision
| Choice | Picked | Won |
|---|---|---|
| 24% | 51.7% |
Offence shardAttack Speed
| Choice | Picked | Won |
|---|---|---|
| 24% | 51.7% |
Flex shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 24% | 51.7% |
Defence shardHealth Scaling
| Choice | Picked | Won |
|---|---|---|
| 24% | 51.7% |
EQW
SkillsE > Q > W
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 99% | 49.2% | too big to trust |
| QWEQ + W + E | 1% | 37.8% | too big to trust |
| EQWE + Q + W | <1% | 41.9% | -4.4 could be noise |
SpellsFlash + Ignite
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 66% | 47.7% | -3.6 could be noise | |
| 13% | 51.9% | +2.4 clear difference | |
| 13% | 51.3% | +3.2 clear difference | |
| 4% | 52.9% | +2.8 clear difference | |
| 2% | 49.5% | +1.1 clear difference | |
| <1% | 46.5% | -0.6 could be noise | |
| <1% | 47.1% | -1.1 could be noise |
Taliyah Jungle build
- won
- 50.7%
- games
- 83,256
- Win impact
- +0.7
- Pick rate
- 0.5%
Starting itemsScorchclaw Pup
Scorchclaw Pup wins more than Scorchclaw Pup + Health Potion, the most picked: +0.9 against +0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 47% | 51.1% | +0.6 could be noise | |
| 36% | 51.2% | +0.9 could be noise | |
| 10% | 48.7% | -2.2 clear difference | |
| 6% | 47.6% | -2.2 clear difference | |
| 1% | 47.6% | -0.2 could be noise | |
| 1% | 49.3% | -0.7 could be noise |
BootsIonian Boots of Lucidity
Ionian Boots of Lucidity wins more than Sorcerer's Shoes, the most picked: +0.1 against -0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 88% | 51.1% | -0.6 could be noise | 12:10 | |
| 9% | 48.8% | +0.1 could be noise | 11:52 | |
| 1% | 50.7% | 0.0 could be noise | 13:52 | |
| 1% | 55.5% | +0.3 could be noise | 12:14 | |
| 1% | 51.8% | +2.9 clear difference | 13:50 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 74% | 52.9% | most bought | |
| 8% | 49.4% | about even | |
| 2% | 53.8% | about even | |
| 1% | 58.0% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 72% | 50.2% | most bought | |
| 7% | 45.5% | about even | |
| 4% | 49.5% | about even | |
| 1% | 62.9% | won more |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 48% | 40% | |
| 6% | 13% | |
| 12% | 15% | |
| 74% | 72% | |
| 28% | 29% |
Item 1Blackfire Torch
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 82% | 50.8% | +1.1 could be noise | 10:13 | |
| 15% | 50.1% | -1.3 clear difference | 10:17 | |
| 1% | 49.7% | +0.2 could be noise | 10:55 | |
| <1% | 53.7% | +1.2 could be noise | 9:36 | |
| <1% | 45.5% | -3.8 clear difference | 10:27 | |
| <1% | 49.5% | -2.5 could be noise | ||
| <1% | 71.8% | +2.9 could be noise often ahead | ||
| <1% | 43.6% | -3.2 clear difference |
Finished together
| Choice | Picked | games |
|---|---|---|
| 35% | 17,781 | |
| 12% | 6,063 | |
| 6% | 3,156 | |
| 5% | 2,816 |
Item 2Shadowflame
Win added here: -1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 64% | 50.5% | -1.6 could be noise | 18:06 | |
| 10% | 49.6% | -0.4 could be noise | 18:55 | |
| 10% | 50.1% | +0.4 could be noise | 18:08 | |
| 5% | 51.0% | +0.1 could be noise | 17:17 | |
| 3% | 79.7% | bought when already ahead | 13:49 | |
| 2% | 59.9% | +0.3 could be noise often ahead | ||
| 1% | 57.0% | +2.4 could be noise | ||
| 1% | 60.5% | +3.7 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 35% | 17,781 | |
| 12% | 6,063 | |
| 6% | 3,156 | |
| 5% | 2,816 |
Item 3Rabadon's Deathcap
Rabadon's Deathcap is part of the build that wins more: +0.4 per 100 games, against -3.9 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 44% | 51.3% | -1.2 could be noise | 24:16 | |
| 17% | 55.5% | -0.8 could be noise | 23:54 | |
| 13% | 56.0% | 0.0 could be noise | 23:23 | |
| 6% | 78.7% | bought when already ahead | 19:37 | |
| 6% | 50.0% | -0.9 could be noise | 23:18 | |
| 3% | 51.1% | +0.1 could be noise | ||
| 3% | 50.0% | +0.4 could be noise | ||
| 2% | 54.4% | +2.5 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 35% | 17,781 | |
| 12% | 6,063 | |
| 6% | 3,156 | |
| 5% | 2,816 |
Item 4Banshee's Veil
Banshee's Veil adds the most wins we measured here: +1.5 per 100 games. Rabadon's Deathcap, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 44% | 55.6% | -1.1 could be noise | 27:58 | |
| 21% | 52.8% | -0.1 could be noise | 29:03 | |
| 10% | 78.0% | bought when already ahead | 24:50 | |
| 6% | 55.8% | -1.1 could be noise | ||
| 5% | 57.6% | +1.5 could be noise | 29:28 |
Item 5Cryptbloom
Cryptbloom wins more than Void Staff, the most picked: +1.8 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 23% | 57.5% | -1.2 could be noise | 32:31 | |
| 18% | 56.6% | +0.1 could be noise | 32:47 | |
| 12% | 61.2% | -0.6 could be noise | 31:28 | |
| 12% | 57.1% | +0.8 could be noise | 33:21 | |
| 10% | 70.1% | bought when already ahead | 29:36 | |
| 6% | 59.8% | +1.8 could be noise | ||
| 5% | 53.2% | -1.2 could be noise | ||
| 4% | 51.2% | -1.1 could be noise |
Item 6Void Staff
| Choice | Picked | Won | Time |
|---|---|---|---|
| 20% | 57.6% | 35:08 | |
| 17% | 53.7% | 34:60 | |
| 14% | 53.5% | 35:41 | |
| 9% | 54.4% | 34:33 | |
| 7% | 48.9% | 37:38 |
KeystoneDark Harvest
Win added here: +0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 79% | 50.7% | +0.4 could be noise | |
| 16% | 51.2% | +0.4 could be noise | |
| 2% | 49.7% | -1.5 could be noise | |
| 1% | 49.3% | -2.0 could be noise | |
| 1% | 45.6% | -5.3 clear difference | |
| <1% | 48.7% | -4.3 could be noise | |
| <1% | 46.4% | -3.6 could be noise |
Primary row 1Sudden Impact
Sudden Impact wins more than Cheap Shot, the most picked: +0.2 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 80% | 50.6% | +0.1 could be noise | |
| 15% | 51.0% | +0.2 could be noise | |
| 2% | 47.2% | -4.5 clear difference | |
| 1% | 53.9% | +1.7 could be noise | |
| 1% | 51.0% | -0.1 could be noise | |
| 1% | 53.9% | -1.1 could be noise | |
| <1% | 52.3% | +0.2 could be noise | |
| <1% | 44.6% | -4.9 clear difference |
Primary row 2Grisly Mementos
Grisly Mementos wins more than Sixth Sense, the most picked: +0.2 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 56% | 50.6% | 0.0 could be noise | |
| 24% | 50.9% | +0.2 could be noise | |
| 16% | 51.3% | +0.5 could be noise | |
| 2% | 48.8% | -3.3 clear difference | |
| 1% | 48.5% | -1.9 could be noise | |
| 1% | 45.1% | -2.4 could be noise | |
| <1% | 48.8% | -0.6 could be noise | |
| <1% | 42.5% | -4.0 could be noise |
Primary row 3Treasure Hunter
Win added here: +0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 77% | 50.7% | +0.2 could be noise | |
| 16% | 51.1% | +0.4 could be noise | |
| 3% | 50.4% | -0.4 could be noise | |
| 1% | 47.2% | -4.3 clear difference | |
| 1% | 51.7% | -0.2 could be noise | |
| 1% | 51.4% | +0.1 could be noise | |
| 1% | 48.6% | -2.3 could be noise | |
| <1% | 56.4% | +1.5 could be noise |
Secondary pathPrecision
Win added here: -0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 61% | 50.5% | -0.1 could be noise | |
| 25% | 51.1% | +0.1 could be noise | |
| 10% | 50.2% | -0.7 could be noise | |
| 4% | 52.9% | +1.3 could be noise | |
| <1% | 53.4% | +0.1 could be noise |
Secondary runesCoup de Grace + Triumph
Coup de Grace + Triumph wins more than Coup de Grace + Legend: Haste, the most picked: +1.5 against -1.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 70% | 49.9% | -1.3 could be noise | |
| 22% | 51.8% | +1.4 clear difference | |
| 2% | 48.9% | -0.7 could be noise | |
| 2% | 57.7% | too big to trust | |
| 2% | 47.2% | -3.6 could be noise | |
| 1% | 51.9% | +1.5 could be noise | |
| <1% | 41.9% | -3.6 could be noise |
Offence shardAttack Speed
Attack Speed wins more than Adaptive Force, the most picked: +1.0 against -1.0 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 89% | 50.5% | -1.0 could be noise | |
| 10% | 52.1% | +1.0 clear difference | |
| 1% | 52.7% | +0.8 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +1.0 against -0.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 50.7% | -0.9 could be noise | |
| 2% | 52.7% | +1.0 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +1.5 against -1.4 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 50.4% | -1.4 could be noise | |
| 16% | 52.1% | +1.5 clear difference | |
| 1% | 49.9% | +0.4 could be noise |
QEW
SkillsQ > E > W
| Choice | Picked | Won |
|---|---|---|
| QEWQ + E + W | 100% | 50.9% |
| QWEQ + W + E | <1% | 37.7% |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 51.1% won. Max E first: 100.0% won (not enough games).
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Smite
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 100% | 50.7% | +1.3 could be noise | |
| <1% | 51.9% | -1.3 could be noise |
Taliyah Support build
- won
- 47.5%
- games
- 11,101
- Win impact
- -2.2
- Pick rate
- 0.1%
Starting itemsHealth Potion x2 + World Atlas
Win added here: +2.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 89% | 49.3% | +2.8 could be noise | |
| 3% | 44.9% | -3.7 clear difference | |
| 3% | 48.5% | -1.5 could be noise | |
| 2% | 43.3% | -2.6 clear difference | |
| 1% | 43.9% | +1.0 could be noise |
BootsIonian Boots of Lucidity
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
Master+ players pick this: 59% of their games. All ranks pick Sorcerer's Shoes most.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 49% | 50.8% | -0.9 could be noise | 14:35 | |
| 38% | 48.8% | +0.9 could be noise | 12:21 | |
| 10% | 48.8% | -0.5 could be noise | 13:31 | |
| 2% | 47.5% | +0.5 could be noise | 15:10 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 40% | 52.8% | most bought | |
| 31% | 51.1% | about even | |
| 8% | 51.5% | about even | |
| 1% | 50.0% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 40% | 52.8% | most bought | |
| 28% | 49.5% | about even | |
| 9% | 52.8% | about even | |
| 3% | 44.4% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 31% | 28% | |
| 14% | 11% | |
| 6% | 4% |
Item 1Luden's Echo
Win added here: -0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 40% | 49.8% | -0.9 could be noise | 12:37 | |
| 27% | 49.4% | +0.7 could be noise | 13:08 | |
| 18% | 47.4% | -1.5 could be noise | 13:15 | |
| 8% | 49.5% | +1.9 could be noise | 12:26 | |
| 2% | 46.2% | +0.5 could be noise | 14:03 | |
| 2% | 45.0% | -1.3 could be noise | ||
| 1% | 46.5% | -0.6 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 12% | 496 | |
| 6% | 265 | |
| 4% | 176 | |
| 4% | 163 |
Item 2Rylai's Crystal Scepter
Win added here: +0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 32% | 51.2% | +0.2 could be noise | 21:36 | |
| 18% | 47.1% | -0.1 could be noise | 22:43 | |
| 11% | 55.0% | +1.1 could be noise | 21:15 | |
| 10% | 49.0% | -2.4 could be noise | 21:37 | |
| 6% | 49.1% | -0.4 could be noise | 21:57 | |
| 6% | 53.3% | -0.8 could be noise | ||
| 4% | 47.1% | -1.3 could be noise | ||
| 2% | 76.9% | bought when already ahead |
Finished together
| Choice | Picked | games |
|---|---|---|
| 12% | 496 | |
| 6% | 265 | |
| 4% | 176 | |
| 4% | 163 |
Item 3Zhonya's Hourglass
Zhonya's Hourglass is part of the build that wins more: -0.1 per 100 games, against -0.9 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 19% | 48.6% | +0.3 could be noise | 29:03 | |
| 13% | 54.3% | +0.3 could be noise | 28:11 | |
| 13% | 51.3% | +0.7 could be noise | 29:38 | |
| 11% | 55.0% | -0.3 could be noise | 28:05 | |
| 8% | 49.1% | -3.2 could be noise | 28:16 | |
| 6% | 54.0% | +0.2 could be noise | ||
| 5% | 49.1% | -1.5 could be noise | ||
| 3% | 78.4% | bought when already ahead |
Finished together
| Choice | Picked | games |
|---|---|---|
| 12% | 496 | |
| 6% | 265 | |
| 4% | 176 | |
| 4% | 163 |
Item 4Rabadon's Deathcap
Rabadon's Deathcap wins more than Zhonya's Hourglass, the most picked: -0.2 against +0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 19% | 52.8% | +0.6 could be noise | 34:33 | |
| 14% | 53.4% | -0.2 could be noise | 33:56 | |
| 14% | 47.4% | -0.2 could be noise | 34:50 |
Item 5Rabadon's Deathcap
| Choice | Picked | Won | Time |
|---|---|---|---|
| 26% | 46.8% | 38:09 |
KeystoneArcane Comet
Arcane Comet wins more than Deathfire Touch, the most picked: +2.5 against -2.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 30% | 50.1% | +0.2 clear difference | |
| 29% | 47.5% | -2.8 could be noise | |
| 11% | 47.6% | +2.0 clear difference | |
| 11% | 50.1% | +1.6 clear difference | |
| 8% | 47.5% | -2.0 could be noise | |
| 8% | 52.5% | +2.5 clear difference | |
| 1% | 47.6% | -0.5 could be noise | |
| 1% | 57.6% | +3.3 could be noise |
Primary row 1Nimbus Cloak
Nimbus Cloak wins more than Manaflow Band, the most picked: -0.6 against -1.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 53% | 48.7% | -1.4 could be noise | |
| 24% | 48.8% | -1.0 could be noise | |
| 17% | 50.6% | +2.9 clear difference | |
| 2% | 48.4% | -0.6 could be noise | |
| 1% | 56.6% | +3.3 could be noise | |
| 1% | 48.6% | -0.6 could be noise |
Primary row 2Celerity
Celerity wins more than Transcendence, the most picked: +1.7 against -2.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 43% | 47.9% | -2.2 could be noise | |
| 29% | 49.4% | +0.5 could be noise | |
| 11% | 51.8% | +1.7 clear difference | |
| 7% | 51.1% | +2.1 clear difference | |
| 5% | 47.0% | +0.1 could be noise | |
| 2% | 49.0% | -0.1 could be noise | |
| 1% | 54.1% | +2.3 could be noise | |
| 1% | 50.0% | -0.3 could be noise |
Primary row 3Waterwalking
Waterwalking wins more than Scorch, the most picked: +0.3 against -1.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 51% | 48.7% | -1.4 could be noise | |
| 30% | 48.7% | 0.0 could be noise | |
| 8% | 50.3% | +2.4 clear difference | |
| 3% | 48.5% | -0.4 could be noise | |
| 3% | 54.2% | +1.3 could be noise | |
| 2% | 54.0% | +1.7 could be noise | |
| 1% | 49.5% | +0.3 could be noise |
Secondary pathPrecision
A pick in another rune tree has a clear edge here (+1.8 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 45% | 47.4% | -2.3 could be noise | |
| 35% | 49.9% | +0.9 clear difference | |
| 10% | 52.5% | +1.3 clear difference | |
| 7% | 50.3% | +1.8 clear difference | |
| 3% | 50.6% | +0.7 could be noise |
Secondary runesCut Down + Legend: Haste
Cut Down + Legend: Haste wins more than Presence of Mind + Legend: Haste, the most picked: +2.4 against -2.9 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 69% | 46.1% | -2.9 could be noise | |
| 10% | 49.3% | +2.4 clear difference | |
| 7% | 49.7% | +1.5 could be noise | |
| 7% | 52.0% | +0.2 could be noise | |
| 4% | 49.4% | +0.5 could be noise |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +3.4 against -3.7 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 55% | 47.6% | -3.7 could be noise | |
| 36% | 51.2% | +3.4 clear difference | |
| 10% | 49.4% | +1.3 clear difference |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +2.1 against -2.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 48.7% | -2.1 could be noise | |
| 14% | 51.5% | +2.1 clear difference |
Defence shardHealth
Win added here: +3.3 per 100 games. No other pick has a clear edge over this one.
Master+ players pick this: 54% of their games. All ranks pick Health Scaling most.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 67% | 48.2% | -2.8 clear difference | |
| 28% | 51.8% | +3.3 could be noise | |
| 4% | 45.6% | -0.7 clear difference |
QEW
SkillsQ > E > W
Win added here: +3.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 96% | 49.6% | +3.3 could be noise |
| QWEQ + W + E | 2% | 44.5% | -5.0 clear difference |
| EQWE + Q + W | 2% | 51.4% | -0.7 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 48.3% won. Max E first: 66.7% won (not enough games).
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Heal
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
Master+ players pick this: 54% of their games. All ranks pick Flash + Ignite most.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 37% | 49.3% | -0.1 could be noise | |
| 33% | 49.3% | +1.3 could be noise | |
| 22% | 49.7% | -0.4 could be noise | |
| 6% | 44.9% | -3.3 clear difference | |
| 2% | 51.2% | -0.6 could be noise | |
| 1% | 46.0% | -2.6 could be noise |
Taliyah Bot build
- won
- 50.0%
- games
- 7,705
- Win impact
- 0.0
- Pick rate
- 0.0%
Starting itemsDoran's Ring + Health Potion x2
Win added here: +2.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 51.4% | +2.2 could be noise | |
| 5% | 48.2% | -3.1 clear difference |
BootsBoots of Swiftness
Boots of Swiftness wins more than Sorcerer's Shoes, the most picked: +0.2 against -0.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 62% | 52.7% | -0.9 could be noise | 13:10 | |
| 26% | 48.6% | -0.2 could be noise | 12:03 | |
| 9% | 52.0% | +0.2 could be noise | 12:41 | |
| 2% | 49.5% | +2.1 could be noise | 13:47 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 52% | 54.3% | most bought | |
| 21% | 53.9% | about even | |
| 6% | 59.1% | about even | |
| 1% | 36.8% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 51% | 55.6% | most bought | |
| 21% | 48.3% | about even | |
| 7% | 54.0% | not enough games | |
| 4% | 39.3% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 30% | 23% | |
| 1% | 6% |
Item 1Blackfire Torch
Blackfire Torch is part of the build that wins more: +1.1 per 100 games, against -3.5 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 60% | 50.6% | +0.4 could be noise | 10:54 | |
| 28% | 51.6% | -2.1 could be noise | 10:27 | |
| 9% | 51.1% | +3.0 clear difference | 10:58 |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 8% | - | 370 | |
| 7% | 56.1% | 328 | |
| 7% | - | 313 | |
| 6% | - | 266 |
Item 2Shadowflame
Win added here: -2.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 38% | 51.9% | -2.2 could be noise | 18:26 | |
| 27% | 51.7% | +0.9 could be noise | 17:42 | |
| 7% | 50.4% | +0.1 could be noise | 18:22 | |
| 6% | 57.3% | +2.5 could be noise | 17:54 | |
| 5% | 48.1% | +0.9 could be noise | 18:24 | |
| 4% | 49.1% | -0.6 could be noise | ||
| 3% | 50.0% | -1.5 could be noise | ||
| 2% | 66.1% | bought when already ahead |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 8% | - | 370 | |
| 7% | 56.1% | 328 | |
| 7% | - | 313 | |
| 6% | - | 266 |
Item 3Rabadon's Deathcap
Rabadon's Deathcap is part of the build that wins more: +1.1 per 100 games, against -3.5 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 23% | 50.9% | -0.7 could be noise | 24:43 | |
| 16% | 53.9% | -1.3 could be noise | 23:57 | |
| 15% | 58.0% | +0.5 could be noise | 24:14 | |
| 12% | 53.7% | -1.5 could be noise | 23:41 | |
| 7% | 54.3% | +1.4 could be noise | 24:08 | |
| 7% | 55.9% | +1.9 could be noise | ||
| 3% | 55.7% | -1.2 could be noise | ||
| 3% | 80.0% | bought when already ahead |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 8% | - | 370 | |
| 7% | 56.1% | 328 | |
| 7% | - | 313 | |
| 6% | - | 266 |
Item 4Zhonya's Hourglass
| Choice | Picked | Won | Time |
|---|---|---|---|
| 30% | 60.0% | 28:42 |
Item 6Void Staff
| Choice | Picked | Won | Time |
|---|---|---|---|
| 13% | - | 38:17 | |
| 12% | - | 34:48 | |
| 11% | - | 34:53 | |
| 9% | - | 39:01 | |
| 8% | - | 37:02 |
KeystoneSummon Aery
Summon Aery wins more than Deathfire Touch, the most picked: +2.0 against -2.7 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 30% | 48.7% | -2.7 could be noise | |
| 26% | 52.1% | +1.8 clear difference | |
| 18% | 52.4% | -1.2 could be noise | |
| 10% | 51.8% | +2.0 clear difference | |
| 9% | 54.5% | +2.6 clear difference | |
| 5% | 50.7% | -0.7 could be noise |
Primary row 1Manaflow Band
Win added here: -0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 71% | 50.6% | -0.2 could be noise | |
| 16% | 52.3% | -0.9 could be noise | |
| 11% | 53.9% | +1.3 could be noise |
Primary row 2Celerity
Celerity wins more than Transcendence, the most picked: +2.7 against -1.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 56% | 49.7% | -1.8 could be noise | |
| 20% | 52.8% | +0.3 could be noise | |
| 13% | 53.2% | +2.7 clear difference | |
| 5% | 53.2% | -1.2 could be noise | |
| 2% | 56.1% | +0.9 could be noise | |
| 1% | 55.9% | +0.8 could be noise |
Primary row 3Gathering Storm
Gathering Storm wins more than Scorch, the most picked: +2.1 against -0.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 66% | 50.4% | -0.9 could be noise | |
| 23% | 52.7% | -0.1 could be noise | |
| 5% | 51.9% | +2.1 could be noise | |
| 4% | 55.0% | +1.3 could be noise |
Secondary pathPrecision
Win added here: -0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 71% | 50.7% | -0.1 could be noise | |
| 21% | 52.4% | -0.8 could be noise | |
| 5% | 53.6% | +1.4 could be noise | |
| 2% | 49.3% | +0.7 could be noise |
Secondary runesCut Down + Legend: Haste
Cut Down + Legend: Haste wins more than Presence of Mind + Legend: Haste, the most picked: +3.0 against -3.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 63% | 49.3% | -3.1 could be noise | |
| 26% | 54.1% | +3.0 clear difference | |
| 6% | 50.0% | +0.7 could be noise | |
| 2% | 47.5% | -0.7 could be noise |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +1.7 against -1.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 80% | 50.6% | -1.6 could be noise | |
| 16% | 52.9% | +1.7 could be noise | |
| 3% | 54.1% | -0.4 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +1.6 against -1.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 90% | 50.9% | -1.7 could be noise | |
| 10% | 53.2% | +1.6 could be noise |
Defence shardHealth
Win added here: +2.0 per 100 games. No other pick has a clear edge over this one.
Master+ players pick this: 58% of their games. All ranks pick Health Scaling most.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 67% | 50.6% | -1.6 clear difference | |
| 31% | 52.6% | +2.0 could be noise |
QEW
SkillsQ > E > W
Win added here: +5.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 99% | 51.7% | +5.0 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 51.8% won. Max E first: 50.0% won (not enough games).
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Ghost
Flash + Ghost wins more than Flash + Teleport, the most picked: +2.0 against -2.6 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 54% | 49.7% | -2.6 could be noise | |
| 15% | 52.3% | +2.0 clear difference | |
| 12% | 51.7% | 0.0 could be noise | |
| 8% | 53.9% | +1.9 clear difference | |
| 6% | 53.9% | +0.2 could be noise | |
| 4% | 53.5% | +0.2 could be noise | |
| 2% | 54.3% | 0.0 could be noise |
Taliyah Top build
- won
- 51.2%
- games
- 3,214
- Win impact
- +0.7
- Pick rate
- 0.0%
Starting itemsDoran's Ring + Health Potion x2
Win added here: +2.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 86% | 50.8% | +2.6 could be noise | |
| 9% | 51.0% | -2.9 clear difference |
BootsIonian Boots of Lucidity
Ionian Boots of Lucidity wins more than Sorcerer's Shoes, the most picked: +0.7 against -0.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 42% | 51.4% | -0.9 could be noise | 13:30 | |
| 31% | 51.2% | +0.7 could be noise | 11:14 | |
| 22% | 52.3% | +0.3 could be noise | 11:21 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 35% | 48.7% | most bought | |
| 25% | 50.9% | about even | |
| 18% | 53.8% | about even | |
| 3% | 54.5% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 35% | 55.9% | most bought | |
| 24% | 50.0% | about even | |
| 18% | 53.3% | about even | |
| 6% | 40.9% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 18% | 8% | |
| 28% | 38% | |
| <1% | 6% | |
| 2% | 5% | |
| 3% | 6% |
Item 1Blackfire Torch
Win added here: -1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 69% | 50.2% | -1.1 could be noise | 11:51 | |
| 11% | 57.3% | +3.7 clear difference | 12:09 | |
| 11% | 53.1% | -1.8 could be noise | 11:18 | |
| 4% | 53.0% | -1.0 could be noise | 12:20 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 15% | 240 | |
| 6% | 100 | |
| 6% | 92 | |
| 6% | 91 |
Item 2Rylai's Crystal Scepter
Win added here: -0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 30% | 52.2% | -0.2 could be noise | 19:09 | |
| 20% | 52.7% | +0.9 could be noise | 20:02 | |
| 16% | 51.5% | -1.7 could be noise | 19:53 | |
| 9% | 58.7% | +1.0 could be noise | 19:04 | |
| 6% | 47.9% | -0.2 could be noise | 19:34 | |
| 4% | 51.0% | -0.2 could be noise | ||
| 3% | 63.9% | -1.5 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 15% | 240 | |
| 6% | 100 | |
| 6% | 92 | |
| 6% | 91 |
Item 3Shadowflame
Shadowflame is part of the build that wins more: -0.5 per 100 games, against -1.1 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 18% | 55.4% | 0.0 could be noise | 26:10 | |
| 16% | 49.8% | -1.5 could be noise | 26:07 | |
| 14% | 54.7% | -1.3 could be noise | 26:08 | |
| 14% | 50.0% | -0.3 could be noise | 25:27 | |
| 11% | 55.5% | -0.2 could be noise | 25:50 | |
| 5% | 56.4% | +0.2 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 15% | 240 | |
| 6% | 100 | |
| 6% | 92 | |
| 6% | 91 |
Item 4Rabadon's Deathcap
Win added here: -0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 21% | 55.0% | -0.2 could be noise | 31:26 |
Item 6Zhonya's Hourglass
| Choice | Picked | Won | Time |
|---|---|---|---|
| 27% | - | 40:45 | |
| 27% | - | 41:14 |
KeystoneStormraider's Surge
Stormraider's Surge wins more than Deathfire Touch, the most picked: +1.8 against +0.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 36% | 50.0% | +0.8 could be noise | |
| 29% | 51.9% | +1.8 could be noise | |
| 14% | 47.4% | -4.6 clear difference | |
| 10% | 48.8% | -0.4 could be noise | |
| 4% | 53.9% | +0.6 could be noise | |
| 3% | 50.5% | -2.4 could be noise |
Primary row 1Manaflow Band
Win added here: +3.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 77% | 50.6% | +3.3 could be noise | |
| 12% | 46.1% | -4.2 clear difference | |
| 5% | 51.8% | -2.7 could be noise |
Primary row 2Transcendence
Win added here: +2.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 66% | 51.1% | +2.8 could be noise | |
| 13% | 45.6% | -4.8 clear difference | |
| 11% | 50.1% | -0.3 could be noise | |
| 3% | 55.3% | -1.8 could be noise |
Primary row 3Scorch
Win added here: +2.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 50.8% | +2.9 could be noise | |
| 14% | 47.1% | -3.6 clear difference | |
| 7% | 50.7% | +0.9 could be noise |
Secondary pathPrecision
Win added here: +2.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 73% | 51.1% | +2.4 could be noise | |
| 17% | 46.1% | -2.8 clear difference | |
| 5% | 50.6% | +0.4 could be noise |
Secondary runesPresence of Mind + Cut Down
Presence of Mind + Cut Down wins more than Presence of Mind + Legend: Haste, the most picked: +1.5 against -0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 71% | 50.4% | -0.5 could be noise | |
| 16% | 50.8% | -0.6 could be noise | |
| 5% | 55.8% | +1.5 could be noise |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +0.6 against -0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 78% | 50.0% | -0.6 could be noise | |
| 18% | 49.9% | +0.6 could be noise | |
| 4% | 54.0% | -0.2 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +0.8 against -0.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 87% | 49.8% | -0.9 could be noise | |
| 13% | 52.5% | +0.8 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +0.6 against -0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 75% | 50.1% | -0.5 could be noise | |
| 20% | 49.9% | +0.6 could be noise |
QEW
SkillsQ > E > W
Win added here: +3.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 99% | 50.4% | +3.4 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 53.6% won. Max E first: 100.0% won (not enough games).
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Ghost
Flash + Ghost wins more than Flash + Teleport, the most picked: +2.6 against -2.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 48% | 48.4% | -2.8 could be noise | |
| 24% | 50.4% | +1.0 could be noise | |
| 18% | 55.5% | +2.6 clear difference | |
| 8% | 49.4% | +0.5 could be noise |
Top Taliyah Players
See all 2,760Normal Mid game
110,197 gamesAgainst every Mid champion
- Top 9% Control wards 1.1
- Top 14% Farm / min 7.1
- Bottom 19% Solo kills 1.6
- Kills
- 6.0 Bottom 26%
- Deaths
- 7.0 Most 43%
- Assists
- 8.7 Top 22%
- Kill part.
- 44% Top 22%
- Team dmg
- 23% Top 42%
- Dmg / min
- 867 Top 42%
- Gold / min
- 406 Bottom 44%
- Vision / min
- 0.72 Top 20%
- First blood
- 8% Bottom 29%
Against your lane opponent
- Level 6 at 5:10
- Level 11 at 14:49
Middle game at each minute
Damage dealt
Magic 97% Physical 3%Died to
Physical 48% Magic 45% True 7%Normal Jungle game
82,614 gamesAgainst every Jungle champion
- Top 1% Farm / min 7.5
- Top 3% Kill part. 51%
- Bottom 36% Solo kills 1.1
- Kills
- 7.4 Top 33%
- Deaths
- 6.4 Fewest 41%
- Assists
- 9.3 Top 23%
- Team dmg
- 22% Top 3%
- Dmg / min
- 819 Top 6%
- Gold / min
- 474 Top 5%
- Vision / min
- 0.96 Top 8%
- Control wards
- 2.2 Top 3%
- First blood
- 5% Top 46%
Against the enemy jungler
- Level 6 at 6:46
- Level 11 at 15:46
- blue buff first in 41% of games
- First dragon at 8:15
Middle game at each minute
Damage dealt
Magic 97% Physical 3%Died to
Physical 51% Magic 42% True 7%Normal Support game
10,839 gamesAgainst every Support champion
- Top 13% Vision / min 2.34
- Top 15% Control wards 6.4
- Bottom 35% Solo kills 0.6
- Kills
- 4.2 Bottom 38%
- Deaths
- 8.4 Most 47%
- Assists
- 12.8 Top 25%
- Kill part.
- 49% Top 27%
- Team dmg
- 18% Top 22%
- Dmg / min
- 694 Top 19%
- Farm / min
- 2.1 Top 48%
- Gold / min
- 352 Top 44%
- First blood
- 7% Bottom 45%
Against your lane opponent
- Level 6 at 8:31
- Level 11 at 21:25
Middle game at each minute
Damage dealt
Magic 96% Physical 4%Died to
Physical 54% Magic 40% True 6%Normal Bot game
7,684 gamesAgainst every Bot champion
- Top 4% Control wards 1.1
- Top 7% Farm / min 7.2
- Bottom 28% First blood 10%
- Kills
- 7.0 Bottom 33%
- Deaths
- 7.2 Fewest 39%
- Assists
- 9.6 Top 20%
- Solo kills
- 1.0 Bottom 29%
- Kill part.
- 48% Top 17%
- Team dmg
- 23% Top 17%
- Dmg / min
- 899 Top 15%
- Gold / min
- 456 Top 35%
- Vision / min
- 0.69 Top 30%
Against your lane opponent
- Level 6 at 7:07
- Level 11 at 17:39
Middle game at each minute
Damage dealt
Magic 97% Physical 3%Died to
Physical 53% Magic 41% True 6%Normal Top game
3,161 gamesAgainst every Top champion
- Top 5% Control wards 1.0
- Top 12% Vision / min 0.82
- Bottom 34% Solo kills 2.3
- Kills
- 5.5 Bottom 34%
- Deaths
- 7.0 Most 46%
- Assists
- 7.4 Top 26%
- Kill part.
- 37% Top 28%
- Team dmg
- 23% Top 31%
- Dmg / min
- 850 Top 33%
- Farm / min
- 7.0 Top 15%
- Gold / min
- 400 Top 50%
- First blood
- 11% Bottom 35%
Against your lane opponent
- Level 6 at 5:17
- Level 11 at 13:17
Middle game at each minute
Damage dealt
Magic 96% Physical 4%Died to
Physical 51% Magic 41% True 8%Matchups and teammates come from Taliyah Mid games.
-
Hwei: -2.4 wins per 100 games (range -4.6 to -0.2) · 1,817 games · Measured · 10% of this is borrowed from similar champions -
LeBlanc: -2.3 wins per 100 games (range -4.2 to -0.3) · 2,437 games · Measured · 8% of this is borrowed from similar champions -
Ahri: -2.2 wins per 100 games (range -3.4 to -0.9) · 6,211 games · Measured · 3% of this is borrowed from similar champions
Matchups and teammates come from Taliyah Mid games.
-
Taliyah with Sion: +2.5 wins per 100 games (range 0.7-4.4) · 2,610 games · Measured · 7% of this is borrowed from similar champions -
Taliyah with Zaahen: +2.4 wins per 100 games (range 0.1-4.7) · 1,709 games · Measured · 10% of this is borrowed from similar champions -
Taliyah with Sett: +1.5 wins per 100 games (range 0.0-2.9) · 4,511 games · Measured · 4% of this is borrowed from similar champions
-
Taliyah with Malzahar: -4.8 wins per 100 games (range -8.6 to -1.1) · 486 games · Pooled · 29% of this is borrowed from similar champions -
Taliyah with K'Sante: -3.1 wins per 100 games (range -5.3 to -1.0) · 1,849 games · Measured · 10% of this is borrowed from similar champions -
Taliyah with Yorick: -2.9 wins per 100 games (range -4.9 to -0.9) · 2,184 games · Measured · 8% of this is borrowed from similar champions
-
Taliyah with Wukong: +3.9 wins per 100 games (range 2.4-5.4) · 4,167 games · Measured · 5% of this is borrowed from similar champions
-
Taliyah with Qiyana: -4.5 wins per 100 games (range -6.1 to -2.9) · 3,555 games · Measured · 5% of this is borrowed from similar champions -
Taliyah with Lee Sin: -1.8 wins per 100 games (range -3.0 to -0.6) · 6,279 games · Measured · 3% of this is borrowed from similar champions -
Taliyah with Kayn: -1.7 wins per 100 games (range -3.0 to -0.3) · 5,342 games · Measured · 4% of this is borrowed from similar champions
-
Taliyah with Nilah: +4.5 wins per 100 games (range 1.1-7.9) · 641 games · Pooled · 24% of this is borrowed from similar champions -
Taliyah with Kai'Sa: +1.14 wins per 100 games (range 0.15-2.13) · 10,506 games · Measured · 2% of this is borrowed from similar champions
-
Taliyah with Ziggs: -4.3 wins per 100 games (range -7.4 to -1.2) · 806 games · Pooled · 20% of this is borrowed from similar champions -
Taliyah with Ezreal: -3.7 wins per 100 games (range -4.9 to -2.5) · 6,666 games · Measured · 3% of this is borrowed from similar champions -
Taliyah with Ashe: -3.4 wins per 100 games (range -4.8 to -2.0) · 4,923 games · Measured · 4% of this is borrowed from similar champions
-
Taliyah with Rell: +3.8 wins per 100 games (range 1.6-5.9) · 1,965 games · Measured · 9% of this is borrowed from similar champions -
Taliyah with Alistar: +3.2 wins per 100 games (range 1.5-5.0) · 3,047 games · Measured · 6% of this is borrowed from similar champions -
Taliyah with Thresh: +2.7 wins per 100 games (range 1.5-3.9) · 7,216 games · Measured · 3% of this is borrowed from similar champions
-
Taliyah with Mel: -7.5 wins per 100 games (range -10.3 to -4.8) · 1,073 games · Pooled · 16% of this is borrowed from similar champions -
Taliyah with Bard: -3.1 wins per 100 games (range -5.3 to -0.9) · 1,838 games · Measured · 10% of this is borrowed from similar champions -
Taliyah with Karma: -2.2 wins per 100 games (range -3.9 to -0.5) · 3,171 games · Measured · 6% of this is borrowed from similar champions
Other Mid picks
All 173- ARAM B #121
-
51 Taliyah -
75 Xerath -
74 Veigar -
73 Fizz -
72 Ekko -
72 Malzahar -
71 Vex