League of Legends Rumble build
Rumble Top build
A rare build that wins more.
- won
- 46.2%
- games
- 44,509
- Win impact
- -3.6
- Pick rate
- 0.6%
Starting itemsDark Seal + Refillable Potion
Dark Seal + Refillable Potion wins more than Doran's Ring + Health Potion x2, the most picked: +1.2 against +1.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 46.3% | +1.1 could be noise | |
| 12% | 45.1% | -1.3 clear difference | |
| 1% | 47.4% | +1.2 could be noise | |
| 1% | 44.2% | -2.0 could be noise | |
| <1% | 48.6% | +0.2 could be noise | |
| <1% | 48.2% | -1.5 could be noise | |
| <1% | 51.5% | -0.4 could be noise | |
| <1% | 52.2% | -0.4 could be noise |
BootsPlated Steelcaps
Plated Steelcaps wins more than Sorcerer's Shoes, the most picked: +0.9 against +0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 55% | 47.2% | +0.2 could be noise | 13:37 | |
| 21% | 46.4% | -1.4 clear difference | 10:43 | |
| 17% | 46.2% | +0.9 could be noise | 13:14 | |
| 6% | 46.1% | +0.8 could be noise | 14:30 | |
| 1% | 42.2% | -0.6 could be noise | 12:30 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 51% | 48.8% | most bought | |
| 25% | 48.0% | about even | |
| 19% | 48.5% | about even | |
| 2% | 43.5% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 56% | 48.6% | most bought | |
| 20% | 45.0% | about even | |
| 15% | 50.4% | about even | |
| 5% | 41.8% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 25% | 5% | |
| 2% | 15% | |
| 51% | 56% | |
| 30% | 35% | |
| 40% | 36% | |
| 38% | 43% | |
| 8% | 9% | |
| 6% | 5% |
Item 1Liandry's Torment
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 91% | 46.5% | +0.6 could be noise | 13:07 | |
| 5% | 47.4% | -1.3 clear difference | 12:52 | |
| 1% | 45.6% | -1.8 could be noise | 12:16 | |
| 1% | 50.2% | +0.6 could be noise | 13:22 | |
| 1% | 44.3% | 0.0 could be noise | 15:24 | |
| 1% | 43.5% | -0.7 could be noise | ||
| <1% | 54.5% | +2.4 could be noise | ||
| <1% | 44.0% | +0.4 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 25% | 5,422 | |
| 18% | 3,836 | |
| 10% | 2,115 | |
| 6% | 1,371 |
Item 2Bloodletter's Curse
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 37% | 48.8% | +0.9 could be noise | 21:26 | |
| 23% | 48.9% | -0.7 could be noise | 21:47 | |
| 13% | 47.8% | +0.3 could be noise | 22:36 | |
| 11% | 50.8% | -0.4 could be noise | 21:44 | |
| 4% | 49.3% | +0.1 could be noise | 21:19 | |
| 4% | 47.0% | -1.5 could be noise | ||
| 3% | 49.6% | -1.1 could be noise | ||
| 2% | 45.3% | +0.1 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 25% | 5,422 | |
| 18% | 3,836 | |
| 10% | 2,115 | |
| 6% | 1,371 |
Item 3Zhonya's Hourglass
Win added here: +0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 47% | 52.5% | +0.2 could be noise | 28:29 | |
| 17% | 52.2% | -0.6 could be noise | 28:23 | |
| 11% | 51.8% | +0.6 could be noise | 28:10 | |
| 6% | 53.9% | -0.5 could be noise | 27:51 | |
| 5% | 51.8% | -1.1 could be noise | 28:28 | |
| 4% | 52.2% | -0.7 could be noise | ||
| 2% | 58.3% | +1.8 could be noise | ||
| 1% | 77.9% | bought when already ahead |
Finished together
| Choice | Picked | games |
|---|---|---|
| 25% | 5,422 | |
| 18% | 3,836 | |
| 10% | 2,115 | |
| 6% | 1,371 |
Item 4Void Staff
Void Staff wins more than Rabadon's Deathcap, the most picked: +0.3 against +0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 30% | 54.9% | +0.2 could be noise | 34:12 | |
| 24% | 54.9% | -0.5 could be noise | 34:19 | |
| 13% | 50.8% | -1.0 could be noise | 33:58 | |
| 9% | 52.1% | -0.3 could be noise | ||
| 8% | 51.2% | +0.3 could be noise | 34:13 | |
| 5% | 56.5% | 0.0 could be noise |
Item 5Rylai's Crystal Scepter
Rylai's Crystal Scepter wins more than Morellonomicon, the most picked: +0.3 against -0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 23% | 55.8% | -0.9 could be noise | 39:30 | |
| 15% | 51.5% | -0.5 could be noise | 38:45 | |
| 10% | 53.6% | -0.4 could be noise | 37:39 | |
| 9% | 52.9% | 0.0 could be noise | 38:21 | |
| 8% | 51.6% | +0.3 could be noise | 38:13 | |
| 7% | 45.3% | 0.0 could be noise | ||
| 6% | 45.2% | -0.1 could be noise | ||
| 5% | 60.0% | -1.3 could be noise |
Item 6Rabadon's Deathcap
| Choice | Picked | Won | Time |
|---|---|---|---|
| 27% | - | 43:24 | |
| 9% | - | 40:49 | |
| 9% | - | 42:52 | |
| 7% | - | 44:51 | |
| 6% | - | 41:18 |
KeystoneStormraider's Surge
Stormraider's Surge wins more than Deathfire Touch, the most picked: +2.6 against +0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 69% | 46.2% | +0.3 could be noise | |
| 27% | 46.0% | -0.6 could be noise | |
| 1% | 48.9% | +2.6 could be noise | |
| 1% | 45.1% | -0.7 could be noise | |
| 1% | 47.5% | +2.5 could be noise | |
| <1% | 43.8% | +0.8 could be noise | |
| <1% | 48.5% | +1.6 could be noise | |
| <1% | 38.1% | -2.1 could be noise |
Primary row 1Axiom Arcanist
Axiom Arcanist wins more than Nimbus Cloak, the most picked: +1.7 against -1.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 92% | 46.1% | -1.3 could be noise | |
| 5% | 47.4% | +1.7 clear difference | |
| 1% | 42.5% | -1.9 could be noise | |
| 1% | 47.4% | +2.4 clear difference | |
| <1% | 47.7% | +1.9 could be noise | |
| <1% | 45.8% | -0.2 could be noise | |
| <1% | 45.2% | +0.6 could be noise | |
| <1% | 52.0% | +1.6 could be noise |
Primary row 2Transcendence
Transcendence wins more than Absolute Focus, the most picked: +2.5 against -1.6 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 46.0% | -1.6 could be noise | |
| 7% | 47.9% | +2.5 clear difference | |
| 6% | 47.0% | +0.8 clear difference | |
| 1% | 46.5% | +1.7 could be noise | |
| 1% | 44.3% | -0.4 could be noise | |
| <1% | 40.6% | -2.6 could be noise | |
| <1% | 43.5% | +0.6 could be noise | |
| <1% | 55.0% | +3.2 clear difference |
Primary row 3Scorch
Win added here: +0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 95% | 46.3% | +0.2 could be noise | |
| 2% | 41.0% | -1.8 could be noise | |
| 1% | 46.0% | +2.0 could be noise | |
| 1% | 45.5% | -0.3 could be noise | |
| <1% | 47.6% | +2.6 could be noise | |
| <1% | 41.7% | -2.2 could be noise | |
| <1% | 37.9% | -1.6 could be noise | |
| <1% | 44.5% | -0.5 could be noise |
Secondary pathResolve
A pick in another rune tree has a clear edge here (+2.2 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 77% | 46.2% | -0.3 could be noise | |
| 13% | 45.0% | -1.1 could be noise | |
| 7% | 48.0% | +1.7 clear difference | |
| 2% | 46.2% | +2.2 clear difference | |
| 1% | 46.4% | +2.1 could be noise |
Secondary runesUnflinching + Second Wind
Unflinching + Second Wind wins more than Unflinching + Bone Plating, the most picked: +2.3 against -2.0 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 45.9% | -2.0 could be noise | |
| 6% | 47.5% | +1.9 clear difference | |
| 3% | 50.1% | +2.3 clear difference | |
| 2% | 45.8% | +1.2 clear difference | |
| 2% | 44.3% | +1.2 clear difference | |
| 1% | 51.6% | +2.0 clear difference | |
| 1% | 45.8% | -0.8 could be noise | |
| <1% | 45.0% | +1.0 could be noise |
Offence shardAbility Haste
Ability Haste wins more than Adaptive Force, the most picked: +2.0 against -1.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 86% | 46.0% | -1.5 could be noise | |
| 12% | 47.6% | +2.0 clear difference | |
| 1% | 44.1% | -2.6 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +1.9 against -1.7 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 97% | 46.1% | -1.7 could be noise | |
| 2% | 48.2% | +1.9 clear difference | |
| <1% | 45.0% | +0.5 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +2.3 against -2.0 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 82% | 45.8% | -2.0 could be noise | |
| 16% | 47.6% | +2.3 clear difference | |
| 2% | 47.4% | +0.1 could be noise |
QEW
SkillsQ > E > W
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 92% | 46.3% | +1.2 could be noise |
| QWEQ + W + E | 4% | 44.4% | -2.4 clear difference |
| EQWE + Q + W | 4% | 47.6% | +0.5 could be noise |
| EWQE + W + Q | <1% | 35.2% | -2.2 could be noise |
Levels 1 to 18
- 1E
- 2Q
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 45.6% won. Max E first: 47.8% won (about even).
- E
- Q
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Ignite
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 75% | 46.3% | +1.2 could be noise | |
| 21% | 45.9% | -1.3 clear difference | |
| 3% | 44.6% | -0.6 could be noise | |
| <1% | 43.7% | 0.0 could be noise | |
| <1% | 41.7% | +0.6 could be noise | |
| <1% | 45.7% | -1.7 could be noise | |
| <1% | 44.9% | +0.4 could be noise |
- won
- 55.8%
- games
- 450
- Win impact
- +4.0
- Pick rate
- 1.3%
Starting itemsDoran's Ring + Health Potion x2
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 46.3% | +1.1 could be noise | |
| 12% | 45.1% | -1.3 clear difference | |
| 1% | 47.4% | +1.2 could be noise | |
| 1% | 44.2% | -2.0 could be noise | |
| <1% | 48.6% | +0.2 could be noise | |
| <1% | 48.2% | -1.5 could be noise | |
| <1% | 51.5% | -0.4 could be noise | |
| <1% | 52.2% | -0.4 could be noise |
BootsSorcerer's Shoes
| Choice | Picked | Won |
|---|---|---|
| 51% | 56.5% | |
| 21% | 63.6% | |
| 19% | 56.8% | |
| 8% | 51.4% | |
| 1% | 0.0% |
Item 1Liandry's Torment
| Choice | Picked | Won |
|---|---|---|
| 78% | 54.8% | |
| 17% | 60.0% | |
| 1% | 33.3% | |
| 1% | 75.0% | |
| <1% | 100.0% |
Item 2Shadowflame
| Choice | Picked | Won |
|---|---|---|
| 30% | 57.0% | |
| 21% | 58.2% | |
| 19% | 58.3% | |
| 11% | 55.8% | |
| 3% | 61.5% |
Item 3Zhonya's Hourglass
| Choice | Picked | Won |
|---|---|---|
| 48% | 60.2% | |
| 14% | 65.5% | |
| 9% | 63.2% | |
| 2% | 40.0% | |
| 2% | 40.0% |
Item 4Rabadon's Deathcap
| Choice | Picked | Won |
|---|---|---|
| 22% | 47.4% | |
| 13% | 81.8% | |
| 13% | 54.5% | |
| 8% | 71.4% | |
| 6% | 60.0% |
Item 5Bloodletter's Curse
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 37% | 48.8% | +0.9 could be noise | 21:26 | |
| 23% | 48.9% | -0.7 could be noise | 21:47 | |
| 13% | 47.8% | +0.3 could be noise | 22:36 | |
| 11% | 50.8% | -0.4 could be noise | 21:44 | |
| 4% | 49.3% | +0.1 could be noise | 21:19 | |
| 4% | 47.0% | -1.5 could be noise | ||
| 3% | 49.6% | -1.1 could be noise | ||
| 2% | 45.3% | +0.1 could be noise |
Item 6Morellonomicon
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 23% | 55.8% | -0.9 could be noise | 39:30 | |
| 15% | 51.5% | -0.5 could be noise | 38:45 | |
| 10% | 53.6% | -0.4 could be noise | 37:39 | |
| 9% | 52.9% | 0.0 could be noise | 38:21 | |
| 8% | 51.6% | +0.3 could be noise | 38:13 | |
| 7% | 45.3% | 0.0 could be noise | ||
| 6% | 45.2% | -0.1 could be noise | ||
| 5% | 60.0% | -1.3 could be noise |
KeystoneArcane Comet
| Choice | Picked | Won |
|---|---|---|
| 28% | 65.6% |
Primary row 1Nimbus Cloak
| Choice | Picked | Won |
|---|---|---|
| 28% | 65.6% |
Primary row 2Absolute Focus
| Choice | Picked | Won |
|---|---|---|
| 28% | 65.6% |
Primary row 3Scorch
| Choice | Picked | Won |
|---|---|---|
| 28% | 65.6% |
Secondary pathResolve
| Choice | Picked | Won |
|---|---|---|
| 28% | 65.6% |
Offence shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 28% | 65.6% |
Flex shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 28% | 65.6% |
Defence shardHealth Scaling
| Choice | Picked | Won |
|---|---|---|
| 28% | 65.6% |
QEW
SkillsQ > E > W
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 92% | 46.3% | +1.2 could be noise |
| QWEQ + W + E | 4% | 44.4% | -2.4 clear difference |
| EQWE + Q + W | 4% | 47.6% | +0.5 could be noise |
| EWQE + W + Q | <1% | 35.2% | -2.2 could be noise |
- E
- Q
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Ignite
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 75% | 46.3% | +1.2 could be noise | |
| 21% | 45.9% | -1.3 clear difference | |
| 3% | 44.6% | -0.6 could be noise | |
| <1% | 43.7% | 0.0 could be noise | |
| <1% | 41.7% | +0.6 could be noise | |
| <1% | 45.7% | -1.7 could be noise | |
| <1% | 44.9% | +0.4 could be noise |
Rumble Mid build
Patch 16.20- won
- 48.3%
- games
- 9,830
- Win impact
- -1.4
- Pick rate
- 0.1%
Starting itemsDark Seal + Refillable Potion
Dark Seal + Refillable Potion wins more than Doran's Ring + Health Potion x2, the most picked: +1.3 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 66% | 48.1% | 0.0 could be noise | |
| 20% | 49.8% | 0.0 could be noise | |
| 9% | 51.5% | +1.3 could be noise | |
| 1% | 50.4% | -0.2 could be noise | |
| 1% | 39.1% | -3.2 could be noise |
BootsPlated Steelcaps
Plated Steelcaps wins more than Sorcerer's Shoes, the most picked: +3.2 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 70% | 50.1% | +0.1 could be noise | 12:36 | |
| 14% | 45.4% | -1.5 could be noise often behind | 13:13 | |
| 8% | 53.2% | +3.2 could be noise | 13:08 | |
| 6% | 47.6% | -0.8 could be noise | 12:02 | |
| 1% | 47.6% | -1.4 could be noise | 12:44 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 68% | 52.7% | most bought | |
| 17% | 50.9% | about even | |
| 6% | 45.4% | about even | |
| 6% | 49.3% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 62% | 47.4% | most bought | |
| 27% | 48.9% | about even | |
| 6% | 58.5% | not enough games | |
| 1% | 36.4% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 6% | 27% | |
| 17% | 1% | |
| 68% | 62% | |
| 46% | 40% | |
| 6% | 8% |
Item 1Liandry's Torment
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 62% | 49.3% | +0.9 could be noise | 12:42 | |
| 19% | 46.6% | -2.4 clear difference | 11:38 | |
| 9% | 53.4% | +1.2 could be noise | 11:35 | |
| 2% | 46.2% | -1.0 could be noise | 14:35 | |
| 1% | 55.4% | +0.1 could be noise | 11:57 | |
| 1% | 45.9% | -0.5 could be noise | ||
| 1% | 43.0% | -1.3 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 17% | 899 | |
| 10% | 518 | |
| 7% | 366 | |
| 6% | 311 |
Item 2Bloodletter's Curse
Bloodletter's Curse is part of the build that wins more: +2.9 per 100 games, against +0.3 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 28% | 51.5% | -1.2 could be noise | 20:54 | |
| 21% | 52.0% | +0.6 could be noise | 21:50 | |
| 16% | 50.3% | +0.5 could be noise | 20:27 | |
| 10% | 51.8% | +0.5 could be noise | 21:03 | |
| 7% | 50.0% | -1.6 could be noise | 20:19 | |
| 4% | 50.8% | +0.7 could be noise | ||
| 3% | 53.9% | +0.9 could be noise | ||
| 2% | 67.3% | bought when already ahead |
Finished together
| Choice | Picked | games |
|---|---|---|
| 17% | 899 | |
| 10% | 518 | |
| 7% | 366 | |
| 6% | 311 |
Item 3Zhonya's Hourglass
Win added here: -1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 31% | 56.1% | -1.0 could be noise | 27:13 | |
| 19% | 58.1% | +1.5 could be noise | 27:18 | |
| 11% | 52.3% | -1.0 could be noise | 27:05 | |
| 7% | 51.3% | +0.1 could be noise | 26:20 | |
| 6% | 53.5% | -0.8 could be noise | 26:46 | |
| 4% | 58.5% | -0.4 could be noise | ||
| 4% | 52.3% | -0.6 could be noise | ||
| 3% | 76.2% | bought when already ahead |
Finished together
| Choice | Picked | games |
|---|---|---|
| 17% | 899 | |
| 10% | 518 | |
| 7% | 366 | |
| 6% | 311 |
Item 4Rabadon's Deathcap
| Choice | Picked | Won | Time |
|---|---|---|---|
| 24% | 58.4% | 32:04 |
Item 6Void Staff
| Choice | Picked | Won | Time |
|---|---|---|---|
| 27% | - | 39:47 | |
| 11% | - | 40:45 | |
| 11% | - | 40:30 | |
| 9% | - | 38:57 | |
| 8% | - | 40:26 |
KeystoneStormraider's Surge
Stormraider's Surge wins more than Deathfire Touch, the most picked: +0.8 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 51% | 48.7% | +0.1 could be noise | |
| 30% | 46.3% | -2.1 could be noise | |
| 9% | 53.7% | +2.6 could be noise | |
| 4% | 49.3% | -0.7 could be noise | |
| 2% | 49.5% | +0.8 could be noise | |
| 2% | 57.5% | +2.8 could be noise | |
| 1% | 60.2% | +5.0 could be noise |
Primary row 1Axiom Arcanist
Axiom Arcanist wins more than Nimbus Cloak, the most picked: +1.8 against -2.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 71% | 47.4% | -2.8 could be noise | |
| 12% | 50.5% | +1.8 clear difference | |
| 9% | 49.1% | +0.2 could be noise | |
| 4% | 56.9% | +2.7 clear difference | |
| 1% | 58.7% | +2.0 could be noise |
Primary row 2Transcendence
Transcendence wins more than Absolute Focus, the most picked: +2.6 against -2.9 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 64% | 47.1% | -2.9 could be noise | |
| 11% | 51.3% | +2.6 clear difference | |
| 9% | 49.0% | +0.1 could be noise | |
| 6% | 52.4% | +2.7 clear difference | |
| 5% | 50.7% | -1.2 could be noise | |
| 2% | 53.1% | +1.5 could be noise | |
| 1% | 54.5% | +0.7 could be noise |
Primary row 3Gathering Storm
Gathering Storm wins more than Scorch, the most picked: -1.3 against -1.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 79% | 47.9% | -1.8 could be noise | |
| 7% | 51.7% | +0.7 could be noise | |
| 6% | 51.2% | +1.4 could be noise | |
| 4% | 46.6% | -1.3 could be noise | |
| 1% | 57.1% | +2.9 could be noise |
Secondary pathResolve
Win added here: -0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 61% | 47.9% | -0.8 could be noise | |
| 19% | 47.6% | -1.3 could be noise | |
| 8% | 52.5% | +2.5 could be noise | |
| 6% | 49.4% | +0.4 could be noise | |
| 6% | 53.1% | +1.5 could be noise |
Secondary runesOvergrowth + Bone Plating
Overgrowth + Bone Plating wins more than Unflinching + Bone Plating, the most picked: +1.6 against +0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 70% | 48.0% | +0.3 could be noise | |
| 9% | 50.0% | +1.6 could be noise | |
| 5% | 43.4% | -1.1 could be noise | |
| 4% | 49.0% | -0.5 could be noise | |
| 4% | 55.8% | +1.4 could be noise | |
| 3% | 35.6% | -1.3 could be noise |
Offence shardAbility Haste
Ability Haste wins more than Adaptive Force, the most picked: +0.6 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 48.4% | -0.1 could be noise | |
| 14% | 49.1% | +0.6 could be noise | |
| 3% | 51.6% | -1.4 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +1.6 against -1.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 92% | 48.4% | -1.2 could be noise | |
| 6% | 52.3% | +1.6 could be noise | |
| 2% | 50.5% | -0.3 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +0.2 against -0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 71% | 48.6% | -0.2 could be noise | |
| 23% | 49.3% | +0.2 could be noise | |
| 6% | 45.6% | +0.1 could be noise |
QEW
SkillsQ > E > W
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 89% | 48.9% | +1.0 could be noise |
| QWEQ + W + E | 7% | 45.8% | -2.1 could be noise |
| EQWE + Q + W | 4% | 47.5% | -0.6 could be noise |
Levels 1 to 18
- 1E
- 2Q
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 47.8% won. Max E first: 38.5% won (not enough games).
- E
- Q
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsExhaust + Flash
Exhaust + Flash wins more than Flash + Ignite, the most picked: +1.7 against +1.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 78% | 48.9% | +1.5 could be noise | |
| 13% | 47.4% | -1.5 could be noise | |
| 3% | 53.5% | +1.7 could be noise | |
| 2% | 45.3% | -2.7 could be noise | |
| 2% | 46.5% | -0.8 could be noise | |
| 1% | 47.5% | -1.1 could be noise |
Rumble Jungle build
Patch 16.20- won
- 48.3%
- games
- 9,872
- Win impact
- -1.4
- Pick rate
- 0.1%
Starting itemsMosstomper Seedling
Mosstomper Seedling wins more than Scorchclaw Pup + Health Potion, the most picked: +0.9 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 51% | 47.4% | -0.1 could be noise | |
| 22% | 48.2% | +0.7 could be noise | |
| 15% | 47.2% | -0.8 could be noise | |
| 6% | 47.1% | -1.4 could be noise | |
| 4% | 46.3% | +0.4 could be noise | |
| 2% | 47.9% | +0.9 could be noise |
BootsMercury's Treads
Mercury's Treads wins more than Sorcerer's Shoes, the most picked: +1.3 against -0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 82% | 48.0% | -0.3 could be noise | 13:10 | |
| 8% | 47.1% | -1.4 could be noise | 12:60 | |
| 4% | 48.1% | +1.3 could be noise | 15:02 | |
| 3% | 45.3% | +1.1 could be noise | 15:20 | |
| 2% | 47.5% | -1.3 could be noise | 11:56 | |
| 1% | 51.0% | +1.2 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 77% | 49.5% | most bought | |
| 8% | 49.1% | about even | |
| 6% | 47.2% | about even | |
| 2% | 54.0% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 76% | 47.2% | most bought | |
| 10% | 54.4% | about even | |
| 7% | 54.8% | about even | |
| 2% | 33.3% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 2% | 10% | |
| 51% | 44% | |
| 6% | 1% | |
| 11% | 14% |
Item 1Liandry's Torment
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 71% | 47.5% | +0.8 could be noise | 11:33 | |
| 16% | 46.7% | -1.8 could be noise | 10:48 | |
| 7% | 50.4% | -0.1 could be noise | 10:59 | |
| 1% | 41.4% | -1.2 could be noise | 11:16 | |
| 1% | 51.0% | -2.6 could be noise | 10:47 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 20% | 1,269 | |
| 9% | 546 | |
| 6% | 405 | |
| 6% | 394 |
Item 2Shadowflame
Win added here: -0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 35% | 48.3% | -0.2 could be noise | 19:41 | |
| 17% | 47.3% | -0.3 could be noise | 20:58 | |
| 14% | 49.1% | +0.4 could be noise | 19:33 | |
| 13% | 48.5% | -0.2 could be noise | 18:59 | |
| 4% | 52.4% | +0.2 could be noise | 19:19 | |
| 4% | 48.4% | -0.8 could be noise | ||
| 2% | 75.0% | bought when already ahead | ||
| 1% | 64.0% | bought when already ahead |
Finished together
| Choice | Picked | games |
|---|---|---|
| 20% | 1,269 | |
| 9% | 546 | |
| 6% | 405 | |
| 6% | 394 |
Item 3Rabadon's Deathcap
Rabadon's Deathcap is part of the build that wins more: +1.6 per 100 games, against -0.4 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 36% | 50.6% | -0.1 could be noise | 26:00 | |
| 17% | 53.5% | -0.8 could be noise | 25:55 | |
| 11% | 51.0% | -0.1 could be noise | 25:37 | |
| 9% | 54.9% | -0.1 could be noise | 25:37 | |
| 4% | 49.0% | -2.4 could be noise | 25:32 | |
| 4% | 55.8% | -0.6 could be noise | ||
| 3% | 75.0% | bought when already ahead | ||
| 2% | 54.0% | 0.0 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 20% | 1,269 | |
| 9% | 546 | |
| 6% | 405 | |
| 6% | 394 |
Item 4Zhonya's Hourglass
| Choice | Picked | Won | Time |
|---|---|---|---|
| 38% | 60.0% | 29:42 |
Item 6Stormsurge
| Choice | Picked | Won | Time |
|---|---|---|---|
| 30% | - | 36:09 | |
| 10% | - | 37:07 | |
| 9% | - | 36:21 | |
| 7% | - | 37:45 | |
| 6% | - | 37:52 |
KeystoneStormraider's Surge
Stormraider's Surge wins more than Deathfire Touch, the most picked: -1.5 against -2.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 35% | 48.2% | +1.3 clear difference | |
| 29% | 46.0% | -2.3 could be noise | |
| 11% | 45.4% | -2.9 could be noise | |
| 10% | 50.9% | +2.0 clear difference | |
| 8% | 49.6% | +2.3 clear difference | |
| 3% | 45.7% | -1.5 could be noise | |
| 2% | 50.7% | -1.4 could be noise |
Primary row 1Axiom Arcanist
Axiom Arcanist wins more than Nimbus Cloak, the most picked: +0.1 against -3.4 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 34% | 45.2% | -3.4 could be noise | |
| 33% | 48.6% | +1.4 clear difference | |
| 9% | 47.9% | +0.1 clear difference | |
| 9% | 49.5% | +2.4 clear difference | |
| 7% | 50.3% | +1.8 clear difference | |
| 3% | 52.5% | +1.7 clear difference | |
| 3% | 47.2% | -1.1 could be noise | |
| 1% | 42.6% | -2.7 could be noise |
Primary row 2Transcendence
Transcendence wins more than Absolute Focus, the most picked: -0.7 against -3.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 34% | 45.5% | -3.2 could be noise | |
| 19% | 48.8% | +1.0 clear difference | |
| 15% | 46.5% | 0.0 clear difference | |
| 10% | 51.2% | +2.3 clear difference | |
| 7% | 51.1% | +2.6 clear difference | |
| 6% | 46.9% | -0.7 could be noise | |
| 4% | 47.0% | -0.8 could be noise | |
| 3% | 52.9% | +2.0 clear difference |
Primary row 3Gathering Storm
Gathering Storm wins more than Scorch, the most picked: +0.5 against -3.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 35% | 45.2% | -3.5 could be noise | |
| 29% | 47.8% | +0.2 clear difference | |
| 7% | 50.4% | +1.9 clear difference | |
| 7% | 47.4% | +1.4 clear difference | |
| 5% | 48.2% | +0.5 could be noise | |
| 4% | 51.4% | +1.1 clear difference | |
| 3% | 49.1% | -0.8 could be noise | |
| 2% | 56.9% | +3.5 clear difference |
Secondary pathResolve
Win added here: -2.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 23% | 46.9% | -0.5 could be noise | |
| 22% | 49.5% | -0.3 could be noise | |
| 21% | 44.7% | -2.6 could be noise | |
| 18% | 48.7% | +1.6 clear difference | |
| 15% | 48.4% | +2.1 clear difference |
Secondary runesUnflinching + Bone Plating
Win added here: -0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 86% | 44.5% | -0.6 could be noise |
Offence shardAbility Haste
Win added here: +2.6 per 100 games. No other pick has a clear edge over this one.
Master+ players pick this: 50% of their games. All ranks pick Adaptive Force most.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 62% | 46.5% | -2.7 clear difference | |
| 25% | 49.6% | +2.6 could be noise | |
| 13% | 48.6% | +1.2 could be noise |
Flex shardAdaptive Force
Win added here: +0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 95% | 47.5% | +0.2 could be noise | |
| 5% | 49.1% | -0.2 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +1.2 against -1.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 76% | 47.3% | -1.4 could be noise | |
| 16% | 48.9% | +1.2 could be noise | |
| 8% | 47.9% | +0.9 could be noise |
QEW
SkillsQ > E > W
Win added here: +4.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 91% | 48.1% | +4.2 could be noise |
| QWEQ + W + E | 7% | 41.5% | -5.5 clear difference |
| EQWE + Q + W | 2% | 48.4% | -1.4 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 48.6% won. Max E first: 33.3% won (not enough games).
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Smite
Win added here: +1.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 47.6% | +1.9 could be noise | |
| 1% | 48.8% | -2.2 could be noise |
Rumble Support build
Patch 16.20- won
- 45.1%
- games
- 3,502
- Win impact
- -3.1
- Pick rate
- 0.0%
Starting itemsHealth Potion x2 + World Atlas
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 46.1% | +0.7 could be noise | |
| 3% | 46.0% | -0.2 could be noise | |
| 3% | 44.4% | -1.9 could be noise |
BootsPlated Steelcaps
Plated Steelcaps wins more than Sorcerer's Shoes, the most picked: +2.4 against -1.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 65% | 46.1% | -1.6 could be noise | 15:14 | |
| 14% | 50.5% | +0.8 could be noise | 13:09 | |
| 9% | 45.2% | -0.4 could be noise | 13:41 | |
| 6% | 49.3% | +2.4 could be noise | 16:36 | |
| 4% | 42.9% | +0.3 could be noise | 16:46 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 56% | 48.1% | most bought | |
| 13% | 49.1% | about even | |
| 10% | 55.3% | about even | |
| 8% | 58.0% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 58% | 48.0% | most bought | |
| 14% | 39.5% | not enough games | |
| 9% | 44.8% | not enough games | |
| 9% | 40.7% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 36% | 27% | |
| 10% | 2% | |
| 3% | 9% | |
| 3% | 7% |
Item 1Liandry's Torment
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 66% | 47.1% | +1.4 could be noise | 14:32 | |
| 16% | 42.5% | -3.0 could be noise | 13:09 | |
| 5% | 46.0% | -1.8 could be noise | 12:44 | |
| 5% | 52.6% | +0.8 could be noise | 15:45 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 14% | 171 | |
| 8% | 100 | |
| 7% | 94 | |
| 5% | 59 |
Item 2Zhonya's Hourglass
Win added here: +0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 31% | 50.7% | +0.5 could be noise | 24:48 | |
| 21% | 47.9% | 0.0 could be noise | 22:47 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 14% | 171 | |
| 8% | 100 | |
| 7% | 94 | |
| 5% | 59 |
Item 3Rylai's Crystal Scepter
| Choice | Picked | Won | Time |
|---|---|---|---|
| 21% | 45.3% | 30:15 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 14% | 171 | |
| 8% | 100 | |
| 7% | 94 | |
| 5% | 59 |
Item 4Shadowflame
| Choice | Picked | Won | Time |
|---|---|---|---|
| 20% | 52.6% | 35:58 |
Item 5Rabadon's Deathcap
| Choice | Picked | Won | Time |
|---|---|---|---|
| 19% | 69.2% | 41:59 |
KeystoneDeathfire Touch
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 46% | 45.9% | -0.2 could be noise | |
| 45% | 45.8% | +0.7 could be noise | |
| 3% | 44.4% | -3.1 could be noise |
Primary row 1Axiom Arcanist
Axiom Arcanist wins more than Nimbus Cloak, the most picked: +2.4 against -1.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 75% | 45.2% | -1.1 could be noise | |
| 18% | 48.5% | +2.4 could be noise | |
| 3% | 43.9% | -2.4 could be noise |
Primary row 2Transcendence
Transcendence wins more than Absolute Focus, the most picked: +2.8 against -1.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 67% | 44.6% | -1.7 could be noise | |
| 15% | 50.7% | +2.8 could be noise | |
| 10% | 46.9% | +1.2 could be noise |
Primary row 3Scorch
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 87% | 45.7% | +1.5 could be noise | |
| 4% | 47.4% | -1.0 could be noise | |
| 4% | 42.6% | -3.0 could be noise |
Secondary pathResolve
Win added here: +0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 45% | 45.5% | +0.4 could be noise | |
| 35% | 46.7% | -0.4 could be noise | |
| 11% | 46.2% | +0.9 could be noise | |
| 5% | 42.9% | -1.1 could be noise | |
| 4% | 48.9% | -0.7 could be noise |
Secondary runesUnflinching + Bone Plating
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 86% | 44.5% | +0.3 could be noise |
Offence shardAbility Haste
Ability Haste wins more than Adaptive Force, the most picked: +1.2 against -0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 45.3% | -0.7 could be noise | |
| 14% | 49.7% | +1.2 could be noise | |
| 3% | 47.9% | -1.0 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +0.6 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 89% | 45.9% | +0.1 could be noise | |
| 8% | 47.4% | +0.6 could be noise |
Defence shardHealth
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
Master+ players pick this: 58% of their games. All ranks pick Health Scaling most.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 74% | 45.9% | -0.3 could be noise | |
| 20% | 46.6% | +0.7 could be noise | |
| 6% | 44.9% | -0.2 could be noise |
EQW
SkillsE > Q > W
E > Q > W wins more than Q > E > W, the most picked: +4.8 against -3.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 64% | 45.4% | -3.3 could be noise |
| EQWE + Q + W | 22% | 49.7% | +4.8 clear difference |
| QWEQ + W + E | 9% | 44.7% | -2.6 could be noise |
| EWQE + W + Q | 4% | 49.6% | -0.4 could be noise |
Levels 1 to 18
- 1E
- 2Q
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 43.5% won. Max E first: 38.1% won (not enough games).
SpellsFlash + Heal
Flash + Heal wins more than Flash + Ignite, the most picked: +0.7 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 71% | 46.1% | +0.1 could be noise | |
| 15% | 43.8% | -0.1 could be noise | |
| 9% | 47.7% | +0.7 could be noise |
Rumble Bot build
- won
- 56.6%
- games
- 159
- Win impact
- +0.5
- Pick rate
- 0.0%
Starting itemsDoran's Ring + Health Potion x2
Win added here: +0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 79% | 54.2% | +0.4 could be noise |
BootsSorcerer's Shoes
Win added here: -1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 83% | 58.8% | -1.5 could be noise | 12:43 |
Item 1Liandry's Torment
Win added here: -0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 74% | 57.1% | -0.8 could be noise | 12:01 |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 18% | 66.7% | 19 | |
| 13% | - | 13 |
Item 2Shadowflame
Win added here: -1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 42% | 58.2% | -1.5 could be noise | 20:02 |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 18% | 66.7% | 19 | |
| 13% | - | 13 |
Item 3Zhonya's Hourglass
| Choice | Picked | Won | Time |
|---|---|---|---|
| 45% | 68.1% | 25:51 |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 18% | 66.7% | 19 | |
| 13% | - | 13 |
Item 4Rabadon's Deathcap
| Choice | Picked | Won | Time |
|---|---|---|---|
| 23% | 64.3% | 32:10 |
KeystoneArcane Comet
Arcane Comet wins more than Deathfire Touch, the most picked: -1.6 against -3.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 46% | 54.4% | -3.1 could be noise | |
| 35% | 48.1% | -1.6 could be noise |
Primary row 1Nimbus Cloak
Win added here: -4.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 76% | 50.4% | -4.0 could be noise |
Primary row 2Absolute Focus
Win added here: -2.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 52.8% | -2.8 could be noise |
Primary row 3Scorch
Win added here: -3.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 81% | 53.3% | -3.7 could be noise |
Secondary pathResolve
Win added here: -1.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 50% | 48.6% | -1.7 could be noise |
Secondary runesUnflinching + Bone Plating
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 96% | 50.7% | +0.6 could be noise |
Offence shardAdaptive Force
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 88% | 57.3% | +1.5 could be noise |
Flex shardAdaptive Force
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 95% | 55.3% | +0.8 could be noise |
Defence shardHealth Scaling
Win added here: -0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 73% | 54.1% | -0.9 could be noise |
QEW
SkillsQ > E > W
Win added here: +0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 88% | 58.4% | +0.4 could be noise |
Levels 1 to 18
- 1E
- 2Q
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 30.0% won. Max W first: 100.0% won (not enough games).
- E
- Q
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Ignite
Win added here: +0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 58% | 59.8% | +0.2 could be noise |
Top Rumble Players
See all 1,943Normal Top game
43,212 gamesAgainst every Top champion
- Top 3% Control wards 1.0
- Top 21% Team dmg 24%
- Bottom 25% Gold / min 379
- Kills
- 5.8 Bottom 38%
- Deaths
- 6.9 Fewest 48%
- Assists
- 6.7 Top 33%
- Solo kills
- 2.4 Bottom 36%
- Kill part.
- 36% Top 40%
- Dmg / min
- 873 Top 22%
- Farm / min
- 6.3 Bottom 42%
- Vision / min
- 0.76 Top 45%
- First blood
- 10% Bottom 30%
Against your lane opponent
- Level 6 at 5:21
- Level 11 at 13:28
Middle game at each minute
Damage dealt
Magic 96% Physical 4%Died to
Physical 53% Magic 39% True 8%Normal Mid game
9,580 games Patch 16.20Against every Mid champion
- Top 5% Control wards 1.2
- Top 17% Dmg / min 911
- Bottom 35% Gold / min 396
- Kills
- 7.4 Bottom 49%
- Deaths
- 6.8 Fewest 45%
- Assists
- 7.7 Top 33%
- Solo kills
- 2.3 Bottom 41%
- Kill part.
- 44% Top 23%
- Team dmg
- 24% Top 18%
- Farm / min
- 6.1 Bottom 43%
- Vision / min
- 0.67 Top 46%
- First blood
- 9% Bottom 37%
Against your lane opponent
- Level 6 at 5:18
- Level 11 at 15:04
Middle game at each minute
Damage dealt
Magic 96% Physical 4%Died to
Physical 51% Magic 42% True 7%Normal Jungle game
9,799 games Patch 16.20Against every Jungle champion
- Top 8% Team dmg 21%
- Top 8% Dmg / min 790
- Bottom 39% First blood 4%
- Kills
- 7.1 Top 42%
- Deaths
- 6.2 Fewest 29%
- Assists
- 8.8 Top 30%
- Solo kills
- 1.3 Top 50%
- Kill part.
- 48% Top 15%
- Farm / min
- 6.6 Top 27%
- Gold / min
- 433 Top 36%
- Vision / min
- 0.86 Top 32%
- Control wards
- 2.0 Top 8%
Against the enemy jungler
- Level 6 at 7:08
- Level 11 at 16:52
- raptors first in 47% of games
- First dragon at 7:45
Middle game at each minute
Damage dealt
Magic 96% Physical 4%Died to
Physical 53% Magic 40% True 7%Normal Support game
3,539 games Patch 16.20Against every Support champion
- Top 16% Team dmg 19%
- Top 16% Dmg / min 709
- Bottom 20% First blood 6%
- Kills
- 4.7 Bottom 48%
- Deaths
- 8.3 Most 49%
- Assists
- 10.9 Top 44%
- Solo kills
- 0.7 Bottom 37%
- Kill part.
- 46% Top 46%
- Farm / min
- 1.9 Bottom 35%
- Gold / min
- 341 Bottom 33%
- Vision / min
- 2.17 Top 37%
- Control wards
- 5.9 Top 22%
Against your lane opponent
- Level 6 at 8:31
- Level 11 at 21:33
Middle game at each minute
Damage dealt
Magic 96% Physical 4%Died to
Physical 55% Magic 39% True 6%Normal Bot game
150 gamesAgainst every Bot champion
- Top 2% Control wards 1.1
- Top 23% Assists 9.1
- Bottom 22% First blood 9%
- Kills
- 8.2 Top 47%
- Deaths
- 7.9 Most 34%
- Solo kills
- 1.2 Bottom 44%
- Kill part.
- 46% Top 50%
- Team dmg
- 22% Top 42%
- Dmg / min
- 866 Top 32%
- Farm / min
- 5.7 Bottom 28%
- Gold / min
- 425 Bottom 26%
- Vision / min
- 0.65 Bottom 38%
Against your lane opponent
- Level 6 at 7:34
- Level 11 at 18:34
Middle game at each minute
Damage dealt
Magic 96% Physical 4%Died to
Physical 53% Magic 41% True 6%Matchups and teammates come from Rumble Top games.
-
Tryndamere: -5.0 wins per 100 games (range -8.1 to -1.9) · 763 games · Pooled · 21% of this is borrowed from similar champions -
Irelia: -5.0 wins per 100 games (range -7.8 to -2.1) · 946 games · Pooled · 17% of this is borrowed from similar champions -
Tahm Kench: -4.9 wins per 100 games (range -8.3 to -1.4) · 594 games · Pooled · 25% of this is borrowed from similar champions -
Kayle: -4.7 wins per 100 games (range -8.5 to -0.8) · 434 games · Pooled · 32% of this is borrowed from similar champions -
Ornn: -4.6 wins per 100 games (range -7.8 to -1.5) · 757 games · Pooled · 21% of this is borrowed from similar champions -
Teemo: -4.6 wins per 100 games (range -6.7 to -2.5) · 2,032 games · Measured · 9% of this is borrowed from similar champions -
Cho'Gath: -4.4 wins per 100 games (range -7.5 to -1.3) · 774 games · Pooled · 21% of this is borrowed from similar champions -
Galio: -4.2 wins per 100 games (range -8.3 to 0.0) · 359 games · Pooled · 36% of this is borrowed from similar champions -
Volibear: -4.1 wins per 100 games (range -7.0 to -1.3) · 978 games · Pooled · 17% of this is borrowed from similar champions -
Illaoi: -4.1 wins per 100 games (range -7.3 to -0.9) · 705 games · Pooled · 22% of this is borrowed from similar champions -
Nasus: -4.1 wins per 100 games (range -6.9 to -1.2) · 966 games · Pooled · 17% of this is borrowed from similar champions -
Fiora: -3.9 wins per 100 games (range -7.0 to -0.7) · 754 games · Pooled · 21% of this is borrowed from similar champions -
Aatrox: -3.6 wins per 100 games (range -6.1 to -1.0) · 1,291 games · Measured · 13% of this is borrowed from similar champions -
Olaf: -3.5 wins per 100 games (range -7.0 to -0.1) · 603 games · Pooled · 25% of this is borrowed from similar champions -
Garen: -3.3 wins per 100 games (range -5.6 to -0.9) · 1,525 games · Measured · 12% of this is borrowed from similar champions -
Jax: -3.2 wins per 100 games (range -5.9 to -0.6) · 1,152 games · Measured · 15% of this is borrowed from similar champions -
Darius: -3.2 wins per 100 games (range -5.3 to -1.1) · 1,893 games · Measured · 10% of this is borrowed from similar champions -
Renekton: -3.1 wins per 100 games (range -5.8 to -0.5) · 1,132 games · Pooled · 15% of this is borrowed from similar champions
Matchups and teammates come from Rumble Top games.
-
Rumble with Rammus: +5.7 wins per 100 games (range 3.4-7.9) · 1,726 games · Measured · 10% of this is borrowed from similar champions -
Rumble with Sejuani: +3.6 wins per 100 games (range 1.2-6.0) · 1,533 games · Measured · 12% of this is borrowed from similar champions -
Rumble with Wukong: +2.8 wins per 100 games (range 1.4-4.2) · 4,938 games · Measured · 4% of this is borrowed from similar champions
-
Rumble with Rengar: -4.3 wins per 100 games (range -6.4 to -2.2) · 1,968 games · Measured · 9% of this is borrowed from similar champions -
Rumble with Karthus: -4.2 wins per 100 games (range -7.3 to -1.0) · 733 games · Pooled · 21% of this is borrowed from similar champions -
Rumble with Malphite: -2.5 wins per 100 games (range -4.5 to -0.5) · 2,199 games · Measured · 8% of this is borrowed from similar champions
-
Rumble with Vladimir: +3.2 wins per 100 games (range 0.8-5.6) · 1,505 games · Measured · 12% of this is borrowed from similar champions -
Rumble with Yone: +2.87 wins per 100 games (range 1.88-3.86) · 10,482 games · Measured · 2% of this is borrowed from similar champions -
Rumble with Fizz: +1.9 wins per 100 games (range 0.2-3.6) · 3,179 games · Measured · 6% of this is borrowed from similar champions
-
Rumble with Gangplank: -4.8 wins per 100 games (range -8.7 to -0.8) · 412 games · Pooled · 33% of this is borrowed from similar champions -
Rumble with Mel: -4.4 wins per 100 games (range -6.1 to -2.8) · 3,273 games · Measured · 6% of this is borrowed from similar champions -
Rumble with Orianna: -3.7 wins per 100 games (range -6.3 to -1.2) · 1,304 games · Measured · 13% of this is borrowed from similar champions
-
Rumble with Nilah: +3.6 wins per 100 games (range 0.1-7.1) · 599 games · Pooled · 25% of this is borrowed from similar champions -
Rumble with Tristana: +1.6 wins per 100 games (range 0.4-2.7) · 7,571 games · Measured · 3% of this is borrowed from similar champions -
Rumble with Jinx: +1.5 wins per 100 games (range 0.5-2.5) · 10,335 games · Measured · 2% of this is borrowed from similar champions
-
Rumble with Varus: -4.7 wins per 100 games (range -6.9 to -2.6) · 1,925 games · Measured · 9% of this is borrowed from similar champions -
Rumble with Ezreal: -3.2 wins per 100 games (range -4.3 to -2.0) · 7,103 games · Measured · 3% of this is borrowed from similar champions -
Rumble with Ashe: -2.0 wins per 100 games (range -3.3 to -0.7) · 5,394 games · Measured · 4% of this is borrowed from similar champions
-
Rumble with Blitzcrank: +2.9 wins per 100 games (range 1.4-4.4) · 4,445 games · Measured · 4% of this is borrowed from similar champions -
Rumble with Leona: +2.8 wins per 100 games (range 1.5-4.1) · 5,585 games · Measured · 3% of this is borrowed from similar champions -
Rumble with Xerath: +2.4 wins per 100 games (range 0.8-4.0) · 3,773 games · Measured · 5% of this is borrowed from similar champions
-
Rumble with Morgana: -2.0 wins per 100 games (range -3.5 to -0.6) · 4,341 games · Measured · 4% of this is borrowed from similar champions -
Rumble with Senna: -1.8 wins per 100 games (range -3.5 to -0.2) · 3,316 games · Measured · 6% of this is borrowed from similar champions
Other Top picks
All 173- ARAM B #88
-
32 Rumble -
74 Sion -
73 Illaoi -
73 Singed -
73 Teemo -
72 Garen -
72 Malphite