League of Legends Vel'Koz build
Vel'Koz Support build
A rare build that wins more.
- won
- 51.0%
- games
- 298,985
- Win impact
- +1.0
- Pick rate
- 1.8%
Starting itemsHealth Potion x2
Health Potion x2 wins more than Health Potion x2 + World Atlas, the most picked: +2.2 against +1.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 87% | 51.3% | +1.2 could be noise | |
| 4% | 50.0% | -2.3 clear difference | |
| 4% | 50.0% | -1.5 clear difference | |
| 4% | 50.3% | -1.0 clear difference | |
| 1% | 53.5% | +2.2 could be noise | |
| <1% | 51.0% | +0.7 could be noise | |
| <1% | 54.5% | +0.3 could be noise | |
| <1% | 51.1% | +0.8 could be noise |
BootsBoots of Swiftness
Boots of Swiftness wins more than Sorcerer's Shoes, the most picked: +1.4 against -1.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 77% | 51.5% | -1.2 could be noise | 15:27 | |
| 14% | 52.2% | +0.9 clear difference | 14:23 | |
| 7% | 53.5% | +1.4 clear difference | 14:26 | |
| 1% | 50.5% | +1.3 clear difference | 17:03 | |
| <1% | 48.5% | +1.0 clear difference often behind | 16:49 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 67% | 53.0% | most bought | |
| 12% | 53.7% | about even | |
| 6% | 55.4% | won more | |
| 1% | 51.0% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 68% | 52.0% | most bought | |
| 12% | 52.7% | about even | |
| 6% | 55.3% | won more | |
| 2% | 52.3% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 24% | 20% | |
| 2% | 5% | |
| 38% | 40% | |
| 26% | 28% | |
| 67% | 68% | |
| 12% | 13% | |
| 7% | 7% |
Item 1Luden's Echo
Win added here: -1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 71% | 51.0% | -1.1 could be noise | 13:14 | |
| 15% | 52.2% | +0.9 clear difference | 13:30 | |
| 3% | 52.4% | +1.5 clear difference | 15:07 | |
| 3% | 51.6% | -0.3 could be noise | 13:12 | |
| 2% | 53.8% | +1.3 clear difference | 12:12 | |
| 1% | 54.7% | +1.4 clear difference | ||
| 1% | 53.4% | +0.1 could be noise | ||
| 1% | 52.9% | +0.5 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 15% | 15,939 | |
| 13% | 13,755 | |
| 7% | 7,309 | |
| 7% | 6,951 |
Item 2Shadowflame
Win added here: -1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 38% | 52.0% | -1.1 could be noise | 23:42 | |
| 21% | 51.3% | +0.7 could be noise | 23:39 | |
| 14% | 51.9% | +0.2 could be noise | 24:46 | |
| 9% | 54.0% | +0.6 could be noise | 22:47 | |
| 2% | 51.8% | -0.5 could be noise | 22:39 | |
| 2% | 48.3% | +0.1 could be noise | ||
| 1% | 73.7% | bought when already ahead | ||
| <1% | 45.7% | +1.6 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 15% | 15,939 | |
| 13% | 13,755 | |
| 7% | 7,309 | |
| 7% | 6,951 |
Item 3Horizon Focus
Horizon Focus is part of the build that wins more: +0.5 per 100 games, against -1.9 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 24% | 51.5% | -0.2 could be noise | 31:17 | |
| 19% | 52.8% | -0.4 could be noise | 30:43 | |
| 15% | 51.3% | -0.1 could be noise | 30:43 | |
| 11% | 54.2% | +0.6 could be noise | 30:03 | |
| 8% | 53.8% | -0.5 could be noise | 30:33 | |
| 5% | 48.2% | -0.4 could be noise | ||
| 4% | 54.6% | +2.0 could be noise | ||
| 2% | 71.2% | bought when already ahead |
Finished together
| Choice | Picked | games |
|---|---|---|
| 15% | 15,939 | |
| 13% | 13,755 | |
| 7% | 7,309 | |
| 7% | 6,951 |
Item 4Liandry's Torment
Liandry's Torment wins more than Rabadon's Deathcap, the most picked: +1.1 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 22% | 54.8% | +0.9 could be noise | 36:48 | |
| 18% | 53.7% | +0.1 could be noise | 36:39 | |
| 13% | 54.1% | +1.1 could be noise | 36:56 | |
| 12% | 51.3% | -0.9 could be noise | 36:33 | |
| 9% | 52.1% | -0.5 could be noise | 36:55 | |
| 7% | 50.8% | -0.9 could be noise | ||
| 6% | 52.9% | +0.3 could be noise |
Item 5Rabadon's Deathcap
Rabadon's Deathcap adds the most wins we measured here: +1.4 per 100 games. Liandry's Torment, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 40% | 50.7% | +1.4 could be noise | 41:24 |
Item 6Zhonya's Hourglass
| Choice | Picked | Won | Time |
|---|---|---|---|
| 20% | 46.8% | 45:51 | |
| 10% | - | 45:00 | |
| 9% | - | 46:03 | |
| 7% | - | 48:19 | |
| 6% | - | 45:08 |
KeystoneStormraider's Surge
Stormraider's Surge wins more than Arcane Comet, the most picked: +2.2 against +0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 78% | 51.3% | +0.4 could be noise | |
| 18% | 51.1% | -0.3 could be noise | |
| 2% | 50.9% | +0.1 could be noise | |
| 1% | 52.7% | +1.2 could be noise | |
| 1% | 49.6% | -2.1 clear difference | |
| <1% | 53.6% | -1.8 could be noise | |
| <1% | 54.0% | +2.2 could be noise | |
| <1% | 49.4% | -0.1 could be noise |
Primary row 1Axiom Arcanist
Axiom Arcanist wins more than Manaflow Band, the most picked: +1.0 against +0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 76% | 51.2% | +0.2 could be noise | |
| 18% | 51.0% | -0.3 could be noise | |
| 3% | 52.5% | +1.0 could be noise | |
| 1% | 51.2% | -1.4 could be noise | |
| 1% | 51.4% | +0.7 could be noise | |
| <1% | 51.8% | +0.9 could be noise | |
| <1% | 52.8% | +1.2 could be noise | |
| <1% | 49.5% | -2.0 could be noise |
Primary row 2Absolute Focus
Absolute Focus wins more than Transcendence, the most picked: +1.1 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 74% | 51.2% | +0.1 could be noise | |
| 16% | 50.7% | -0.6 could be noise | |
| 3% | 51.9% | +1.1 could be noise | |
| 2% | 52.0% | +0.8 could be noise | |
| 2% | 51.6% | 0.0 could be noise | |
| 1% | 53.5% | +1.4 could be noise | |
| <1% | 51.4% | +0.5 could be noise | |
| <1% | 54.0% | +1.7 could be noise |
Primary row 3Gathering Storm
Gathering Storm wins more than Scorch, the most picked: +1.2 against -0.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 71% | 51.1% | -0.1 could be noise | |
| 14% | 50.8% | -0.6 could be noise | |
| 9% | 52.3% | +1.2 clear difference | |
| 4% | 51.7% | +0.5 could be noise | |
| 1% | 53.2% | +1.2 could be noise | |
| 1% | 50.7% | -0.4 could be noise | |
| <1% | 50.1% | -0.3 could be noise | |
| <1% | 52.7% | +2.4 could be noise |
Secondary pathDomination
A pick in another rune tree has a clear edge here (+1.3 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 48% | 50.9% | -0.6 could be noise | |
| 18% | 52.1% | +1.3 clear difference | |
| 18% | 50.9% | -0.4 could be noise | |
| 16% | 51.3% | +0.1 could be noise | |
| 2% | 52.2% | +0.1 could be noise |
Secondary runesTaste of Blood + Deep Ward
Taste of Blood + Deep Ward wins more than Ultimate Hunter + Cheap Shot, the most picked: +2.3 against -0.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 90% | 50.8% | -0.8 could be noise | |
| 5% | 51.8% | +1.1 clear difference | |
| 1% | 49.5% | -0.4 could be noise | |
| 1% | 50.7% | +0.7 could be noise | |
| <1% | 52.7% | +1.9 could be noise | |
| <1% | 55.5% | +2.1 could be noise | |
| <1% | 50.6% | -0.7 could be noise | |
| <1% | 61.6% | +2.3 could be noise |
Offence shardAbility Haste
Ability Haste wins more than Adaptive Force, the most picked: +0.5 against -0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 93% | 51.2% | -0.3 could be noise | |
| 6% | 51.9% | +0.5 could be noise | |
| 1% | 50.0% | -0.7 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +1.0 against -0.7 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 95% | 51.2% | -0.7 could be noise | |
| 4% | 52.3% | +1.0 clear difference | |
| 1% | 49.8% | -1.0 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +1.5 against -1.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 51.0% | -1.1 could be noise | |
| 11% | 52.5% | +1.5 clear difference | |
| 4% | 51.1% | 0.0 clear difference |
QWE
SkillsQ > W > E
Win added here: +2.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 90% | 51.8% | +2.6 could be noise |
| QEWQ + E + W | 8% | 49.8% | -2.2 clear difference |
| WQEW + Q + E | 2% | 48.8% | -2.3 clear difference |
| EQWE + Q + W | <1% | 45.5% | -4.8 clear difference |
| WEQW + E + Q | <1% | 48.8% | -2.3 clear difference |
| EWQE + W + Q | <1% | 43.9% | -5.8 clear difference |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 51.6% won. Max W first: 43.5% won (won more).
- Q
- W
- E
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
SpellsFlash + Heal
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 69% | 51.5% | +1.1 could be noise | |
| 13% | 51.1% | -0.1 clear difference | |
| 12% | 50.0% | -1.4 clear difference | |
| 2% | 51.0% | -0.5 clear difference | |
| 2% | 49.3% | -1.8 clear difference | |
| <1% | 52.7% | +0.3 could be noise | |
| <1% | 50.6% | -0.6 could be noise | |
| <1% | 46.6% | -3.6 clear difference |
- won
- 58.1%
- games
- 1,421
- Win impact
- +3.4
- Pick rate
- 0.5%
Starting itemsHealth Potion x2 + World Atlas
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 87% | 51.3% | +1.2 could be noise | |
| 4% | 50.0% | -2.3 clear difference | |
| 4% | 50.0% | -1.5 clear difference | |
| 4% | 50.3% | -1.0 clear difference | |
| 1% | 53.5% | +2.2 could be noise | |
| <1% | 51.0% | +0.7 could be noise | |
| <1% | 54.5% | +0.3 could be noise | |
| <1% | 51.1% | +0.8 could be noise |
BootsIonian Boots of Lucidity
| Choice | Picked | Won |
|---|---|---|
| 52% | 57.1% | |
| 32% | 56.5% | |
| 15% | 60.1% | |
| 1% | 100.0% | |
| <1% | 100.0% |
Item 1Liandry's Torment
| Choice | Picked | Won |
|---|---|---|
| 65% | 56.0% | |
| 35% | 60.8% |
Item 2Horizon Focus
| Choice | Picked | Won |
|---|---|---|
| 65% | 56.0% |
Item 3Zhonya's Hourglass
| Choice | Picked | Won |
|---|---|---|
| 24% | 58.1% | |
| 15% | 57.1% | |
| 15% | 48.7% | |
| 12% | 63.1% | |
| 10% | 59.3% |
Item 4Morellonomicon
| Choice | Picked | Won |
|---|---|---|
| 26% | 53.3% | |
| 18% | 50.0% | |
| 11% | 41.7% | |
| 9% | 70.0% | |
| 7% | 50.0% |
Item 5Luden's Echo
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 71% | 51.0% | -1.1 could be noise | 13:14 | |
| 15% | 52.2% | +0.9 clear difference | 13:30 | |
| 3% | 52.4% | +1.5 clear difference | 15:07 | |
| 3% | 51.6% | -0.3 could be noise | 13:12 | |
| 2% | 53.8% | +1.3 clear difference | 12:12 | |
| 1% | 54.7% | +1.4 clear difference | ||
| 1% | 53.4% | +0.1 could be noise | ||
| 1% | 52.9% | +0.5 could be noise |
Item 6Shadowflame
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 38% | 52.0% | -1.1 could be noise | 23:42 | |
| 21% | 51.3% | +0.7 could be noise | 23:39 | |
| 14% | 51.9% | +0.2 could be noise | 24:46 | |
| 9% | 54.0% | +0.6 could be noise | 22:47 | |
| 2% | 51.8% | -0.5 could be noise | 22:39 | |
| 2% | 48.3% | +0.1 could be noise | ||
| 1% | 73.7% | bought when already ahead | ||
| <1% | 45.7% | +1.6 could be noise |
KeystoneArcane Comet
| Choice | Picked | Won |
|---|---|---|
| 18% | 62.1% |
Primary row 1Manaflow Band
| Choice | Picked | Won |
|---|---|---|
| 18% | 62.1% |
Primary row 2Transcendence
| Choice | Picked | Won |
|---|---|---|
| 18% | 62.1% |
Primary row 3Gathering Storm
| Choice | Picked | Won |
|---|---|---|
| 18% | 62.1% |
Secondary pathPrecision
| Choice | Picked | Won |
|---|---|---|
| 18% | 62.1% |
Offence shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 18% | 62.1% |
Flex shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 18% | 62.1% |
Defence shardHealth Scaling
| Choice | Picked | Won |
|---|---|---|
| 18% | 62.1% |
QWE
SkillsQ > W > E
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 90% | 51.8% | +2.6 could be noise |
| QEWQ + E + W | 8% | 49.8% | -2.2 clear difference |
| WQEW + Q + E | 2% | 48.8% | -2.3 clear difference |
| EQWE + Q + W | <1% | 45.5% | -4.8 clear difference |
| WEQW + E + Q | <1% | 48.8% | -2.3 clear difference |
| EWQE + W + Q | <1% | 43.9% | -5.8 clear difference |
- Q
- W
- E
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
SpellsFlash + Heal
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 69% | 51.5% | +1.1 could be noise | |
| 13% | 51.1% | -0.1 clear difference | |
| 12% | 50.0% | -1.4 clear difference | |
| 2% | 51.0% | -0.5 clear difference | |
| 2% | 49.3% | -1.8 clear difference | |
| <1% | 52.7% | +0.3 could be noise | |
| <1% | 50.6% | -0.6 could be noise | |
| <1% | 46.6% | -3.6 clear difference |
Vel'Koz Mid build
A rare build that wins more.
- won
- 51.5%
- games
- 90,425
- Win impact
- +1.4
- Pick rate
- 0.6%
Starting itemsDoran's Ring + Health Potion x2
Win added here: +2.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 51.9% | +2.5 could be noise | |
| 2% | 46.7% | -4.2 clear difference | |
| 1% | 50.0% | -1.9 clear difference | |
| 1% | 53.0% | +0.9 could be noise | |
| 1% | 48.7% | -1.6 clear difference | |
| <1% | 52.5% | -1.4 clear difference | |
| <1% | 49.8% | -2.1 clear difference | |
| <1% | 48.0% | -4.7 clear difference |
BootsBoots of Swiftness
Boots of Swiftness wins more than Sorcerer's Shoes, the most picked: +0.7 against -0.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 73% | 51.8% | -0.8 could be noise | 13:11 | |
| 15% | 53.0% | +0.6 clear difference | 12:22 | |
| 8% | 53.4% | +0.7 clear difference | 12:19 | |
| 3% | 51.3% | +0.7 could be noise | 13:28 | |
| 1% | 48.3% | -0.3 could be noise | 12:59 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 67% | 52.8% | most bought | |
| 14% | 54.9% | about even | |
| 7% | 51.7% | about even | |
| 2% | 52.5% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 68% | 51.8% | most bought | |
| 13% | 54.2% | about even | |
| 8% | 53.8% | about even | |
| 5% | 54.4% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 37% | 31% | |
| 5% | 10% | |
| 25% | 29% | |
| 60% | 63% | |
| 14% | 13% | |
| 10% | 11% | |
| 7% | 8% |
Item 1Luden's Echo
Win added here: -0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 68% | 51.6% | -0.9 could be noise | 10:58 | |
| 24% | 52.5% | +1.0 clear difference | 11:14 | |
| 3% | 52.3% | -0.7 could be noise | 10:58 | |
| 1% | 53.6% | +0.6 could be noise | 12:25 | |
| 1% | 53.7% | +1.5 could be noise | 10:23 | |
| 1% | 51.7% | +0.7 could be noise | ||
| 1% | 47.0% | -1.2 could be noise | ||
| <1% | 63.2% | +4.1 clear difference often ahead |
Finished together
| Choice | Picked | games |
|---|---|---|
| 24% | 11,839 | |
| 16% | 8,087 | |
| 5% | 2,345 | |
| 4% | 2,152 |
Item 2Shadowflame
Win added here: -0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 58% | 52.6% | -0.7 could be noise | 20:24 | |
| 12% | 49.9% | -0.6 could be noise | 20:55 | |
| 6% | 55.5% | +1.4 could be noise | 18:51 | |
| 6% | 53.1% | +0.7 could be noise | 20:03 | |
| 4% | 54.6% | +0.3 could be noise | 19:09 | |
| 3% | 58.5% | -0.6 could be noise often ahead | ||
| 1% | 75.8% | bought when already ahead | ||
| 1% | 52.3% | +2.4 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 24% | 11,839 | |
| 16% | 8,087 | |
| 5% | 2,345 | |
| 4% | 2,152 |
Item 3Rabadon's Deathcap
Rabadon's Deathcap is part of the build that wins more: +0.8 per 100 games, against -2.3 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 30% | 53.0% | -0.9 could be noise | 27:15 | |
| 26% | 56.4% | +0.1 could be noise | 27:00 | |
| 16% | 54.8% | -0.1 could be noise | 26:31 | |
| 5% | 51.8% | +0.5 could be noise | 26:46 | |
| 4% | 55.3% | +0.9 could be noise | 25:38 | |
| 4% | 55.4% | +1.6 could be noise | ||
| 3% | 57.3% | +0.3 could be noise | ||
| 3% | 75.3% | bought when already ahead |
Finished together
| Choice | Picked | games |
|---|---|---|
| 24% | 11,839 | |
| 16% | 8,087 | |
| 5% | 2,345 | |
| 4% | 2,152 |
Item 4Banshee's Veil
Banshee's Veil adds the most wins we measured here: +2.0 per 100 games. Rabadon's Deathcap, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 41% | 54.5% | -1.8 could be noise | 32:14 | |
| 13% | 54.9% | +0.4 could be noise | 32:02 | |
| 8% | 57.9% | +2.0 clear difference | 32:21 | |
| 8% | 57.6% | -0.2 could be noise | 31:47 | |
| 6% | 74.7% | bought when already ahead | ||
| 5% | 57.4% | +0.4 could be noise | ||
| 5% | 51.6% | +0.3 could be noise | ||
| 4% | 56.7% | -0.3 could be noise |
Item 5Void Staff
Void Staff wins more than Liandry's Torment, the most picked: +0.6 against -1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 18% | 55.3% | +0.4 could be noise | 36:49 | |
| 13% | 54.7% | -1.0 could be noise | 37:44 | |
| 12% | 54.4% | -0.7 could be noise | 36:21 | |
| 11% | 54.8% | +1.8 could be noise | 37:04 | |
| 10% | 53.0% | -0.6 could be noise | 36:37 | |
| 6% | 53.4% | +0.6 could be noise | ||
| 5% | 63.4% | bought when already ahead | ||
| 5% | 54.4% | -0.4 could be noise |
Item 6Zhonya's Hourglass
| Choice | Picked | Won | Time |
|---|---|---|---|
| 18% | 53.7% | 40:11 | |
| 11% | - | 40:49 | |
| 11% | - | 40:00 | |
| 9% | - | 40:49 | |
| 9% | - | 41:18 |
KeystoneArcane Comet
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 87% | 51.6% | +0.8 could be noise | |
| 5% | 51.5% | -0.4 could be noise | |
| 3% | 50.9% | -1.5 clear difference | |
| 2% | 51.6% | -0.2 could be noise | |
| 1% | 52.1% | +0.3 could be noise | |
| 1% | 51.0% | -1.7 could be noise | |
| <1% | 48.9% | -2.8 could be noise | |
| <1% | 46.7% | -1.8 could be noise |
Primary row 1Axiom Arcanist
Axiom Arcanist wins more than Manaflow Band, the most picked: +2.2 against -0.6 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 51.4% | -0.6 could be noise | |
| 5% | 54.3% | +2.2 clear difference | |
| 5% | 51.2% | -0.5 could be noise | |
| 3% | 51.6% | -0.6 could be noise | |
| 1% | 54.5% | +1.4 could be noise | |
| 1% | 53.3% | +0.8 could be noise | |
| 1% | 49.9% | -1.5 could be noise | |
| <1% | 51.0% | -2.2 could be noise |
Primary row 2Absolute Focus
Absolute Focus wins more than Transcendence, the most picked: +1.0 against +0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 51.6% | +0.2 could be noise | |
| 5% | 51.6% | -0.4 could be noise | |
| 3% | 51.7% | +1.0 could be noise | |
| 2% | 51.4% | -1.1 could be noise | |
| 2% | 53.1% | +0.4 could be noise | |
| 1% | 50.2% | -1.2 could be noise | |
| 1% | 52.5% | +0.1 could be noise | |
| <1% | 51.2% | +0.1 could be noise |
Primary row 3Gathering Storm
Gathering Storm wins more than Scorch, the most picked: +0.9 against -0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 78% | 51.5% | -0.2 could be noise | |
| 12% | 52.8% | +0.9 could be noise | |
| 5% | 51.5% | -0.4 could be noise | |
| 3% | 51.8% | -0.4 could be noise | |
| 1% | 49.3% | -2.8 could be noise | |
| <1% | 53.3% | +0.3 could be noise | |
| <1% | 53.4% | -2.2 could be noise | |
| <1% | 57.6% | +2.9 could be noise |
Secondary pathPrecision
A pick in another rune tree has a clear edge here (+2.8 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 50% | 52.2% | +0.8 could be noise | |
| 32% | 50.3% | -1.6 clear difference | |
| 11% | 52.1% | +1.1 could be noise | |
| 4% | 51.0% | -0.9 clear difference | |
| 3% | 55.0% | +2.8 clear difference |
Secondary runesCoup de Grace + Triumph
Coup de Grace + Triumph wins more than Cut Down + Legend: Haste, the most picked: +1.0 against +0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 79% | 52.2% | +0.4 could be noise | |
| 11% | 51.8% | -0.7 could be noise | |
| 3% | 52.6% | +0.2 could be noise | |
| 3% | 51.7% | -0.6 could be noise | |
| 2% | 51.2% | 0.0 could be noise | |
| 1% | 50.7% | +1.0 could be noise |
Offence shardAbility Haste
Ability Haste wins more than Adaptive Force, the most picked: +1.6 against -1.0 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 90% | 51.5% | -1.0 could be noise | |
| 7% | 53.4% | +1.6 clear difference | |
| 3% | 51.6% | -0.3 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +1.1 against -0.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 93% | 51.5% | -0.9 could be noise | |
| 7% | 53.3% | +1.1 could be noise | |
| 1% | 51.0% | 0.0 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +1.3 against -1.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 51.4% | -1.1 could be noise | |
| 11% | 53.2% | +1.3 clear difference | |
| 4% | 51.3% | +0.2 could be noise |
QWE
SkillsQ > W > E
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 86% | 51.9% | +1.1 could be noise |
| WQEW + Q + E | 10% | 51.2% | -0.1 could be noise |
| QEWQ + E + W | 3% | 47.6% | -3.6 clear difference |
| WEQW + E + Q | <1% | 52.0% | -2.8 clear difference |
| EQWE + Q + W | <1% | 53.8% | -2.5 could be noise |
| EWQE + W + Q | <1% | 39.6% | -4.1 clear difference |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 52.0% won. Max W first: 52.0% won (about even).
- Q
- W
- E
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
SpellsFlash + Barrier
Flash + Barrier wins more than Flash + Teleport, the most picked: +2.3 against -1.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 55% | 51.2% | -1.1 could be noise | |
| 31% | 53.1% | +2.3 clear difference | |
| 6% | 48.4% | -2.5 could be noise | |
| 3% | 49.0% | -0.6 could be noise | |
| 3% | 53.1% | +0.3 could be noise | |
| 2% | 51.1% | -2.0 could be noise | |
| 1% | 51.4% | -0.1 could be noise |
- won
- 57.0%
- games
- 1,994
- Win impact
- +3.8
- Pick rate
- 2.2%
Starting itemsDoran's Ring + Health Potion x2
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 51.9% | +2.5 could be noise | |
| 2% | 46.7% | -4.2 clear difference | |
| 1% | 50.0% | -1.9 clear difference | |
| 1% | 53.0% | +0.9 could be noise | |
| 1% | 48.7% | -1.6 clear difference | |
| <1% | 52.5% | -1.4 clear difference | |
| <1% | 49.8% | -2.1 clear difference | |
| <1% | 48.0% | -4.7 clear difference |
BootsSorcerer's Shoes
| Choice | Picked | Won |
|---|---|---|
| 51% | 58.7% | |
| 23% | 54.9% | |
| 13% | 53.7% | |
| 8% | 63.6% | |
| 4% | 52.6% |
Item 1Luden's Echo
| Choice | Picked | Won |
|---|---|---|
| 60% | 57.0% | |
| 28% | 56.7% | |
| 4% | 54.2% | |
| 4% | 48.4% | |
| 1% | 64.7% |
Item 2Shadowflame
| Choice | Picked | Won |
|---|---|---|
| 41% | 56.9% | |
| 19% | 54.4% | |
| 10% | 55.3% | |
| 8% | 59.4% | |
| 6% | 66.7% |
Item 3Zhonya's Hourglass
| Choice | Picked | Won |
|---|---|---|
| 28% | 60.5% | |
| 26% | 59.9% | |
| 6% | 62.1% | |
| 5% | 63.0% | |
| 5% | 54.7% |
Item 4Rabadon's Deathcap
| Choice | Picked | Won |
|---|---|---|
| 28% | 63.7% | |
| 10% | 53.7% | |
| 9% | 56.8% | |
| 4% | 66.7% | |
| 3% | 28.6% |
Item 5Liandry's Torment
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 18% | 55.3% | +0.4 could be noise | 36:49 | |
| 13% | 54.7% | -1.0 could be noise | 37:44 | |
| 12% | 54.4% | -0.7 could be noise | 36:21 | |
| 11% | 54.8% | +1.8 could be noise | 37:04 | |
| 10% | 53.0% | -0.6 could be noise | 36:37 | |
| 6% | 53.4% | +0.6 could be noise | ||
| 5% | 63.4% | bought when already ahead | ||
| 5% | 54.4% | -0.4 could be noise |
Item 6Banshee's Veil
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Time |
|---|---|---|---|
| 18% | 53.7% | 40:11 | |
| 11% | - | 40:49 | |
| 11% | - | 40:00 | |
| 9% | - | 40:49 | |
| 9% | - | 41:18 |
KeystoneArcane Comet
| Choice | Picked | Won |
|---|---|---|
| 20% | 56.1% |
Primary row 1Manaflow Band
| Choice | Picked | Won |
|---|---|---|
| 20% | 56.1% |
Primary row 2Transcendence
| Choice | Picked | Won |
|---|---|---|
| 20% | 56.1% |
Primary row 3Scorch
| Choice | Picked | Won |
|---|---|---|
| 20% | 56.1% |
Secondary pathResolve
| Choice | Picked | Won |
|---|---|---|
| 20% | 56.1% |
Offence shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 20% | 56.1% |
Flex shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 20% | 56.1% |
Defence shardHealth Scaling
| Choice | Picked | Won |
|---|---|---|
| 20% | 56.1% |
QWE
SkillsQ > W > E
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 86% | 51.9% | +1.1 could be noise |
| WQEW + Q + E | 10% | 51.2% | -0.1 could be noise |
| QEWQ + E + W | 3% | 47.6% | -3.6 clear difference |
| WEQW + E + Q | <1% | 52.0% | -2.8 clear difference |
| EQWE + Q + W | <1% | 53.8% | -2.5 could be noise |
| EWQE + W + Q | <1% | 39.6% | -4.1 clear difference |
- Q
- W
- E
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
SpellsFlash + Barrier
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 55% | 51.2% | -1.1 could be noise | |
| 31% | 53.1% | +2.3 clear difference | |
| 6% | 48.4% | -2.5 could be noise | |
| 3% | 49.0% | -0.6 could be noise | |
| 3% | 53.1% | +0.3 could be noise | |
| 2% | 51.1% | -2.0 could be noise | |
| 1% | 51.4% | -0.1 could be noise |
Vel'Koz Bot build
- won
- 54.0%
- games
- 40,311
- Win impact
- +3.8
- Pick rate
- 0.2%
Starting itemsDoran's Ring + Health Potion x2
Win added here: +3.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 96% | 54.2% | +3.8 could be noise | |
| 1% | 54.8% | -1.6 clear difference | |
| 1% | 51.6% | -2.6 clear difference | |
| 1% | 50.6% | -1.5 clear difference | |
| 1% | 43.5% | -4.4 clear difference | |
| <1% | 56.4% | -1.9 clear difference |
BootsBoots of Swiftness
Boots of Swiftness wins more than Sorcerer's Shoes, the most picked: +1.2 against -1.6 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 58% | 53.7% | -1.6 could be noise | 13:27 | |
| 31% | 54.6% | +1.1 clear difference | 12:17 | |
| 9% | 55.1% | +1.2 clear difference | 12:28 | |
| 1% | 56.6% | +1.3 could be noise | 14:31 | |
| 1% | 57.3% | +0.7 could be noise often behind | 14:24 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 52% | 54.7% | most bought | |
| 27% | 55.1% | about even | |
| 8% | 55.3% | about even | |
| 2% | 60.3% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 52% | 54.0% | most bought | |
| 27% | 55.7% | about even | |
| 8% | 52.3% | about even | |
| 2% | 65.5% | won more |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 6% | 13% | |
| 32% | 26% | |
| 12% | 13% |
Item 1Blackfire Torch
Blackfire Torch is part of the build that wins more: +1.4 per 100 games, against -1.1 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 47% | 53.0% | -2.1 could be noise | 10:57 | |
| 46% | 55.4% | +2.4 clear difference | 11:14 | |
| 3% | 53.5% | -1.3 could be noise | 11:05 | |
| 1% | 55.9% | -1.2 could be noise | 10:12 | |
| 1% | 48.4% | -2.0 could be noise | 12:20 | |
| 1% | 49.2% | -0.5 could be noise often behind | ||
| <1% | 55.1% | +0.8 could be noise | ||
| <1% | 60.7% | -1.9 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 18% | 57.6% | 4,587 | |
| 14% | - | 3,692 | |
| 9% | 53.5% | 2,361 | |
| 6% | 65.8% | 1,679 |
Item 2Shadowflame
Win added here: -1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 61% | 53.2% | -1.2 could be noise | 19:08 | |
| 11% | 55.1% | +0.5 could be noise | 17:45 | |
| 6% | 52.4% | +0.1 could be noise | 19:38 | |
| 6% | 55.4% | +0.5 could be noise | 18:35 | |
| 3% | 60.9% | +1.4 could be noise | 19:17 | |
| 2% | 73.4% | bought when already ahead | ||
| 2% | 59.0% | +0.3 could be noise | ||
| 1% | 56.6% | +2.5 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 18% | 57.6% | 4,587 | |
| 14% | - | 3,692 | |
| 9% | 53.5% | 2,361 | |
| 6% | 65.8% | 1,679 |
Item 3Rabadon's Deathcap
Win added here: +0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 38% | 55.1% | +0.1 could be noise | 25:59 | |
| 19% | 52.0% | -1.3 could be noise | 25:27 | |
| 15% | 55.7% | -0.9 could be noise | 24:40 | |
| 6% | 56.7% | +1.0 could be noise | 24:02 | |
| 4% | 51.2% | -0.5 could be noise | 25:22 | |
| 4% | 56.8% | +2.5 could be noise | ||
| 4% | 76.4% | bought when already ahead | ||
| 3% | 58.7% | +0.5 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 18% | 57.6% | 4,587 | |
| 14% | - | 3,692 | |
| 9% | 53.5% | 2,361 | |
| 6% | 65.8% | 1,679 |
Item 4Banshee's Veil
Banshee's Veil wins more than Zhonya's Hourglass, the most picked: +2.1 against -1.0 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 42% | 52.0% | -1.0 could be noise | 31:03 | |
| 12% | 54.9% | +0.8 could be noise | 30:23 | |
| 7% | 54.6% | +2.1 clear difference | 30:29 | |
| 7% | 49.6% | +0.2 could be noise | ||
| 6% | 51.6% | -0.7 could be noise | ||
| 6% | 77.3% | bought when already ahead | ||
| 6% | 58.2% | 0.0 could be noise | 29:34 |
Item 5Cryptbloom
Cryptbloom wins more than Liandry's Torment, the most picked: +0.8 against -0.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 17% | 55.5% | -1.1 could be noise | 35:13 | |
| 15% | 55.8% | +0.4 could be noise | 34:39 | |
| 11% | 54.9% | -0.5 could be noise | 34:46 | |
| 11% | 50.5% | -0.8 could be noise | 36:19 | |
| 10% | 55.0% | +0.7 could be noise | 35:13 | |
| 10% | 50.8% | -0.7 could be noise | ||
| 6% | 62.9% | bought when already ahead | ||
| 4% | 56.0% | +0.8 could be noise |
Item 6Horizon Focus
| Choice | Picked | Won | Time |
|---|---|---|---|
| 16% | 54.4% | 39:56 | |
| 11% | 52.1% | 39:40 | |
| 10% | 47.3% | 39:26 | |
| 10% | 52.8% | 38:34 | |
| 9% | 50.0% | 39:11 |
KeystoneArcane Comet
Win added here: +1.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 54.4% | +1.8 could be noise | |
| 11% | 52.5% | -2.0 clear difference | |
| 2% | 53.8% | -1.1 could be noise | |
| 2% | 56.9% | +1.7 could be noise | |
| 1% | 44.0% | -3.1 clear difference | |
| <1% | 54.8% | -3.1 could be noise |
Primary row 1Manaflow Band
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 81% | 54.2% | +1.3 could be noise | |
| 11% | 52.6% | -2.0 clear difference | |
| 5% | 55.3% | -0.3 could be noise | |
| 1% | 57.9% | +3.1 could be noise | |
| 1% | 55.3% | -0.7 could be noise | |
| <1% | 53.9% | -1.1 could be noise | |
| <1% | 52.4% | -2.1 could be noise |
Primary row 2Transcendence
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 79% | 54.2% | +1.2 could be noise | |
| 7% | 51.8% | -2.8 clear difference | |
| 4% | 53.8% | -0.9 could be noise | |
| 3% | 55.5% | +0.3 could be noise | |
| 3% | 52.8% | -1.5 could be noise | |
| 2% | 54.4% | +0.3 could be noise | |
| 1% | 56.4% | +1.5 could be noise | |
| 1% | 56.6% | +0.2 could be noise |
Primary row 3Gathering Storm
Win added here: +1.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 47% | 53.4% | -0.8 clear difference | |
| 40% | 55.1% | +1.7 could be noise | |
| 7% | 52.6% | -2.3 clear difference | |
| 5% | 52.8% | -1.3 clear difference | |
| 1% | 55.4% | +1.3 could be noise | |
| <1% | 61.0% | +1.2 could be noise | |
| <1% | 45.8% | -2.6 could be noise |
Secondary pathPrecision
Win added here: +2.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 56% | 55.1% | +2.1 could be noise | |
| 21% | 53.1% | -1.1 clear difference | |
| 11% | 52.5% | -1.1 clear difference | |
| 10% | 51.9% | -2.4 clear difference | |
| 2% | 53.6% | +0.4 could be noise |
Secondary runesCoup de Grace + Triumph
Coup de Grace + Triumph wins more than Cut Down + Legend: Haste, the most picked: +1.0 against -0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 54.8% | -0.2 could be noise | |
| 5% | 54.4% | -1.0 could be noise | |
| 5% | 56.1% | +0.2 could be noise | |
| 3% | 57.4% | -0.6 could be noise | |
| 2% | 59.5% | +1.0 could be noise | |
| 1% | 56.1% | +1.0 could be noise |
Offence shardAbility Haste
Ability Haste wins more than Adaptive Force, the most picked: +0.3 against -0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 89% | 53.8% | -0.5 could be noise | |
| 7% | 56.4% | +0.3 could be noise | |
| 4% | 55.8% | +0.3 could be noise |
Flex shardHealth Scaling
Health Scaling wins more than Adaptive Force, the most picked: +0.5 against -0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 53.9% | -0.3 could be noise | |
| 5% | 55.2% | +0.1 could be noise | |
| 1% | 59.3% | +0.5 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +0.7 against -0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 80% | 53.9% | -0.6 could be noise | |
| 18% | 54.9% | +0.7 could be noise | |
| 2% | 52.3% | -0.2 could be noise |
QWE
SkillsQ > W > E
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 93% | 54.4% | +1.5 could be noise |
| WQEW + Q + E | 5% | 53.9% | +0.5 could be noise |
| QEWQ + E + W | 2% | 50.0% | -4.0 clear difference |
| WEQW + E + Q | <1% | 44.2% | -4.4 could be noise |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 57.4% won. Max W first: 56.3% won (about even).
- Q
- W
- E
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
SpellsFlash + Teleport
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 53% | 54.6% | +1.2 could be noise | |
| 25% | 54.1% | +0.3 could be noise | |
| 12% | 51.9% | -2.9 clear difference | |
| 3% | 55.1% | +0.1 could be noise | |
| 3% | 53.9% | +0.5 could be noise | |
| 2% | 51.0% | -3.1 clear difference | |
| 1% | 54.4% | +0.4 could be noise |
Vel'Koz Top build
- won
- 51.8%
- games
- 9,865
- Win impact
- +1.5
- Pick rate
- 0.1%
Starting itemsDoran's Ring + Health Potion x2
Win added here: +2.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 52.7% | +2.0 could be noise | |
| 8% | 49.8% | -3.4 clear difference | |
| 2% | 56.0% | +0.3 could be noise | |
| 1% | 48.9% | -0.2 could be noise | |
| 1% | 49.4% | -1.1 could be noise | |
| 1% | 55.1% | -0.7 could be noise |
BootsPlated Steelcaps
Plated Steelcaps wins more than Sorcerer's Shoes, the most picked: +1.5 against -1.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 55% | 52.5% | -1.2 could be noise | 13:29 | |
| 23% | 53.1% | +0.2 could be noise | 11:40 | |
| 18% | 52.5% | +0.4 could be noise | 12:07 | |
| 2% | 55.9% | +1.5 could be noise | 12:23 | |
| 1% | 50.4% | +1.0 could be noise | 14:51 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 49% | 54.6% | most bought | |
| 19% | 57.9% | about even | |
| 15% | 54.1% | about even | |
| 3% | 46.4% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 48% | 49.5% | most bought | |
| 19% | 47.7% | about even | |
| 16% | 54.8% | about even | |
| 4% | 43.9% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 5% | 9% | |
| 42% | 46% |
Item 1Blackfire Torch
Blackfire Torch is part of the build that wins more: +0.2 per 100 games, against -3.2 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 53% | 51.8% | -1.4 could be noise | 11:20 | |
| 28% | 53.2% | +0.8 could be noise | 11:35 | |
| 4% | 54.7% | 0.0 could be noise | 12:51 | |
| 4% | 53.4% | -0.3 could be noise | 11:03 | |
| 2% | 52.9% | +0.6 could be noise | 11:58 | |
| 2% | 55.6% | +1.3 could be noise | ||
| 1% | 46.4% | -2.0 could be noise | ||
| 1% | 52.9% | +1.3 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 14% | 742 | |
| 8% | 454 | |
| 5% | 251 | |
| 4% | 219 |
Item 2Liandry's Torment
Liandry's Torment is part of the build that wins more: +0.2 per 100 games, against -3.2 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 33% | 52.5% | -1.8 could be noise | 19:57 | |
| 18% | 51.6% | -0.5 could be noise | 20:08 | |
| 14% | 54.6% | +1.3 could be noise | 20:52 | |
| 8% | 56.6% | +1.0 could be noise | 18:04 | |
| 4% | 52.0% | -0.4 could be noise | 19:26 | |
| 4% | 57.1% | +0.4 could be noise | ||
| 3% | 52.2% | +2.4 could be noise | ||
| 2% | 50.0% | -1.5 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 14% | 742 | |
| 8% | 454 | |
| 5% | 251 | |
| 4% | 219 |
Item 3Shadowflame
Shadowflame is part of the build that wins more: +0.2 per 100 games, against -3.2 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 24% | 53.3% | -0.4 could be noise | 26:54 | |
| 22% | 51.3% | -1.1 could be noise | 26:30 | |
| 16% | 56.4% | -0.5 could be noise | 26:35 | |
| 7% | 52.1% | -0.1 could be noise | 26:34 | |
| 5% | 53.3% | -0.6 could be noise | 25:51 | |
| 5% | 56.9% | +0.9 could be noise | ||
| 2% | 82.8% | bought when already ahead | ||
| 1% | 48.8% | +1.0 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 14% | 742 | |
| 8% | 454 | |
| 5% | 251 | |
| 4% | 219 |
Item 4Rabadon's Deathcap
| Choice | Picked | Won | Time |
|---|---|---|---|
| 32% | 51.8% | 31:37 |
Item 5Banshee's Veil
| Choice | Picked | Won | Time |
|---|---|---|---|
| 15% | 59.3% | 35:43 |
Item 6Zhonya's Hourglass
| Choice | Picked | Won | Time |
|---|---|---|---|
| 18% | - | 41:06 | |
| 15% | - | 42:08 | |
| 11% | - | 42:37 | |
| 9% | - | 39:41 | |
| 9% | - | 40:17 |
KeystoneArcane Comet
Win added here: +1.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 76% | 52.9% | +1.7 could be noise | |
| 9% | 49.5% | -3.3 clear difference | |
| 6% | 56.3% | +1.6 could be noise | |
| 3% | 47.1% | -0.7 could be noise | |
| 2% | 46.4% | -1.3 could be noise | |
| 2% | 52.8% | -2.2 could be noise |
Primary row 1Nimbus Cloak
Nimbus Cloak wins more than Manaflow Band, the most picked: +2.0 against +1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 74% | 52.8% | +1.0 could be noise | |
| 10% | 50.4% | -2.8 clear difference | |
| 10% | 53.4% | +1.1 could be noise | |
| 2% | 45.9% | -1.2 could be noise | |
| 1% | 50.0% | +0.2 could be noise | |
| 1% | 45.5% | -4.5 could be noise | |
| 1% | 56.0% | +2.0 could be noise |
Primary row 2Transcendence
Win added here: +2.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 78% | 53.1% | +2.2 could be noise | |
| 6% | 48.6% | -4.1 clear difference | |
| 4% | 50.7% | -1.8 could be noise | |
| 3% | 51.7% | +1.3 could be noise | |
| 3% | 52.8% | -1.0 could be noise | |
| 2% | 50.9% | -1.4 could be noise | |
| 2% | 49.1% | -0.7 could be noise | |
| 1% | 41.8% | -1.3 could be noise |
Primary row 3Gathering Storm
Gathering Storm wins more than Scorch, the most picked: +1.4 against +1.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 71% | 52.7% | +1.1 could be noise | |
| 13% | 54.1% | +1.4 could be noise | |
| 5% | 46.5% | -5.2 clear difference | |
| 5% | 52.9% | -0.1 could be noise | |
| 3% | 47.8% | -0.4 could be noise |
Secondary pathDomination
A pick in another rune tree has a clear edge here (+2.4 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 39% | 51.7% | -1.2 could be noise | |
| 28% | 53.4% | +2.4 clear difference | |
| 17% | 52.5% | -0.3 could be noise | |
| 12% | 50.0% | -2.3 could be noise | |
| 5% | 56.6% | +1.5 could be noise |
Secondary runesUltimate Hunter + Cheap Shot
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 52.0% | +1.5 could be noise | |
| 4% | 48.1% | -1.9 could be noise |
Offence shardAbility Haste
Ability Haste wins more than Adaptive Force, the most picked: +1.2 against -1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 51.9% | -1.0 could be noise | |
| 13% | 54.9% | +1.2 could be noise | |
| 4% | 53.2% | 0.0 could be noise |
Flex shardHealth Scaling
Health Scaling wins more than Adaptive Force, the most picked: +0.7 against -0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 90% | 52.3% | -0.2 could be noise | |
| 9% | 52.1% | 0.0 could be noise | |
| 1% | 57.5% | +0.7 could be noise |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health Scaling, the most picked: +0.6 against +0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 75% | 52.7% | +0.3 could be noise | |
| 13% | 52.3% | +0.6 could be noise | |
| 12% | 50.4% | -0.9 could be noise |
WQE
SkillsW > Q > E
W > Q > E wins more than Q > W > E, the most picked: +0.6 against +0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 78% | 52.5% | +0.5 could be noise |
| WQEW + Q + E | 15% | 54.1% | +0.6 could be noise |
| QEWQ + E + W | 5% | 47.4% | -2.5 could be noise |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 51.6% won. Max W first: 48.3% won (about even).
SpellsFlash + Ghost
Flash + Ghost wins more than Flash + Teleport, the most picked: +2.7 against -1.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 42% | 51.8% | -1.2 could be noise | |
| 18% | 54.0% | +1.3 could be noise | |
| 12% | 51.1% | -0.5 could be noise | |
| 11% | 55.7% | +2.7 clear difference | |
| 8% | 51.1% | -0.7 could be noise | |
| 7% | 50.1% | -2.7 could be noise | |
| 1% | 46.4% | -1.8 could be noise |
Vel'Koz Jungle build
Patch 16.20- won
- 37.9%
- games
- 174
- Win impact
- -1.0
- Pick rate
- 0.0%
Starting itemsScorchclaw Pup + Health Potion
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 46% | 40.2% | +0.6 could be noise |
BootsSorcerer's Shoes
Win added here: -2.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 63% | 33.9% | -2.5 could be noise | 14:23 |
Item 1Luden's Echo
| Choice | Picked | Won | Time |
|---|---|---|---|
| 45% | 26.9% | 12:05 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 11% | 12 |
Item 2Shadowflame
| Choice | Picked | Won | Time |
|---|---|---|---|
| 30% | 33.3% | 21:30 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 11% | 12 |
Item 3Rabadon's Deathcap
| Choice | Picked | Won | Time |
|---|---|---|---|
| 19% | 36.4% | 27:08 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 11% | 12 |
Item 5Zhonya's Hourglass
| Choice | Picked | Won |
|---|---|---|
| 14% | 25.0% |
KeystoneDark Harvest
Win added here: +2.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 48% | 44.7% | +2.0 could be noise | |
| 39% | 31.3% | -5.6 could be noise |
Primary row 1Cheap Shot
Win added here: +2.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 47% | 45.1% | +2.1 could be noise |
Primary row 2Transcendence
Win added here: -3.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 39% | 29.8% | -3.8 could be noise |
Primary row 3Scorch
| Choice | Picked | Won |
|---|---|---|
| 33% | 27.1% |
Secondary pathDomination
| Choice | Picked | Won |
|---|---|---|
| 33% | 30.6% |
Secondary runesUltimate Hunter + Cheap Shot
| Choice | Picked | Won |
|---|---|---|
| 90% | 30.8% |
Offence shardAdaptive Force
Win added here: -2.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 67% | 29.4% | -2.7 could be noise |
Flex shardAdaptive Force
Win added here: -1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 76% | 31.7% | -1.0 could be noise |
Defence shardHealth Scaling
| Choice | Picked | Won |
|---|---|---|
| 72% | 35.1% |
QWE
SkillsQ > W > E
Win added here: +0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 85% | 38.8% | +0.2 could be noise |
SpellsFlash + Smite
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 92% | 36.0% | +1.5 could be noise |
Top Vel'Koz Players
See all 15,890Normal Support game
296,648 gamesAgainst every Support champion
- Top 2% Dmg / min 826
- Top 3% Team dmg 21%
- Bottom 20% First blood 6%
- Kills
- 5.2 Top 41%
- Deaths
- 7.5 Fewest 28%
- Assists
- 11.4 Top 38%
- Solo kills
- 0.9 Top 39%
- Kill part.
- 47% Top 41%
- Farm / min
- 1.9 Bottom 36%
- Gold / min
- 345 Bottom 42%
- Vision / min
- 2.30 Top 22%
- Control wards
- 6.4 Top 16%
Against your lane opponent
- Level 6 at 8:19
- Level 11 at 21:16
Middle game at each minute
Damage dealt
Magic 97% Physical 3%Died to
Physical 52% Magic 42% True 6%Normal Mid game
89,515 gamesAgainst every Mid champion
- Top 2% Control wards 1.3
- Top 3% Team dmg 26%
- Bottom 18% First blood 6%
- Kills
- 7.6 Top 41%
- Deaths
- 6.3 Fewest 26%
- Assists
- 7.5 Top 36%
- Solo kills
- 2.5 Top 47%
- Kill part.
- 43% Top 34%
- Dmg / min
- 1,000 Top 3%
- Farm / min
- 6.4 Top 42%
- Gold / min
- 404 Bottom 42%
- Vision / min
- 0.74 Top 13%
Against your lane opponent
- Level 6 at 5:11
- Level 11 at 14:28
Middle game at each minute
Damage dealt
Magic 98% Physical 2%Died to
Physical 47% Magic 46% True 7%Normal Bot game
40,240 gamesAgainst every Bot champion
- Top 2% Team dmg 25%
- Top 3% Dmg / min 994
- Bottom 14% First blood 7%
- Kills
- 8.0 Top 46%
- Deaths
- 6.3 Fewest 8%
- Assists
- 8.6 Top 35%
- Solo kills
- 1.4 Top 38%
- Kill part.
- 47% Top 27%
- Farm / min
- 6.6 Top 31%
- Gold / min
- 442 Bottom 49%
- Vision / min
- 0.71 Top 18%
- Control wards
- 1.1 Top 3%
Against your lane opponent
- Level 6 at 7:09
- Level 11 at 17:44
Middle game at each minute
Damage dealt
Magic 98% Physical 2%Died to
Physical 52% Magic 42% True 6%Normal Top game
9,770 gamesAgainst every Top champion
- Top 1% Control wards 1.6
- Top 2% Dmg / min 994
- Bottom 29% First blood 9%
- Kills
- 7.4 Top 18%
- Deaths
- 6.6 Fewest 36%
- Assists
- 6.7 Top 35%
- Solo kills
- 3.6 Top 12%
- Kill part.
- 39% Top 16%
- Team dmg
- 26% Top 3%
- Farm / min
- 6.4 Top 48%
- Gold / min
- 403 Top 47%
- Vision / min
- 0.91 Top 2%
Against your lane opponent
- Level 6 at 5:19
- Level 11 at 12:59
Middle game at each minute
Damage dealt
Magic 97% Physical 3%Died to
Physical 52% Magic 40% True 8%Matchups and teammates come from Vel'Koz Support games.
-
Ashe: +3.3 wins per 100 games (range 1.3-5.3) · 2,165 games · Measured · 8% of this is borrowed from similar champions -
Renata Glasc: +3.2 wins per 100 games (range 1.2-5.2) · 2,269 games · Measured · 8% of this is borrowed from similar champions -
Malphite: +3.2 wins per 100 games (range 1.0-5.3) · 1,778 games · Measured · 10% of this is borrowed from similar champions -
Neeko: +3.0 wins per 100 games (range 1.3-4.6) · 3,356 games · Measured · 6% of this is borrowed from similar champions -
Lulu: +2.60 wins per 100 games (range 1.70-3.49) · 11,756 games · Measured · 2% of this is borrowed from similar champions -
Senna: +2.4 wins per 100 games (range 1.4-3.5) · 8,534 games · Measured · 2% of this is borrowed from similar champions -
Pantheon: +2.4 wins per 100 games (range 1.2-3.7) · 5,822 games · Measured · 3% of this is borrowed from similar champions -
Brand: +2.1 wins per 100 games (range 0.9-3.3) · 6,797 games · Measured · 3% of this is borrowed from similar champions -
Morgana: +2.06 wins per 100 games (range 1.22-2.90) · 13,470 games · Measured · 1% of this is borrowed from similar champions -
Lux: +2.03 wins per 100 games (range 1.41-2.65) · 24,805 games · Measured · 1% of this is borrowed from similar champions -
Braum: +2.0 wins per 100 games (range 0.6-3.3) · 5,123 games · Measured · 4% of this is borrowed from similar champions -
Bard: +1.8 wins per 100 games (range 0.2-3.4) · 3,616 games · Measured · 5% of this is borrowed from similar champions -
Nautilus: +1.44 wins per 100 games (range 0.65-2.22) · 15,434 games · Measured · 1% of this is borrowed from similar champions -
Alistar: +1.4 wins per 100 games (range 0.1-2.8) · 4,953 games · Measured · 4% of this is borrowed from similar champions -
Thresh: +0.88 wins per 100 games (range 0.13-1.63) · 16,803 games · Measured · 1% of this is borrowed from similar champions -
Seraphine: +0.74 wins per 100 games (range 0.01-1.47) · 17,669 games · Measured · 1% of this is borrowed from similar champions
Matchups and teammates come from Vel'Koz Support games.
-
Vel'Koz with Kled: +3.2 wins per 100 games (range 1.2-5.1) · 2,312 games · Measured · 8% of this is borrowed from similar champions -
Vel'Koz with Dr. Mundo: +2.4 wins per 100 games (range 1.2-3.5) · 7,455 games · Measured · 3% of this is borrowed from similar champions -
Vel'Koz with Garen: +2.35 wins per 100 games (range 1.53-3.16) · 14,818 games · Measured · 1% of this is borrowed from similar champions
-
Vel'Koz with Rumble: -4.5 wins per 100 games (range -6.8 to -2.3) · 1,684 games · Measured · 11% of this is borrowed from similar champions -
Vel'Koz with K'Sante: -4.4 wins per 100 games (range -6.0 to -2.8) · 3,761 games · Measured · 5% of this is borrowed from similar champions -
Vel'Koz with Jayce: -3.1 wins per 100 games (range -4.3 to -1.9) · 6,532 games · Measured · 3% of this is borrowed from similar champions
-
Vel'Koz with Rammus: +3.8 wins per 100 games (range 2.5-5.1) · 5,561 games · Measured · 3% of this is borrowed from similar champions -
Vel'Koz with Warwick: +3.18 wins per 100 games (range 2.34-4.02) · 14,018 games · Measured · 1% of this is borrowed from similar champions -
Vel'Koz with Bel'Veth: +2.6 wins per 100 games (range 1.0-4.1) · 3,919 games · Measured · 5% of this is borrowed from similar champions
-
Vel'Koz with Rengar: -4.6 wins per 100 games (range -6.0 to -3.3) · 5,063 games · Measured · 4% of this is borrowed from similar champions -
Vel'Koz with Ivern: -4.2 wins per 100 games (range -6.7 to -1.8) · 1,392 games · Measured · 13% of this is borrowed from similar champions -
Vel'Koz with Nunu & Willump: -3.8 wins per 100 games (range -5.5 to -2.1) · 3,335 games · Measured · 6% of this is borrowed from similar champions
-
Vel'Koz with Fizz: +2.49 wins per 100 games (range 1.55-3.43) · 11,045 games · Measured · 2% of this is borrowed from similar champions -
Vel'Koz with Xerath: +1.9 wins per 100 games (range 0.8-3.0) · 7,887 games · Measured · 2% of this is borrowed from similar champions -
Vel'Koz with Yone: +1.78 wins per 100 games (range 1.23-2.32) · 35,389 games · Measured · 1% of this is borrowed from similar champions
-
Vel'Koz with Orianna: -5.2 wins per 100 games (range -6.8 to -3.6) · 3,508 games · Measured · 5% of this is borrowed from similar champions -
Vel'Koz with Taliyah: -4.4 wins per 100 games (range -6.5 to -2.2) · 1,806 games · Measured · 10% of this is borrowed from similar champions -
Vel'Koz with Mel: -4.3 wins per 100 games (range -5.3 to -3.2) · 9,161 games · Measured · 2% of this is borrowed from similar champions
-
Vel'Koz with Jhin: +1.85 wins per 100 games (range 1.34-2.36) · 41,694 games · Measured -
Vel'Koz with Swain: +1.6 wins per 100 games (range 0.1-3.2) · 3,733 games · Measured · 5% of this is borrowed from similar champions -
Vel'Koz with Kog'Maw: +1.6 wins per 100 games (range 0.0-3.2) · 3,695 games · Measured · 5% of this is borrowed from similar champions
-
Vel'Koz with Kalista: -4.5 wins per 100 games (range -6.4 to -2.6) · 2,463 games · Measured · 8% of this is borrowed from similar champions -
Vel'Koz with Ezreal: -3.60 wins per 100 games (range -4.27 to -2.93) · 22,401 games · Measured · 1% of this is borrowed from similar champions -
Vel'Koz with Corki: -3.4 wins per 100 games (range -5.2 to -1.6) · 2,680 games · Measured · 7% of this is borrowed from similar champions