League of Legends Rengar build
Rengar Jungle build
A rare build that wins more.
- won
- 45.9%
- games
- 299,052
- Win impact
- -4.1
- Pick rate
- 1.6%
Starting itemsGustwalker Hatchling
Gustwalker Hatchling wins more than Gustwalker Hatchling + Health Potion, the most picked: +2.9 against +0.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 41% | 46.0% | +0.2 could be noise | |
| 39% | 48.2% | +2.9 clear difference | |
| 12% | 41.0% | -4.8 clear difference | |
| 5% | 40.6% | -4.9 clear difference | |
| 1% | 46.6% | +0.6 could be noise | |
| 1% | 47.6% | +1.1 could be noise |
BootsMercury's Treads
Mercury's Treads wins more than Ionian Boots of Lucidity, the most picked: +2.0 against -1.6 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 73% | 45.8% | -1.6 could be noise | 14:28 | |
| 11% | 50.4% | +0.2 clear difference often ahead | 17:42 | |
| 6% | 46.6% | +1.6 clear difference often behind | 19:02 | |
| 5% | 53.2% | +1.7 clear difference often ahead | 16:12 | |
| 4% | 48.3% | +2.0 clear difference | 19:45 | |
| <1% | 40.1% | -3.6 clear difference | ||
| <1% | 28.6% | -3.1 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 43% | 45.3% | most bought | |
| 6% | 49.4% | won more | |
| 6% | 48.9% | won more | |
| 3% | 52.3% | won more |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 43% | 47.1% | most bought | |
| 7% | 51.6% | won more | |
| 7% | 48.8% | about even | |
| 3% | 53.2% | won more |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 1% | 7% | |
| 6% | 1% | |
| 22% | 27% | |
| 18% | 15% | |
| 41% | 43% | |
| 54% | 57% | |
| 8% | 10% | |
| 51% | 53% | |
| 14% | 15% | |
| 8% | 7% |
Item 1Umbral Glaive
Win added here: +3.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 64% | 46.9% | +3.1 could be noise | 10:26 | |
| 19% | 44.9% | -2.6 clear difference | 10:19 | |
| 9% | 44.0% | -1.8 clear difference | 10:52 | |
| 3% | 46.8% | 0.0 clear difference | 11:04 | |
| 1% | 45.5% | -1.2 clear difference | 10:39 | |
| 1% | 40.6% | -3.9 clear difference | ||
| 1% | 43.0% | -3.2 clear difference | ||
| <1% | 41.7% | -2.3 clear difference |
Finished together
| Choice | Picked | games |
|---|---|---|
| 27% | 47,613 | |
| 11% | 18,446 | |
| 6% | 10,576 | |
| 4% | 6,676 |
Item 2Edge of Night
Edge of Night is part of the build that wins more: +5.4 per 100 games, against +0.2 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 51% | 48.0% | +0.9 could be noise | 17:10 | |
| 17% | 45.6% | -1.1 could be noise | 18:21 | |
| 7% | 49.8% | +2.7 could be noise | 18:47 | |
| 5% | 46.2% | -0.6 could be noise | 17:47 | |
| 4% | 44.3% | -1.3 could be noise | 19:43 | |
| 4% | 43.3% | -2.6 could be noise | ||
| 3% | 48.3% | +0.2 could be noise | ||
| 2% | 51.6% | -0.7 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 27% | 47,613 | |
| 11% | 18,446 | |
| 6% | 10,576 | |
| 4% | 6,676 |
Item 3Lord Dominik's Regards
Win added here: +0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 48% | 51.6% | +0.1 could be noise | 23:48 | |
| 15% | 52.8% | +1.9 could be noise | 23:06 | |
| 8% | 52.0% | -0.1 could be noise | 23:22 | |
| 7% | 54.1% | +0.6 could be noise | 22:37 | |
| 4% | 48.9% | -1.1 could be noise | 22:20 | |
| 4% | 49.3% | -1.8 could be noise | ||
| 4% | 47.8% | -1.1 could be noise | ||
| 3% | 51.7% | -2.7 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 27% | 47,613 | |
| 11% | 18,446 | |
| 6% | 10,576 | |
| 4% | 6,676 |
Item 4Profane Hydra
Profane Hydra wins more than Infinity Edge, the most picked: +0.5 against -1.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 36% | 58.3% | -1.3 could be noise | 28:47 | |
| 31% | 57.2% | +1.7 clear difference | 28:33 | |
| 9% | 53.6% | -1.0 could be noise | 27:47 | |
| 7% | 60.1% | +0.5 clear difference | 27:46 | |
| 5% | 56.1% | 0.0 could be noise | ||
| 3% | 55.7% | -1.1 could be noise | ||
| 2% | 60.3% | +0.3 could be noise | ||
| 1% | 64.1% | +2.5 clear difference |
Item 5Guardian Angel
Guardian Angel wins more than Edge of Night, the most picked: +2.4 against +0.7 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 28% | 59.6% | -2.2 could be noise | 32:36 | |
| 14% | 60.3% | +0.7 could be noise | 32:45 | |
| 13% | 65.7% | +0.6 could be noise | 32:18 | |
| 9% | 64.7% | -0.8 could be noise | 32:08 | |
| 8% | 67.7% | +2.4 clear difference | ||
| 6% | 59.5% | -1.1 could be noise | 32:55 |
Item 6Infinity Edge
| Choice | Picked | Won | Time |
|---|---|---|---|
| 13% | 56.7% | 36:01 | |
| 11% | 61.3% | 35:47 | |
| 10% | 55.8% | 37:03 | |
| 9% | 60.2% | 34:33 | |
| 7% | 63.8% | 34:10 |
KeystoneFleet Footwork
Win added here: +2.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 43% | 47.9% | +2.8 could be noise | |
| 26% | 45.7% | -0.1 clear difference | |
| 23% | 42.6% | -3.9 clear difference | |
| 4% | 49.5% | +3.0 could be noise | |
| 2% | 41.8% | -4.2 clear difference | |
| 1% | 47.3% | +2.1 could be noise | |
| <1% | 47.6% | +0.2 clear difference | |
| <1% | 41.1% | -4.5 clear difference |
Primary row 1Triumph
Win added here: +3.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 70% | 47.0% | +3.0 could be noise | |
| 25% | 42.7% | -3.9 clear difference | |
| 3% | 49.9% | +3.0 could be noise | |
| 1% | 48.2% | +2.7 could be noise | |
| <1% | 44.8% | -2.4 clear difference | |
| <1% | 39.9% | -3.5 clear difference | |
| <1% | 44.7% | -0.6 clear difference | |
| <1% | 37.5% | -5.5 clear difference |
Primary row 2Legend: Alacrity
Win added here: +2.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 68% | 47.0% | +2.9 could be noise | |
| 23% | 42.2% | -4.3 clear difference | |
| 4% | 50.1% | +3.3 could be noise | |
| 2% | 46.3% | +0.3 clear difference | |
| 1% | 46.2% | +0.9 clear difference | |
| 1% | 47.1% | +1.6 could be noise | |
| 1% | 45.2% | +0.3 clear difference | |
| <1% | 42.5% | -1.8 clear difference |
Primary row 3Cut Down
Win added here: +2.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 49% | 47.8% | +2.9 could be noise | |
| 21% | 45.3% | -0.5 clear difference | |
| 18% | 41.2% | -5.1 clear difference | |
| 6% | 46.6% | +0.4 clear difference | |
| 3% | 50.4% | +3.3 could be noise | |
| 1% | 46.5% | +0.3 clear difference | |
| 1% | 44.0% | -2.0 clear difference | |
| <1% | 44.6% | +0.7 clear difference |
Secondary pathDomination
Win added here: +3.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 47.1% | +3.4 could be noise | |
| 24% | 42.7% | -3.8 clear difference | |
| 2% | 50.1% | +2.7 could be noise | |
| 1% | 41.0% | -3.2 clear difference | |
| <1% | 43.1% | -2.1 clear difference |
Secondary runesRelentless Hunter + Sudden Impact
Relentless Hunter + Sudden Impact wins more than Ultimate Hunter + Sudden Impact, the most picked: +3.5 against -3.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 86% | 46.6% | -3.2 could be noise | |
| 11% | 51.1% | +3.5 clear difference | |
| 2% | 49.3% | +2.4 clear difference | |
| <1% | 48.3% | +1.7 clear difference | |
| <1% | 51.1% | +0.6 clear difference | |
| <1% | 43.8% | -2.3 could be noise | |
| <1% | 54.5% | +0.8 clear difference | |
| <1% | 45.1% | -0.8 could be noise |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +1.2 against -0.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 46.0% | -0.8 could be noise | |
| 5% | 47.2% | +1.2 clear difference | |
| 1% | 41.5% | -2.4 could be noise |
Flex shardAdaptive Force
Win added here: +2.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 99% | 46.0% | +2.0 could be noise | |
| 1% | 43.7% | -1.6 clear difference | |
| <1% | 41.7% | -2.8 clear difference |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +2.1 against -1.7 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 90% | 45.7% | -1.7 could be noise | |
| 8% | 48.9% | +2.1 clear difference | |
| 2% | 45.7% | -0.1 clear difference |
QEW
SkillsQ > E > W
Win added here: +5.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 89% | 47.0% | +5.6 could be noise |
| QWEQ + W + E | 11% | 40.2% | -5.5 clear difference |
| WQEW + Q + E | <1% | 37.8% | too big to trust |
| EQWE + Q + W | <1% | 37.3% | -6.5 clear difference |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 46.8% won. Max W first: 36.4% won (not enough games).
- Q
- W
- E
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Smite
Win added here: +1.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 99% | 46.0% | +1.9 could be noise | |
| <1% | 43.8% | -1.4 clear difference | |
| <1% | 44.3% | -2.1 clear difference | |
| <1% | 38.9% | -2.2 could be noise |
- won
- 52.7%
- games
- 11,919
- Win impact
- +5.9
- Pick rate
- 4.1%
Starting itemsGustwalker Hatchling + Health Potion
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 41% | 46.0% | +0.2 could be noise | |
| 39% | 48.2% | +2.9 clear difference | |
| 12% | 41.0% | -4.8 clear difference | |
| 5% | 40.6% | -4.9 clear difference | |
| 1% | 46.6% | +0.6 could be noise | |
| 1% | 47.6% | +1.1 could be noise |
BootsIonian Boots of Lucidity
| Choice | Picked | Won |
|---|---|---|
| 69% | 54.3% | |
| 15% | 57.6% | |
| 6% | 59.6% | |
| 5% | 48.8% | |
| 4% | 57.0% |
Item 1Umbral Glaive
| Choice | Picked | Won |
|---|---|---|
| 81% | 52.4% | |
| 9% | 57.7% | |
| 5% | 51.1% | |
| 2% | 53.4% | |
| 1% | 58.6% |
Item 2Profane Hydra
| Choice | Picked | Won |
|---|---|---|
| 61% | 53.8% | |
| 10% | 57.6% | |
| 7% | 51.9% | |
| 5% | 53.0% | |
| 4% | 45.4% |
Item 3Lord Dominik's Regards
| Choice | Picked | Won |
|---|---|---|
| 45% | 56.9% | |
| 19% | 59.1% | |
| 7% | 58.0% | |
| 6% | 55.1% | |
| 5% | 55.5% |
Item 4Infinity Edge
| Choice | Picked | Won |
|---|---|---|
| 21% | 63.3% | |
| 17% | 57.6% | |
| 7% | 55.2% | |
| 5% | 61.6% | |
| 5% | 58.1% |
Item 5Edge of Night
| Choice | Picked | Won |
|---|---|---|
| 12% | 61.2% | |
| 9% | 62.0% | |
| 8% | 64.0% | |
| 7% | 63.5% | |
| 3% | 68.0% |
Item 6Phantom Dancer
| Choice | Picked | Won |
|---|---|---|
| 15% | 61.3% | |
| 11% | 64.0% | |
| 8% | 66.3% | |
| 8% | 59.7% | |
| 6% | 68.3% |
KeystoneFleet Footwork
| Choice | Picked | Won |
|---|---|---|
| 65% | 52.4% |
Primary row 1Triumph
| Choice | Picked | Won |
|---|---|---|
| 65% | 52.4% |
Primary row 2Legend: Alacrity
| Choice | Picked | Won |
|---|---|---|
| 65% | 52.4% |
Primary row 3Cut Down
| Choice | Picked | Won |
|---|---|---|
| 65% | 52.4% |
Secondary pathDomination
| Choice | Picked | Won |
|---|---|---|
| 65% | 52.4% |
Offence shardAttack Speed
| Choice | Picked | Won |
|---|---|---|
| 65% | 52.4% |
Flex shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 65% | 52.4% |
Defence shardHealth Scaling
| Choice | Picked | Won |
|---|---|---|
| 65% | 52.4% |
QEW
SkillsQ > E > W
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 89% | 47.0% | +5.6 could be noise |
| QWEQ + W + E | 11% | 40.2% | -5.5 clear difference |
| WQEW + Q + E | <1% | 37.8% | too big to trust |
| EQWE + Q + W | <1% | 37.3% | -6.5 clear difference |
- Q
- W
- E
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Smite
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 99% | 46.0% | +1.9 could be noise | |
| <1% | 43.8% | -1.4 clear difference | |
| <1% | 44.3% | -2.1 clear difference | |
| <1% | 38.9% | -2.2 could be noise |
Rengar Top build
- won
- 47.3%
- games
- 18,058
- Win impact
- -2.4
- Pick rate
- 0.1%
Starting itemsDoran's Blade + Health Potion
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 80% | 47.0% | +1.2 could be noise | |
| 11% | 46.2% | -0.4 could be noise | |
| 4% | 48.4% | -1.5 could be noise | |
| 1% | 51.7% | +1.1 could be noise | |
| 1% | 41.6% | -3.2 clear difference | |
| <1% | 44.8% | -2.4 could be noise |
BootsPlated Steelcaps
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 36% | 47.4% | +0.6 could be noise | 14:13 | |
| 32% | 47.6% | -1.0 could be noise | 14:29 | |
| 15% | 53.4% | +0.7 could be noise often ahead | 15:08 | |
| 11% | 47.3% | -0.2 could be noise | 15:31 | |
| 5% | 55.0% | +0.4 could be noise often ahead | 14:29 | |
| 1% | 47.9% | -0.9 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 32% | 49.5% | most bought | |
| 21% | 44.2% | about even | |
| 10% | 53.2% | about even | |
| 4% | 51.7% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 25% | 48.6% | most bought | |
| 21% | 48.4% | about even | |
| 9% | 42.5% | about even | |
| 9% | 52.1% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 32% | 9% | |
| 3% | 21% | |
| <1% | 6% | |
| 21% | 25% | |
| 37% | 40% | |
| 6% | 4% | |
| 5% | 6% |
Item 1Profane Hydra
Profane Hydra is part of the build that wins more: +3.1 per 100 games, against 0.0 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 40% | 48.4% | +0.4 could be noise | 12:44 | |
| 17% | 45.9% | -1.3 could be noise | 11:54 | |
| 14% | 48.8% | +1.7 could be noise | 11:38 | |
| 10% | 46.4% | -1.7 could be noise | 11:43 | |
| 3% | 48.8% | -0.7 could be noise | 10:58 | |
| 3% | 44.1% | +0.7 could be noise | ||
| 1% | 44.8% | -1.3 could be noise | ||
| 1% | 54.4% | +0.8 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 7% | 549 | |
| 5% | 367 | |
| 3% | 267 | |
| 3% | 222 |
Item 2Voltaic Cyclosword
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 24% | 50.1% | +0.9 could be noise | 20:08 | |
| 10% | 49.2% | +0.6 could be noise | 19:22 | |
| 8% | 49.1% | -0.9 could be noise | 20:35 | |
| 6% | 48.1% | -1.3 could be noise | 21:08 | |
| 6% | 54.1% | +0.6 could be noise | 19:53 | |
| 6% | 49.4% | -1.9 could be noise | ||
| 5% | 49.5% | -1.3 could be noise | ||
| 4% | 50.1% | +0.2 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 7% | 549 | |
| 5% | 367 | |
| 3% | 267 | |
| 3% | 222 |
Item 3Lord Dominik's Regards
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 29% | 57.1% | +0.9 could be noise | 25:52 | |
| 9% | 55.9% | -0.6 could be noise | 25:33 | |
| 7% | 52.1% | -1.3 could be noise | 25:54 | |
| 6% | 54.5% | -0.4 could be noise | 25:29 | |
| 6% | 56.8% | +1.4 could be noise | 24:38 | |
| 5% | 53.5% | -1.2 could be noise | ||
| 4% | 52.7% | -1.3 could be noise | ||
| 2% | 60.2% | +1.8 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 7% | 549 | |
| 5% | 367 | |
| 3% | 267 | |
| 3% | 222 |
Item 4Infinity Edge
Win added here: -0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 39% | 62.4% | -0.1 could be noise | 30:14 |
Item 5Edge of Night
| Choice | Picked | Won | Time |
|---|---|---|---|
| 16% | 75.0% | 33:51 |
Item 6Youmuu's Ghostblade
| Choice | Picked | Won | Time |
|---|---|---|---|
| 14% | - | 35:37 | |
| 13% | - | 37:01 | |
| 10% | - | 39:23 | |
| 5% | - | 34:19 | |
| 5% | - | 37:02 |
KeystonePress the Attack
Press the Attack wins more than Fleet Footwork, the most picked: +3.3 against +2.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 40% | 48.7% | +2.6 could be noise | |
| 31% | 45.8% | -1.6 clear difference | |
| 15% | 43.0% | -3.6 clear difference | |
| 5% | 46.0% | -0.6 could be noise | |
| 2% | 51.9% | +5.2 could be noise | |
| 2% | 47.2% | +1.2 could be noise | |
| 2% | 52.8% | +3.3 could be noise | |
| 1% | 43.3% | -2.9 clear difference |
Primary row 1Triumph
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 71% | 47.6% | +1.6 could be noise | |
| 18% | 44.1% | -2.4 clear difference | |
| 4% | 47.3% | -0.2 could be noise | |
| 3% | 45.5% | +0.3 could be noise | |
| 2% | 51.2% | +1.9 could be noise | |
| 1% | 41.8% | -0.9 could be noise |
Primary row 2Legend: Haste
Legend: Haste wins more than Legend: Alacrity, the most picked: +3.2 against +0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 67% | 47.2% | +0.4 could be noise | |
| 14% | 41.9% | -4.2 clear difference | |
| 4% | 51.0% | +3.7 could be noise | |
| 4% | 52.4% | +3.2 could be noise | |
| 3% | 48.3% | +2.0 could be noise | |
| 3% | 47.4% | +0.7 could be noise | |
| 2% | 43.8% | -1.7 could be noise | |
| 1% | 55.1% | +1.2 could be noise |
Primary row 3Last Stand
Last Stand wins more than Cut Down, the most picked: +3.6 against +1.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 42% | 47.8% | +1.3 could be noise | |
| 21% | 45.0% | -2.2 clear difference | |
| 12% | 50.9% | +3.6 could be noise | |
| 11% | 40.2% | -5.2 clear difference | |
| 6% | 49.0% | +1.7 could be noise | |
| 3% | 48.4% | +0.7 could be noise | |
| 2% | 49.8% | -0.5 could be noise | |
| 2% | 51.5% | +2.4 could be noise |
Secondary pathDomination
A pick in another rune tree has a clear edge here (+1.4 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 43% | 45.3% | -2.7 could be noise | |
| 35% | 49.7% | too big to trust | |
| 17% | 43.7% | -2.8 could be noise | |
| 4% | 48.6% | +1.4 clear difference | |
| 2% | 50.2% | +0.8 could be noise |
Secondary runesRelentless Hunter + Sudden Impact
Relentless Hunter + Sudden Impact wins more than Ultimate Hunter + Sudden Impact, the most picked: +1.6 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 89% | 45.3% | 0.0 could be noise | |
| 5% | 48.2% | +1.6 could be noise | |
| 3% | 45.0% | -0.1 could be noise |
Offence shardAbility Haste
Ability Haste adds the most wins we measured here: -0.2 per 100 games. Adaptive Force, the most picked, has no number to compare.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 63% | 44.9% | too big to trust | |
| 35% | 50.3% | too big to trust | |
| 2% | 44.6% | -0.2 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +1.3 against -0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 46.7% | -0.7 could be noise | |
| 2% | 48.5% | +1.3 could be noise | |
| 1% | 47.4% | -0.4 could be noise |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist adds the most wins we measured here: +2.7 per 100 games. Health, the most picked, has no number to compare.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 60% | 44.0% | too big to trust | |
| 36% | 51.2% | too big to trust | |
| 3% | 48.4% | +2.7 could be noise |
WQE
SkillsW > Q > E
W > Q > E wins more than Q > E > W, the most picked: +1.0 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 69% | 47.2% | 0.0 could be noise |
| QWEQ + W + E | 27% | 47.1% | -0.2 could be noise |
| WQEW + Q + E | 4% | 46.9% | +1.0 could be noise |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 46.1% won. Max W first: 37.5% won (not enough games).
SpellsFlash + Ignite
Win added here: +2.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 70% | 47.5% | +2.0 could be noise | |
| 23% | 45.1% | -2.4 clear difference | |
| 4% | 44.4% | -0.4 could be noise | |
| 1% | 48.2% | -0.2 could be noise | |
| 1% | 36.8% | -1.4 could be noise |
Rengar Support build
- won
- 44.9%
- games
- 7,980
- Win impact
- -4.0
- Pick rate
- 0.0%
Starting itemsHealth Potion x2 + World Atlas
Win added here: +1.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 46.0% | +1.9 could be noise | |
| 6% | 40.8% | -3.1 clear difference | |
| 3% | 47.2% | +0.4 could be noise | |
| 3% | 46.4% | -1.0 could be noise | |
| 1% | 39.5% | +0.6 could be noise |
BootsPlated Steelcaps
Plated Steelcaps wins more than Ionian Boots of Lucidity, the most picked: +1.4 against -1.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 59% | 46.5% | -1.5 could be noise | 14:08 | |
| 17% | 50.3% | +1.1 could be noise | 15:58 | |
| 12% | 46.6% | +1.4 could be noise | 15:49 | |
| 7% | 51.8% | -0.2 could be noise | 16:26 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 38% | 49.5% | most bought | |
| 11% | 50.9% | about even | |
| 10% | 48.2% | about even | |
| 2% | 53.5% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 34% | 43.8% | most bought | |
| 12% | 52.8% | about even | |
| 11% | 51.8% | about even | |
| 3% | 15.0% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 2% | 12% | |
| 11% | 3% | |
| 36% | 31% | |
| 7% | 11% |
Item 1Umbral Glaive
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 51% | 45.5% | +0.9 could be noise | 12:18 | |
| 14% | 43.2% | -2.2 could be noise | 12:59 | |
| 8% | 48.3% | -0.3 could be noise | 11:25 | |
| 4% | 56.0% | +1.6 could be noise | 15:02 | |
| 3% | 40.6% | -3.9 clear difference | 13:19 | |
| 3% | 46.9% | -1.3 could be noise | ||
| 2% | 42.9% | -1.6 could be noise | ||
| 2% | 43.0% | -1.7 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 13% | - | 380 | |
| 5% | - | 142 | |
| 4% | - | 130 | |
| 4% | 64.0% | 119 |
Item 2Voltaic Cyclosword
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 28% | 47.9% | +0.9 could be noise | 20:42 | |
| 12% | 43.3% | -2.6 could be noise | 21:02 | |
| 10% | 49.7% | -0.7 could be noise | 19:57 | |
| 8% | 45.1% | -2.7 could be noise | 22:10 | |
| 7% | 46.2% | -1.3 could be noise | 20:46 | |
| 5% | 49.6% | -1.2 could be noise | ||
| 5% | 55.1% | +1.3 could be noise | ||
| 4% | 52.2% | -0.5 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 13% | - | 380 | |
| 5% | - | 142 | |
| 4% | - | 130 | |
| 4% | 64.0% | 119 |
Item 3Lord Dominik's Regards
Win added here: -0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 31% | 52.2% | -0.5 could be noise | 27:06 | |
| 10% | 51.2% | -0.4 could be noise | 27:24 | |
| 8% | 51.2% | -0.3 could be noise | 26:44 | |
| 7% | 53.0% | +0.6 could be noise | 27:01 | |
| 6% | 48.3% | -1.2 could be noise | 26:54 | |
| 6% | 53.8% | -1.1 could be noise | ||
| 5% | 47.4% | -1.9 could be noise | ||
| 3% | 56.8% | -0.4 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 13% | - | 380 | |
| 5% | - | 142 | |
| 4% | - | 130 | |
| 4% | 64.0% | 119 |
Item 4Infinity Edge
| Choice | Picked | Won | Time |
|---|---|---|---|
| 24% | 45.7% | 31:58 |
Item 6Youmuu's Ghostblade
| Choice | Picked | Won | Time |
|---|---|---|---|
| 16% | - | 38:24 | |
| 16% | - | 38:46 | |
| 12% | - | 36:26 |
KeystoneDark Harvest
Dark Harvest wins more than Electrocute, the most picked: +1.0 against -1.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 50% | 44.7% | -1.5 could be noise | |
| 12% | 45.4% | -0.1 could be noise | |
| 11% | 44.7% | -1.9 could be noise | |
| 7% | 50.1% | +3.6 clear difference | |
| 5% | 45.9% | +1.7 could be noise | |
| 4% | 42.6% | +0.4 could be noise | |
| 3% | 47.8% | +1.0 could be noise | |
| 3% | 47.8% | +1.1 could be noise |
Primary row 1Sudden Impact
A pick in another rune tree has a clear edge here (+3.6 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 56% | 44.9% | -0.7 could be noise | |
| 24% | 45.4% | -0.9 could be noise | |
| 9% | 49.5% | +3.6 clear difference | |
| 3% | 42.9% | 0.0 could be noise | |
| 3% | 49.5% | +2.0 could be noise | |
| 2% | 48.6% | +2.2 could be noise | |
| 1% | 40.2% | -1.6 could be noise |
Primary row 2Sixth Sense
Sixth Sense wins more than Grisly Mementos, the most picked: +3.3 against -2.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 43% | 44.5% | -2.1 could be noise | |
| 21% | 45.6% | -1.3 could be noise | |
| 9% | 46.5% | +3.3 clear difference | |
| 5% | 48.3% | +2.2 could be noise | |
| 5% | 43.6% | -1.1 could be noise | |
| 4% | 43.7% | +0.7 could be noise | |
| 3% | 49.3% | +2.3 could be noise | |
| 2% | 47.9% | +0.7 could be noise |
Primary row 3Treasure Hunter
Treasure Hunter wins more than Relentless Hunter, the most picked: +2.9 against -2.6 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 34% | 43.8% | -2.6 could be noise | |
| 17% | 44.2% | +0.8 could be noise | |
| 12% | 46.0% | 0.0 could be noise | |
| 10% | 46.0% | -2.5 could be noise | |
| 8% | 49.0% | +3.2 clear difference | |
| 6% | 51.1% | +2.9 clear difference | |
| 3% | 44.9% | +0.5 could be noise | |
| 2% | 47.6% | +0.3 could be noise |
Secondary pathPrecision
Win added here: -1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 47% | 44.2% | -1.5 could be noise | |
| 31% | 45.8% | +0.1 could be noise | |
| 13% | 46.9% | +1.5 could be noise | |
| 5% | 48.1% | +1.8 could be noise | |
| 4% | 47.7% | -0.1 could be noise |
Secondary runesCoup de Grace + Triumph
Coup de Grace + Triumph wins more than Cut Down + Legend: Alacrity, the most picked: +1.9 against -3.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 63% | 43.3% | -3.5 could be noise | |
| 12% | 44.5% | +1.9 clear difference | |
| 10% | 50.0% | too big to trust | |
| 3% | 35.3% | -2.5 could be noise |
Offence shardAdaptive Force
Win added here: +3.3 per 100 games. No other pick has a clear edge over this one.
Master+ players pick this: 54% of their games. All ranks pick Attack Speed most.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 63% | 44.5% | -3.7 clear difference | |
| 34% | 46.7% | +3.3 could be noise | |
| 4% | 48.9% | +2.0 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +3.7 against -3.4 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 93% | 45.1% | -3.4 could be noise | |
| 6% | 51.8% | +3.7 clear difference |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist adds the most wins we measured here: +2.1 per 100 games. Health, the most picked, has no number to compare.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 63% | 44.1% | too big to trust | |
| 33% | 47.6% | too big to trust | |
| 4% | 46.8% | +2.1 could be noise |
EWQ
SkillsE > W > Q
E > W > Q wins more than Q > E > W, the most picked: +5.2 against -0.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 71% | 46.7% | -0.2 could be noise |
| QWEQ + W + E | 17% | 42.4% | -2.8 could be noise |
| EQWE + Q + W | 6% | 50.1% | +4.1 could be noise |
| EWQE + W + Q | 5% | 52.4% | +5.2 clear difference |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 50.2% won. Max E first: 51.9% won (not enough games).
SpellsFlash + Ignite
Win added here: +2.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 73% | 46.2% | +2.1 could be noise | |
| 20% | 43.5% | -1.7 clear difference | |
| 2% | 42.2% | +0.3 could be noise | |
| 1% | 25.6% | -3.5 clear difference |
Rengar Bot build
Patch 16.20- won
- 42.3%
- games
- 4,089
- Win impact
- -5.2
- Pick rate
- 0.0%
Starting itemsDoran's Blade + Health Potion
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 76% | 43.7% | +0.8 could be noise | |
| 11% | 45.0% | -0.1 could be noise | |
| 6% | 40.7% | -1.0 could be noise | |
| 3% | 42.7% | -1.1 could be noise |
BootsPlated Steelcaps
Plated Steelcaps wins more than Ionian Boots of Lucidity, the most picked: +1.9 against -1.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 41% | 41.9% | -1.3 could be noise | 13:57 | |
| 23% | 46.9% | +1.9 could be noise | 14:23 | |
| 16% | 50.5% | +0.8 could be noise often ahead | 13:38 | |
| 10% | 48.6% | -0.2 could be noise | 15:05 | |
| 9% | 44.3% | +0.8 could be noise | 15:41 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 29% | 35.4% | most bought | |
| 24% | 48.0% | won more | |
| 11% | 50.0% | won more | |
| 10% | 54.7% | won more |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 34% | 40.8% | most bought | |
| 15% | 37.5% | not enough games | |
| 14% | 51.0% | not enough games | |
| 9% | 45.5% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 24% | 9% | |
| 4% | 15% | |
| 44% | 37% | |
| <1% | 6% | |
| 7% | 2% |
Item 1Hubris
Win added here: -1.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 37% | 43.5% | -1.7 could be noise | 10:21 | |
| 22% | 39.1% | 0.0 could be noise often behind | 10:58 | |
| 11% | 48.6% | +1.3 could be noise | 11:33 | |
| 10% | 45.4% | +0.8 could be noise | 10:43 | |
| 5% | 48.2% | +1.4 could be noise | 10:58 | |
| 5% | 46.5% | -1.1 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 8% | 46.2% | 221 | |
| 7% | 47.6% | 196 | |
| 7% | 42.0% | 181 | |
| 4% | - | 116 |
Item 2Profane Hydra
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 30% | 45.9% | +1.1 could be noise | 17:49 | |
| 21% | 45.4% | -0.3 could be noise | 17:58 | |
| 9% | 47.3% | -0.9 could be noise | 18:04 | |
| 6% | 43.9% | +0.3 could be noise | 19:07 | |
| 4% | 44.1% | -2.6 could be noise | 17:29 | |
| 4% | 46.7% | -1.2 could be noise | ||
| 3% | 48.7% | -0.2 could be noise | ||
| 3% | 36.6% | -3.6 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 8% | 46.2% | 221 | |
| 7% | 47.6% | 196 | |
| 7% | 42.0% | 181 | |
| 4% | - | 116 |
Item 3Lord Dominik's Regards
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 36% | 50.2% | +1.4 could be noise | 24:01 | |
| 13% | 50.6% | -0.9 could be noise | 23:26 | |
| 7% | 47.5% | -1.7 could be noise | 23:06 | |
| 6% | 45.6% | -1.6 could be noise | 24:31 | |
| 6% | 48.5% | -1.9 could be noise | 23:28 | |
| 5% | 56.9% | +1.9 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 8% | 46.2% | 221 | |
| 7% | 47.6% | 196 | |
| 7% | 42.0% | 181 | |
| 4% | - | 116 |
Item 4Infinity Edge
| Choice | Picked | Won | Time |
|---|---|---|---|
| 40% | 56.7% | 28:21 |
Item 5The Collector
| Choice | Picked | Won | Time |
|---|---|---|---|
| 15% | 54.2% | 32:48 |
Item 6Guardian Angel
| Choice | Picked | Won | Time |
|---|---|---|---|
| 13% | - | 35:57 | |
| 10% | - | 36:12 | |
| 10% | - | 34:18 | |
| 8% | - | 36:23 | |
| 6% | - | 36:46 |
KeystoneHail of Blades
Hail of Blades wins more than Electrocute, the most picked: +1.4 against -4.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 35% | 41.3% | -4.6 could be noise | |
| 30% | 42.9% | +0.5 clear difference | |
| 24% | 46.0% | +3.2 clear difference | |
| 3% | 47.1% | -0.9 could be noise | |
| 3% | 47.5% | +1.7 could be noise | |
| 2% | 50.8% | +1.4 could be noise |
Primary row 1Triumph
Win added here: +3.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 57% | 44.1% | +3.2 could be noise | |
| 38% | 42.0% | -3.6 clear difference |
Primary row 2Legend: Alacrity
Win added here: +1.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 51% | 43.4% | +1.7 could be noise | |
| 32% | 40.7% | -4.6 clear difference | |
| 6% | 49.8% | +1.7 could be noise | |
| 3% | 53.6% | +3.0 could be noise | |
| 3% | 49.3% | +2.4 could be noise |
Primary row 3Treasure Hunter
Treasure Hunter adds the most wins we measured here: +2.6 per 100 games. Relentless Hunter, the most picked, has no number to compare.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 27% | 38.8% | too big to trust | |
| 26% | 45.6% | +3.9 could be noise | |
| 21% | 41.6% | -2.0 could be noise | |
| 11% | 46.4% | +3.1 could be noise | |
| 8% | 48.5% | +1.9 could be noise | |
| 4% | 50.3% | +2.6 could be noise |
Secondary pathDomination
Win added here: -1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 38% | 42.2% | -1.6 could be noise | |
| 35% | 42.1% | -3.0 could be noise | |
| 21% | 48.8% | too big to trust | |
| 3% | 39.4% | -0.7 could be noise |
Secondary runesRelentless Hunter + Sudden Impact
Relentless Hunter + Sudden Impact wins more than Ultimate Hunter + Sudden Impact, the most picked: +1.3 against -1.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 87% | 41.6% | -1.7 could be noise | |
| 6% | 47.5% | +1.3 could be noise |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +4.2 against -3.7 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 82% | 42.6% | -3.7 could be noise | |
| 17% | 47.9% | +4.2 clear difference |
Flex shardAdaptive Force
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 43.6% | +1.3 could be noise |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist adds the most wins we measured here: +0.9 per 100 games. Health Scaling, the most picked, has no number to compare.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 73% | 41.2% | too big to trust | |
| 23% | 49.6% | too big to trust | |
| 4% | 50.0% | +0.9 could be noise |
QWE
SkillsQ > W > E
Q > W > E wins more than Q > E > W, the most picked: +1.1 against -0.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 78% | 43.8% | -0.8 could be noise |
| QWEQ + W + E | 21% | 47.7% | +1.1 could be noise |
SpellsIgnite + Barrier
Ignite + Barrier wins more than Flash + Ignite, the most picked: +3.7 against -1.9 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 49% | 43.1% | -1.9 could be noise | |
| 13% | 44.5% | +2.0 could be noise | |
| 11% | 42.0% | -1.2 could be noise | |
| 11% | 47.1% | +3.7 clear difference | |
| 7% | 40.4% | -4.5 could be noise | |
| 2% | 35.9% | -1.6 could be noise | |
| 2% | 39.1% | -1.3 could be noise |
Top Rengar Players
See all 9,714Normal Jungle game
298,279 gamesAgainst every Jungle champion
- Top 1% Solo kills 2.8
- Top 6% Kills 9.2
- Bottom 11% Assists 6.2
- Deaths
- 7.2 Most 24%
- Kill part.
- 45% Bottom 49%
- Team dmg
- 20% Top 20%
- Dmg / min
- 744 Top 20%
- Farm / min
- 6.6 Top 25%
- Gold / min
- 451 Top 16%
- Vision / min
- 0.90 Top 19%
- Control wards
- 1.0 Bottom 41%
- First blood
- 6% Top 30%
Against the enemy jungler
- Level 6 at 7:00
- Level 11 at 16:37
- red buff first in 57% of games
- First dragon at 8:05
Middle game at each minute
Damage dealt
Magic 5% Physical 95%Died to
Physical 57% Magic 36% True 7%Normal Top game
18,025 gamesAgainst every Top champion
- Top 2% First blood 25%
- Top 14% Solo kills 3.5
- Bottom 9% Vision / min 0.68
- Kills
- 7.4 Top 19%
- Deaths
- 7.7 Most 17%
- Assists
- 4.9 Bottom 19%
- Kill part.
- 36% Top 45%
- Team dmg
- 21% Bottom 33%
- Dmg / min
- 764 Bottom 31%
- Farm / min
- 6.2 Bottom 38%
- Gold / min
- 411 Top 34%
- Control wards
- 0.7 Top 28%
Against your lane opponent
- Level 6 at 5:36
- Level 11 at 14:08
Middle game at each minute
Damage dealt
Magic 10% Physical 90%Died to
Physical 58% Magic 34% True 8%Normal Support game
7,980 gamesAgainst every Support champion
- Top 2% Solo kills 2.0
- Top 8% Kills 6.9
- Most 9% Deaths 9.6
- Assists
- 8.8 Bottom 22%
- Kill part.
- 45% Bottom 42%
- Team dmg
- 17% Top 37%
- Dmg / min
- 646 Top 37%
- Farm / min
- 2.0 Bottom 39%
- Gold / min
- 365 Top 24%
- Vision / min
- 2.19 Top 36%
- Control wards
- 4.6 Top 47%
- First blood
- 13% Top 9%
Against your lane opponent
- Level 6 at 8:42
- Level 11 at 21:47
Middle game at each minute
Damage dealt
Magic 7% Physical 93%Died to
Physical 59% Magic 35% True 6%Matchups and teammates come from Rengar Jungle games.
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Dr. Mundo: -6.9 wins per 100 games (range -9.7 to -4.0) · 974 games · Pooled · 17% of this is borrowed from similar champions -
Mordekaiser: -6.8 wins per 100 games (range -9.9 to -3.6) · 744 games · Pooled · 21% of this is borrowed from similar champions -
Volibear: -6.3 wins per 100 games (range -8.1 to -4.4) · 2,452 games · Measured · 8% of this is borrowed from similar champions -
Shen: -6.1 wins per 100 games (range -9.7 to -2.5) · 523 games · Pooled · 28% of this is borrowed from similar champions -
Trundle: -5.8 wins per 100 games (range -8.2 to -3.5) · 1,512 games · Measured · 12% of this is borrowed from similar champions -
Xin Zhao: -5.7 wins per 100 games (range -7.1 to -4.2) · 4,331 games · Measured · 4% of this is borrowed from similar champions -
Udyr: -5.5 wins per 100 games (range -7.4 to -3.7) · 2,617 games · Measured · 7% of this is borrowed from similar champions -
Naafiri: -5.5 wins per 100 games (range -7.1 to -4.0) · 3,552 games · Measured · 5% of this is borrowed from similar champions -
Skarner: -5.3 wins per 100 games (range -7.8 to -2.7) · 1,266 games · Measured · 14% of this is borrowed from similar champions -
Malphite: -5.2 wins per 100 games (range -7.3 to -3.1) · 1,897 games · Measured · 10% of this is borrowed from similar champions -
Quinn: -5.0 wins per 100 games (range -7.1 to -2.8) · 1,832 games · Measured · 10% of this is borrowed from similar champions -
Diana: -4.9 wins per 100 games (range -6.2 to -3.7) · 5,689 games · Measured · 3% of this is borrowed from similar champions -
Viego: -4.89 wins per 100 games (range -5.71 to -4.06) · 13,816 games · Measured · 1% of this is borrowed from similar champions -
Nunu & Willump: -4.6 wins per 100 games (range -6.3 to -3.0) · 3,345 games · Measured · 6% of this is borrowed from similar champions -
Maokai: -4.5 wins per 100 games (range -7.9 to -1.1) · 623 games · Pooled · 24% of this is borrowed from similar champions -
Gwen: -4.4 wins per 100 games (range -7.2 to -1.6) · 1,012 games · Pooled · 17% of this is borrowed from similar champions -
Rek'Sai: -4.4 wins per 100 games (range -6.9 to -1.8) · 1,312 games · Measured · 13% of this is borrowed from similar champions -
Hecarim: -4.2 wins per 100 games (range -5.4 to -3.0) · 6,531 games · Measured · 3% of this is borrowed from similar champions -
Nocturne: -4.2 wins per 100 games (range -5.3 to -3.1) · 7,778 games · Measured · 3% of this is borrowed from similar champions -
Jarvan IV: -4.11 wins per 100 games (range -5.09 to -3.12) · 9,628 games · Measured · 2% of this is borrowed from similar champions -
Zaahen: -4.1 wins per 100 games (range -7.5 to -0.6) · 584 games · Pooled · 26% of this is borrowed from similar champions -
Kayn: -3.95 wins per 100 games (range -4.72 to -3.18) · 15,809 games · Measured · 1% of this is borrowed from similar champions -
Vi: -3.8 wins per 100 games (range -5.0 to -2.6) · 6,298 games · Measured · 3% of this is borrowed from similar champions -
Teemo: -3.8 wins per 100 games (range -6.1 to -1.5) · 1,566 games · Measured · 11% of this is borrowed from similar champions -
Gragas: -3.4 wins per 100 games (range -6.2 to -0.6) · 1,006 games · Pooled · 17% of this is borrowed from similar champions -
Kindred: -3.2 wins per 100 games (range -4.8 to -1.6) · 3,637 games · Measured · 5% of this is borrowed from similar champions -
Pantheon: -3.2 wins per 100 games (range -5.7 to -0.7) · 1,311 games · Measured · 13% of this is borrowed from similar champions -
Fizz: -3.1 wins per 100 games (range -6.1 to -0.1) · 855 games · Pooled · 19% of this is borrowed from similar champions -
Ivern: -2.9 wins per 100 games (range -5.4 to -0.4) · 1,323 games · Measured · 13% of this is borrowed from similar champions -
Sylas: -2.7 wins per 100 games (range -3.9 to -1.5) · 6,605 games · Measured · 3% of this is borrowed from similar champions -
Zed: -2.2 wins per 100 games (range -3.8 to -0.6) · 3,556 games · Measured · 5% of this is borrowed from similar champions -
Elise: -2.1 wins per 100 games (range -3.8 to -0.5) · 3,133 games · Measured · 6% of this is borrowed from similar champions -
Fiddlesticks: -1.9 wins per 100 games (range -3.7 to 0.0) · 2,669 games · Measured · 7% of this is borrowed from similar champions -
Graves: -1.9 wins per 100 games (range -2.9 to -0.8) · 9,225 games · Measured · 2% of this is borrowed from similar champions -
Lillia: -1.8 wins per 100 games (range -3.0 to -0.7) · 7,075 games · Measured · 3% of this is borrowed from similar champions -
Ekko: -1.8 wins per 100 games (range -3.0 to -0.6) · 6,523 games · Measured · 3% of this is borrowed from similar champions -
Lee Sin: -1.64 wins per 100 games (range -2.48 to -0.80) · 13,402 games · Measured · 1% of this is borrowed from similar champions
Matchups and teammates come from Rengar Jungle games.
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Rengar with Ornn: +3.2 wins per 100 games (range 1.9-4.5) · 5,466 games · Measured · 4% of this is borrowed from similar champions -
Rengar with Singed: +3.2 wins per 100 games (range 1.6-4.8) · 3,539 games · Measured · 5% of this is borrowed from similar champions -
Rengar with Kayle: +2.4 wins per 100 games (range 1.0-3.8) · 4,783 games · Measured · 4% of this is borrowed from similar champions
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Rengar with Kayn: -6.0 wins per 100 games (range -9.0 to -2.9) · 773 games · Pooled · 21% of this is borrowed from similar champions -
Rengar with Master Yi: -4.2 wins per 100 games (range -6.5 to -1.8) · 1,520 games · Measured · 12% of this is borrowed from similar champions -
Rengar with K'Sante: -3.5 wins per 100 games (range -5.1 to -2.0) · 3,923 games · Measured · 5% of this is borrowed from similar champions
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Rengar with Hwei: +3.4 wins per 100 games (range 2.2-4.6) · 6,712 games · Measured · 3% of this is borrowed from similar champions -
Rengar with Aurora: +2.8 wins per 100 games (range 1.3-4.3) · 4,106 games · Measured · 5% of this is borrowed from similar champions -
Rengar with Vladimir: +2.3 wins per 100 games (range 1.2-3.3) · 8,715 games · Measured · 2% of this is borrowed from similar champions
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Rengar with Mel: -5.4 wins per 100 games (range -6.4 to -4.4) · 9,109 games · Measured · 2% of this is borrowed from similar champions -
Rengar with Qiyana: -4.2 wins per 100 games (range -5.8 to -2.5) · 3,387 games · Measured · 6% of this is borrowed from similar champions -
Rengar with Naafiri: -3.3 wins per 100 games (range -5.5 to -1.2) · 1,879 games · Measured · 10% of this is borrowed from similar champions
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Rengar with Kog'Maw: +2.9 wins per 100 games (range 1.4-4.4) · 4,368 games · Measured · 4% of this is borrowed from similar champions -
Rengar with Nilah: +2.8 wins per 100 games (range 0.6-5.0) · 1,773 games · Measured · 10% of this is borrowed from similar champions -
Rengar with Zeri: +2.3 wins per 100 games (range 0.9-3.6) · 4,895 games · Measured · 4% of this is borrowed from similar champions
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Rengar with Ezreal: -3.57 wins per 100 games (range -4.31 to -2.83) · 17,925 games · Measured · 1% of this is borrowed from similar champions -
Rengar with Kalista: -2.3 wins per 100 games (range -3.5 to -1.0) · 5,854 games · Measured · 3% of this is borrowed from similar champions -
Rengar with Vayne: -2.2 wins per 100 games (range -3.2 to -1.2) · 9,077 games · Measured · 2% of this is borrowed from similar champions
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Rengar with Janna: +4.5 wins per 100 games (range 3.3-5.8) · 5,629 games · Measured · 3% of this is borrowed from similar champions -
Rengar with Milio: +3.2 wins per 100 games (range 2.1-4.3) · 7,649 games · Measured · 3% of this is borrowed from similar champions -
Rengar with Braum: +2.6 wins per 100 games (range 1.4-3.9) · 6,414 games · Measured · 3% of this is borrowed from similar champions
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Rengar with Lee Sin: -6.3 wins per 100 games (range -9.2 to -3.4) · 877 games · Pooled · 19% of this is borrowed from similar champions -
Rengar with Rammus: -5.6 wins per 100 games (range -10.1 to -1.0) · 250 games · Pooled · 44% of this is borrowed from similar champions -
Rengar with Jarvan IV: -4.4 wins per 100 games (range -7.2 to -1.6) · 1,000 games · Pooled · 17% of this is borrowed from similar champions