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Lissandra build, patch 16.14

1,927 games of Lissandra recorded on patch 16.14, across mid, top, support and bot.

Lissandra score: 54 out of 100 B
Win rate
51.2% of mid games this patch
Pick rate
2.0% of mid games
Games
1,574 mid, patch 16.14
Rank in role
12 of 109 mid champions

Win impact against the average mid pick on patch 16.14: +0.5 wins per 100 games (range -1.1 to 2.2) 1,574 games Pooled

What most Lissandra mid players build, patch 16.14

Build Malignance, Zhonya's Hourglass and Shadowflame, and run Electrocute

The rune page they run

Domination

  • Electrocute

Sorcery

Shards

Domination: Electrocute, then Cheap Shot, Grisly Mementos, Ultimate Hunter. Sorcery: Transcendence, Manaflow Band. Shards: Adaptive Force, Adaptive Force, Health Scaling.

632 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

The skill path Each filled cell is the skill most players took at that level, from 425 games.
skill 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Q Q Q Q Q Q
W W W W W W
E E E E E E
R R R R
Levels 10 to 18

10 W, 11 R, 12 W, 13 W, 14 E, 15 E, 16 R, 17 E, 18 E

Max Q, then W, then E. The level by level count.

152 games finished this exact set. It is the set recorded most often, which is a fact about players rather than about the items.

Share of those games that were wins, in percent 52.6% (range 44.7-60.4) · 152 games · Measured

Games that finish a build are games that lasted, and lasting usually means winning, so this figure leans high before the items do anything. It is how those games went, not what the build does to your chances. How far that can bend a number.

Lissandra mid is the role with the most recorded games on patch 16.14: 1,574 games, of which 806 were wins. That is the role this page leads with. Measured on this page: mid, top, support and bot, the roles that cleared 30 recorded games.

wins 0.5 per 100 vs the mid average · 1,574 games on 16.14 · first-time players measured (1,388 games) · no clear move vs 16.13 (-3.0, range -15.1 to +9.1)

The build above is the one recorded most often, nothing more. Every recorded build, with its own games and its own share, is in the build list, in the order players built them.

Why this answer

A champion and role pair needs 30 recorded games before we put a score or a win impact on it: under that, a handful of lucky games moves a win rate by ten points. The same floor applies to a single build and to a single rune page, and anything under it prints its games and no number.

The share on that figure says how the games went, not what the build does to you. Nothing on this page measures that; the method note at the end says why.

What do most Lissandra players build?

Item sets recorded on patch 16.14, most built first, never sorted by how the games went. The share is how many of a build's own games were wins; a build under 30 games shows its games and no share.

Lissandra, mid

8 item sets were recorded in this role and 6 of them cleared 30 games.

  1. Malignance, Zhonya's Hourglass and Shadowflame
    52.6% 152 games
  2. Malignance, Hextech Rocketbelt and Zhonya's Hourglass
    54.3% 81 games
  3. Rabadon's Deathcap, Malignance, Zhonya's Hourglass and Shadowflame
    61.9% 63 games
  4. Rabadon's Deathcap, Malignance and Shadowflame
    56.5% 46 games
  5. Malignance, Zhonya's Hourglass and Imperial Mandate
    63.6% 33 games
  6. Blackfire Torch, Hextech Rocketbelt and Zhonya's Hourglass
    64.5% 31 games

A finished set is read at the end of the game, so every share here leans high: games that last long enough to finish a build are usually games that were already going well. How far that can bend a number.

Lissandra, top

2 item sets were recorded in this role and 0 of them cleared 30 games.

  1. Blackfire Torch, Zhonya's Hourglass and Imperial Mandate
    not enough games yet. 14 games so far, this needs 30. 14 games
  2. Malignance, Zhonya's Hourglass and Shadowflame
    not enough games yet. 14 games so far, this needs 30. 14 games

Lissandra, support

0 item sets were recorded in this role and 0 of them cleared 30 games.

No support build recorded yet

We have 84 games of Lissandra support on patch 16.14, but no item set repeated often enough to record as a build.

Read the rune pages instead

Lissandra, bot

0 item sets were recorded in this role and 0 of them cleared 30 games.

No bot build recorded yet

We have 40 games of Lissandra bot on patch 16.14, but no item set repeated often enough to record as a build.

Read the rune pages instead

What runes do most Lissandra players run?

Whole pages that players actually ran, most recorded first. A page is locked in at champion select, so long games do not inflate its share the way they inflate a build's; it still counts who picked the page rather than what the page did.

Lissandra, mid

10 complete pages were recorded in this role and 7 of them cleared 30 games.

Electrocute Domination with Sorcery
48.4% 632 games

Domination

  • Electrocute

Sorcery

Shards

Domination: Electrocute, then Cheap Shot, Grisly Mementos, Ultimate Hunter. Sorcery: Transcendence, Manaflow Band. Shards: Adaptive Force, Adaptive Force, Health Scaling.

632 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

Other pages players ran

Arcane Comet Sorcery with Domination Sorcery: Arcane Comet, then Manaflow Band, Transcendence, Scorch. Domination: Ultimate Hunter, Cheap Shot. Shards: Adaptive Force, Adaptive Force, Health Scaling.
52.6% 477 games
Arcane Comet Sorcery with Resolve Sorcery: Arcane Comet, then Manaflow Band, Transcendence, Scorch. Resolve: Overgrowth, Bone Plating. Shards: Attack Speed, Adaptive Force, Health.
52.5% 160 games
Electrocute Domination with Resolve Domination: Electrocute, then Taste of Blood, Sixth Sense, Ultimate Hunter. Resolve: Overgrowth, Bone Plating. Shards: Attack Speed, Adaptive Force, Health.
54.8% 73 games
Arcane Comet Sorcery with Precision Sorcery: Arcane Comet, then Manaflow Band, Transcendence, Scorch. Precision: Cut Down, Legend: Haste. Shards: Attack Speed, Adaptive Force, Health Scaling.
58.8% 68 games
Electrocute Domination with Inspiration Domination: Electrocute, then Cheap Shot, Grisly Mementos, Ultimate Hunter. Inspiration: Biscuit Delivery, Cosmic Insight. Shards: Adaptive Force, Adaptive Force, Health Scaling.
45.3% 53 games

Keystones picked, one slot on its own

Electrocute
48.7% 766 games
Arcane Comet
52.5% 749 games
Deathfire Touch
64.9% 37 games

7 keystones were recorded in this role: one slot on its own, counted across every page that used it, so the share carries the rest of each page with it.

Lissandra, top

10 complete pages were recorded in this role and 2 of them cleared 30 games.

Arcane Comet Sorcery with Domination
48.1% 81 games

Sorcery

  • Arcane Comet

Domination

Shards

Sorcery: Arcane Comet, then Manaflow Band, Transcendence, Scorch. Domination: Ultimate Hunter, Taste of Blood. Shards: Attack Speed, Adaptive Force, Health.

81 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

Other pages players ran

Electrocute Domination with Sorcery Domination: Electrocute, then Cheap Shot, Deep Ward, Ultimate Hunter. Sorcery: Transcendence, Gathering Storm. Shards: Adaptive Force, Adaptive Force, Health Scaling.
60.6% 71 games

Keystones picked, one slot on its own

Arcane Comet
51.1% 133 games
Electrocute
58.7% 75 games

4 keystones were recorded in this role: one slot on its own, counted across every page that used it, so the share carries the rest of each page with it.

Lissandra, support

9 complete pages were recorded in this role and 1 of them cleared 30 games.

Arcane Comet Sorcery with Domination
38.7% 31 games

Sorcery

  • Arcane Comet

Domination

Shards

Sorcery: Arcane Comet, then Manaflow Band, Transcendence, Scorch. Domination: Ultimate Hunter, Cheap Shot. Shards: Ability Haste, Movement Speed, Health Scaling.

31 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

Keystones picked, one slot on its own

Arcane Comet
41.7% 36 games

3 keystones were recorded in this role: one slot on its own, counted across every page that used it, so the share carries the rest of each page with it.

Lissandra, bot

6 complete pages were recorded in this role and 0 of them cleared 30 games.

Arcane Comet Sorcery with Domination
not enough games yet. 17 games so far, this needs 30. 17 games

Sorcery

  • Arcane Comet

Domination

Shards

Sorcery: Arcane Comet, then Manaflow Band, Transcendence, Scorch. Domination: Ultimate Hunter, Cheap Shot. Shards: Adaptive Force, Adaptive Force, Health Scaling.

17 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

Other pages players ran

Electrocute Domination with Sorcery Domination: Electrocute, then Cheap Shot, Grisly Mementos, Ultimate Hunter. Sorcery: Absolute Focus, Gathering Storm. Shards: Adaptive Force, Adaptive Force, Health Scaling.
not enough games yet. 6 games so far, this needs 30. 6 games
Dark Harvest Domination with Sorcery Domination: Dark Harvest, then Cheap Shot, Grisly Mementos, Ultimate Hunter. Sorcery: Transcendence, Gathering Storm. Shards: Adaptive Force, Adaptive Force, Health Scaling.
not enough games yet. 5 games so far, this needs 30. 5 games

Keystones picked, one slot on its own

Arcane Comet
not enough games yet. 25 games so far, this needs 30. 25 games
Electrocute
not enough games yet. 10 games so far, this needs 30. 10 games
Dark Harvest
not enough games yet. 5 games so far, this needs 30. 5 games

3 keystones were recorded in this role: one slot on its own, counted across every page that used it, so the share carries the rest of each page with it.

What skill order should I use?

Counted from recorded level-ups on patch 16.14, one player per game.

Max Q, then W, then E

425 recorded games on patch 16.14.

Lissandra mid skill path Each filled cell is the skill most players took at that level, from 425 games.
skill 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Q Q Q Q Q Q
W W W W W W
E E E E E E
R R R R
Levels 10 to 18

10 W, 11 R, 12 W, 13 W, 14 E, 15 E, 16 R, 17 E, 18 E

Max Q, then W, then E

Only 68 recorded games on patch 16.14. A soft read.

Lissandra top skill path Each filled cell is the skill most players took at that level, from 68 games.
skill 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Q Q Q Q Q Q
W W W W W W
E E E E E E
R R R R
Levels 10 to 18

10 W, 11 R, 12 W, 13 W, 14 E, 15 E, 16 R, 17 E, 18 E

Lissandra, support

Not enough support level-ups yet

not enough games yet. 25 games so far, this needs 30.

Lissandra support has 84 games recorded, but only 25 games of them carry level-ups. A levelling order off that many games is luck.

How we count level-ups

Lissandra, bot

Not enough bot level-ups yet

not enough games yet. 9 games so far, this needs 30.

Lissandra bot has 40 games recorded, but only 9 games of them carry level-ups. A levelling order off that many games is luck.

How we count level-ups

When do players buy each piece?

The pieces of the most recorded Lissandra mid build, in the order players buy them. The time is the middle of the spread across every recorded game on patch 16.14, measured at the buy rather than at the end of the game: half the recorded buys of the item happen before it, half after.

Buy times, earliest first

Malignance
12:12 535 games
Shadowflame
20:43 1,918 games
Zhonya's Hourglass
25:56 1,680 games

The bar is scaled to the latest piece of the set. Each item links to its own page, where the whole spread sits beside the games behind it.

Who counters Lissandra?

The opponents Lissandra mid loses to most and the teammates Lissandra gains the most beside on patch 16.14. The chip is the edge in wins per 100 games, and the games behind it sit under the name.

These numbers come from 108,616 ranked games we recorded on EUW, Korea and NA, found by following Diamond players and the people they play with. That is not every rank and it is not every region. Everything on this page is patch 16.14. Counted up to .

How does Lissandra rank?

Every role we recorded Lissandra in on patch 16.14, scored or not. Win impact is measured against the average pick in that role on the same patch, and a role needs 30 recorded games before it is scored.

Lissandra by role

mid B +0.5 wins per 100 games (range -1.1 to 2.2) 1,574 games Pooled
54 1,574 games
top B +0.5 wins per 100 games (range -1.6 to 2.6) 229 games Pooled
49 229 games
support C +0.1 wins per 100 games (range -2.0 to 2.3) 84 games Pooled
46 84 games
bot C 0.0 wins per 100 games (range -2.1 to 2.2) 40 games Pooled
45 40 games
Why no share of wins on this page says a build is good for Lissandra

A finished item set is read at the end of the game. A player who bought the first two items and lost at twenty minutes never finished the set, so they are not in its row. Everybody in the row lasted long enough to buy it, and lasting is most of what winning looks like. The share those games won is pushed up by that on its own, before the items do anything at all, and the push is largest on the most expensive builds and backwards on the ones you buy when a game is going badly.

We know the size of it. In simulation, with every item's real effect set to exactly zero, an item read at the end of the game shows about 92% as a sixth completed item. A defensive item with a real 5 point benefit shows about 20 points the wrong way, because it gets bought when a player is behind. The measurement is here.

So this page counts and labels rather than ranks. The estimate that answers the real question is taken at the moment of the buy, from the state the purchase happened in, and it runs in the desktop app because it needs the game in front of it.

Other mid champions on patch 16.14

Highest scored first. The whole mid ranking, with the games behind every row, is on the tier list.

Every mid champion we have games for.

Recomputed . Champion, item and rune names from Data Dragon 16.14.1. How we measure this.

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