League of Legends Yorick build
Yorick Top build
A rare build that wins more.
- won
- 50.6%
- games
- 316,080
- Win impact
- +0.6
- Pick rate
- 2.0%
Starting itemsCloth Armor + Refillable Potion
Cloth Armor + Refillable Potion wins more than Doran's Shield + Health Potion, the most picked: +1.8 against -0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 54% | 50.4% | -0.6 could be noise | |
| 22% | 51.3% | +1.1 clear difference | |
| 19% | 50.9% | +0.2 clear difference | |
| 2% | 49.3% | -1.9 clear difference | |
| 1% | 49.6% | -0.4 could be noise | |
| 1% | 50.4% | -0.2 could be noise | |
| <1% | 50.0% | -2.6 clear difference | |
| <1% | 52.3% | +1.8 could be noise |
BootsMercury's Treads
Mercury's Treads wins more than Plated Steelcaps, the most picked: +0.4 against +0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 58% | 50.2% | +0.3 could be noise | 13:28 | |
| 25% | 52.1% | +0.4 could be noise | 14:40 | |
| 14% | 53.5% | -0.9 clear difference often ahead | 14:18 | |
| 2% | 55.5% | -0.5 could be noise often ahead | 13:47 | |
| 1% | 52.2% | -1.0 clear difference | 13:37 | |
| <1% | 50.3% | -1.9 clear difference | ||
| <1% | 52.6% | -3.3 clear difference often ahead |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 69% | 52.0% | most bought | |
| 10% | 53.8% | won more | |
| 9% | 49.4% | about even | |
| 1% | 56.9% | won more |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 52% | 54.3% | most bought | |
| 23% | 50.5% | about even | |
| 14% | 54.9% | about even | |
| 2% | 56.8% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 69% | 23% | |
| 9% | 52% | |
| 6% | 18% | |
| 23% | 12% | |
| 10% | 14% | |
| 18% | 21% | |
| 14% | 16% | |
| 34% | 32% | |
| 18% | 19% | |
| 7% | 8% |
Item 1Trinity Force
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 61% | 51.5% | +0.8 could be noise | 13:27 | |
| 12% | 49.2% | -2.4 clear difference | 12:10 | |
| 8% | 51.8% | +1.1 could be noise | 13:07 | |
| 3% | 51.8% | +0.1 could be noise | 11:48 | |
| 3% | 50.1% | +0.3 could be noise | 12:44 | |
| 2% | 52.5% | +1.9 clear difference | ||
| 2% | 52.3% | -0.2 could be noise | ||
| <1% | 48.2% | +2.6 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 10% | 17,109 | |
| 7% | 12,016 | |
| 6% | 9,965 | |
| 5% | 9,299 |
Item 2Black Cleaver
Black Cleaver is part of the build that wins more: +3.4 per 100 games, against +0.2 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 24% | 53.3% | +1.9 could be noise | 21:18 | |
| 23% | 54.1% | -0.2 could be noise | 20:52 | |
| 11% | 52.4% | -0.5 could be noise | 20:51 | |
| 8% | 52.2% | -2.0 could be noise | 20:11 | |
| 5% | 52.3% | +0.1 could be noise | 21:01 | |
| 4% | 46.7% | +0.7 could be noise often behind | ||
| 4% | 51.6% | -0.6 could be noise | ||
| <1% | 52.6% | +2.0 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 10% | 17,109 | |
| 7% | 12,016 | |
| 6% | 9,965 | |
| 5% | 9,299 |
Item 3Spear of Shojin
Spear of Shojin is part of the build that wins more: +3.4 per 100 games, against +0.2 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 16% | 55.9% | +0.3 could be noise | 26:21 | |
| 15% | 54.7% | -0.8 could be noise | 26:13 | |
| 12% | 50.6% | 0.0 could be noise | 26:17 | |
| 10% | 55.3% | +0.1 could be noise | 26:24 | |
| 8% | 56.3% | +1.4 could be noise | 26:43 | |
| 6% | 54.4% | +0.8 could be noise | ||
| 6% | 51.6% | +0.7 could be noise | ||
| <1% | 63.3% | +3.0 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 10% | 17,109 | |
| 7% | 12,016 | |
| 6% | 9,965 | |
| 5% | 9,299 |
Item 4Sterak's Gage
Sterak's Gage wins more than Thornmail, the most picked: +1.9 against -1.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 28% | 50.3% | -1.1 could be noise | 30:60 | |
| 17% | 55.5% | +1.9 clear difference | 31:21 | |
| 11% | 51.7% | +0.6 could be noise | 31:07 | |
| 9% | 54.4% | 0.0 could be noise | 31:18 | |
| 7% | 53.2% | +0.1 could be noise | ||
| 4% | 53.3% | -0.2 could be noise | ||
| 2% | 54.3% | -1.6 could be noise | ||
| 2% | 56.3% | bought when already ahead |
Item 5Spirit Visage
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 22% | 49.0% | -1.6 could be noise | 35:23 | |
| 16% | 53.0% | +0.8 could be noise | 35:19 | |
| 8% | 54.7% | +0.7 could be noise | 35:45 | |
| 7% | 45.5% | -0.7 could be noise | 35:52 | |
| 7% | 45.2% | -0.8 could be noise | ||
| 5% | 47.9% | +0.4 could be noise |
Item 6Guardian Angel
| Choice | Picked | Won | Time |
|---|---|---|---|
| 9% | 43.9% | 39:38 | |
| 8% | 48.7% | 40:11 | |
| 7% | 43.4% | 39:28 | |
| 7% | 49.2% | 40:04 | |
| 6% | 39.6% | 39:13 |
KeystoneGrasp of the Undying
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 47% | 51.0% | +0.8 could be noise | |
| 32% | 50.6% | -0.3 clear difference | |
| 14% | 50.4% | -0.8 clear difference | |
| 5% | 50.6% | -0.4 clear difference | |
| 1% | 51.5% | +1.5 could be noise | |
| <1% | 51.9% | +1.6 could be noise | |
| <1% | 49.4% | -2.1 clear difference | |
| <1% | 51.2% | -0.8 could be noise |
Primary row 1Font of Life
Font of Life wins more than Demolish, the most picked: +1.1 against +0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 46% | 51.0% | +0.7 could be noise | |
| 28% | 50.5% | -0.4 clear difference | |
| 16% | 50.5% | -0.7 clear difference | |
| 4% | 50.9% | +0.4 could be noise | |
| 3% | 50.5% | -0.1 could be noise | |
| 1% | 51.6% | -0.4 could be noise | |
| 1% | 51.2% | +1.0 could be noise | |
| <1% | 51.8% | +1.1 could be noise |
Primary row 2Second Wind
Second Wind wins more than Bone Plating, the most picked: +2.2 against +0.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 40% | 50.7% | +0.2 could be noise | |
| 27% | 50.4% | -0.6 clear difference | |
| 18% | 50.5% | -0.7 clear difference | |
| 5% | 52.3% | +2.2 clear difference | |
| 3% | 51.5% | +1.0 could be noise | |
| 2% | 51.5% | 0.0 could be noise | |
| 1% | 52.4% | +1.4 could be noise | |
| 1% | 52.8% | +0.6 could be noise |
Primary row 3Unflinching
Unflinching wins more than Overgrowth, the most picked: +2.2 against +0.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 43% | 50.9% | +0.5 could be noise | |
| 29% | 50.6% | -0.3 clear difference | |
| 12% | 50.4% | -0.7 clear difference | |
| 8% | 50.7% | -0.3 could be noise | |
| 2% | 50.0% | -0.3 could be noise | |
| 2% | 52.7% | +2.2 clear difference | |
| 2% | 50.5% | +0.2 could be noise | |
| 2% | 51.5% | +1.2 could be noise |
Secondary pathPrecision
A pick in another rune tree has a clear edge here (+1.3 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 42% | 50.7% | +0.1 could be noise | |
| 37% | 50.5% | -0.4 could be noise | |
| 17% | 51.0% | +0.4 could be noise | |
| 3% | 51.7% | +1.3 clear difference | |
| 1% | 49.1% | -2.4 clear difference |
Secondary runesCut Down + Triumph
Cut Down + Triumph wins more than Presence of Mind + Legend: Bloodline, the most picked: +2.7 against -1.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 82% | 50.5% | -1.3 could be noise | |
| 3% | 53.7% | +1.9 clear difference | |
| 2% | 51.6% | +0.6 could be noise | |
| 1% | 51.5% | +1.0 clear difference | |
| 1% | 50.1% | -0.1 could be noise | |
| 1% | 51.0% | -0.4 could be noise | |
| 1% | 51.6% | -0.7 could be noise | |
| <1% | 55.2% | +2.7 clear difference |
Offence shardAbility Haste
Ability Haste wins more than Attack Speed, the most picked: +0.6 against -0.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 87% | 50.7% | -0.5 could be noise | |
| 8% | 50.6% | +0.4 could be noise | |
| 4% | 52.0% | +0.6 clear difference |
Flex shardHealth Scaling
Health Scaling wins more than Adaptive Force, the most picked: +1.9 against -1.4 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 92% | 50.6% | -1.4 could be noise | |
| 4% | 52.1% | +1.9 clear difference | |
| 4% | 51.8% | +0.8 clear difference |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +0.9 against -0.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 50.7% | -0.8 could be noise | |
| 9% | 51.1% | +0.9 clear difference | |
| 6% | 51.2% | +0.5 clear difference |
WEQ
SkillsW > E > Q
W > E > Q wins more than Q > E > W, the most picked: +1.4 against +0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 88% | 50.9% | +0.7 could be noise |
| EQWE + Q + W | 6% | 50.6% | -1.0 clear difference |
| QWEQ + W + E | 4% | 49.8% | -0.3 could be noise |
| EWQE + W + Q | <1% | 50.7% | -0.2 could be noise |
| WQEW + Q + E | <1% | 50.8% | +0.1 could be noise |
| WEQW + E + Q | <1% | 51.0% | +1.4 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 50.0% won. Max E first: 49.3% won (about even).
SpellsExhaust + Flash
Exhaust + Flash wins more than Flash + Teleport, the most picked: +2.0 against -1.7 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 59% | 50.1% | -1.7 could be noise | |
| 30% | 51.8% | +1.5 clear difference | |
| 6% | 51.8% | +2.0 clear difference | |
| 1% | 50.6% | +0.2 clear difference | |
| 1% | 51.7% | +0.1 clear difference | |
| 1% | 52.4% | +1.1 clear difference | |
| 1% | 50.1% | -0.2 clear difference | |
| 1% | 48.2% | -1.9 could be noise |
- won
- 55.8%
- games
- 2,337
- Win impact
- +3.6
- Pick rate
- 0.8%
Starting itemsDoran's Shield + Health Potion
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 54% | 50.4% | -0.6 could be noise | |
| 22% | 51.3% | +1.1 clear difference | |
| 19% | 50.9% | +0.2 clear difference | |
| 2% | 49.3% | -1.9 clear difference | |
| 1% | 49.6% | -0.4 could be noise | |
| 1% | 50.4% | -0.2 could be noise | |
| <1% | 50.0% | -2.6 clear difference | |
| <1% | 52.3% | +1.8 could be noise |
BootsPlated Steelcaps
| Choice | Picked | Won |
|---|---|---|
| 72% | 55.3% | |
| 15% | 56.8% | |
| 11% | 56.7% | |
| 2% | 62.3% | |
| 1% | 30.8% |
Item 1Iceborn Gauntlet
| Choice | Picked | Won |
|---|---|---|
| 73% | 55.8% | |
| 27% | 56.1% |
Item 2Black Cleaver
| Choice | Picked | Won |
|---|---|---|
| 73% | 55.8% |
Item 3Spear of Shojin
| Choice | Picked | Won |
|---|---|---|
| 20% | 58.6% | |
| 17% | 55.6% | |
| 12% | 59.2% | |
| 10% | 56.9% | |
| 6% | 61.5% |
Item 4Thornmail
| Choice | Picked | Won |
|---|---|---|
| 17% | 55.7% | |
| 12% | 62.1% | |
| 10% | 42.5% | |
| 9% | 58.3% | |
| 5% | 44.4% |
Item 5Sterak's Gage
| Choice | Picked | Won |
|---|---|---|
| 14% | 65.9% | |
| 11% | 42.9% | |
| 7% | 33.3% | |
| 7% | 30.0% | |
| 5% | 50.0% |
Item 6Trinity Force
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 61% | 51.5% | +0.8 could be noise | 13:27 | |
| 12% | 49.2% | -2.4 clear difference | 12:10 | |
| 8% | 51.8% | +1.1 could be noise | 13:07 | |
| 3% | 51.8% | +0.1 could be noise | 11:48 | |
| 3% | 50.1% | +0.3 could be noise | 12:44 | |
| 2% | 52.5% | +1.9 clear difference | ||
| 2% | 52.3% | -0.2 could be noise | ||
| <1% | 48.2% | +2.6 could be noise |
KeystoneGrasp of the Undying
| Choice | Picked | Won |
|---|---|---|
| 21% | 52.9% |
Primary row 1Demolish
| Choice | Picked | Won |
|---|---|---|
| 21% | 52.9% |
Primary row 2Bone Plating
| Choice | Picked | Won |
|---|---|---|
| 21% | 52.9% |
Primary row 3Overgrowth
| Choice | Picked | Won |
|---|---|---|
| 21% | 52.9% |
Secondary pathPrecision
| Choice | Picked | Won |
|---|---|---|
| 21% | 52.9% |
Offence shardAttack Speed
| Choice | Picked | Won |
|---|---|---|
| 21% | 52.9% |
Flex shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 21% | 52.9% |
Defence shardHealth Scaling
| Choice | Picked | Won |
|---|---|---|
| 21% | 52.9% |
WEQ
SkillsW > E > Q
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 88% | 50.9% | +0.7 could be noise |
| EQWE + Q + W | 6% | 50.6% | -1.0 clear difference |
| QWEQ + W + E | 4% | 49.8% | -0.3 could be noise |
| EWQE + W + Q | <1% | 50.7% | -0.2 could be noise |
| WQEW + Q + E | <1% | 50.8% | +0.1 could be noise |
| WEQW + E + Q | <1% | 51.0% | +1.4 could be noise |
SpellsExhaust + Flash
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 59% | 50.1% | -1.7 could be noise | |
| 30% | 51.8% | +1.5 clear difference | |
| 6% | 51.8% | +2.0 clear difference | |
| 1% | 50.6% | +0.2 clear difference | |
| 1% | 51.7% | +0.1 clear difference | |
| 1% | 52.4% | +1.1 clear difference | |
| 1% | 50.1% | -0.2 clear difference | |
| 1% | 48.2% | -1.9 could be noise |
Yorick Mid build
- won
- 49.0%
- games
- 15,082
- Win impact
- -0.9
- Pick rate
- 0.1%
Starting itemsDoran's Helm + Health Potion
Doran's Helm + Health Potion wins more than Doran's Shield + Health Potion, the most picked: +0.8 against +0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 43% | 50.4% | +0.5 could be noise | |
| 26% | 49.3% | +0.8 could be noise | |
| 17% | 49.9% | -0.7 could be noise | |
| 5% | 47.6% | -1.9 could be noise | |
| 3% | 49.2% | -0.4 could be noise | |
| 1% | 52.4% | -2.7 could be noise | |
| 1% | 47.8% | -0.3 could be noise | |
| <1% | 47.0% | -3.7 could be noise |
BootsPlated Steelcaps
Plated Steelcaps wins more than Mercury's Treads, the most picked: +0.3 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 40% | 50.0% | 0.0 could be noise | 14:01 | |
| 25% | 49.1% | +0.3 could be noise | 14:13 | |
| 18% | 52.6% | +0.1 could be noise often ahead | 13:25 | |
| 8% | 48.5% | -1.1 could be noise | 12:51 | |
| 6% | 54.1% | +0.3 could be noise | 13:14 | |
| 1% | 52.0% | -1.3 could be noise | ||
| 1% | 52.1% | -0.6 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 39% | 50.5% | most bought | |
| 21% | 48.4% | about even | |
| 14% | 52.3% | about even | |
| 8% | 47.5% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 53% | 51.0% | most bought | |
| 16% | 54.1% | about even | |
| 8% | 52.9% | about even | |
| 7% | 38.7% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 39% | 7% | |
| 21% | 53% | |
| 10% | 5% | |
| 2% | 8% | |
| 1% | 5% | |
| 3% | 7% | |
| 7% | 10% | |
| 21% | 24% | |
| 17% | 19% |
Item 1Trinity Force
Win added here: +0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 31% | 51.3% | +0.5 could be noise | 12:56 | |
| 18% | 49.9% | -0.4 could be noise | 11:38 | |
| 11% | 50.5% | -0.2 could be noise | 11:27 | |
| 7% | 48.9% | +1.1 could be noise | 12:24 | |
| 5% | 48.6% | +1.2 could be noise | 12:21 | |
| 3% | 50.6% | +0.5 could be noise | ||
| 2% | 45.6% | -1.5 could be noise | ||
| <1% | 52.5% | +1.8 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 4% | 366 | |
| 4% | 304 | |
| 3% | 280 | |
| 3% | 215 |
Item 2Spear of Shojin
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 13% | 50.7% | -0.9 could be noise | 20:07 | |
| 10% | 52.0% | +0.1 could be noise | 20:17 | |
| 9% | 52.9% | 0.0 could be noise | 20:00 | |
| 8% | 54.1% | +1.1 could be noise | 20:34 | |
| 8% | 51.4% | +0.3 could be noise | 20:40 | |
| 8% | 50.6% | +0.1 could be noise | ||
| 6% | 51.1% | +1.3 could be noise | ||
| 1% | 59.7% | +2.1 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 4% | 366 | |
| 4% | 304 | |
| 3% | 280 | |
| 3% | 215 |
Item 3Serylda's Grudge
Win added here: -0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 15% | 50.1% | -0.6 could be noise | 26:14 | |
| 10% | 57.4% | +1.5 could be noise | 26:19 | |
| 8% | 54.7% | +0.1 could be noise | 26:10 | |
| 6% | 49.8% | -1.1 could be noise | 25:50 | |
| 5% | 54.0% | -0.8 could be noise | 26:04 | |
| 5% | 53.2% | -1.0 could be noise | ||
| 5% | 45.7% | -0.7 could be noise | ||
| 2% | 58.7% | +2.1 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 4% | 366 | |
| 4% | 304 | |
| 3% | 280 | |
| 3% | 215 |
Item 4Spirit Visage
Spirit Visage wins more than Thornmail, the most picked: +1.8 against -1.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 9% | 54.6% | +0.3 could be noise | 31:06 | |
| 8% | 51.0% | -1.4 could be noise | 31:15 | |
| 7% | 42.1% | -1.9 could be noise | 31:20 | |
| 7% | 51.8% | +1.1 could be noise | 30:54 | |
| 5% | 50.7% | -0.4 could be noise | 30:41 | |
| 5% | 48.4% | 0.0 could be noise | ||
| 5% | 48.1% | +0.6 could be noise | ||
| 3% | 52.6% | +1.8 could be noise |
Item 5Thornmail
Win added here: -0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 9% | 49.2% | -0.5 could be noise | 35:55 |
Item 6Guardian Angel
| Choice | Picked | Won | Time |
|---|---|---|---|
| 8% | - | 39:15 | |
| 6% | - | 39:04 | |
| 6% | - | 40:30 | |
| 5% | - | 40:02 | |
| 5% | - | 40:47 |
KeystoneArcane Comet
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 36% | 49.9% | +0.3 could be noise | |
| 23% | 50.6% | +0.9 could be noise | |
| 21% | 49.8% | -0.6 could be noise | |
| 13% | 48.2% | -0.8 could be noise | |
| 2% | 47.9% | -0.8 could be noise | |
| 1% | 52.7% | +0.1 could be noise | |
| 1% | 50.0% | -1.2 could be noise | |
| 1% | 51.6% | +1.0 could be noise |
Primary row 1Manaflow Band
Win added here: +0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 40% | 49.6% | +0.1 could be noise | |
| 23% | 50.8% | +1.0 could be noise | |
| 18% | 49.9% | -0.7 could be noise | |
| 9% | 48.8% | -0.2 could be noise | |
| 4% | 50.4% | -1.0 could be noise | |
| 1% | 52.7% | -0.6 could be noise | |
| 1% | 51.4% | -0.2 could be noise | |
| 1% | 46.9% | +1.1 could be noise |
Primary row 2Transcendence
Win added here: +0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 44% | 49.8% | +0.4 could be noise | |
| 17% | 50.5% | -0.3 could be noise | |
| 16% | 50.5% | -0.1 could be noise | |
| 5% | 50.6% | +2.2 could be noise | |
| 4% | 45.1% | -2.3 could be noise | |
| 3% | 47.4% | -1.5 could be noise | |
| 3% | 51.4% | -0.3 could be noise | |
| 2% | 48.6% | -2.1 could be noise |
Primary row 3Gathering Storm
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 26% | 49.9% | +0.3 could be noise | |
| 24% | 49.1% | -0.4 could be noise | |
| 20% | 50.6% | +0.7 could be noise | |
| 18% | 50.1% | -0.4 could be noise | |
| 3% | 50.4% | -1.5 could be noise | |
| 2% | 48.1% | -2.1 could be noise | |
| 2% | 49.8% | -2.5 could be noise | |
| 1% | 51.7% | +0.8 could be noise |
Secondary pathInspiration
Win added here: +1.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 38% | 48.9% | -1.1 clear difference | |
| 28% | 51.6% | +1.8 could be noise | |
| 25% | 49.0% | -0.6 clear difference | |
| 5% | 54.1% | +1.0 could be noise | |
| 3% | 45.5% | -1.5 could be noise |
Secondary runesJack Of All Trades + Biscuit Delivery
Jack Of All Trades + Biscuit Delivery wins more than Magical Footwear + Biscuit Delivery, the most picked: +1.2 against -0.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 59% | 50.7% | -0.8 could be noise | |
| 10% | 54.8% | +0.1 could be noise | |
| 9% | 49.2% | +1.2 could be noise | |
| 6% | 54.4% | -0.4 could be noise | |
| 5% | 57.8% | +0.5 could be noise |
Offence shardAttack Speed
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 74% | 50.1% | +0.9 could be noise | |
| 17% | 48.4% | -1.3 could be noise | |
| 9% | 50.5% | +0.1 could be noise |
Flex shardHealth Scaling
Health Scaling wins more than Adaptive Force, the most picked: +1.5 against -1.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 86% | 49.6% | -1.6 could be noise | |
| 7% | 52.3% | +1.2 could be noise | |
| 7% | 51.2% | +1.5 could be noise |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health Scaling, the most picked: +0.7 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 77% | 49.8% | 0.0 could be noise | |
| 14% | 49.6% | -0.4 could be noise | |
| 9% | 51.1% | +0.7 could be noise |
QEW
SkillsQ > E > W
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 78% | 50.1% | +0.6 could be noise |
| EQWE + Q + W | 16% | 49.7% | -0.6 could be noise |
| QWEQ + W + E | 4% | 49.5% | -0.4 could be noise |
| EWQE + W + Q | 1% | 43.8% | -2.8 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 50.2% won. Max E first: 51.1% won (about even).
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Ghost
Flash + Ghost wins more than Flash + Teleport, the most picked: +1.2 against +0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 58% | 50.4% | +0.4 could be noise | |
| 27% | 49.1% | -0.4 could be noise | |
| 5% | 51.5% | +0.3 could be noise | |
| 2% | 52.2% | +1.2 could be noise | |
| 2% | 42.8% | -2.6 could be noise | |
| 1% | 47.9% | -2.0 could be noise | |
| 1% | 36.5% | -3.2 could be noise | |
| 1% | 55.1% | -1.0 could be noise |
Yorick Jungle build
- won
- 49.5%
- games
- 10,672
- Win impact
- -0.4
- Pick rate
- 0.1%
Starting itemsMosstomper Seedling + Health Potion
Mosstomper Seedling + Health Potion wins more than Gustwalker Hatchling + Health Potion, the most picked: +1.7 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 28% | 49.3% | 0.0 could be noise | |
| 24% | 50.1% | -0.8 could be noise | |
| 19% | 49.9% | 0.0 could be noise | |
| 13% | 46.8% | -1.1 could be noise | |
| 10% | 52.0% | +1.7 could be noise | |
| 6% | 52.2% | +1.5 could be noise |
BootsMercury's Treads
Mercury's Treads wins more than Plated Steelcaps, the most picked: +0.7 against +0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 40% | 49.3% | +0.5 could be noise | 15:18 | |
| 26% | 51.9% | -0.6 could be noise | 13:49 | |
| 24% | 49.7% | +0.7 could be noise | 15:28 | |
| 6% | 56.2% | +0.2 could be noise often ahead | 14:26 | |
| 2% | 46.8% | -1.3 could be noise | 13:33 | |
| 1% | 40.5% | too big to trust |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 47% | 49.8% | most bought | |
| 20% | 52.2% | about even | |
| 10% | 49.4% | about even | |
| 5% | 64.7% | won more |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 39% | 48.5% | most bought | |
| 24% | 51.4% | about even | |
| 17% | 50.3% | about even | |
| 6% | 51.6% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 47% | 17% | |
| 10% | 39% | |
| 5% | 14% | |
| 16% | 8% | |
| 15% | 20% | |
| 20% | 24% | |
| 17% | 20% | |
| 9% | 11% |
Item 1Trinity Force
Win added here: +2.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 47% | 51.6% | +2.8 could be noise | 12:20 | |
| 13% | 45.0% | -3.8 clear difference | 11:18 | |
| 12% | 50.1% | +0.8 could be noise | 11:48 | |
| 4% | 49.6% | -3.0 clear difference | 12:20 | |
| 3% | 43.3% | -3.0 clear difference | 11:20 | |
| 3% | 44.8% | -2.8 clear difference | ||
| 3% | 53.9% | -0.6 could be noise | ||
| 2% | 49.6% | +1.1 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 14% | 867 | |
| 7% | 460 | |
| 4% | 222 | |
| 2% | 95 |
Item 2Black Cleaver
Win added here: +2.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 24% | 53.2% | +0.6 could be noise | 20:38 | |
| 21% | 54.4% | +2.4 could be noise | 20:41 | |
| 9% | 47.4% | -2.5 could be noise | 20:16 | |
| 8% | 48.8% | -1.4 could be noise | 20:45 | |
| 5% | 53.2% | -0.1 could be noise | 20:10 | |
| 3% | 49.4% | +0.3 could be noise | ||
| 3% | 45.9% | -2.2 could be noise | ||
| 2% | 48.3% | -2.0 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 14% | 867 | |
| 7% | 460 | |
| 4% | 222 | |
| 2% | 95 |
Item 3Spear of Shojin
Win added here: -0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 17% | 56.4% | -0.5 could be noise | 26:19 | |
| 13% | 54.4% | +0.7 could be noise | 26:15 | |
| 12% | 52.3% | -0.8 could be noise | 25:39 | |
| 9% | 55.3% | -0.2 could be noise | 25:56 | |
| 6% | 44.8% | +0.1 could be noise often behind | 25:58 | |
| 5% | 53.6% | +0.9 could be noise | ||
| 4% | 59.8% | +2.5 could be noise | ||
| 3% | 53.4% | -2.0 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 14% | 867 | |
| 7% | 460 | |
| 4% | 222 | |
| 2% | 95 |
Item 4Thornmail
| Choice | Picked | Won | Time |
|---|---|---|---|
| 24% | 60.6% | 31:11 |
Item 5Spirit Visage
| Choice | Picked | Won | Time |
|---|---|---|---|
| 17% | 63.3% | 35:33 |
Item 6Guardian Angel
| Choice | Picked | Won | Time |
|---|---|---|---|
| 11% | - | 38:26 | |
| 6% | - | 40:49 | |
| 6% | - | 37:07 | |
| 6% | - | 36:53 | |
| 5% | - | 39:54 |
KeystoneConqueror
Win added here: +2.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 62% | 50.8% | +2.4 could be noise | |
| 11% | 48.1% | -1.4 clear difference | |
| 9% | 50.6% | -2.3 clear difference | |
| 7% | 47.8% | -1.6 clear difference | |
| 4% | 46.0% | -1.0 could be noise | |
| 2% | 54.2% | +1.3 could be noise | |
| 2% | 40.5% | -5.3 clear difference | |
| 1% | 44.8% | -1.3 could be noise |
Primary row 1Triumph
Win added here: +2.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 61% | 50.7% | +2.5 could be noise | |
| 10% | 47.5% | -1.7 clear difference | |
| 9% | 50.6% | -1.5 clear difference | |
| 8% | 47.5% | -1.9 clear difference | |
| 4% | 53.3% | +0.3 could be noise | |
| 3% | 47.1% | -2.2 clear difference | |
| 1% | 40.4% | -4.8 clear difference | |
| 1% | 43.2% | -3.5 clear difference |
Primary row 2Legend: Haste
Legend: Haste wins more than Legend: Bloodline, the most picked: +2.8 against +1.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 44% | 50.7% | +1.2 could be noise | |
| 15% | 49.4% | -1.5 could be noise | |
| 14% | 53.1% | +2.8 could be noise | |
| 10% | 47.6% | -1.4 could be noise | |
| 8% | 47.3% | -1.1 could be noise | |
| 3% | 47.9% | -0.3 could be noise | |
| 2% | 46.2% | -4.9 clear difference | |
| 1% | 36.8% | -4.1 clear difference |
Primary row 3Last Stand
Win added here: +2.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 46% | 51.2% | +2.0 could be noise | |
| 14% | 49.2% | -1.9 clear difference | |
| 11% | 50.4% | +0.5 could be noise | |
| 10% | 48.5% | -1.0 could be noise | |
| 9% | 48.7% | +0.4 could be noise | |
| 5% | 49.1% | -1.8 could be noise | |
| 2% | 45.1% | -1.2 could be noise | |
| 2% | 41.0% | -5.1 clear difference |
Secondary pathResolve
Win added here: -0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 36% | 52.3% | +2.0 clear difference | |
| 35% | 48.9% | -0.7 could be noise | |
| 15% | 46.2% | -2.0 could be noise | |
| 8% | 49.8% | -0.5 could be noise | |
| 5% | 48.7% | -1.2 could be noise |
Secondary runesConditioning + Overgrowth
Conditioning + Overgrowth wins more than Demolish + Bone Plating, the most picked: +3.0 against -0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 65% | 49.4% | -0.4 could be noise | |
| 7% | 47.1% | -2.0 could be noise | |
| 7% | 47.8% | +0.3 could be noise | |
| 5% | 52.9% | +3.0 could be noise | |
| 4% | 52.4% | +0.3 could be noise |
Offence shardAttack Speed
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 81% | 50.3% | +0.9 could be noise | |
| 12% | 47.4% | -1.0 could be noise | |
| 7% | 47.6% | -0.6 could be noise |
Flex shardAdaptive Force
Win added here: +2.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 88% | 50.0% | +2.1 could be noise | |
| 7% | 46.1% | -3.1 clear difference | |
| 4% | 50.6% | +0.1 could be noise |
Defence shardHealth Scaling
Win added here: +2.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 50.2% | +2.0 could be noise | |
| 9% | 46.0% | -2.2 clear difference | |
| 8% | 49.1% | -0.9 could be noise |
QEW
SkillsQ > E > W
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 89% | 50.1% | +0.9 could be noise |
| EQWE + Q + W | 6% | 46.8% | -2.2 could be noise |
| QWEQ + W + E | 4% | 54.3% | +0.8 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 52.7% won. Max E first: 43.5% won (not enough games).
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Smite
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 87% | 49.8% | +1.1 could be noise | |
| 9% | 49.4% | -0.8 could be noise | |
| 2% | 52.5% | -0.8 could be noise | |
| 1% | 46.3% | -2.6 could be noise | |
| 1% | 42.2% | -4.4 clear difference |
Yorick Bot build
- won
- 49.2%
- games
- 1,522
- Win impact
- -0.3
- Pick rate
- 0.0%
Starting itemsDoran's Ring + Health Potion x2
Doran's Ring + Health Potion x2 wins more than Doran's Shield + Health Potion, the most picked: +0.6 against -0.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 41% | 47.8% | -0.8 could be noise | |
| 22% | 48.4% | +0.1 could be noise | |
| 21% | 48.8% | +0.3 could be noise | |
| 6% | 54.2% | +0.6 could be noise |
BootsMercury's Treads
Mercury's Treads wins more than Plated Steelcaps, the most picked: +0.6 against -0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 43% | 44.8% | -0.7 could be noise | 14:37 | |
| 25% | 53.1% | +0.3 could be noise | 13:49 | |
| 16% | 47.9% | +0.6 could be noise | 14:30 |
Item 1Black Cleaver
Black Cleaver wins more than Trinity Force, the most picked: +1.0 against -0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 36% | 47.9% | -0.6 could be noise | 12:59 | |
| 18% | 50.4% | -0.9 could be noise | 11:36 | |
| 11% | 46.3% | -2.2 could be noise | 11:24 | |
| 6% | 42.7% | -0.1 could be noise | 12:09 | |
| 3% | 52.4% | +1.0 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 7% | 50.0% | 65 | |
| 5% | 61.9% | 43 | |
| 3% | 58.8% | 27 | |
| 2% | 75.0% | 19 |
Item 2Trinity Force
Trinity Force wins more than Spear of Shojin, the most picked: +0.4 against -0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 19% | 53.8% | -1.1 could be noise | 19:56 | |
| 18% | 49.8% | -0.3 could be noise | 20:28 | |
| 11% | 49.3% | -1.7 could be noise | 20:02 | |
| 6% | 41.7% | +0.4 could be noise | 21:12 | |
| 5% | 39.7% | -1.4 could be noise | 20:24 |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 7% | 50.0% | 65 | |
| 5% | 61.9% | 43 | |
| 3% | 58.8% | 27 | |
| 2% | 75.0% | 19 |
Item 3Eclipse
Eclipse wins more than Serylda's Grudge, the most picked: -0.2 against -1.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 16% | 51.4% | -1.2 could be noise | 25:41 | |
| 13% | 44.0% | -1.3 could be noise | 25:58 | |
| 9% | 57.0% | -0.2 could be noise | 25:43 |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 7% | 50.0% | 65 | |
| 5% | 61.9% | 43 | |
| 3% | 58.8% | 27 | |
| 2% | 75.0% | 19 |
Item 5Sterak's Gage
| Choice | Picked | Won | Time |
|---|---|---|---|
| 6% | 63.6% | 36:04 |
KeystoneArcane Comet
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 34% | 50.5% | +1.6 could be noise | |
| 26% | 47.5% | -1.3 could be noise | |
| 18% | 42.9% | -5.7 clear difference | |
| 16% | 49.2% | +0.8 could be noise |
Primary row 1Axiom Arcanist
Axiom Arcanist wins more than Manaflow Band, the most picked: +2.7 against +1.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 38% | 49.3% | +1.1 could be noise | |
| 24% | 47.0% | -1.4 could be noise | |
| 17% | 42.0% | -6.3 clear difference | |
| 12% | 53.7% | +2.7 could be noise |
Primary row 2Transcendence
Win added here: +2.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 41% | 51.1% | +2.5 could be noise | |
| 21% | 48.6% | -0.2 could be noise | |
| 11% | 40.0% | too big to trust | |
| 6% | 42.5% | -1.3 could be noise |
Primary row 3Scorch
Scorch wins more than Gathering Storm, the most picked: +1.5 against +1.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 33% | 49.5% | +1.4 could be noise | |
| 23% | 48.1% | -0.7 could be noise | |
| 18% | 51.5% | +1.5 could be noise | |
| 15% | 43.9% | -5.2 clear difference |
Secondary pathInspiration
Win added here: +1.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 36% | 50.6% | +1.7 could be noise | |
| 32% | 46.0% | -0.6 could be noise | |
| 21% | 47.0% | -2.0 could be noise |
Secondary runesMagical Footwear + Biscuit Delivery
Win added here: -0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 57% | 51.4% | -0.4 could be noise |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +1.1 against -2.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 75% | 47.6% | -2.0 could be noise | |
| 19% | 51.2% | +1.1 could be noise | |
| 6% | 48.9% | +0.7 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +1.0 against -0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 86% | 48.4% | -0.2 could be noise | |
| 9% | 51.1% | +1.0 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +2.2 against -2.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 76% | 47.5% | -2.6 could be noise | |
| 14% | 52.6% | +2.2 could be noise | |
| 10% | 49.7% | +0.9 could be noise |
QWE
SkillsQ > W > E
Q > W > E wins more than Q > E > W, the most picked: +2.4 against -4.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 76% | 46.8% | -4.1 could be noise |
| EQWE + Q + W | 15% | 52.2% | +2.0 could be noise |
| QWEQ + W + E | 8% | 54.2% | +2.4 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 52.8% won. Max E first: 75.0% won (not enough games).
SpellsFlash + Teleport
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 41% | 49.1% | +0.9 could be noise | |
| 19% | 47.8% | -1.4 could be noise | |
| 14% | 46.5% | -0.8 could be noise | |
| 7% | 49.0% | -0.4 could be noise | |
| 5% | 51.9% | +0.7 could be noise |
Top Yorick Players
See all 11,116Normal Top game
314,953 gamesAgainst every Top champion
- Fewest 4% Deaths 5.5
- Top 9% Farm / min 7.2
- Bottom 2% Kill part. 31%
- Kills
- 4.8 Bottom 21%
- Assists
- 5.1 Bottom 24%
- Solo kills
- 2.3 Bottom 35%
- Team dmg
- 24% Top 22%
- Dmg / min
- 856 Top 29%
- Gold / min
- 421 Top 16%
- Vision / min
- 0.77 Top 36%
- Control wards
- 0.6 Top 37%
- First blood
- 7% Bottom 15%
Against your lane opponent
- Level 6 at 5:23
- Level 11 at 13:10
Middle game at each minute
Damage dealt
Magic 32% Physical 68%Died to
Physical 55% Magic 36% True 9%Normal Mid game
15,318 gamesAgainst every Mid champion
- Fewest 2% Deaths 5.2
- Top 11% Farm / min 7.2
- Bottom 1% Kill part. 34%
- Kills
- 4.7 Bottom 11%
- Assists
- 5.6 Bottom 20%
- Solo kills
- 1.8 Bottom 24%
- Team dmg
- 23% Bottom 49%
- Dmg / min
- 813 Bottom 39%
- Gold / min
- 417 Top 44%
- Vision / min
- 0.66 Bottom 48%
- Control wards
- 0.7 Top 41%
- First blood
- 5% Bottom 11%
Against your lane opponent
- Level 6 at 5:15
- Level 11 at 14:33
Middle game at each minute
Damage dealt
Magic 33% Physical 67%Died to
Physical 55% Magic 37% True 8%Normal Jungle game
10,734 gamesAgainst every Jungle champion
- Fewest 5% Deaths 5.4
- Top 12% Farm / min 6.9
- Bottom 21% Kill part. 41%
- Kills
- 5.6 Bottom 26%
- Assists
- 7.7 Bottom 46%
- Solo kills
- 1.3 Top 50%
- Team dmg
- 18% Top 40%
- Dmg / min
- 678 Top 40%
- Gold / min
- 428 Top 48%
- Vision / min
- 0.84 Top 47%
- Control wards
- 1.1 Bottom 47%
- First blood
- 4% Bottom 44%
Against the enemy jungler
- Level 6 at 7:35
- Level 11 at 17:25
- blue buff first in 52% of games
- First dragon at 7:31
Middle game at each minute
Damage dealt
Magic 30% Physical 70%Died to
Physical 54% Magic 38% True 8%Normal Bot game
1,509 gamesAgainst every Bot champion
- Fewest 11% Deaths 6.4
- Top 36% Farm / min 6.4
- Bottom 1% Kill part. 38%
- Kills
- 5.3 Bottom 9%
- Assists
- 7.0 Bottom 32%
- Solo kills
- 0.9 Bottom 20%
- Team dmg
- 20% Bottom 32%
- Dmg / min
- 739 Bottom 27%
- Gold / min
- 426 Bottom 30%
- Vision / min
- 0.63 Bottom 31%
- Control wards
- 0.5 Bottom 38%
- First blood
- 9% Bottom 21%
Against your lane opponent
- Level 6 at 7:25
- Level 11 at 18:37
Middle game at each minute
Damage dealt
Magic 32% Physical 68%Died to
Physical 56% Magic 37% True 7%Matchups and teammates come from Yorick Top games.
-
Karma: +5.0 wins per 100 games (range 0.2-9.8) · 210 games · Pooled · 49% of this is borrowed from similar champions -
Ryze: +4.9 wins per 100 games (range 1.2-8.6) · 504 games · Pooled · 28% of this is borrowed from similar champions -
Cassiopeia: +4.8 wins per 100 games (range 0.8-8.8) · 403 games · Pooled · 33% of this is borrowed from similar champions -
Dr. Mundo: +4.8 wins per 100 games (range 3.5-6.0) · 5,682 games · Measured · 3% of this is borrowed from similar champions -
Gragas: +4.7 wins per 100 games (range 2.8-6.5) · 2,613 games · Measured · 7% of this is borrowed from similar champions -
Pantheon: +4.4 wins per 100 games (range 2.9-5.8) · 4,394 games · Measured · 4% of this is borrowed from similar champions -
Varus: +4.3 wins per 100 games (range 1.4-7.2) · 920 games · Pooled · 18% of this is borrowed from similar champions -
Kennen: +4.3 wins per 100 games (range 2.4-6.2) · 2,419 games · Measured · 8% of this is borrowed from similar champions -
Aurora: +4.3 wins per 100 games (range 0.7-7.9) · 521 games · Pooled · 28% of this is borrowed from similar champions -
Ambessa: +4.2 wins per 100 games (range 2.6-5.8) · 3,506 games · Measured · 5% of this is borrowed from similar champions -
Udyr: +4.2 wins per 100 games (range 0.9-7.5) · 672 games · Pooled · 23% of this is borrowed from similar champions -
Poppy: +4.2 wins per 100 games (range 1.2-7.1) · 918 games · Pooled · 18% of this is borrowed from similar champions -
Urgot: +3.9 wins per 100 games (range 2.5-5.2) · 4,974 games · Measured · 4% of this is borrowed from similar champions -
Malzahar: +3.8 wins per 100 games (range 1.2-6.4) · 1,247 games · Measured · 14% of this is borrowed from similar champions -
Akali: +3.6 wins per 100 games (range 2.0-5.2) · 3,572 games · Measured · 5% of this is borrowed from similar champions -
Heimerdinger: +3.2 wins per 100 games (range 1.7-4.7) · 4,001 games · Measured · 5% of this is borrowed from similar champions -
Aatrox: +2.9 wins per 100 games (range 1.7-4.0) · 6,911 games · Measured · 3% of this is borrowed from similar champions -
Riven: +2.8 wins per 100 games (range 0.9-4.7) · 2,453 games · Measured · 8% of this is borrowed from similar champions -
Illaoi: +2.6 wins per 100 games (range 1.5-3.8) · 7,354 games · Measured · 3% of this is borrowed from similar champions -
Darius: +2.17 wins per 100 games (range 1.36-2.99) · 14,215 games · Measured · 1% of this is borrowed from similar champions -
Mordekaiser: +1.70 wins per 100 games (range 0.92-2.49) · 15,299 games · Measured · 1% of this is borrowed from similar champions -
Teemo: +1.27 wins per 100 games (range 0.43-2.11) · 13,392 games · Measured · 1% of this is borrowed from similar champions
Matchups and teammates come from Yorick Top games.
-
Yorick with Rammus: +4.6 wins per 100 games (range 3.5-5.8) · 6,733 games · Measured · 3% of this is borrowed from similar champions -
Yorick with Warwick: +2.72 wins per 100 games (range 1.93-3.52) · 15,625 games · Measured · 1% of this is borrowed from similar champions -
Yorick with Amumu: +2.71 wins per 100 games (range 1.71-3.70) · 9,682 games · Measured · 2% of this is borrowed from similar champions
-
Yorick with Rengar: -4.5 wins per 100 games (range -5.8 to -3.2) · 5,853 games · Measured · 3% of this is borrowed from similar champions -
Yorick with Qiyana: -3.83 wins per 100 games (range -4.71 to -2.95) · 12,529 games · Measured · 2% of this is borrowed from similar champions -
Yorick with Rumble: -3.8 wins per 100 games (range -7.5 to -0.2) · 522 games · Pooled · 28% of this is borrowed from similar champions
-
Yorick with Veigar: +2.80 wins per 100 games (range 2.10-3.50) · 20,126 games · Measured · 1% of this is borrowed from similar champions -
Yorick with Heimerdinger: +2.5 wins per 100 games (range 0.6-4.3) · 2,663 games · Measured · 7% of this is borrowed from similar champions -
Yorick with Xerath: +2.33 wins per 100 games (range 1.56-3.11) · 16,413 games · Measured · 1% of this is borrowed from similar champions
-
Yorick with Urgot: -5.6 wins per 100 games (range -9.8 to -1.5) · 358 games · Pooled · 36% of this is borrowed from similar champions -
Yorick with Orianna: -4.5 wins per 100 games (range -5.9 to -3.2) · 5,165 games · Measured · 4% of this is borrowed from similar champions -
Yorick with Azir: -4.5 wins per 100 games (range -6.1 to -2.9) · 3,459 games · Measured · 5% of this is borrowed from similar champions
-
Yorick with Ziggs: +2.1 wins per 100 games (range 0.9-3.3) · 6,938 games · Measured · 3% of this is borrowed from similar champions -
Yorick with Kog'Maw: +1.8 wins per 100 games (range 0.5-3.0) · 5,639 games · Measured · 3% of this is borrowed from similar champions -
Yorick with Jinx: +1.50 wins per 100 games (range 0.96-2.04) · 35,359 games · Measured · 1% of this is borrowed from similar champions
-
Yorick with Ezreal: -3.94 wins per 100 games (range -4.62 to -3.26) · 21,442 games · Measured · 1% of this is borrowed from similar champions -
Yorick with Kalista: -2.4 wins per 100 games (range -3.8 to -1.1) · 5,278 games · Measured · 4% of this is borrowed from similar champions -
Yorick with Lucian: -2.38 wins per 100 games (range -3.23 to -1.52) · 13,407 games · Measured · 1% of this is borrowed from similar champions
-
Yorick with Zyra: +2.16 wins per 100 games (range 1.22-3.11) · 10,808 games · Measured · 2% of this is borrowed from similar champions -
Yorick with Taric: +2.0 wins per 100 games (range 0.1-3.8) · 2,672 games · Measured · 7% of this is borrowed from similar champions -
Yorick with Poppy: +1.9 wins per 100 games (range 0.4-3.5) · 3,772 games · Measured · 5% of this is borrowed from similar champions
-
Yorick with Camille: -4.2 wins per 100 games (range -6.0 to -2.3) · 2,606 games · Measured · 7% of this is borrowed from similar champions -
Yorick with Yuumi: -2.9 wins per 100 games (range -3.9 to -1.9) · 9,141 games · Measured · 2% of this is borrowed from similar champions -
Yorick with Bard: -2.7 wins per 100 games (range -4.1 to -1.3) · 4,674 games · Measured · 4% of this is borrowed from similar champions
Other Top picks
All 173- ARAM A #34
-
65 Yorick -
74 Singed -
73 Malphite -
73 Ornn -
73 Sion -
73 Teemo -
72 Illaoi