League of Legends Volibear build
Volibear Top build
A rare build that wins more.
- won
- 50.0%
- games
- 479,568
- Win impact
- 0.0
- Pick rate
- 2.5%
Starting itemsCloth Armor + Refillable Potion
Cloth Armor + Refillable Potion wins more than Doran's Ring + Health Potion x2, the most picked: +1.5 against +0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 68% | 50.3% | +0.4 could be noise | |
| 16% | 51.3% | +1.0 could be noise | |
| 9% | 47.6% | -2.1 clear difference | |
| 2% | 50.4% | +1.0 could be noise | |
| 2% | 49.9% | -0.7 clear difference | |
| 1% | 50.0% | +0.9 could be noise | |
| <1% | 49.5% | -1.0 could be noise | |
| <1% | 53.8% | +1.5 could be noise |
BootsMercury's Treads
Mercury's Treads wins more than Plated Steelcaps, the most picked: +0.8 against +0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 49% | 50.2% | +0.3 could be noise | 13:10 | |
| 25% | 51.0% | +0.8 could be noise | 14:36 | |
| 8% | 51.7% | +0.1 could be noise | 11:27 | |
| 7% | 52.9% | -0.9 clear difference often ahead | 12:54 | |
| 6% | 55.8% | +0.7 could be noise often ahead | 13:09 | |
| 5% | 50.1% | -3.8 clear difference often ahead | ||
| 1% | 49.7% | -2.0 clear difference |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 50% | 52.8% | most bought | |
| 8% | 51.1% | about even | |
| 6% | 53.4% | about even | |
| 5% | 54.9% | won more |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 43% | 52.2% | most bought | |
| 14% | 46.7% | about even | |
| 6% | 52.6% | about even | |
| 6% | 52.3% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 50% | 14% | |
| 8% | 43% | |
| 19% | 38% | |
| 21% | 10% | |
| 8% | 3% | |
| 9% | 5% | |
| 5% | 6% | |
| 32% | 30% | |
| 47% | 47% |
Item 1Statikk Shiv
Statikk Shiv is part of the build that wins more: +2.7 per 100 games, against +1.5 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 46% | 50.5% | +0.6 could be noise | 11:50 | |
| 34% | 51.3% | +0.3 could be noise | 12:09 | |
| 4% | 52.5% | +0.4 could be noise | 11:45 | |
| 2% | 47.3% | -2.0 clear difference | 13:58 | |
| 2% | 50.2% | -0.7 could be noise | 11:02 | |
| 1% | 50.4% | -1.4 clear difference | ||
| 1% | 46.6% | +0.2 could be noise often behind | ||
| <1% | 77.8% | +4.8 clear difference often ahead |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 11% | - | 26,190 | |
| 10% | - | 25,228 | |
| 6% | 67.7% | 15,665 | |
| 4% | - | 11,075 |
Item 2Dusk and Dawn
Dusk and Dawn is part of the build that wins more: +2.7 per 100 games, against +1.5 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 29% | 53.8% | +0.7 could be noise | 18:56 | |
| 22% | 53.7% | +1.1 could be noise | 19:30 | |
| 10% | 54.6% | +0.9 could be noise | 19:39 | |
| 9% | 51.8% | -1.9 could be noise | 18:41 | |
| 6% | 48.6% | +0.7 could be noise often behind | 21:04 | |
| 3% | 48.7% | too big to trust | ||
| 1% | 49.3% | too big to trust | ||
| <1% | 57.4% | +3.5 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 11% | - | 26,190 | |
| 10% | - | 25,228 | |
| 6% | 67.7% | 15,665 | |
| 4% | - | 11,075 |
Item 3Navori Flickerblade
Navori Flickerblade is part of the build that wins more: +2.7 per 100 games, against +1.5 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 24% | 55.9% | +1.2 could be noise | 24:51 | |
| 13% | 51.6% | -0.5 could be noise | 25:00 | |
| 12% | 57.6% | +0.8 could be noise | 24:16 | |
| 6% | 52.7% | too big to trust | 24:03 | |
| 6% | 59.8% | +1.4 could be noise | 24:28 | |
| 6% | 57.8% | +0.9 could be noise | ||
| 4% | 55.9% | +0.2 could be noise | ||
| <1% | 59.2% | +2.9 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 11% | - | 26,190 | |
| 10% | - | 25,228 | |
| 6% | 67.7% | 15,665 | |
| 4% | - | 11,075 |
Item 4Riftmaker
Riftmaker wins more than Thornmail, the most picked: +1.9 against -1.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 33% | 58.9% | +0.8 could be noise | 28:40 | |
| 21% | 54.5% | -1.5 clear difference | 28:55 | |
| 9% | 54.2% | -0.5 could be noise | 29:06 | |
| 8% | 64.9% | +1.9 could be noise | 28:53 | |
| 7% | 61.1% | -0.5 could be noise | ||
| 3% | 57.8% | +0.4 could be noise | 29:12 | |
| 3% | 61.5% | +0.2 could be noise | ||
| 2% | 60.1% | +0.7 could be noise |
Item 5Hextech Gunblade
Hextech Gunblade wins more than Unending Despair, the most picked: +0.5 against -0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 18% | 58.7% | +0.4 could be noise | 32:31 | |
| 17% | 56.5% | -0.7 could be noise | 32:47 | |
| 13% | 57.2% | -0.7 could be noise | 33:08 | |
| 8% | 53.0% | -0.6 could be noise | 32:58 | |
| 4% | 61.8% | -0.2 could be noise | ||
| 4% | 61.7% | -0.1 could be noise | ||
| 4% | 63.1% | +0.5 could be noise | ||
| 4% | 61.7% | -0.7 could be noise |
Item 6Randuin's Omen
| Choice | Picked | Won | Time |
|---|---|---|---|
| 9% | 46.9% | 36:58 | |
| 9% | 44.2% | 36:49 | |
| 8% | 45.5% | 37:01 | |
| 7% | 47.0% | 36:39 | |
| 6% | 40.5% | 37:04 |
KeystoneFleet Footwork
Fleet Footwork wins more than Lethal Tempo, the most picked: +2.3 against +0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 69% | 50.5% | +0.7 could be noise | |
| 14% | 49.1% | -1.0 clear difference | |
| 12% | 49.7% | +0.2 could be noise | |
| 2% | 50.3% | +0.4 could be noise | |
| 1% | 49.8% | -1.9 clear difference | |
| <1% | 49.9% | -0.6 could be noise | |
| <1% | 50.4% | +2.3 could be noise | |
| <1% | 43.7% | -6.6 clear difference |
Primary row 1Triumph
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 76% | 50.5% | +1.2 could be noise | |
| 13% | 49.0% | -1.2 clear difference | |
| 7% | 49.0% | -0.9 clear difference | |
| 1% | 51.4% | +1.8 could be noise | |
| 1% | 50.6% | +0.5 could be noise | |
| 1% | 48.9% | -0.2 could be noise | |
| <1% | 48.2% | -1.9 clear difference | |
| <1% | 44.2% | -4.3 clear difference |
Primary row 2Legend: Alacrity
Legend: Alacrity wins more than Legend: Haste, the most picked: +1.8 against -0.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 50.2% | -0.1 could be noise | |
| 12% | 48.8% | -1.4 clear difference | |
| 11% | 51.5% | +1.8 clear difference | |
| 2% | 50.3% | +0.9 could be noise | |
| 1% | 50.9% | +0.8 could be noise | |
| 1% | 48.7% | -0.7 could be noise | |
| 1% | 48.0% | -0.9 could be noise | |
| 1% | 51.5% | +1.0 could be noise |
Primary row 3Last Stand
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 76% | 50.5% | +1.2 could be noise | |
| 13% | 48.9% | -1.3 clear difference | |
| 4% | 47.7% | -1.8 clear difference | |
| 3% | 49.9% | +0.7 could be noise | |
| 1% | 50.4% | +1.2 could be noise | |
| 1% | 50.3% | +0.5 could be noise | |
| 1% | 48.4% | -1.3 clear difference | |
| <1% | 47.4% | -3.3 clear difference |
Secondary pathResolve
A pick in another rune tree has a clear edge here (+2.6 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 59% | 50.3% | +0.2 could be noise | |
| 21% | 50.0% | 0.0 could be noise | |
| 14% | 48.9% | -1.3 clear difference | |
| 4% | 52.4% | +2.6 clear difference | |
| 1% | 50.2% | +0.4 could be noise |
Secondary runesConditioning + Overgrowth
Conditioning + Overgrowth wins more than Demolish + Revitalize, the most picked: +2.3 against -1.6 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 73% | 50.0% | -1.6 could be noise | |
| 8% | 50.9% | +1.3 clear difference | |
| 5% | 51.6% | +1.3 clear difference | |
| 3% | 50.5% | +1.3 clear difference | |
| 2% | 51.0% | +1.1 clear difference | |
| 2% | 51.1% | +1.2 clear difference | |
| 2% | 51.6% | +0.9 clear difference | |
| <1% | 51.6% | +2.3 clear difference |
Offence shardAbility Haste
Ability Haste wins more than Attack Speed, the most picked: +2.6 against -1.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 92% | 50.0% | -1.5 could be noise | |
| 4% | 50.2% | +0.5 clear difference | |
| 4% | 52.5% | +2.6 clear difference |
Flex shardHealth Scaling
Health Scaling wins more than Adaptive Force, the most picked: +2.2 against -1.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 95% | 50.1% | -1.1 could be noise | |
| 3% | 49.6% | +0.1 could be noise | |
| 3% | 52.1% | +2.2 clear difference |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health Scaling, the most picked: +0.9 against -0.9 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 87% | 50.0% | -0.9 could be noise | |
| 9% | 50.6% | +0.8 clear difference | |
| 4% | 50.5% | +0.9 clear difference |
WQE
SkillsW > Q > E
Win added here: +1.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| WQEW + Q + E | 73% | 50.8% | +1.8 could be noise |
| WEQW + E + Q | 13% | 48.6% | -1.9 clear difference |
| EWQE + W + Q | 5% | 48.0% | -1.9 clear difference |
| QWEQ + W + E | 5% | 50.3% | +1.0 clear difference |
| EQWE + Q + W | 3% | 48.5% | -1.6 clear difference |
| QEWQ + E + W | 1% | 48.0% | -2.9 clear difference |
Levels 1 to 18
- 1E
- 2Q
- 3W
- 4W
- 5W
- 6R
- 7W
- 8Q
- 9W
- 10Q
- 11R
- 12Q
- 13Q
- 14E
- 15E
- 16R
- 17E
- 18E
Max W first: 50.5% won. Max E first: 50.6% won (about even).
- E
- Q
- W
- W
- W
- R
- W
- Q
- W
- Q
- R
- Q
- Q
- E
- E
- R
- E
- E
SpellsExhaust + Flash
Exhaust + Flash wins more than Flash + Ignite, the most picked: +1.7 against +0.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 78% | 50.3% | +0.5 could be noise | |
| 9% | 47.8% | -2.2 clear difference | |
| 9% | 51.3% | +1.7 clear difference | |
| 2% | 49.8% | +0.1 could be noise | |
| 1% | 49.4% | -0.1 could be noise | |
| 1% | 48.7% | -0.5 could be noise | |
| <1% | 49.4% | -0.7 could be noise | |
| <1% | 48.9% | -1.0 could be noise |
- won
- 55.8%
- games
- 5,018
- Win impact
- +4.7
- Pick rate
- 1.1%
Starting itemsDoran's Ring + Health Potion x2
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 68% | 50.3% | +0.4 could be noise | |
| 16% | 51.3% | +1.0 could be noise | |
| 9% | 47.6% | -2.1 clear difference | |
| 2% | 50.4% | +1.0 could be noise | |
| 2% | 49.9% | -0.7 clear difference | |
| 1% | 50.0% | +0.9 could be noise | |
| <1% | 49.5% | -1.0 could be noise | |
| <1% | 53.8% | +1.5 could be noise |
BootsPlated Steelcaps
| Choice | Picked | Won |
|---|---|---|
| 43% | 54.5% | |
| 24% | 57.7% | |
| 15% | 57.8% | |
| 9% | 57.7% | |
| 6% | 60.6% |
Item 1Dusk and Dawn
| Choice | Picked | Won |
|---|---|---|
| 47% | 54.9% | |
| 25% | 58.8% | |
| 9% | 56.5% | |
| 6% | 60.7% | |
| 5% | 52.9% |
Item 2Navori Flickerblade
| Choice | Picked | Won |
|---|---|---|
| 51% | 57.3% | |
| 10% | 58.4% | |
| 5% | 60.9% | |
| 5% | 50.7% | |
| 3% | 55.1% |
Item 3Spirit Visage
| Choice | Picked | Won |
|---|---|---|
| 27% | 60.5% | |
| 9% | 54.4% | |
| 7% | 53.3% | |
| 7% | 61.4% | |
| 5% | 60.0% |
Item 4Thornmail
| Choice | Picked | Won |
|---|---|---|
| 13% | 54.8% | |
| 12% | 60.4% | |
| 5% | 66.4% | |
| 4% | 64.7% | |
| 4% | 68.1% |
Item 5Randuin's Omen
| Choice | Picked | Won |
|---|---|---|
| 11% | 54.6% | |
| 7% | 66.7% | |
| 6% | 52.5% | |
| 6% | 66.7% | |
| 6% | 66.1% |
Item 6Unending Despair
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 18% | 58.7% | +0.4 could be noise | 32:31 | |
| 17% | 56.5% | -0.7 could be noise | 32:47 | |
| 13% | 57.2% | -0.7 could be noise | 33:08 | |
| 8% | 53.0% | -0.6 could be noise | 32:58 | |
| 4% | 61.8% | -0.2 could be noise | ||
| 4% | 61.7% | -0.1 could be noise | ||
| 4% | 63.1% | +0.5 could be noise | ||
| 4% | 61.7% | -0.7 could be noise |
KeystoneLethal Tempo
| Choice | Picked | Won |
|---|---|---|
| 13% | 53.7% |
Primary row 1Triumph
| Choice | Picked | Won |
|---|---|---|
| 13% | 53.7% |
Primary row 2Legend: Alacrity
| Choice | Picked | Won |
|---|---|---|
| 13% | 53.7% |
Primary row 3Last Stand
| Choice | Picked | Won |
|---|---|---|
| 13% | 53.7% |
Secondary pathInspiration
| Choice | Picked | Won |
|---|---|---|
| 13% | 53.7% |
Offence shardAttack Speed
| Choice | Picked | Won |
|---|---|---|
| 13% | 53.7% |
Flex shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 13% | 53.7% |
Defence shardHealth
| Choice | Picked | Won |
|---|---|---|
| 13% | 53.7% |
WQE
SkillsW > Q > E
| Choice | Picked | Won | Win added |
|---|---|---|---|
| WQEW + Q + E | 73% | 50.8% | +1.8 could be noise |
| WEQW + E + Q | 13% | 48.6% | -1.9 clear difference |
| EWQE + W + Q | 5% | 48.0% | -1.9 clear difference |
| QWEQ + W + E | 5% | 50.3% | +1.0 clear difference |
| EQWE + Q + W | 3% | 48.5% | -1.6 clear difference |
| QEWQ + E + W | 1% | 48.0% | -2.9 clear difference |
- E
- Q
- W
- W
- W
- R
- W
- Q
- W
- Q
- R
- Q
- Q
- E
- E
- R
- E
- E
SpellsExhaust + Flash
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 78% | 50.3% | +0.5 could be noise | |
| 9% | 47.8% | -2.2 clear difference | |
| 9% | 51.3% | +1.7 clear difference | |
| 2% | 49.8% | +0.1 could be noise | |
| 1% | 49.4% | -0.1 could be noise | |
| 1% | 48.7% | -0.5 could be noise | |
| <1% | 49.4% | -0.7 could be noise | |
| <1% | 48.9% | -1.0 could be noise |
Volibear Jungle build
- won
- 50.9%
- games
- 181,725
- Win impact
- +0.9
- Pick rate
- 0.9%
Starting itemsGustwalker Hatchling
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 37% | 51.5% | +1.1 could be noise | |
| 35% | 50.5% | -0.3 clear difference | |
| 10% | 49.7% | -1.2 clear difference | |
| 6% | 49.1% | -1.7 clear difference | |
| 6% | 51.2% | +0.5 could be noise | |
| 5% | 51.1% | +0.3 could be noise |
BootsMercury's Treads
Mercury's Treads wins more than Plated Steelcaps, the most picked: +2.1 against +0.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 40% | 50.4% | +0.5 could be noise | 14:44 | |
| 36% | 52.1% | +2.1 clear difference | 15:07 | |
| 8% | 48.8% | too big to trust | 13:47 | |
| 5% | 51.7% | -0.8 clear difference | 12:22 | |
| 5% | 54.1% | -1.2 clear difference often ahead | 13:11 | |
| 4% | 54.0% | -0.9 could be noise often ahead | ||
| 2% | 50.2% | -2.6 clear difference |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 43% | 53.0% | most bought | |
| 16% | 51.9% | about even | |
| 6% | 48.6% | about even | |
| 4% | 53.1% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 46% | 54.4% | most bought | |
| 12% | 47.5% | about even | |
| 7% | 48.4% | about even | |
| 3% | 55.8% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 43% | 12% | |
| 16% | 46% | |
| 24% | 43% | |
| 24% | 14% | |
| 10% | 4% | |
| 13% | 9% | |
| 6% | 4% | |
| 6% | 7% | |
| 39% | 38% |
Item 1Dusk and Dawn
Win added here: +2.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 53% | 51.6% | +2.5 could be noise | 11:11 | |
| 31% | 50.0% | -1.8 clear difference | 11:02 | |
| 7% | 50.5% | -0.8 clear difference | 11:59 | |
| 2% | 50.4% | -0.5 clear difference | 10:30 | |
| 1% | 49.0% | -2.2 clear difference | 10:59 | |
| 1% | 48.7% | -2.6 clear difference | ||
| 1% | 48.9% | -1.2 clear difference | ||
| 1% | 52.9% | 0.0 clear difference |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 19% | - | 18,973 | |
| 8% | - | 7,862 | |
| 7% | 69.6% | 6,876 | |
| 6% | - | 6,398 |
Item 2Navori Flickerblade
Win added here: +2.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 42% | 53.6% | +2.6 could be noise | 18:36 | |
| 16% | 53.3% | +0.8 could be noise | 19:09 | |
| 8% | 53.9% | +0.8 could be noise | 19:45 | |
| 5% | 47.3% | -0.1 could be noise often behind | 20:20 | |
| 4% | 53.6% | +0.2 could be noise | 19:09 | |
| 3% | 48.1% | too big to trust | ||
| 3% | 45.6% | too big to trust | ||
| 1% | 46.5% | too big to trust |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 19% | - | 18,973 | |
| 8% | - | 7,862 | |
| 7% | 69.6% | 6,876 | |
| 6% | - | 6,398 |
Item 3Spirit Visage
Win added here: +2.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 34% | 56.3% | +2.5 could be noise | 24:41 | |
| 16% | 51.5% | +0.1 could be noise | 24:35 | |
| 7% | 57.5% | +0.2 could be noise | 24:25 | |
| 7% | 56.8% | +0.4 could be noise | 24:57 | |
| 5% | 49.0% | too big to trust | 24:52 | |
| 4% | 52.1% | +0.5 could be noise | ||
| 2% | 50.4% | too big to trust | ||
| 1% | 55.5% | too big to trust |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 19% | - | 18,973 | |
| 8% | - | 7,862 | |
| 7% | 69.6% | 6,876 | |
| 6% | - | 6,398 |
Item 4Jak'Sho, The Protean
Jak'Sho, The Protean wins more than Thornmail, the most picked: +1.1 against -0.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 39% | 56.4% | -0.9 could be noise | 29:00 | |
| 14% | 60.9% | 0.0 could be noise | 29:26 | |
| 13% | 56.5% | +0.7 could be noise | 29:23 | |
| 7% | 58.2% | -0.4 could be noise | 29:34 | |
| 4% | 59.2% | -0.2 could be noise | ||
| 4% | 67.6% | bought when already ahead | ||
| 3% | 59.2% | +1.1 could be noise | ||
| 2% | 55.3% | +1.3 could be noise |
Item 5Thornmail
| Choice | Picked | Won | Time |
|---|---|---|---|
| 17% | 60.5% | 33:27 |
Item 6Randuin's Omen
| Choice | Picked | Won | Time |
|---|---|---|---|
| 13% | 45.0% | 37:22 | |
| 11% | 48.0% | 37:40 | |
| 8% | 43.3% | 37:46 | |
| 6% | 48.1% | 36:52 | |
| 6% | 47.9% | 37:59 |
KeystoneLethal Tempo
Win added here: +2.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 77% | 51.2% | +2.0 could be noise | |
| 15% | 50.2% | -0.7 clear difference | |
| 3% | 46.1% | -4.8 clear difference | |
| 2% | 50.3% | -0.9 clear difference | |
| 1% | 49.2% | -2.7 clear difference | |
| 1% | 49.6% | -3.2 clear difference | |
| <1% | 48.8% | -3.4 clear difference | |
| <1% | 44.9% | -6.1 clear difference |
Primary row 1Triumph
Win added here: +4.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 92% | 51.1% | +4.3 could be noise | |
| 3% | 46.2% | -4.7 clear difference | |
| 2% | 48.9% | -3.3 clear difference | |
| 1% | 47.3% | -4.6 clear difference | |
| <1% | 49.5% | -2.9 clear difference | |
| <1% | 45.9% | -6.7 clear difference | |
| <1% | 48.2% | -2.3 clear difference | |
| <1% | 51.3% | -1.5 clear difference |
Primary row 2Legend: Haste
Win added here: +1.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 51.1% | +1.9 could be noise | |
| 9% | 50.6% | +0.2 clear difference | |
| 3% | 46.1% | -5.1 clear difference | |
| 1% | 48.6% | -2.3 clear difference | |
| 1% | 45.7% | -5.3 clear difference | |
| 1% | 49.1% | -2.5 clear difference | |
| 1% | 50.0% | -1.1 clear difference | |
| <1% | 50.9% | -2.7 clear difference |
Primary row 3Last Stand
Win added here: +2.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 51.2% | +2.8 could be noise | |
| 6% | 49.9% | -0.3 clear difference | |
| 3% | 48.7% | -2.9 clear difference | |
| 3% | 46.1% | -4.8 clear difference | |
| 1% | 47.5% | -4.5 clear difference | |
| 1% | 48.0% | -2.5 clear difference | |
| <1% | 49.4% | -1.9 clear difference | |
| <1% | 48.5% | -3.3 clear difference |
Secondary pathInspiration
Win added here: +2.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 45% | 52.3% | +2.7 could be noise | |
| 36% | 50.2% | -0.9 clear difference | |
| 11% | 48.3% | -2.5 clear difference | |
| 4% | 49.5% | -1.8 clear difference | |
| 4% | 46.7% | too big to trust |
Secondary runesJack Of All Trades + Cash Back
Jack Of All Trades + Cash Back wins more than Magical Footwear + Jack Of All Trades, the most picked: +2.3 against +1.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 71% | 52.5% | +1.4 could be noise | |
| 17% | 51.4% | -1.6 clear difference | |
| 4% | 55.0% | +2.3 could be noise | |
| 2% | 54.1% | +0.5 could be noise | |
| 2% | 48.9% | -3.5 clear difference | |
| 1% | 48.4% | -2.4 clear difference | |
| 1% | 53.0% | +1.1 could be noise | |
| 1% | 49.6% | -1.3 clear difference |
Offence shardAttack Speed
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 50.8% | +0.8 could be noise | |
| 4% | 50.0% | -1.3 clear difference | |
| 2% | 51.2% | 0.0 could be noise |
Flex shardAdaptive Force
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 50.8% | +0.7 could be noise | |
| 4% | 49.8% | -1.0 clear difference | |
| 2% | 51.2% | +0.2 could be noise |
Defence shardHealth Scaling
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 90% | 50.8% | +0.9 could be noise | |
| 6% | 50.8% | -0.3 clear difference | |
| 4% | 49.6% | -1.6 clear difference |
QWE
SkillsQ > W > E
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 59% | 51.3% | +0.9 could be noise |
| WQEW + Q + E | 22% | 51.5% | +0.5 could be noise |
| WEQW + E + Q | 9% | 50.6% | -0.6 clear difference |
| QEWQ + E + W | 4% | 48.1% | -3.4 clear difference |
| EWQE + W + Q | 3% | 50.3% | -1.3 clear difference |
| EQWE + Q + W | 3% | 48.2% | -3.3 clear difference |
Levels 1 to 18
- 1E
- 2W
- 3Q
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 50.5% won. Max W first: 51.4% won (about even).
- E
- W
- Q
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
SpellsFlash + Smite
Win added here: +2.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 97% | 50.9% | +2.8 could be noise | |
| 2% | 48.2% | -2.2 clear difference | |
| 1% | 45.8% | -3.8 clear difference | |
| <1% | 43.5% | -4.6 clear difference | |
| <1% | 46.9% | -2.3 clear difference |
Volibear Mid build
A rare build that wins more.
- won
- 49.4%
- games
- 28,918
- Win impact
- -0.5
- Pick rate
- 0.1%
Starting itemsDoran's Blade + Health Potion
Doran's Blade + Health Potion wins more than Doran's Ring + Health Potion x2, the most picked: +2.0 against -0.6 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 63% | 48.0% | -0.6 could be noise | |
| 16% | 48.4% | +0.3 could be noise | |
| 8% | 48.9% | -0.4 could be noise | |
| 7% | 52.7% | +2.0 clear difference | |
| 1% | 49.3% | +0.9 could be noise | |
| 1% | 49.3% | 0.0 could be noise | |
| 1% | 51.7% | +0.4 could be noise | |
| 1% | 42.6% | -0.7 could be noise |
BootsPlated Steelcaps
Plated Steelcaps wins more than Sorcerer's Shoes, the most picked: +2.6 against -2.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 51% | 48.3% | -2.2 could be noise | 13:21 | |
| 21% | 46.6% | +0.1 clear difference often behind | 13:05 | |
| 12% | 52.3% | +2.6 clear difference | 13:09 | |
| 7% | 56.9% | +3.3 clear difference often ahead | 12:30 | |
| 4% | 49.0% | +0.2 clear difference | 11:15 | |
| 3% | 53.1% | +1.4 clear difference | ||
| 3% | 54.4% | 0.0 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 38% | 49.5% | most bought | |
| 17% | 53.8% | won more | |
| 10% | 45.7% | about even | |
| 6% | 58.6% | won more |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 38% | 48.8% | most bought | |
| 27% | 49.2% | about even | |
| 6% | 61.2% | won more | |
| 3% | 39.7% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 10% | 27% | |
| 17% | 2% | |
| 7% | 16% | |
| 7% | 3% | |
| 32% | 34% | |
| 20% | 22% | |
| 13% | 12% |
Item 1Statikk Shiv
Win added here: 0.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 80% | 48.8% | 0.0 could be noise | 11:16 | |
| 10% | 49.1% | +0.7 could be noise | 11:60 | |
| 3% | 50.5% | -0.2 could be noise | 10:57 | |
| 1% | 52.0% | +0.4 could be noise | 13:43 | |
| 1% | 50.5% | -0.1 could be noise | 11:18 | |
| 1% | 46.8% | -1.5 could be noise | ||
| 1% | 45.2% | -2.4 could be noise | ||
| <1% | 45.4% | -2.9 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 28% | - | 4,495 | |
| 9% | - | 1,455 | |
| 7% | - | 1,213 | |
| 5% | 60.0% | 848 |
Item 2Hextech Gunblade
Win added here: -0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 42% | 50.2% | -0.2 could be noise | 18:36 | |
| 14% | 52.3% | +2.7 could be noise | 19:21 | |
| 10% | 47.4% | -3.9 could be noise | 19:19 | |
| 9% | 50.7% | +0.2 could be noise | 18:47 | |
| 6% | 45.8% | -3.7 could be noise | 18:21 | |
| 6% | 53.1% | +1.4 could be noise | ||
| 3% | 46.8% | +1.5 could be noise | ||
| 1% | 57.9% | +1.2 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 28% | - | 4,495 | |
| 9% | - | 1,455 | |
| 7% | - | 1,213 | |
| 5% | 60.0% | 848 |
Item 3Rabadon's Deathcap
Rabadon's Deathcap is part of the build that wins more: +5.5 per 100 games, against -1.1 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 34% | 51.1% | -2.1 could be noise | 24:04 | |
| 14% | 51.9% | -1.7 could be noise | 23:39 | |
| 8% | 55.1% | 0.0 could be noise | 23:51 | |
| 7% | 51.7% | +1.7 could be noise | 24:52 | |
| 6% | 56.2% | +1.1 could be noise | 23:56 | |
| 6% | 54.2% | +0.2 could be noise | ||
| 5% | 54.8% | +2.5 could be noise | ||
| 3% | 50.7% | +0.3 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 28% | - | 4,495 | |
| 9% | - | 1,455 | |
| 7% | - | 1,213 | |
| 5% | 60.0% | 848 |
Item 4Shadowflame
Shadowflame adds the most wins we measured here: -0.6 per 100 games. Rabadon's Deathcap, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 50% | 52.3% | -0.6 could be noise | 27:36 |
Item 5Void Staff
Void Staff wins more than Stormsurge, the most picked: +0.9 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 24% | 51.6% | -0.1 could be noise | 31:58 | |
| 10% | 53.9% | +0.1 could be noise | 31:27 | |
| 6% | 46.9% | +0.1 could be noise | 32:39 | |
| 6% | 58.5% | -0.3 could be noise | 31:18 | |
| 5% | 57.5% | 0.0 could be noise | 31:56 | |
| 5% | 50.0% | -0.8 could be noise | ||
| 4% | 47.4% | +0.9 could be noise | ||
| 3% | 74.0% | bought when already ahead |
Item 6Stormsurge
| Choice | Picked | Won | Time |
|---|---|---|---|
| 14% | - | 34:36 | |
| 7% | - | 35:46 | |
| 6% | - | 35:35 | |
| 6% | - | 35:28 | |
| 6% | - | 35:11 |
KeystoneFleet Footwork
Fleet Footwork wins more than Lethal Tempo, the most picked: +2.1 against -0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 48% | 48.5% | +0.6 could be noise | |
| 37% | 48.8% | -0.4 could be noise | |
| 6% | 49.3% | -0.2 could be noise | |
| 3% | 49.7% | -0.5 could be noise | |
| 1% | 50.4% | +2.1 could be noise | |
| 1% | 48.2% | -3.2 could be noise | |
| 1% | 44.1% | -4.4 could be noise | |
| 1% | 53.6% | +0.9 could be noise |
Primary row 1Triumph
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 63% | 49.3% | +1.3 could be noise | |
| 22% | 46.8% | -1.4 clear difference | |
| 5% | 49.2% | -0.2 could be noise | |
| 2% | 50.2% | +1.1 could be noise | |
| 1% | 52.5% | +1.1 could be noise | |
| 1% | 47.1% | -2.2 could be noise | |
| 1% | 43.3% | -2.2 could be noise | |
| 1% | 44.0% | -3.9 clear difference |
Primary row 2Legend: Alacrity
Legend: Alacrity wins more than Legend: Haste, the most picked: +2.2 against -0.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 70% | 48.3% | -0.8 could be noise | |
| 16% | 50.9% | +2.2 clear difference | |
| 5% | 48.4% | -0.9 could be noise | |
| 2% | 47.4% | -2.6 could be noise | |
| 2% | 47.5% | -1.2 could be noise | |
| 2% | 45.1% | -2.0 could be noise | |
| 1% | 48.0% | -0.9 could be noise | |
| 1% | 56.3% | +2.8 could be noise |
Primary row 3Last Stand
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 54% | 49.1% | +0.9 could be noise | |
| 24% | 47.4% | -1.0 clear difference | |
| 9% | 49.8% | +0.7 could be noise | |
| 5% | 48.9% | -1.0 could be noise | |
| 2% | 47.4% | -0.3 could be noise | |
| 2% | 52.3% | -1.0 could be noise | |
| 1% | 40.1% | -4.2 clear difference | |
| 1% | 49.5% | +3.2 could be noise |
Secondary pathResolve
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 46% | 48.1% | -0.7 could be noise | |
| 35% | 49.9% | +0.9 could be noise | |
| 9% | 47.9% | +0.8 could be noise | |
| 8% | 47.9% | -1.2 could be noise | |
| 2% | 47.5% | -1.2 could be noise |
Secondary runesSecond Wind + Overgrowth
Second Wind + Overgrowth wins more than Demolish + Revitalize, the most picked: +3.1 against -2.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 57% | 49.7% | -2.2 could be noise | |
| 9% | 51.5% | +1.9 clear difference | |
| 6% | 49.5% | +1.6 clear difference | |
| 5% | 47.0% | -1.1 could be noise | |
| 4% | 49.3% | +0.5 could be noise | |
| 4% | 46.6% | +0.4 could be noise | |
| 3% | 52.9% | -0.3 could be noise | |
| 2% | 56.9% | +3.1 clear difference |
Offence shardAbility Haste
Ability Haste wins more than Attack Speed, the most picked: +1.1 against -1.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 48.6% | -1.2 could be noise | |
| 12% | 49.2% | +1.1 clear difference | |
| 3% | 49.5% | +1.1 could be noise |
Flex shardHealth Scaling
Health Scaling wins more than Adaptive Force, the most picked: +2.3 against -1.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 95% | 48.7% | -1.1 could be noise | |
| 3% | 47.9% | +0.2 could be noise | |
| 2% | 50.8% | +2.3 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +1.1 against -0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 48.6% | -0.7 could be noise | |
| 11% | 49.4% | +1.1 could be noise | |
| 6% | 48.6% | -0.2 could be noise |
QWE
SkillsQ > W > E
Q > W > E wins more than W > Q > E, the most picked: +1.8 against +1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| WQEW + Q + E | 61% | 49.4% | +1.0 could be noise |
| WEQW + E + Q | 12% | 46.9% | -2.0 clear difference |
| EWQE + W + Q | 11% | 47.5% | -1.8 clear difference |
| EQWE + Q + W | 8% | 49.0% | +0.6 could be noise |
| QWEQ + W + E | 7% | 49.7% | +1.8 could be noise |
| QEWQ + E + W | 2% | 46.3% | -0.6 could be noise |
Levels 1 to 18
- 1E
- 2Q
- 3W
- 4W
- 5W
- 6R
- 7W
- 8Q
- 9W
- 10Q
- 11R
- 12Q
- 13Q
- 14E
- 15E
- 16R
- 17E
- 18E
Max W first: 47.3% won. Max E first: 41.2% won (about even).
SpellsFlash + Ghost
Flash + Ghost wins more than Flash + Ignite, the most picked: +1.6 against +0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 81% | 48.8% | +0.3 could be noise | |
| 9% | 46.2% | -2.0 clear difference | |
| 6% | 50.3% | +1.5 could be noise | |
| 2% | 50.2% | +1.6 could be noise | |
| 1% | 54.0% | -0.2 could be noise |
- won
- 57.2%
- games
- 1,318
- Win impact
- +3.0
- Pick rate
- 4.9%
Starting itemsDoran's Ring + Health Potion x2
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 63% | 48.0% | -0.6 could be noise | |
| 16% | 48.4% | +0.3 could be noise | |
| 8% | 48.9% | -0.4 could be noise | |
| 7% | 52.7% | +2.0 clear difference | |
| 1% | 49.3% | +0.9 could be noise | |
| 1% | 49.3% | 0.0 could be noise | |
| 1% | 51.7% | +0.4 could be noise | |
| 1% | 42.6% | -0.7 could be noise |
BootsGluttonous Greaves
| Choice | Picked | Won |
|---|---|---|
| 100% | 57.2% |
Item 1Statikk Shiv
| Choice | Picked | Won |
|---|---|---|
| 100% | 57.2% |
Item 2Hextech Gunblade
| Choice | Picked | Won |
|---|---|---|
| 43% | 58.5% | |
| 26% | 54.1% | |
| 7% | 52.2% | |
| 7% | 60.4% | |
| 3% | 66.7% |
Item 3Shadowflame
| Choice | Picked | Won |
|---|---|---|
| 22% | 57.8% | |
| 14% | 61.9% | |
| 10% | 47.1% | |
| 10% | 66.0% | |
| 9% | 52.7% |
Item 4Rabadon's Deathcap
| Choice | Picked | Won |
|---|---|---|
| 17% | 63.5% | |
| 13% | 64.1% | |
| 10% | 71.0% | |
| 6% | 81.6% | |
| 4% | 38.5% |
Item 5Stormsurge
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 24% | 51.6% | -0.1 could be noise | 31:58 | |
| 10% | 53.9% | +0.1 could be noise | 31:27 | |
| 6% | 46.9% | +0.1 could be noise | 32:39 | |
| 6% | 58.5% | -0.3 could be noise | 31:18 | |
| 5% | 57.5% | 0.0 could be noise | 31:56 | |
| 5% | 50.0% | -0.8 could be noise | ||
| 4% | 47.4% | +0.9 could be noise | ||
| 3% | 74.0% | bought when already ahead |
Item 6Zhonya's Hourglass
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Time |
|---|---|---|---|
| 14% | - | 34:36 | |
| 7% | - | 35:46 | |
| 6% | - | 35:35 | |
| 6% | - | 35:28 | |
| 6% | - | 35:11 |
KeystoneLethal Tempo
| Choice | Picked | Won |
|---|---|---|
| 15% | 52.6% |
Primary row 1Triumph
| Choice | Picked | Won |
|---|---|---|
| 15% | 52.6% |
Primary row 2Legend: Haste
| Choice | Picked | Won |
|---|---|---|
| 15% | 52.6% |
Primary row 3Last Stand
| Choice | Picked | Won |
|---|---|---|
| 15% | 52.6% |
Secondary pathResolve
| Choice | Picked | Won |
|---|---|---|
| 15% | 52.6% |
Offence shardAttack Speed
| Choice | Picked | Won |
|---|---|---|
| 15% | 52.6% |
Flex shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 15% | 52.6% |
Defence shardHealth Scaling
| Choice | Picked | Won |
|---|---|---|
| 15% | 52.6% |
QWE
SkillsQ > W > E
| Choice | Picked | Won | Win added |
|---|---|---|---|
| WQEW + Q + E | 61% | 49.4% | +1.0 could be noise |
| WEQW + E + Q | 12% | 46.9% | -2.0 clear difference |
| EWQE + W + Q | 11% | 47.5% | -1.8 clear difference |
| EQWE + Q + W | 8% | 49.0% | +0.6 could be noise |
| QWEQ + W + E | 7% | 49.7% | +1.8 could be noise |
| QEWQ + E + W | 2% | 46.3% | -0.6 could be noise |
SpellsFlash + Ghost
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 81% | 48.8% | +0.3 could be noise | |
| 9% | 46.2% | -2.0 clear difference | |
| 6% | 50.3% | +1.5 could be noise | |
| 2% | 50.2% | +1.6 could be noise | |
| 1% | 54.0% | -0.2 could be noise |
Volibear Bot build
- won
- 47.7%
- games
- 2,249
- Win impact
- -1.2
- Pick rate
- 0.0%
Starting itemsDark Seal + Refillable Potion
Dark Seal + Refillable Potion wins more than Doran's Ring + Health Potion x2, the most picked: +1.7 against +0.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 61% | 46.7% | +0.9 could be noise | |
| 12% | 46.3% | -1.6 could be noise | |
| 9% | 40.6% | -1.2 could be noise | |
| 6% | 51.0% | +1.7 could be noise |
BootsMercury's Treads
Mercury's Treads wins more than Sorcerer's Shoes, the most picked: +2.6 against -1.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 30% | 49.5% | -1.3 could be noise | 13:26 | |
| 28% | 44.4% | -0.6 could be noise | 13:03 | |
| 13% | 47.2% | +2.6 could be noise | 14:01 | |
| 11% | 54.2% | -0.5 could be noise | 12:26 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 27% | 44.0% | most bought | |
| 21% | 49.1% | about even | |
| 8% | 48.9% | not enough games | |
| 7% | 47.4% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 22% | 60.9% | most bought | |
| 18% | 54.0% | not enough games | |
| 15% | 35.5% | not enough games | |
| 9% | 42.1% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 14% | 29% | |
| 5% | 18% | |
| 27% | 15% | |
| 9% | 2% |
Item 1Statikk Shiv
Win added here: +0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 72% | 46.8% | +0.4 could be noise | 11:23 | |
| 14% | 45.6% | -0.2 could be noise | 12:20 | |
| 3% | 51.8% | -1.3 could be noise | 10:10 |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 15% | - | 210 | |
| 9% | 66.7% | 126 | |
| 6% | - | 82 | |
| 6% | 58.8% | 80 |
Item 2Dusk and Dawn
Dusk and Dawn is part of the build that wins more: +0.7 per 100 games, against -0.9 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 26% | 47.7% | +0.1 could be noise | 17:57 | |
| 19% | 49.1% | -0.4 could be noise | 18:55 | |
| 17% | 48.2% | -0.8 could be noise | 18:06 | |
| 8% | 43.9% | -2.4 could be noise | 17:22 | |
| 7% | 51.2% | +0.8 could be noise | 17:36 | |
| 5% | 51.9% | -2.0 could be noise | ||
| 4% | 34.3% | -0.7 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 15% | - | 210 | |
| 9% | 66.7% | 126 | |
| 6% | - | 82 | |
| 6% | 58.8% | 80 |
Item 3Navori Flickerblade
Navori Flickerblade is part of the build that wins more: +0.7 per 100 games, against -0.9 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 24% | 43.8% | -2.7 could be noise | 23:37 | |
| 14% | 51.1% | +1.1 could be noise | 24:11 | |
| 12% | 54.3% | +1.5 could be noise | 22:57 | |
| 9% | 55.1% | -0.5 could be noise | 23:17 | |
| 8% | 47.7% | -0.8 could be noise | 22:57 | |
| 5% | 49.3% | -1.1 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 15% | - | 210 | |
| 9% | 66.7% | 126 | |
| 6% | - | 82 | |
| 6% | 58.8% | 80 |
Item 4Spirit Visage
Spirit Visage wins more than Rabadon's Deathcap, the most picked: +2.4 against -1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 14% | 50.0% | -1.0 could be noise | 27:42 | |
| 13% | 59.2% | +2.4 could be noise | 27:27 | |
| 13% | 59.2% | -0.3 could be noise | 28:25 | |
| 10% | 40.5% | -0.8 could be noise | 28:36 |
Item 5Rabadon's Deathcap
| Choice | Picked | Won | Time |
|---|---|---|---|
| 13% | 48.3% | 32:47 |
Item 6Thornmail
| Choice | Picked | Won | Time |
|---|---|---|---|
| 17% | - | 34:27 | |
| 9% | - | 33:46 | |
| 7% | - | 32:51 | |
| 6% | - | 35:20 | |
| 6% | - | 33:44 |
KeystonePress the Attack
Press the Attack wins more than Lethal Tempo, the most picked: +1.4 against -0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 56% | 47.4% | -0.4 could be noise | |
| 27% | 46.2% | +1.4 could be noise | |
| 7% | 38.6% | -4.3 could be noise |
Primary row 1Triumph
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 69% | 47.6% | +1.6 could be noise | |
| 15% | 44.7% | -1.0 could be noise | |
| 6% | 36.4% | -4.9 could be noise |
Primary row 2Legend: Haste
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 67% | 48.1% | +0.8 could be noise | |
| 17% | 43.6% | +0.1 could be noise | |
| 6% | 37.9% | -3.8 could be noise |
Primary row 3Coup de Grace
Coup de Grace wins more than Last Stand, the most picked: +2.2 against -1.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 63% | 46.6% | -1.1 could be noise | |
| 16% | 45.3% | +1.8 could be noise | |
| 7% | 53.6% | +2.2 could be noise | |
| 6% | 36.4% | -3.9 could be noise |
Secondary pathResolve
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 42% | 47.8% | +1.2 could be noise | |
| 37% | 47.3% | -1.4 could be noise | |
| 9% | 43.3% | -0.8 could be noise | |
| 8% | 43.5% | +0.5 could be noise | |
| 5% | 36.5% | -0.7 could be noise |
Secondary runesDemolish + Revitalize
Win added here: -1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 59% | 47.3% | -1.0 could be noise |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +0.9 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 87% | 46.5% | -0.1 could be noise | |
| 11% | 47.7% | +0.9 could be noise |
Flex shardAdaptive Force
Win added here: -0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 46.7% | -0.2 could be noise | |
| 4% | 35.9% | -0.9 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +3.0 against -2.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 82% | 46.4% | -2.3 could be noise | |
| 13% | 49.5% | +3.0 clear difference | |
| 5% | 38.3% | -0.4 could be noise |
EWQ
SkillsE > W > Q
E > W > Q wins more than W > Q > E, the most picked: +2.1 against +0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| WQEW + Q + E | 57% | 47.8% | +0.3 could be noise |
| EWQE + W + Q | 13% | 48.8% | +2.1 could be noise |
| WEQW + E + Q | 10% | 39.2% | -4.5 could be noise |
| EQWE + Q + W | 9% | 48.4% | +1.5 could be noise |
| QWEQ + W + E | 8% | 41.2% | -2.8 could be noise |
| QEWQ + E + W | 4% | 46.9% | 0.0 could be noise |
Levels 1 to 18
- 1E
- 2Q
- 3W
- 4W
- 5W
- 6R
- 7W
- 8Q
- 9W
- 10Q
- 11R
- 12Q
- 13Q
- 14E
- 15E
- 16R
- 17E
- 18E
Max W first: 47.9% won. Max E first: 53.3% won (not enough games).
SpellsFlash + Ghost
Flash + Ghost wins more than Flash + Ignite, the most picked: +1.6 against -2.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 53% | 44.6% | -2.3 could be noise | |
| 19% | 46.5% | +1.2 could be noise | |
| 10% | 52.8% | +1.6 could be noise | |
| 8% | 45.1% | -0.2 could be noise | |
| 6% | 58.2% | +0.6 could be noise |
Top Volibear Players
See all 11,882Normal Top game
472,845 gamesAgainst every Top champion
- Top 10% Solo kills 3.6
- Top 10% Gold / min 428
- Bottom 13% Control wards 0.4
- Kills
- 6.9 Top 30%
- Deaths
- 7.6 Most 22%
- Assists
- 5.1 Bottom 25%
- Kill part.
- 35% Bottom 37%
- Team dmg
- 23% Top 28%
- Dmg / min
- 859 Top 28%
- Farm / min
- 6.8 Top 25%
- Vision / min
- 0.76 Top 45%
- First blood
- 18% Top 19%
Against your lane opponent
- Level 6 at 5:24
- Level 11 at 13:28
Middle game at each minute
Damage dealt
Magic 50% Physical 50%Died to
Physical 56% Magic 35% True 9%Normal Jungle game
178,435 gamesAgainst every Jungle champion
- Top 27% Solo kills 1.5
- Top 30% Farm / min 6.6
- Bottom 30% Control wards 0.9
- Kills
- 6.9 Top 46%
- Deaths
- 6.5 Fewest 48%
- Assists
- 7.9 Top 49%
- Kill part.
- 44% Bottom 41%
- Team dmg
- 18% Top 46%
- Dmg / min
- 658 Top 45%
- Gold / min
- 432 Top 37%
- Vision / min
- 0.83 Bottom 46%
- First blood
- 6% Top 30%
Against the enemy jungler
- Level 6 at 7:12
- Level 11 at 17:07
Middle game at each minute
Damage dealt
Magic 47% Physical 53%Died to
Physical 55% Magic 37% True 8%Normal Mid game
28,460 gamesAgainst every Mid champion
- Top 5% Gold / min 455
- Top 10% Farm / min 7.2
- Most 6% Deaths 8.3
- Kills
- 7.6 Top 41%
- Assists
- 5.2 Bottom 11%
- Solo kills
- 3.5 Top 13%
- Kill part.
- 39% Bottom 19%
- Team dmg
- 24% Top 27%
- Dmg / min
- 876 Top 34%
- Vision / min
- 0.65 Bottom 36%
- Control wards
- 0.4 Bottom 7%
- First blood
- 16% Top 15%
Against your lane opponent
- Level 6 at 5:18
- Level 11 at 14:53
Middle game at each minute
Damage dealt
Magic 57% Physical 43%Died to
Physical 54% Magic 38% True 8%Normal Bot game
2,304 gamesAgainst every Bot champion
- Top 21% Solo kills 1.7
- Top 25% Gold / min 465
- Most 5% Deaths 9.2
- Kills
- 8.4 Top 39%
- Assists
- 6.9 Bottom 30%
- Kill part.
- 44% Bottom 22%
- Team dmg
- 22% Top 44%
- Dmg / min
- 832 Top 41%
- Farm / min
- 6.5 Top 33%
- Vision / min
- 0.64 Bottom 32%
- Control wards
- 0.3 Bottom 7%
- First blood
- 16% Top 25%
Against your lane opponent
- Level 6 at 7:38
- Level 11 at 18:44
Middle game at each minute
Damage dealt
Magic 57% Physical 43%Died to
Physical 56% Magic 37% True 7%Matchups and teammates come from Volibear Top games.
-
Maokai: +3.1 wins per 100 games (range 0.1-6.2) · 821 games · Pooled · 20% of this is borrowed from similar champions -
Gwen: +3.0 wins per 100 games (range 1.7-4.3) · 5,389 games · Measured · 4% of this is borrowed from similar champions -
Warwick: +2.8 wins per 100 games (range 1.1-4.5) · 3,228 games · Measured · 6% of this is borrowed from similar champions -
Yorick: +2.72 wins per 100 games (range 1.79-3.64) · 10,983 games · Measured · 2% of this is borrowed from similar champions -
Darius: +2.68 wins per 100 games (range 2.08-3.29) · 26,047 games · Measured · 1% of this is borrowed from similar champions -
Trundle: +2.1 wins per 100 games (range 0.9-3.2) · 6,989 games · Measured · 3% of this is borrowed from similar champions -
Yone: +1.75 wins per 100 games (range 1.04-2.45) · 19,055 games · Measured · 1% of this is borrowed from similar champions -
Tryndamere: +1.7 wins per 100 games (range 0.7-2.7) · 9,146 games · Measured · 2% of this is borrowed from similar champions -
Sett: +0.93 wins per 100 games (range 0.34-1.51) · 28,059 games · Measured · 1% of this is borrowed from similar champions
Matchups and teammates come from Volibear Top games.
-
Volibear with Sion: +4.2 wins per 100 games (range 2.6-5.8) · 3,513 games · Measured · 5% of this is borrowed from similar champions -
Volibear with Shyvana: +3.64 wins per 100 games (range 2.77-4.51) · 12,850 games · Measured · 2% of this is borrowed from similar champions -
Volibear with Dr. Mundo: +3.3 wins per 100 games (range 1.3-5.3) · 2,118 games · Measured · 9% of this is borrowed from similar champions
-
Volibear with Rengar: -5.1 wins per 100 games (range -6.1 to -4.0) · 8,222 games · Measured · 2% of this is borrowed from similar champions -
Volibear with Qiyana: -4.93 wins per 100 games (range -5.69 to -4.18) · 16,913 games · Measured · 1% of this is borrowed from similar champions -
Volibear with Lee Sin: -3.54 wins per 100 games (range -4.20 to -2.88) · 22,488 games · Measured · 1% of this is borrowed from similar champions
-
Volibear with Aurelion Sol: +2.9 wins per 100 games (range 1.6-4.2) · 5,682 games · Measured · 3% of this is borrowed from similar champions -
Volibear with Veigar: +2.25 wins per 100 games (range 1.56-2.94) · 20,578 games · Measured · 1% of this is borrowed from similar champions -
Volibear with Fizz: +1.78 wins per 100 games (range 1.02-2.54) · 17,039 games · Measured · 1% of this is borrowed from similar champions
-
Volibear with Cassiopeia: -4.6 wins per 100 games (range -6.3 to -2.9) · 3,072 games · Measured · 6% of this is borrowed from similar champions -
Volibear with Ryze: -4.2 wins per 100 games (range -5.8 to -2.7) · 4,053 games · Measured · 5% of this is borrowed from similar champions -
Volibear with Azir: -4.0 wins per 100 games (range -5.5 to -2.5) · 4,001 games · Measured · 5% of this is borrowed from similar champions
-
Volibear with Nilah: +2.7 wins per 100 games (range 0.9-4.5) · 2,819 games · Measured · 7% of this is borrowed from similar champions -
Volibear with Kog'Maw: +2.2 wins per 100 games (range 0.9-3.4) · 6,255 games · Measured · 3% of this is borrowed from similar champions -
Volibear with Miss Fortune: +1.81 wins per 100 games (range 1.33-2.30) · 44,458 games · Measured
-
Volibear with Ezreal: -3.81 wins per 100 games (range -4.40 to -3.21) · 28,321 games · Measured · 1% of this is borrowed from similar champions -
Volibear with Corki: -3.4 wins per 100 games (range -5.1 to -1.8) · 3,481 games · Measured · 5% of this is borrowed from similar champions -
Volibear with Kalista: -2.6 wins per 100 games (range -3.7 to -1.6) · 8,155 games · Measured · 2% of this is borrowed from similar champions
-
Volibear with Taric: +3.6 wins per 100 games (range 1.9-5.3) · 3,092 games · Measured · 6% of this is borrowed from similar champions -
Volibear with Zyra: +1.79 wins per 100 games (range 0.93-2.65) · 13,026 games · Measured · 2% of this is borrowed from similar champions -
Volibear with Leona: +1.74 wins per 100 games (range 1.07-2.41) · 21,964 games · Measured · 1% of this is borrowed from similar champions
-
Volibear with Camille: -2.7 wins per 100 games (range -4.8 to -0.7) · 2,011 games · Measured · 9% of this is borrowed from similar champions -
Volibear with Yuumi: -2.28 wins per 100 games (range -3.22 to -1.34) · 10,977 games · Measured · 2% of this is borrowed from similar champions -
Volibear with Bard: -1.9 wins per 100 games (range -3.2 to -0.6) · 5,544 games · Measured · 3% of this is borrowed from similar champions
Other Top picks
All 173- ARAM B #95
-
60 Volibear -
74 Teemo -
73 Malphite -
73 Singed -
73 Sion -
72 Illaoi -
72 Mordekaiser