League of Legends Mordekaiser build
Mordekaiser Top build
A rare build that wins more.
- won
- 51.4%
- games
- 567,892
- Win impact
- +1.4
- Pick rate
- 4.0%
Starting itemsDark Seal + Refillable Potion
Dark Seal + Refillable Potion wins more than Doran's Ring + Health Potion x2, the most picked: +1.9 against +1.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 74% | 52.0% | +1.8 could be noise | |
| 17% | 49.8% | -1.8 clear difference | |
| 6% | 50.6% | -0.9 clear difference | |
| 1% | 54.0% | +1.9 could be noise | |
| <1% | 51.8% | -0.6 clear difference | |
| <1% | 48.1% | -2.6 clear difference | |
| <1% | 46.2% | -3.5 clear difference | |
| <1% | 50.8% | +0.8 could be noise |
BootsPlated Steelcaps
Win added here: +0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 66% | 51.4% | +0.5 could be noise | 12:48 | |
| 25% | 52.6% | -0.1 clear difference | 14:08 | |
| 4% | 54.8% | -0.9 clear difference often ahead | 13:56 | |
| 2% | 54.6% | -1.6 clear difference often ahead | 13:21 | |
| 2% | 57.2% | 0.0 could be noise often ahead | 14:14 | |
| <1% | 52.1% | -1.7 clear difference | ||
| <1% | 50.8% | -2.0 clear difference |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 80% | 53.5% | most bought | |
| 10% | 50.8% | about even | |
| 3% | 55.6% | won more | |
| 2% | 56.2% | won more |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 60% | 55.6% | most bought | |
| 29% | 49.9% | about even | |
| 4% | 57.7% | about even | |
| 3% | 52.8% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 80% | 29% | |
| 10% | 60% | |
| 15% | 38% | |
| 38% | 19% | |
| 8% | 3% | |
| 79% | 83% | |
| 10% | 6% | |
| 6% | 8% | |
| 44% | 46% | |
| 9% | 8% |
Item 1Rylai's Crystal Scepter
Win added here: -0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 68% | 51.9% | -0.4 could be noise | 11:21 | |
| 21% | 52.2% | +0.5 clear difference | 13:03 | |
| 4% | 50.4% | -0.3 could be noise | 13:36 | |
| 3% | 54.7% | +2.1 clear difference | 12:29 | |
| 1% | 51.8% | -0.6 could be noise | 11:55 | |
| 1% | 45.5% | -0.7 could be noise often behind | ||
| <1% | 51.9% | -0.6 could be noise | ||
| <1% | 47.1% | -2.7 clear difference |
Finished together
| Choice | Picked | games |
|---|---|---|
| 26% | 90,590 | |
| 11% | 37,080 | |
| 10% | 33,338 | |
| 7% | 24,148 |
Item 2Liandry's Torment
Liandry's Torment is part of the build that wins more: +1.5 per 100 games, against +1.0 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 41% | 54.6% | 0.0 could be noise | 19:40 | |
| 23% | 52.9% | 0.0 could be noise | 20:26 | |
| 10% | 53.9% | 0.0 could be noise | 19:37 | |
| 9% | 48.6% | +0.2 could be noise often behind | 19:40 | |
| 4% | 56.5% | +1.4 could be noise | 19:52 | |
| 4% | 54.0% | -1.5 could be noise | ||
| 2% | 50.1% | +0.9 could be noise | ||
| <1% | 44.9% | +2.7 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 26% | 90,590 | |
| 11% | 37,080 | |
| 10% | 33,338 | |
| 7% | 24,148 |
Item 3Riftmaker
Riftmaker is part of the build that wins more: +1.5 per 100 games, against +1.0 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 25% | 57.2% | -0.5 could be noise | 25:25 | |
| 19% | 53.2% | -0.2 could be noise | 25:09 | |
| 16% | 56.3% | +1.7 could be noise | 25:33 | |
| 11% | 57.1% | 0.0 could be noise | 25:32 | |
| 6% | 57.3% | -1.7 could be noise | 25:13 | |
| 4% | 57.4% | +0.3 could be noise | ||
| 4% | 55.9% | -0.8 could be noise | ||
| <1% | 56.3% | +2.5 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 26% | 90,590 | |
| 11% | 37,080 | |
| 10% | 33,338 | |
| 7% | 24,148 |
Item 4Spirit Visage
Win added here: +1.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 29% | 59.1% | +1.9 could be noise | 29:58 | |
| 23% | 55.6% | -0.5 clear difference | 29:52 | |
| 11% | 58.8% | -1.3 clear difference | 30:37 | |
| 9% | 57.3% | -0.5 clear difference | 30:23 | |
| 8% | 55.5% | 0.0 clear difference | 31:03 | |
| 6% | 50.7% | -0.1 clear difference | ||
| 3% | 58.3% | +0.5 could be noise | ||
| 1% | 51.8% | too big to trust |
Item 5Dusk and Dawn
Dusk and Dawn wins more than Thornmail, the most picked: +0.6 against -0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 27% | 56.1% | -0.3 could be noise | 34:24 | |
| 25% | 55.2% | +0.1 could be noise | 35:06 | |
| 13% | 55.0% | +0.2 could be noise | 34:60 | |
| 6% | 52.5% | -1.1 could be noise | 34:44 | |
| 6% | 52.4% | -1.1 could be noise | ||
| 5% | 54.1% | +0.4 could be noise | ||
| 4% | 61.3% | +0.6 could be noise | ||
| 1% | 54.3% | +1.4 could be noise |
Item 6Jak'Sho, The Protean
| Choice | Picked | Won | Time |
|---|---|---|---|
| 14% | 49.3% | 38:29 | |
| 10% | 44.8% | 38:49 | |
| 10% | 41.9% | 38:33 | |
| 9% | 46.5% | 38:11 | |
| 8% | 50.1% | 39:04 |
KeystoneConqueror
Win added here: +4.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 51.5% | +4.5 could be noise | |
| <1% | 50.4% | -1.5 clear difference | |
| <1% | 47.6% | -2.5 clear difference | |
| <1% | 44.1% | -6.6 clear difference | |
| <1% | 47.2% | -4.1 clear difference | |
| <1% | 45.4% | -3.8 clear difference | |
| <1% | 44.1% | -5.6 clear difference | |
| <1% | 44.9% | -6.7 clear difference |
Primary row 1Triumph
Win added here: +3.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 51.5% | +3.7 could be noise | |
| 1% | 48.9% | -2.1 clear difference | |
| <1% | 45.4% | -6.0 clear difference | |
| <1% | 48.3% | -1.3 clear difference | |
| <1% | 50.7% | -0.8 clear difference | |
| <1% | 49.4% | -3.2 clear difference | |
| <1% | 45.9% | -5.4 clear difference | |
| <1% | 43.4% | too big to trust |
Primary row 2Legend: Alacrity
Legend: Alacrity wins more than Legend: Haste, the most picked: +0.6 against +0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 89% | 51.5% | +0.2 could be noise | |
| 9% | 51.7% | +0.6 could be noise | |
| <1% | 50.7% | -1.5 clear difference | |
| <1% | 47.1% | -3.7 clear difference | |
| <1% | 44.0% | too big to trust | |
| <1% | 51.7% | -1.3 could be noise | |
| <1% | 48.3% | -1.8 could be noise | |
| <1% | 46.9% | -3.1 clear difference |
Primary row 3Last Stand
Win added here: +2.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 96% | 51.6% | +2.4 could be noise | |
| 2% | 49.4% | -1.3 clear difference | |
| 1% | 50.5% | -0.8 clear difference | |
| <1% | 47.3% | -3.9 clear difference | |
| <1% | 48.9% | -2.4 clear difference | |
| <1% | 44.7% | -6.3 clear difference | |
| <1% | 46.1% | -3.3 clear difference | |
| <1% | 52.3% | -0.3 clear difference |
Secondary pathResolve
A pick in another rune tree has a clear edge here (+0.7 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 78% | 51.3% | -0.4 could be noise | |
| 20% | 52.1% | +0.7 clear difference | |
| 1% | 51.1% | +0.2 could be noise | |
| 1% | 46.8% | -3.9 clear difference | |
| <1% | 46.9% | -3.5 clear difference |
Secondary runesShield Bash + Bone Plating
Shield Bash + Bone Plating wins more than Revitalize + Bone Plating, the most picked: +2.2 against -1.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 77% | 51.1% | -1.3 could be noise | |
| 10% | 52.8% | +1.7 clear difference | |
| 4% | 51.6% | +0.7 clear difference | |
| 2% | 52.9% | +2.2 clear difference | |
| 1% | 53.0% | +1.2 clear difference | |
| 1% | 49.5% | -0.3 could be noise | |
| 1% | 51.8% | +0.8 clear difference | |
| 1% | 53.8% | +1.8 clear difference |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +0.8 against -0.9 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 51.2% | -0.9 could be noise | |
| 20% | 52.1% | +0.7 clear difference | |
| 7% | 52.0% | +0.8 clear difference |
Flex shardHealth Scaling
Health Scaling wins more than Adaptive Force, the most picked: +0.6 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 97% | 51.4% | +0.1 could be noise | |
| 2% | 50.2% | -0.5 could be noise | |
| 1% | 52.7% | +0.6 could be noise |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health Scaling, the most picked: +0.9 against -0.7 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 51.4% | -0.7 could be noise | |
| 6% | 51.7% | +0.5 clear difference | |
| 3% | 52.4% | +0.9 clear difference |
QEW
SkillsQ > E > W
Win added here: +2.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 86% | 52.0% | +2.9 could be noise |
| QWEQ + W + E | 14% | 49.4% | -2.6 clear difference |
| WQEW + Q + E | <1% | 40.3% | too big to trust |
| EQWE + Q + W | <1% | 42.5% | too big to trust |
| EWQE + W + Q | <1% | 47.1% | -4.0 clear difference |
| WEQW + E + Q | <1% | 43.9% | -5.6 clear difference |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 51.6% won. Max W first: 47.9% won (about even).
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Ignite
Win added here: +2.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 82% | 51.9% | +2.3 could be noise | |
| 11% | 48.7% | -2.8 clear difference | |
| 4% | 50.9% | -0.4 clear difference | |
| 1% | 50.3% | -0.7 clear difference | |
| <1% | 48.9% | -0.8 clear difference | |
| <1% | 48.3% | -1.6 clear difference | |
| <1% | 50.2% | -1.9 clear difference | |
| <1% | 51.5% | -1.2 clear difference |
- won
- 56.9%
- games
- 1,196
- Win impact
- +3.5
- Pick rate
- 0.2%
Starting itemsDoran's Ring + Health Potion x2
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 74% | 52.0% | +1.8 could be noise | |
| 17% | 49.8% | -1.8 clear difference | |
| 6% | 50.6% | -0.9 clear difference | |
| 1% | 54.0% | +1.9 could be noise | |
| <1% | 51.8% | -0.6 clear difference | |
| <1% | 48.1% | -2.6 clear difference | |
| <1% | 46.2% | -3.5 clear difference | |
| <1% | 50.8% | +0.8 could be noise |
BootsPlated Steelcaps
| Choice | Picked | Won |
|---|---|---|
| 61% | 54.9% | |
| 25% | 58.8% | |
| 6% | 69.9% | |
| 4% | 68.2% | |
| 3% | 60.0% |
Item 1Rylai's Crystal Scepter
| Choice | Picked | Won |
|---|---|---|
| 44% | 56.3% | |
| 23% | 56.9% | |
| 21% | 61.4% | |
| 5% | 59.3% | |
| 2% | 60.7% |
Item 2Riftmaker
| Choice | Picked | Won |
|---|---|---|
| 38% | 60.8% | |
| 16% | 58.6% | |
| 12% | 63.2% | |
| 6% | 45.5% | |
| 5% | 50.9% |
Item 3Liandry's Torment
| Choice | Picked | Won |
|---|---|---|
| 16% | 53.6% | |
| 13% | 63.6% | |
| 11% | 65.9% | |
| 9% | 52.2% | |
| 7% | 59.6% |
Item 4Spirit Visage
| Choice | Picked | Won |
|---|---|---|
| 24% | 62.5% | |
| 15% | 54.8% | |
| 10% | 71.8% | |
| 9% | 68.6% | |
| 8% | 55.9% |
Item 5Thornmail
| Choice | Picked | Won |
|---|---|---|
| 20% | 43.8% | |
| 15% | 41.7% | |
| 7% | 50.0% | |
| 7% | 63.6% | |
| 4% | 66.7% |
Item 6Zhonya's Hourglass
| Choice | Picked | Won |
|---|---|---|
| 23% | 57.1% | |
| 16% | 60.0% | |
| 6% | 100.0% | |
| 6% | 0.0% | |
| 6% | 100.0% |
KeystoneConqueror
| Choice | Picked | Won |
|---|---|---|
| 36% | 58.6% |
Primary row 1Triumph
| Choice | Picked | Won |
|---|---|---|
| 36% | 58.6% |
Primary row 2Legend: Alacrity
| Choice | Picked | Won |
|---|---|---|
| 36% | 58.6% |
Primary row 3Last Stand
| Choice | Picked | Won |
|---|---|---|
| 36% | 58.6% |
Secondary pathResolve
| Choice | Picked | Won |
|---|---|---|
| 36% | 58.6% |
Offence shardAttack Speed
| Choice | Picked | Won |
|---|---|---|
| 36% | 58.6% |
Flex shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 36% | 58.6% |
Defence shardHealth Scaling
| Choice | Picked | Won |
|---|---|---|
| 36% | 58.6% |
QEW
SkillsQ > E > W
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 86% | 52.0% | +2.9 could be noise |
| QWEQ + W + E | 14% | 49.4% | -2.6 clear difference |
| WQEW + Q + E | <1% | 40.3% | too big to trust |
| EQWE + Q + W | <1% | 42.5% | too big to trust |
| EWQE + W + Q | <1% | 47.1% | -4.0 clear difference |
| WEQW + E + Q | <1% | 43.9% | -5.6 clear difference |
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Ignite
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 82% | 51.9% | +2.3 could be noise | |
| 11% | 48.7% | -2.8 clear difference | |
| 4% | 50.9% | -0.4 clear difference | |
| 1% | 50.3% | -0.7 clear difference | |
| <1% | 48.9% | -0.8 clear difference | |
| <1% | 48.3% | -1.6 clear difference | |
| <1% | 50.2% | -1.9 clear difference | |
| <1% | 51.5% | -1.2 clear difference |
Mordekaiser Jungle build
- won
- 51.7%
- games
- 38,764
- Win impact
- +1.6
- Pick rate
- 0.3%
Starting itemsMosstomper Seedling
Mosstomper Seedling wins more than Gustwalker Hatchling + Health Potion, the most picked: +1.3 against -1.0 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 26% | 50.5% | -1.0 could be noise | |
| 25% | 52.1% | +0.5 could be noise | |
| 17% | 51.5% | -1.7 could be noise | |
| 15% | 52.9% | +0.9 clear difference | |
| 10% | 51.9% | +1.3 clear difference | |
| 8% | 53.9% | +1.3 clear difference |
BootsMercury's Treads
Mercury's Treads wins more than Plated Steelcaps, the most picked: +1.0 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 50% | 51.4% | -0.1 could be noise | 14:10 | |
| 30% | 52.2% | +1.0 could be noise | 14:26 | |
| 8% | 54.1% | -1.4 could be noise often ahead | 13:08 | |
| 6% | 57.2% | 0.0 could be noise often ahead | 12:49 | |
| 4% | 54.1% | -0.9 could be noise often ahead | 13:03 | |
| 1% | 44.0% | too big to trust | ||
| 1% | 53.5% | -0.9 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 64% | 53.7% | most bought | |
| 14% | 50.2% | about even | |
| 7% | 53.6% | about even | |
| 5% | 57.0% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 56% | 56.2% | most bought | |
| 20% | 46.2% | about even | |
| 7% | 52.9% | about even | |
| 6% | 56.7% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 64% | 20% | |
| 14% | 56% | |
| 18% | 40% | |
| 35% | 19% | |
| 12% | 4% | |
| 5% | 6% |
Item 1Dusk and Dawn
Dusk and Dawn is part of the build that wins more: +3.5 per 100 games, against +1.6 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 47% | 52.1% | -0.7 could be noise | 10:22 | |
| 25% | 53.1% | +2.0 clear difference | 11:20 | |
| 14% | 51.5% | +0.3 could be noise | 11:20 | |
| 6% | 52.2% | +0.4 could be noise | 11:52 | |
| 2% | 47.2% | -3.6 clear difference | 11:06 | |
| 1% | 52.8% | -2.4 could be noise | ||
| 1% | 47.7% | -2.2 could be noise | ||
| 1% | 45.6% | -3.7 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 18% | 4,642 | |
| 9% | 2,492 | |
| 6% | 1,531 | |
| 5% | 1,405 |
Item 2Riftmaker
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 42% | 54.4% | +1.5 could be noise | 19:26 | |
| 16% | 51.6% | -0.6 could be noise | 19:36 | |
| 15% | 52.3% | -0.4 could be noise | 18:45 | |
| 6% | 53.5% | +0.6 could be noise | 19:05 | |
| 4% | 51.6% | -3.2 could be noise | 19:20 | |
| 4% | 49.0% | -0.2 could be noise often behind | ||
| 3% | 46.2% | +0.5 could be noise | ||
| 1% | 53.7% | -2.8 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 18% | 4,642 | |
| 9% | 2,492 | |
| 6% | 1,531 | |
| 5% | 1,405 |
Item 3Rylai's Crystal Scepter
Rylai's Crystal Scepter is part of the build that wins more: +3.5 per 100 games, against +1.6 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 17% | 57.9% | -0.2 could be noise | 24:39 | |
| 17% | 51.4% | -0.3 could be noise | 24:44 | |
| 16% | 56.4% | 0.0 could be noise | 25:04 | |
| 15% | 56.0% | +1.8 could be noise | 25:04 | |
| 9% | 57.0% | -0.2 could be noise | 24:40 | |
| 4% | 48.3% | +0.7 could be noise | ||
| 3% | 56.5% | +0.4 could be noise | ||
| 2% | 53.4% | -0.4 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 18% | 4,642 | |
| 9% | 2,492 | |
| 6% | 1,531 | |
| 5% | 1,405 |
Item 4Thornmail
Thornmail wins more than Spirit Visage, the most picked: +0.9 against +0.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 29% | 57.4% | +0.8 could be noise | 29:25 | |
| 28% | 55.3% | +0.9 could be noise | 29:35 |
Item 5Jak'Sho, The Protean
Jak'Sho, The Protean adds the most wins we measured here: +0.7 per 100 games. Thornmail, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 34% | 57.3% | +0.2 could be noise | 33:33 | |
| 12% | 50.6% | -0.8 could be noise | 33:51 | |
| 11% | 61.6% | +0.7 could be noise | 34:17 |
Item 6Randuin's Omen
| Choice | Picked | Won | Time |
|---|---|---|---|
| 17% | 46.7% | 38:39 | |
| 10% | 40.5% | 37:34 | |
| 7% | - | 38:49 | |
| 6% | - | 38:15 | |
| 5% | - | 36:34 |
KeystoneConqueror
Win added here: +4.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 52.1% | +4.5 could be noise | |
| 2% | 49.6% | -4.3 clear difference | |
| 1% | 52.6% | -0.5 clear difference | |
| 1% | 43.3% | -4.6 clear difference | |
| 1% | 50.7% | -3.6 clear difference | |
| 1% | 45.0% | -7.2 clear difference | |
| <1% | 50.0% | -1.3 clear difference | |
| <1% | 41.4% | -5.7 clear difference |
Primary row 1Triumph
Win added here: +4.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 95% | 52.0% | +4.1 could be noise | |
| 2% | 49.2% | -3.9 clear difference | |
| 1% | 50.8% | -2.8 clear difference | |
| 1% | 43.8% | -5.7 clear difference | |
| 1% | 51.4% | -0.4 could be noise | |
| <1% | 44.6% | -5.6 clear difference | |
| <1% | 47.5% | -2.1 clear difference | |
| <1% | 44.7% | -6.3 clear difference |
Primary row 2Legend: Haste
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 51.9% | +1.0 could be noise | |
| 11% | 52.5% | +0.3 could be noise | |
| 2% | 48.0% | -5.0 clear difference | |
| 1% | 51.5% | +0.7 could be noise | |
| 1% | 47.0% | -4.9 clear difference | |
| 1% | 53.1% | -2.2 could be noise | |
| <1% | 41.6% | -6.4 clear difference | |
| <1% | 50.7% | +0.1 could be noise |
Primary row 3Last Stand
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 86% | 51.9% | +1.4 could be noise | |
| 6% | 51.7% | -0.2 could be noise | |
| 4% | 53.5% | +1.1 could be noise | |
| 2% | 49.4% | -3.0 clear difference | |
| 1% | 46.0% | -5.8 clear difference | |
| <1% | 51.2% | -4.2 clear difference | |
| <1% | 56.9% | -1.2 could be noise | |
| <1% | 49.6% | -3.3 could be noise |
Secondary pathResolve
A pick in another rune tree has a clear edge here (+1.6 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 50% | 51.5% | -0.6 could be noise | |
| 35% | 51.9% | +0.3 could be noise | |
| 12% | 54.2% | +1.6 clear difference | |
| 2% | 48.1% | -2.1 could be noise | |
| 1% | 47.1% | -3.1 could be noise |
Secondary runesConditioning + Revitalize
Conditioning + Revitalize wins more than Revitalize + Bone Plating, the most picked: +3.6 against -2.4 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 73% | 50.7% | -2.4 could be noise | |
| 10% | 54.4% | +2.7 clear difference | |
| 5% | 55.6% | +3.6 clear difference | |
| 2% | 54.5% | +2.8 clear difference | |
| 2% | 49.8% | -2.2 could be noise | |
| 1% | 47.6% | -0.4 could be noise | |
| 1% | 51.6% | -1.6 could be noise | |
| 1% | 56.2% | +1.4 clear difference |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +0.9 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 59% | 51.9% | 0.0 could be noise | |
| 30% | 51.2% | -0.4 could be noise | |
| 10% | 53.2% | +0.9 could be noise |
Flex shardHealth Scaling
Health Scaling wins more than Adaptive Force, the most picked: +0.5 against +0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 51.9% | +0.2 could be noise | |
| 4% | 51.4% | -0.6 could be noise | |
| 2% | 50.7% | +0.5 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +0.3 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 89% | 51.8% | -0.1 could be noise | |
| 6% | 51.1% | 0.0 could be noise | |
| 4% | 52.9% | +0.3 could be noise |
QEW
SkillsQ > E > W
Win added here: +2.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 84% | 52.5% | +2.8 could be noise |
| QWEQ + W + E | 16% | 50.5% | -2.4 clear difference |
| WQEW + Q + E | <1% | 28.4% | too big to trust |
| EQWE + Q + W | <1% | 43.4% | -6.7 clear difference |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 51.2% won. Max E first: 50.0% won (not enough games).
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Smite
Win added here: +0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 87% | 51.9% | +0.5 could be noise | |
| 11% | 51.5% | -0.4 could be noise | |
| 1% | 53.0% | -1.2 could be noise | |
| 1% | 44.3% | -1.6 could be noise | |
| <1% | 56.0% | -3.1 could be noise |
Mordekaiser Mid build
- won
- 53.7%
- games
- 15,489
- Win impact
- +3.3
- Pick rate
- 0.1%
Starting itemsDark Seal + Refillable Potion
Dark Seal + Refillable Potion wins more than Doran's Ring + Health Potion x2, the most picked: +2.2 against +1.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 61% | 53.6% | +1.4 could be noise | |
| 24% | 53.0% | -1.4 clear difference | |
| 9% | 51.1% | -1.2 could be noise | |
| 2% | 54.9% | +2.2 could be noise | |
| 1% | 59.6% | -1.8 could be noise |
BootsPlated Steelcaps
Plated Steelcaps wins more than Mercury's Treads, the most picked: +1.8 against -1.4 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 47% | 51.3% | -1.4 could be noise | 12:33 | |
| 33% | 55.7% | +1.8 clear difference | 13:07 | |
| 9% | 58.4% | -0.7 could be noise often ahead | 13:22 | |
| 6% | 55.0% | -0.3 could be noise | 12:10 | |
| 2% | 52.8% | -1.0 could be noise | 12:55 | |
| 1% | 49.4% | -1.3 could be noise | ||
| 1% | 46.4% | -2.8 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 55% | 58.1% | most bought | |
| 25% | 49.7% | about even | |
| 10% | 60.5% | about even | |
| 5% | 55.5% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 70% | 53.8% | most bought | |
| 10% | 51.5% | about even | |
| 8% | 61.4% | about even | |
| 8% | 55.6% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 25% | 70% | |
| 55% | 10% | |
| 40% | 19% | |
| 17% | 37% | |
| 9% | 3% | |
| 7% | 10% | |
| 5% | 8% | |
| 8% | 6% |
Item 1Rylai's Crystal Scepter
Win added here: +0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 58% | 53.4% | +0.1 could be noise | 11:15 | |
| 22% | 54.6% | -0.3 could be noise | 12:48 | |
| 5% | 58.6% | +2.6 could be noise | 12:29 | |
| 4% | 49.8% | -0.7 could be noise | 11:39 | |
| 3% | 51.3% | -0.4 could be noise | 12:49 | |
| 2% | 54.8% | -0.3 could be noise | ||
| 1% | 45.0% | -0.8 could be noise often behind | ||
| 1% | 49.6% | -1.5 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 16% | 1,554 | |
| 10% | 995 | |
| 9% | 845 | |
| 8% | 769 |
Item 2Riftmaker
Win added here: +0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 32% | 57.0% | +0.4 could be noise | 19:55 | |
| 22% | 55.4% | -0.3 could be noise | 20:22 | |
| 12% | 54.7% | 0.0 could be noise | 19:38 | |
| 10% | 50.4% | -0.7 could be noise | 19:37 | |
| 6% | 58.3% | +1.2 could be noise | 19:46 | |
| 5% | 52.1% | -0.1 could be noise | ||
| 3% | 51.5% | -2.9 could be noise | ||
| 2% | 56.6% | -0.4 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 16% | 1,554 | |
| 10% | 995 | |
| 9% | 845 | |
| 8% | 769 |
Item 3Liandry's Torment
Win added here: +0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 22% | 54.9% | -0.4 could be noise | 25:18 | |
| 19% | 60.0% | +0.4 could be noise | 25:31 | |
| 16% | 59.7% | +0.5 could be noise | 25:48 | |
| 11% | 59.3% | +0.6 could be noise | 25:21 | |
| 5% | 57.9% | -1.1 could be noise | 25:24 | |
| 4% | 56.0% | -0.6 could be noise | ||
| 4% | 59.0% | +0.5 could be noise | ||
| 3% | 51.6% | +0.5 could be noise often behind |
Finished together
| Choice | Picked | games |
|---|---|---|
| 16% | 1,554 | |
| 10% | 995 | |
| 9% | 845 | |
| 8% | 769 |
Item 4Spirit Visage
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 30% | 60.6% | +0.7 could be noise | 30:09 | |
| 29% | 60.5% | -0.9 could be noise | 29:50 |
Item 5Thornmail
| Choice | Picked | Won | Time |
|---|---|---|---|
| 27% | 53.9% | 34:08 |
Item 6Randuin's Omen
| Choice | Picked | Won | Time |
|---|---|---|---|
| 14% | - | 37:12 | |
| 10% | - | 36:16 | |
| 7% | - | 39:14 | |
| 7% | - | 37:45 | |
| 7% | - | 37:38 |
KeystoneConqueror
Win added here: +1.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 53.2% | +1.8 could be noise | |
| 1% | 46.1% | -0.6 could be noise | |
| 1% | 53.8% | -1.6 could be noise | |
| 1% | 54.5% | +0.9 could be noise | |
| 1% | 42.9% | -3.7 could be noise | |
| 1% | 43.4% | -5.0 clear difference | |
| <1% | 60.6% | -0.2 could be noise |
Primary row 1Triumph
Win added here: +3.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 53.4% | +3.1 could be noise | |
| 1% | 45.3% | -0.4 could be noise | |
| 1% | 46.4% | -4.3 clear difference | |
| 1% | 55.0% | -0.9 could be noise | |
| 1% | 41.9% | -3.9 clear difference | |
| 1% | 51.1% | -0.9 could be noise | |
| 1% | 42.0% | -5.0 clear difference |
Primary row 2Legend: Alacrity
Legend: Alacrity wins more than Legend: Haste, the most picked: +0.9 against +0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 53.4% | +0.5 could be noise | |
| 11% | 52.7% | +0.9 could be noise | |
| 1% | 51.1% | -1.2 could be noise | |
| 1% | 51.7% | -3.9 could be noise | |
| 1% | 41.2% | -5.5 clear difference | |
| 1% | 47.5% | -1.7 could be noise | |
| 1% | 47.3% | -1.6 could be noise |
Primary row 3Last Stand
Win added here: +2.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 90% | 53.4% | +2.0 could be noise | |
| 3% | 50.8% | -0.6 could be noise | |
| 2% | 52.0% | -2.2 could be noise | |
| 1% | 50.9% | +0.2 could be noise | |
| 1% | 42.4% | -3.5 clear difference | |
| 1% | 47.0% | -1.5 could be noise | |
| 1% | 55.7% | -1.9 could be noise | |
| <1% | 50.8% | -1.1 could be noise |
Secondary pathResolve
Win added here: -0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 52.9% | -0.5 could be noise | |
| 24% | 54.2% | +0.8 could be noise | |
| 1% | 49.5% | -0.4 could be noise | |
| 1% | 44.4% | -2.0 could be noise | |
| 1% | 54.0% | -0.5 could be noise |
Secondary runesShield Bash + Revitalize
Shield Bash + Revitalize wins more than Revitalize + Bone Plating, the most picked: +3.4 against -1.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 73% | 52.6% | -1.5 could be noise | |
| 9% | 56.5% | +3.4 clear difference | |
| 5% | 48.9% | -1.9 could be noise | |
| 2% | 53.2% | +0.7 could be noise | |
| 2% | 53.4% | +0.9 could be noise | |
| 2% | 51.6% | +0.6 could be noise | |
| 1% | 53.3% | +0.3 could be noise | |
| 1% | 54.7% | 0.0 could be noise |
Offence shardAbility Haste
Ability Haste wins more than Attack Speed, the most picked: +1.1 against -1.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 66% | 52.5% | -1.2 could be noise | |
| 25% | 53.8% | +1.1 clear difference | |
| 10% | 54.8% | +0.7 could be noise |
Flex shardAdaptive Force
Win added here: +0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 95% | 53.2% | +0.4 could be noise | |
| 3% | 52.4% | -0.2 could be noise | |
| 2% | 48.1% | -0.4 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +1.5 against -1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 87% | 53.0% | -1.0 could be noise | |
| 7% | 53.8% | +1.5 could be noise | |
| 6% | 53.3% | +0.1 could be noise |
QEW
SkillsQ > E > W
Win added here: +2.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 81% | 53.6% | +2.7 could be noise |
| QWEQ + W + E | 19% | 51.9% | -2.4 clear difference |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 54.0% won. Max E first: 25.0% won (not enough games).
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Ignite
Win added here: +2.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 53.4% | +2.0 could be noise | |
| 14% | 54.0% | -1.2 clear difference | |
| 7% | 51.3% | -0.9 clear difference | |
| 4% | 45.5% | -2.1 clear difference | |
| 1% | 56.7% | -0.5 could be noise | |
| 1% | 58.4% | -0.8 could be noise | |
| <1% | 48.0% | -4.5 clear difference |
Mordekaiser Bot build
Patch 16.20- won
- 49.1%
- games
- 2,990
- Win impact
- -0.6
- Pick rate
- 0.0%
Starting itemsDark Seal + Refillable Potion
Dark Seal + Refillable Potion wins more than Doran's Ring + Health Potion x2, the most picked: +1.3 against +0.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 56% | 52.1% | +0.8 could be noise | |
| 26% | 47.9% | -1.0 could be noise | |
| 9% | 50.2% | +1.3 could be noise |
BootsPlated Steelcaps
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 54% | 49.6% | +1.4 could be noise | 12:43 | |
| 20% | 53.9% | +0.7 could be noise | 13:48 | |
| 11% | 51.3% | -1.4 could be noise | 13:11 | |
| 8% | 49.8% | +0.6 could be noise | 12:47 | |
| 5% | 43.3% | -1.1 could be noise | 12:09 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 64% | 54.4% | most bought | |
| 11% | 52.5% | about even | |
| 8% | 51.6% | about even | |
| 7% | 54.9% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 48% | 56.4% | most bought | |
| 28% | 51.3% | about even | |
| 9% | 54.2% | not enough games | |
| 7% | 52.6% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 8% | 48% | |
| 64% | 28% | |
| 22% | 44% | |
| 34% | 19% | |
| 12% | 3% | |
| 9% | 5% |
Item 1Rylai's Crystal Scepter
Win added here: -0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 63% | 51.5% | -0.6 could be noise | 10:50 | |
| 17% | 52.2% | +1.9 could be noise | 12:57 | |
| 4% | 51.2% | -0.4 could be noise | 12:30 | |
| 3% | 52.6% | -0.1 could be noise | 12:25 |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 19% | - | 373 | |
| 7% | 62.5% | 149 | |
| 7% | 56.6% | 145 | |
| 5% | - | 94 |
Item 2Riftmaker
Win added here: -0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 34% | 51.4% | -0.9 could be noise | 18:47 | |
| 19% | 48.0% | +0.2 could be noise | 19:38 | |
| 10% | 52.4% | +0.8 could be noise | 18:41 | |
| 8% | 46.5% | -1.0 could be noise | 18:42 | |
| 6% | 50.3% | +2.2 could be noise | 19:37 | |
| 4% | 55.8% | -1.3 could be noise | ||
| 4% | 57.0% | +0.2 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 19% | - | 373 | |
| 7% | 62.5% | 149 | |
| 7% | 56.6% | 145 | |
| 5% | - | 94 |
Item 3Liandry's Torment
Win added here: 0.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 20% | 55.2% | 0.0 could be noise | 24:25 | |
| 16% | 49.9% | +0.1 could be noise | 24:04 | |
| 15% | 49.7% | +0.7 could be noise | 24:32 | |
| 15% | 49.5% | -0.5 could be noise | 24:22 | |
| 5% | 50.5% | -0.1 could be noise | 24:14 |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 19% | - | 373 | |
| 7% | 62.5% | 149 | |
| 7% | 56.6% | 145 | |
| 5% | - | 94 |
Item 4Thornmail
| Choice | Picked | Won | Time |
|---|---|---|---|
| 34% | 54.9% | 29:09 |
Item 5Spirit Visage
| Choice | Picked | Won | Time |
|---|---|---|---|
| 18% | 44.9% | 33:14 |
Item 6Dusk and Dawn
| Choice | Picked | Won | Time |
|---|---|---|---|
| 13% | - | 35:29 | |
| 10% | - | 36:39 | |
| 10% | - | 35:47 | |
| 10% | - | 36:10 | |
| 8% | - | 41:08 |
KeystoneConqueror
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 89% | 50.7% | +1.4 could be noise | |
| 3% | 40.2% | +1.4 could be noise |
Primary row 1Triumph
Win added here: +0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 90% | 50.5% | +0.4 could be noise | |
| 3% | 37.6% | +0.3 could be noise |
Primary row 2Legend: Haste
Win added here: +1.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 76% | 50.9% | +1.8 could be noise | |
| 14% | 48.1% | -3.2 could be noise |
Primary row 3Coup de Grace
Coup de Grace wins more than Last Stand, the most picked: +0.3 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 50.4% | 0.0 could be noise | |
| 5% | 52.0% | +0.3 could be noise | |
| 3% | 41.9% | +2.1 could be noise |
Secondary pathResolve
Win added here: -0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 65% | 48.9% | -0.3 could be noise | |
| 25% | 52.7% | +0.5 could be noise | |
| 6% | 51.5% | -0.3 could be noise |
Secondary runesShield Bash + Revitalize
Shield Bash + Revitalize wins more than Revitalize + Bone Plating, the most picked: +2.4 against -1.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 65% | 48.1% | -1.9 could be noise | |
| 12% | 50.7% | +2.4 could be noise |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +1.2 against -1.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 61% | 49.4% | -1.3 could be noise | |
| 26% | 52.2% | +0.2 could be noise | |
| 14% | 49.0% | +1.2 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +0.3 against -0.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 49.7% | -0.9 could be noise | |
| 6% | 50.9% | +0.3 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +2.1 against -1.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 80% | 49.6% | -1.9 could be noise | |
| 13% | 52.2% | +0.5 could be noise | |
| 7% | 51.7% | +2.1 could be noise |
QEW
SkillsQ > E > W
Win added here: +2.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 82% | 51.3% | +2.3 could be noise |
| QWEQ + W + E | 17% | 46.0% | -2.4 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 48.9% won. Max E first: 0.0% won (not enough games).
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Ignite
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 49% | 51.4% | +1.1 could be noise | |
| 20% | 48.4% | -0.3 could be noise | |
| 10% | 47.6% | -2.7 could be noise | |
| 9% | 49.8% | +0.8 could be noise | |
| 5% | 47.9% | +0.1 could be noise |
Top Mordekaiser Players
See all 12,452Normal Top game
568,580 gamesAgainst every Top champion
- Top 2% Solo kills 4.1
- Top 14% Kills 7.6
- Bottom 18% Assists 4.8
- Deaths
- 6.6 Fewest 37%
- Kill part.
- 35% Bottom 33%
- Team dmg
- 24% Top 19%
- Dmg / min
- 885 Top 18%
- Farm / min
- 6.2 Bottom 37%
- Gold / min
- 404 Top 44%
- Vision / min
- 0.74 Bottom 34%
- Control wards
- 0.5 Bottom 23%
- First blood
- 11% Bottom 39%
Against your lane opponent
- Level 6 at 5:27
- Level 11 at 13:04
Middle game at each minute
Damage dealt
Magic 88% Physical 12%Died to
Physical 56% Magic 35% True 9%Normal Jungle game
38,584 gamesAgainst every Jungle champion
- Top 2% Solo kills 2.5
- Top 18% Dmg / min 744
- Bottom 13% First blood 3%
- Kills
- 7.7 Top 25%
- Deaths
- 6.3 Fewest 32%
- Assists
- 6.5 Bottom 16%
- Kill part.
- 42% Bottom 26%
- Team dmg
- 20% Top 19%
- Farm / min
- 6.5 Top 41%
- Gold / min
- 431 Top 42%
- Vision / min
- 0.81 Bottom 32%
- Control wards
- 0.9 Bottom 25%
Against the enemy jungler
- Level 6 at 7:06
- Level 11 at 16:46
- blue buff first in 49% of games
- First dragon at 7:09
Middle game at each minute
Damage dealt
Magic 89% Physical 11%Died to
Physical 56% Magic 36% True 8%Normal Mid game
15,298 gamesAgainst every Mid champion
- Top 6% Solo kills 3.7
- Top 27% Kills 8.2
- Bottom 17% Vision / min 0.62
- Deaths
- 6.7 Fewest 44%
- Assists
- 5.6 Bottom 22%
- Kill part.
- 40% Bottom 24%
- Team dmg
- 23% Top 41%
- Dmg / min
- 875 Top 36%
- Farm / min
- 5.9 Bottom 33%
- Gold / min
- 407 Bottom 47%
- Control wards
- 0.5 Bottom 29%
- First blood
- 8% Bottom 31%
Against your lane opponent
- Level 6 at 5:20
- Level 11 at 14:42
Middle game at each minute
Damage dealt
Magic 89% Physical 11%Died to
Physical 56% Magic 36% True 8%Normal Bot game
2,813 games Patch 16.20Against every Bot champion
- Top 2% Solo kills 2.4
- Top 25% Kills 8.9
- Bottom 5% Vision / min 0.58
- Deaths
- 7.7 Most 42%
- Assists
- 6.6 Bottom 19%
- Kill part.
- 43% Bottom 16%
- Team dmg
- 22% Top 45%
- Dmg / min
- 826 Top 43%
- Farm / min
- 5.5 Bottom 26%
- Gold / min
- 431 Bottom 39%
- Control wards
- 0.3 Bottom 13%
- First blood
- 10% Bottom 34%
Against your lane opponent
- Level 6 at 7:40
- Level 11 at 18:36
Middle game at each minute
Damage dealt
Magic 88% Physical 12%Died to
Physical 56% Magic 37% True 7%Matchups and teammates come from Mordekaiser Top games.
-
Ashe: +5.7 wins per 100 games (range 2.2-9.1) · 594 games · Pooled · 25% of this is borrowed from similar champions -
Wukong: +5.6 wins per 100 games (range 3.5-7.8) · 1,876 games · Measured · 10% of this is borrowed from similar champions -
Zyra: +5.6 wins per 100 games (range 0.5-10.6) · 167 games · Pooled · 55% of this is borrowed from similar champions -
Draven: +5.3 wins per 100 games (range 0.6-10.0) · 230 games · Pooled · 47% of this is borrowed from similar champions -
Illaoi: +5.21 wins per 100 games (range 4.44-5.97) · 16,144 games · Measured · 1% of this is borrowed from similar champions -
Lucian: +5.0 wins per 100 games (range 0.2-9.8) · 216 games · Pooled · 48% of this is borrowed from similar champions -
Rengar: +5.0 wins per 100 games (range 1.1-8.9) · 416 games · Pooled · 32% of this is borrowed from similar champions -
Shaco: +5.0 wins per 100 games (range 1.6-8.4) · 609 games · Pooled · 25% of this is borrowed from similar champions -
Graves: +4.8 wins per 100 games (range 0.6-9.0) · 331 games · Pooled · 38% of this is borrowed from similar champions -
Camille: +4.6 wins per 100 games (range 3.4-5.8) · 6,338 games · Measured · 3% of this is borrowed from similar champions -
Varus: +4.5 wins per 100 games (range 2.2-6.8) · 1,604 games · Measured · 11% of this is borrowed from similar champions -
Smolder: +4.5 wins per 100 games (range 1.3-7.5) · 786 games · Pooled · 20% of this is borrowed from similar champions -
Vladimir: +4.4 wins per 100 games (range 2.3-6.5) · 2,020 games · Measured · 9% of this is borrowed from similar champions -
Malphite: +4.35 wins per 100 games (range 3.69-5.00) · 22,129 games · Measured · 1% of this is borrowed from similar champions -
K'Sante: +4.3 wins per 100 games (range 3.1-5.4) · 7,104 games · Measured · 3% of this is borrowed from similar champions -
Sylas: +4.1 wins per 100 games (range 1.8-6.5) · 1,542 games · Measured · 11% of this is borrowed from similar champions -
Shyvana: +4.0 wins per 100 games (range 0.4-7.7) · 520 games · Pooled · 28% of this is borrowed from similar champions -
Riven: +4.0 wins per 100 games (range 2.6-5.4) · 4,662 games · Measured · 4% of this is borrowed from similar champions -
Jayce: +3.8 wins per 100 games (range 2.6-5.0) · 6,712 games · Measured · 3% of this is borrowed from similar champions -
Tahm Kench: +3.8 wins per 100 games (range 2.7-4.8) · 8,605 games · Measured · 2% of this is borrowed from similar champions -
Cho'Gath: +3.71 wins per 100 games (range 2.78-4.65) · 10,661 games · Measured · 2% of this is borrowed from similar champions -
Gangplank: +3.41 wins per 100 games (range 2.42-4.40) · 9,637 games · Measured · 2% of this is borrowed from similar champions -
Renekton: +3.21 wins per 100 games (range 2.43-3.98) · 15,664 games · Measured · 1% of this is borrowed from similar champions -
Kennen: +3.0 wins per 100 games (range 1.3-4.6) · 3,319 games · Measured · 6% of this is borrowed from similar champions -
Trundle: +2.9 wins per 100 games (range 1.9-4.0) · 8,415 games · Measured · 2% of this is borrowed from similar champions -
Pantheon: +2.9 wins per 100 games (range 1.9-3.9) · 8,861 games · Measured · 2% of this is borrowed from similar champions -
Ambessa: +2.8 wins per 100 games (range 1.6-4.0) · 6,438 games · Measured · 3% of this is borrowed from similar champions -
Gragas: +2.8 wins per 100 games (range 1.3-4.3) · 3,998 games · Measured · 5% of this is borrowed from similar champions -
Kled: +2.5 wins per 100 games (range 1.0-4.0) · 4,044 games · Measured · 5% of this is borrowed from similar champions -
Poppy: +2.5 wins per 100 games (range 0.2-4.8) · 1,624 games · Measured · 11% of this is borrowed from similar champions -
Garen: +2.08 wins per 100 games (range 1.46-2.70) · 24,922 games · Measured · 1% of this is borrowed from similar champions -
Shen: +1.99 wins per 100 games (range 0.99-2.98) · 9,518 games · Measured · 2% of this is borrowed from similar champions -
Zaahen: +1.8 wins per 100 games (range 0.6-3.0) · 6,352 games · Measured · 3% of this is borrowed from similar champions -
Gnar: +1.7 wins per 100 games (range 0.5-2.9) · 6,324 games · Measured · 3% of this is borrowed from similar champions -
Dr. Mundo: +1.72 wins per 100 games (range 0.79-2.66) · 10,747 games · Measured · 2% of this is borrowed from similar champions -
Jax: +1.70 wins per 100 games (range 0.92-2.48) · 15,676 games · Measured · 1% of this is borrowed from similar champions -
Urgot: +1.6 wins per 100 games (range 0.6-2.6) · 8,660 games · Measured · 2% of this is borrowed from similar champions -
Sion: +1.6 wins per 100 games (range 0.5-2.6) · 8,609 games · Measured · 2% of this is borrowed from similar champions -
Teemo: +1.40 wins per 100 games (range 0.72-2.09) · 20,159 games · Measured · 1% of this is borrowed from similar champions -
Nasus: +1.39 wins per 100 games (range 0.60-2.18) · 15,170 games · Measured · 1% of this is borrowed from similar champions -
Aatrox: +0.89 wins per 100 games (range 0.09-1.70) · 14,550 games · Measured · 1% of this is borrowed from similar champions -
Sett: +0.68 wins per 100 games (range 0.15-1.22) · 32,796 games · Measured · 1% of this is borrowed from similar champions
Matchups and teammates come from Mordekaiser Top games.
-
Mordekaiser with Rammus: +3.74 wins per 100 games (range 2.90-4.59) · 13,280 games · Measured · 1% of this is borrowed from similar champions -
Mordekaiser with Wukong: +3.25 wins per 100 games (range 2.69-3.80) · 31,894 games · Measured · 1% of this is borrowed from similar champions -
Mordekaiser with Bel'Veth: +3.20 wins per 100 games (range 2.26-4.15) · 10,680 games · Measured · 2% of this is borrowed from similar champions
-
Mordekaiser with Rengar: -4.31 wins per 100 games (range -5.14 to -3.48) · 13,886 games · Measured · 1% of this is borrowed from similar champions -
Mordekaiser with Nidalee: -3.9 wins per 100 games (range -5.1 to -2.7) · 6,216 games · Measured · 3% of this is borrowed from similar champions -
Mordekaiser with Nunu & Willump: -3.9 wins per 100 games (range -4.9 to -2.8) · 8,333 games · Measured · 2% of this is borrowed from similar champions
-
Mordekaiser with Yone: +2.73 wins per 100 games (range 2.34-3.12) · 66,813 games · Measured -
Mordekaiser with Fizz: +1.72 wins per 100 games (range 1.12-2.32) · 27,351 games · Measured · 1% of this is borrowed from similar champions -
Mordekaiser with Malzahar: +1.50 wins per 100 games (range 0.92-2.08) · 29,360 games · Measured · 1% of this is borrowed from similar champions
-
Mordekaiser with Ryze: -5.5 wins per 100 games (range -6.8 to -4.2) · 5,558 games · Measured · 3% of this is borrowed from similar champions -
Mordekaiser with Gnar: -5.0 wins per 100 games (range -9.0 to -1.0) · 399 games · Pooled · 33% of this is borrowed from similar champions -
Mordekaiser with Orianna: -4.6 wins per 100 games (range -5.7 to -3.6) · 8,739 games · Measured · 2% of this is borrowed from similar champions
-
Mordekaiser with Nilah: +1.9 wins per 100 games (range 0.6-3.3) · 4,870 games · Measured · 4% of this is borrowed from similar champions -
Mordekaiser with Jinx: +1.87 wins per 100 games (range 1.49-2.24) · 75,234 games · Measured -
Mordekaiser with Smolder: +1.31 wins per 100 games (range 0.70-1.93) · 26,312 games · Measured · 1% of this is borrowed from similar champions
-
Mordekaiser with Ezreal: -4.20 wins per 100 games (range -4.69 to -3.72) · 42,933 games · Measured -
Mordekaiser with Varus: -2.99 wins per 100 games (range -3.83 to -2.15) · 13,777 games · Measured · 1% of this is borrowed from similar champions -
Mordekaiser with Lucian: -2.21 wins per 100 games (range -2.79 to -1.62) · 29,065 games · Measured · 1% of this is borrowed from similar champions
-
Mordekaiser with Taric: +3.0 wins per 100 games (range 1.7-4.3) · 5,527 games · Measured · 3% of this is borrowed from similar champions -
Mordekaiser with Milio: +2.44 wins per 100 games (range 1.74-3.14) · 19,701 games · Measured · 1% of this is borrowed from similar champions -
Mordekaiser with Leona: +1.87 wins per 100 games (range 1.36-2.38) · 38,380 games · Measured · 1% of this is borrowed from similar champions
-
Mordekaiser with Camille: -4.5 wins per 100 games (range -5.8 to -3.3) · 5,729 games · Measured · 3% of this is borrowed from similar champions -
Mordekaiser with Yuumi: -3.05 wins per 100 games (range -3.76 to -2.34) · 19,137 games · Measured · 1% of this is borrowed from similar champions -
Mordekaiser with Bard: -3.0 wins per 100 games (range -4.0 to -1.9) · 9,059 games · Measured · 2% of this is borrowed from similar champions
Other Top picks
All 173- ARAM S #21
-
71 Mordekaiser -
74 Teemo -
73 Illaoi -
73 Singed -
73 Sion -
72 Malphite -
72 Ornn