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Mordekaiser build, patch 16.14

2,986 games of Mordekaiser recorded on patch 16.14, across top, jungle, mid, bot and support.

Mordekaiser score: 53 out of 100 B
Win rate
49.9% of top games this patch
Pick rate
3.4% of top games
Games
2,632 top, patch 16.14
Rank in role
11 of 122 top champions

Win impact against the average top pick on patch 16.14: 0.0 wins per 100 games (range -1.5 to 1.4) 2,632 games Pooled

What most Mordekaiser top players build, patch 16.14

Build Rylai's Crystal Scepter, Riftmaker and Liandry's Torment, and run Conqueror

The rune page they run

Precision

  • Conqueror

Resolve

Shards

Precision: Conqueror, then Triumph, Legend: Haste, Last Stand. Resolve: Shield Bash, Second Wind. Shards: Attack Speed, Adaptive Force, Health.

2,321 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

The skill path Each filled cell is the skill most players took at that level, from 627 games.
skill 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Q Q Q Q Q Q
W W W W W W
E E E E E E
R R R R
Levels 10 to 18

10 E, 11 R, 12 E, 13 E, 14 W, 15 W, 16 R, 17 W, 18 W

Max Q, then E, then W. The level by level count.

157 games finished this exact set. It is the set recorded most often, which is a fact about players rather than about the items.

Share of those games that were wins, in percent 54.1% (range 46.3-61.7) · 157 games · Measured

Games that finish a build are games that lasted, and lasting usually means winning, so this figure leans high before the items do anything. It is how those games went, not what the build does to your chances. How far that can bend a number.

Mordekaiser top is the role with the most recorded games on patch 16.14: 2,632 games, of which 1,314 were wins. That is the role this page leads with. Measured on this page: top, jungle and mid, the roles that cleared 30 recorded games.

wins 0.0 per 100 vs the top average · 2,632 games on 16.14 · first-time players measured (2,390 games) · no clear move vs 16.13 (+5.0, range -6.7 to +16.7)

The build above is the one recorded most often, nothing more. Every recorded build, with its own games and its own share, is in the build list, in the order players built them.

Why this answer

A champion and role pair needs 30 recorded games before we put a score or a win impact on it: under that, a handful of lucky games moves a win rate by ten points. The same floor applies to a single build and to a single rune page, and anything under it prints its games and no number.

The share on that figure says how the games went, not what the build does to you. Nothing on this page measures that; the method note at the end says why.

What do most Mordekaiser players build?

Item sets recorded on patch 16.14, most built first, never sorted by how the games went. The share is how many of a build's own games were wins; a build under 30 games shows its games and no share.

Mordekaiser, top

8 item sets were recorded in this role and 8 of them cleared 30 games.

  1. Rylai's Crystal Scepter, Riftmaker and Liandry's Torment
    54.1% 157 games
  2. Experimental Hexplate, Rylai's Crystal Scepter and Riftmaker
    52.6% 76 games
  3. Spirit Visage, Rylai's Crystal Scepter and Riftmaker
    51.9% 54 games
  4. Dusk and Dawn, Hextech Rocketbelt and Riftmaker
    64.4% 45 games
  5. Spirit Visage, Rylai's Crystal Scepter, Riftmaker and Liandry's Torment
    61.9% 42 games
  6. Dusk and Dawn, Experimental Hexplate and Riftmaker
    40.0% 40 games

A finished set is read at the end of the game, so every share here leans high: games that last long enough to finish a build are usually games that were already going well. How far that can bend a number.

Mordekaiser, jungle

1 item sets were recorded in this role and 0 of them cleared 30 games.

  1. Dusk and Dawn, Rylai's Crystal Scepter and Riftmaker
    not enough games yet. 10 games so far, this needs 30. 10 games

Mordekaiser, mid

0 item sets were recorded in this role and 0 of them cleared 30 games.

No mid build recorded yet

We have 108 games of Mordekaiser mid on patch 16.14, but no item set repeated often enough to record as a build.

Read the rune pages instead

What runes do most Mordekaiser players run?

Whole pages that players actually ran, most recorded first. A page is locked in at champion select, so long games do not inflate its share the way they inflate a build's; it still counts who picked the page rather than what the page did.

Mordekaiser, top

10 complete pages were recorded in this role and 3 of them cleared 30 games.

Conqueror Precision with Resolve
50.2% 2,321 games

Precision

  • Conqueror

Resolve

Shards

Precision: Conqueror, then Triumph, Legend: Haste, Last Stand. Resolve: Shield Bash, Second Wind. Shards: Attack Speed, Adaptive Force, Health.

2,321 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

Other pages players ran

Conqueror Precision with Sorcery Precision: Conqueror, then Triumph, Legend: Haste, Last Stand. Sorcery: Transcendence, Gathering Storm. Shards: Ability Haste, Adaptive Force, Health Scaling.
46.4% 183 games
Conqueror Precision with Inspiration Precision: Conqueror, then Triumph, Legend: Haste, Last Stand. Inspiration: Magical Footwear, Approach Velocity. Shards: Adaptive Force, Movement Speed, Health.
54.2% 83 games

Keystones picked, one slot on its own

Conqueror
50.1% 2,599 games

7 keystones were recorded in this role: one slot on its own, counted across every page that used it, so the share carries the rest of each page with it.

Mordekaiser, jungle

3 complete pages were recorded in this role and 3 of them cleared 30 games.

Conqueror Precision with Inspiration
50.0% 98 games

Precision

  • Conqueror

Inspiration

Shards

Precision: Conqueror, then Triumph, Legend: Alacrity, Coup de Grace. Inspiration: Magical Footwear, Cosmic Insight. Shards: Attack Speed, Adaptive Force, Health Scaling.

98 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

Other pages players ran

Conqueror Precision with Resolve Precision: Conqueror, then Triumph, Legend: Alacrity, Coup de Grace. Resolve: Shield Bash, Revitalize. Shards: Attack Speed, Adaptive Force, Health Scaling.
53.7% 67 games
Conqueror Precision with Sorcery Precision: Conqueror, then Triumph, Legend: Alacrity, Last Stand. Sorcery: Transcendence, Gathering Storm. Shards: Ability Haste, Adaptive Force, Health Scaling.
42.3% 52 games

Keystones picked, one slot on its own

Conqueror
49.3% 219 games

1 keystones were recorded in this role: one slot on its own, counted across every page that used it, so the share carries the rest of each page with it.

Mordekaiser, mid

5 complete pages were recorded in this role and 1 of them cleared 30 games.

Conqueror Precision with Resolve
50.0% 82 games

Precision

  • Conqueror

Resolve

Shards

Precision: Conqueror, then Triumph, Legend: Alacrity, Last Stand. Resolve: Second Wind, Revitalize. Shards: Attack Speed, Adaptive Force, Health.

82 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

Keystones picked, one slot on its own

Conqueror
51.0% 100 games

2 keystones were recorded in this role: one slot on its own, counted across every page that used it, so the share carries the rest of each page with it.

What skill order should I use?

Counted from recorded level-ups on patch 16.14, one player per game.

Max Q, then E, then W

627 recorded games on patch 16.14.

Mordekaiser top skill path Each filled cell is the skill most players took at that level, from 627 games.
skill 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Q Q Q Q Q Q
W W W W W W
E E E E E E
R R R R
Levels 10 to 18

10 E, 11 R, 12 E, 13 E, 14 W, 15 W, 16 R, 17 W, 18 W

Max Q, then E, then W

Only 50 recorded games on patch 16.14. A soft read.

Mordekaiser jungle skill path Each filled cell is the skill most players took at that level, from 50 games.
skill 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Q Q Q Q Q Q
W W W W W W
E E E E E E
R R R R
Levels 10 to 18

10 E, 11 R, 12 E, 13 E, 14 W, 15 W, 16 R, 17 W, 18 W

Max Q, then E, then W

Only 41 recorded games on patch 16.14. A soft read.

Mordekaiser mid skill path Each filled cell is the skill most players took at that level, from 41 games.
skill 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Q Q Q Q Q Q
W W W W W W W
E E E E E
R R R R
Levels 10 to 18

10 E, 11 R, 12 E, 13 E, 14 W, 15 W, 16 R, 17 W, 18 W

When do players buy each piece?

The pieces of the most recorded Mordekaiser top build, in the order players buy them. The time is the middle of the spread across every recorded game on patch 16.14, measured at the buy rather than at the end of the game: half the recorded buys of the item happen before it, half after.

Buy times, earliest first

Rylai's Crystal Scepter
18:05 705 games
Liandry's Torment
18:46 906 games
Riftmaker
18:57 613 games

The bar is scaled to the latest piece of the set. Each item links to its own page, where the whole spread sits beside the games behind it.

Who counters Mordekaiser?

The opponents Mordekaiser top loses to most and the teammates Mordekaiser gains the most beside on patch 16.14. The chip is the edge in wins per 100 games, and the games behind it sit under the name.

These numbers come from 108,616 ranked games we recorded on EUW, Korea and NA, found by following Diamond players and the people they play with. That is not every rank and it is not every region. Everything on this page is patch 16.14. Counted up to .

How does Mordekaiser rank?

Every role we recorded Mordekaiser in on patch 16.14, scored or not. Win impact is measured against the average pick in that role on the same patch, and a role needs 30 recorded games before it is scored.

Mordekaiser by role

top B 0.0 wins per 100 games (range -1.5 to 1.4) 2,632 games Pooled
53 2,632 games
jungle C -0.1 wins per 100 games (range -2.2 to 1.9) 216 games Pooled
45 216 games
mid C +0.1 wins per 100 games (range -2.0 to 2.2) 108 games Pooled
46 108 games
bot not enough games yet. 16 games so far, this needs 30.
not scored 16 games
support not enough games yet. 14 games so far, this needs 30.
not scored 14 games
Why no share of wins on this page says a build is good for Mordekaiser

A finished item set is read at the end of the game. A player who bought the first two items and lost at twenty minutes never finished the set, so they are not in its row. Everybody in the row lasted long enough to buy it, and lasting is most of what winning looks like. The share those games won is pushed up by that on its own, before the items do anything at all, and the push is largest on the most expensive builds and backwards on the ones you buy when a game is going badly.

We know the size of it. In simulation, with every item's real effect set to exactly zero, an item read at the end of the game shows about 92% as a sixth completed item. A defensive item with a real 5 point benefit shows about 20 points the wrong way, because it gets bought when a player is behind. The measurement is here.

So this page counts and labels rather than ranks. The estimate that answers the real question is taken at the moment of the buy, from the state the purchase happened in, and it runs in the desktop app because it needs the game in front of it.

Other top champions on patch 16.14

Highest scored first. The whole top ranking, with the games behind every row, is on the tier list.

Every top champion we have games for.

Recomputed . Champion, item and rune names from Data Dragon 16.14.1. How we measure this.

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