League of Legends Syndra build
Syndra Mid build
A rare build that wins more.
- won
- 50.3%
- games
- 321,300
- Win impact
- +0.2
- Pick rate
- 3.1%
Starting itemsSapphire Crystal + Refillable Potion
Sapphire Crystal + Refillable Potion wins more than Doran's Ring + Health Potion x2, the most picked: +1.7 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 99% | 50.3% | -0.1 could be noise | |
| <1% | 53.0% | +1.6 could be noise | |
| <1% | 48.2% | -0.7 could be noise | |
| <1% | 49.3% | -1.7 could be noise | |
| <1% | 50.4% | -0.4 could be noise | |
| <1% | 47.2% | -1.6 could be noise | |
| <1% | 54.8% | +1.7 could be noise | |
| <1% | 46.6% | -1.1 could be noise |
BootsSorcerer's Shoes
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 78% | 50.9% | +0.3 could be noise | 13:11 | |
| 13% | 50.4% | -0.1 could be noise | 12:16 | |
| 5% | 51.8% | +0.2 could be noise | 12:30 | |
| 4% | 47.6% | -1.6 clear difference often behind | 13:12 | |
| 1% | 49.4% | +0.6 could be noise | 13:16 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 77% | 51.8% | most bought | |
| 13% | 51.4% | about even | |
| 4% | 53.0% | about even | |
| 2% | 52.7% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 75% | 50.9% | most bought | |
| 12% | 50.8% | about even | |
| 7% | 51.5% | about even | |
| 4% | 50.6% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 2% | 7% | |
| 35% | 30% | |
| 35% | 39% | |
| 2% | 5% | |
| 77% | 75% | |
| 59% | 60% | |
| 8% | 9% | |
| 32% | 33% | |
| 13% | 12% | |
| 25% | 26% |
Item 1Blackfire Torch
Blackfire Torch is part of the build that wins more: +2.1 per 100 games, against +0.1 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 63% | 50.0% | -1.1 could be noise | 10:52 | |
| 32% | 50.9% | +0.6 clear difference | 11:18 | |
| 3% | 53.9% | +3.2 clear difference | 11:20 | |
| 1% | 49.6% | +0.7 clear difference | 9:58 | |
| <1% | 44.7% | -0.5 could be noise often behind | 13:43 | |
| <1% | 52.3% | +2.1 clear difference | ||
| <1% | 53.5% | +0.5 could be noise | ||
| <1% | 53.4% | +0.4 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 19% | 38,436 | |
| 18% | 36,619 | |
| 8% | 16,051 | |
| 5% | 9,956 |
Item 2Cosmic Drive
Cosmic Drive is part of the build that wins more: +2.1 per 100 games, against +0.1 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 51% | 51.0% | -1.4 could be noise | 19:60 | |
| 18% | 52.6% | +1.0 could be noise | 19:23 | |
| 11% | 53.6% | +1.3 could be noise | 19:33 | |
| 5% | 51.9% | -1.0 could be noise | 18:59 | |
| 5% | 49.3% | -0.1 could be noise | 20:54 | |
| 3% | 52.7% | +1.2 could be noise | ||
| 1% | 80.6% | bought when already ahead | ||
| <1% | 55.7% | +2.6 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 19% | 38,436 | |
| 18% | 36,619 | |
| 8% | 16,051 | |
| 5% | 9,956 |
Item 3Rabadon's Deathcap
Win added here: -0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 36% | 55.6% | -0.2 could be noise | 26:09 | |
| 27% | 52.9% | -1.1 could be noise | 26:41 | |
| 16% | 54.0% | 0.0 could be noise | 25:41 | |
| 4% | 54.9% | +1.5 could be noise | 25:43 | |
| 4% | 56.4% | +0.6 could be noise | 25:14 | |
| 4% | 51.6% | +0.6 could be noise | ||
| 3% | 79.6% | bought when already ahead | ||
| 1% | 54.9% | +3.0 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 19% | 38,436 | |
| 18% | 36,619 | |
| 8% | 16,051 | |
| 5% | 9,956 |
Item 4Banshee's Veil
Banshee's Veil wins more than Zhonya's Hourglass, the most picked: +2.0 against -1.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 47% | 54.3% | -1.5 could be noise | 31:14 | |
| 16% | 52.7% | +0.2 clear difference | 30:57 | |
| 10% | 57.2% | +0.5 clear difference | 31:16 | |
| 8% | 56.5% | +1.3 clear difference | ||
| 7% | 57.6% | +0.1 clear difference | 30:44 | |
| 6% | 72.2% | bought when already ahead | ||
| 3% | 57.8% | +2.0 clear difference | ||
| 1% | 59.8% | 0.0 could be noise |
Item 5Void Staff
Win added here: +0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 30% | 61.7% | -0.1 could be noise | 35:02 | |
| 19% | 60.2% | +0.1 could be noise | 35:12 | |
| 16% | 59.6% | -1.2 could be noise | 34:44 |
Item 6Zhonya's Hourglass
| Choice | Picked | Won | Time |
|---|---|---|---|
| 21% | 44.9% | 38:33 | |
| 15% | 49.2% | 37:37 | |
| 12% | 51.1% | 37:59 | |
| 9% | 44.6% | 39:14 | |
| 9% | 45.6% | 38:41 |
KeystoneStormraider's Surge
Stormraider's Surge wins more than Arcane Comet, the most picked: +3.5 against -0.7 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 50% | 49.9% | -0.7 could be noise | |
| 25% | 51.7% | +1.9 clear difference | |
| 19% | 49.1% | -1.5 clear difference | |
| 3% | 50.5% | +1.2 clear difference | |
| 1% | 53.9% | +3.5 clear difference | |
| 1% | 50.3% | -0.3 could be noise | |
| <1% | 49.2% | -1.2 could be noise | |
| <1% | 41.0% | -6.7 clear difference |
Primary row 1Axiom Arcanist
Axiom Arcanist wins more than Manaflow Band, the most picked: +2.7 against -0.7 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 53% | 49.9% | -0.7 could be noise | |
| 20% | 51.2% | +1.1 clear difference | |
| 17% | 48.8% | -1.9 clear difference | |
| 5% | 53.5% | +3.4 clear difference | |
| 2% | 51.9% | +1.3 clear difference | |
| 2% | 53.5% | +2.7 clear difference | |
| <1% | 48.4% | -2.9 could be noise | |
| <1% | 54.0% | +0.2 could be noise |
Primary row 2Celerity
Celerity wins more than Transcendence, the most picked: +2.8 against -0.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 52% | 49.9% | -0.8 could be noise | |
| 19% | 51.0% | +0.9 clear difference | |
| 18% | 49.0% | -1.6 clear difference | |
| 7% | 53.6% | +3.3 clear difference | |
| 2% | 53.1% | +2.8 clear difference | |
| 1% | 51.0% | +0.6 could be noise | |
| 1% | 51.5% | +0.9 clear difference | |
| <1% | 50.3% | +0.3 could be noise |
Primary row 3Gathering Storm
Gathering Storm wins more than Scorch, the most picked: +2.3 against -0.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 51% | 49.8% | -0.8 could be noise | |
| 23% | 51.4% | +1.4 clear difference | |
| 18% | 49.0% | -1.6 clear difference | |
| 4% | 52.8% | +2.3 clear difference | |
| 2% | 54.3% | +4.2 clear difference | |
| <1% | 49.4% | -0.1 could be noise | |
| <1% | 53.0% | +2.5 clear difference | |
| <1% | 53.0% | +4.6 clear difference |
Secondary pathInspiration
A pick in another rune tree has a clear edge here (+1.9 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 43% | 50.5% | +0.4 clear difference | |
| 38% | 49.3% | -1.6 could be noise | |
| 14% | 51.8% | +1.9 clear difference | |
| 4% | 51.3% | +1.7 clear difference | |
| 1% | 49.9% | -1.0 could be noise |
Secondary runesMagical Footwear + Triple Tonic
Magical Footwear + Triple Tonic wins more than Triple Tonic + Cosmic Insight, the most picked: +4.0 against -3.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 48.8% | -3.2 could be noise | |
| 5% | 52.1% | +3.4 clear difference | |
| 3% | 49.6% | +1.0 clear difference | |
| 3% | 51.9% | +2.7 clear difference | |
| 2% | 50.5% | +1.5 clear difference | |
| 1% | 57.0% | too big to trust | |
| 1% | 53.8% | +4.0 clear difference | |
| 1% | 55.2% | +3.1 clear difference |
Offence shardAbility Haste
Ability Haste wins more than Attack Speed, the most picked: +3.4 against -2.7 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 49.9% | -2.7 could be noise | |
| 10% | 52.1% | +2.0 clear difference | |
| 5% | 53.5% | +3.4 clear difference |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +2.4 against -2.4 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 92% | 50.0% | -2.4 could be noise | |
| 8% | 52.6% | +2.4 clear difference | |
| <1% | 52.9% | +1.1 clear difference |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health, the most picked: +1.0 against -0.7 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 51% | 50.6% | +0.6 clear difference | |
| 47% | 49.9% | -0.7 could be noise | |
| 2% | 51.8% | +1.0 clear difference |
QWE
SkillsQ > W > E
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 85% | 50.5% | +1.1 could be noise |
| QEWQ + E + W | 14% | 49.4% | -1.1 clear difference |
| EQWE + Q + W | <1% | 47.6% | -3.1 clear difference |
| WQEW + Q + E | <1% | 56.1% | -1.7 could be noise |
| WEQW + E + Q | <1% | 49.1% | -2.1 could be noise |
| EWQE + W + Q | <1% | 42.0% | -2.3 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 50.5% won. Max E first: 51.9% won (not enough games).
- Q
- E
- W
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
SpellsFlash + Ghost
Flash + Ghost wins more than Flash + Teleport, the most picked: +3.3 against -0.9 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 50.1% | -0.9 could be noise | |
| 8% | 49.7% | -0.6 could be noise | |
| 3% | 53.7% | +3.3 clear difference | |
| 3% | 51.0% | +1.2 clear difference | |
| 2% | 50.8% | +1.1 clear difference | |
| <1% | 53.3% | +1.5 clear difference | |
| <1% | 54.0% | -2.2 could be noise |
- won
- 53.8%
- games
- 3,608
- Win impact
- +3.0
- Pick rate
- 1.3%
Starting itemsDoran's Ring + Health Potion x2
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 99% | 50.3% | -0.1 could be noise | |
| <1% | 53.0% | +1.6 could be noise | |
| <1% | 48.2% | -0.7 could be noise | |
| <1% | 49.3% | -1.7 could be noise | |
| <1% | 50.4% | -0.4 could be noise | |
| <1% | 47.2% | -1.6 could be noise | |
| <1% | 54.8% | +1.7 could be noise | |
| <1% | 46.6% | -1.1 could be noise |
BootsSorcerer's Shoes
| Choice | Picked | Won |
|---|---|---|
| 75% | 53.9% | |
| 15% | 57.3% | |
| 5% | 52.4% | |
| 3% | 59.5% | |
| 1% | 50.0% |
Item 1Luden's Echo
| Choice | Picked | Won |
|---|---|---|
| 51% | 53.3% | |
| 35% | 54.6% | |
| 7% | 58.3% | |
| 5% | 54.3% | |
| 1% | 46.2% |
Item 2Shadowflame
| Choice | Picked | Won |
|---|---|---|
| 43% | 53.0% | |
| 19% | 58.1% | |
| 11% | 56.0% | |
| 7% | 57.3% | |
| 6% | 53.7% |
Item 3Rabadon's Deathcap
| Choice | Picked | Won |
|---|---|---|
| 34% | 56.7% | |
| 19% | 56.9% | |
| 6% | 56.6% | |
| 6% | 57.4% | |
| 5% | 61.9% |
Item 4Zhonya's Hourglass
| Choice | Picked | Won |
|---|---|---|
| 21% | 54.5% | |
| 13% | 56.1% | |
| 13% | 51.3% | |
| 5% | 66.1% | |
| 3% | 55.6% |
Item 5Void Staff
| Choice | Picked | Won |
|---|---|---|
| 16% | 53.0% | |
| 11% | 61.4% | |
| 10% | 61.9% | |
| 5% | 57.1% | |
| 4% | 61.1% |
Item 6Banshee's Veil
| Choice | Picked | Won |
|---|---|---|
| 18% | 58.3% | |
| 9% | 33.3% | |
| 5% | 66.7% | |
| 5% | 66.7% | |
| 5% | 33.3% |
KeystoneArcane Comet
| Choice | Picked | Won |
|---|---|---|
| 7% | 50.0% |
Primary row 1Axiom Arcanist
| Choice | Picked | Won |
|---|---|---|
| 7% | 50.0% |
Primary row 2Celerity
| Choice | Picked | Won |
|---|---|---|
| 7% | 50.0% |
Primary row 3Gathering Storm
| Choice | Picked | Won |
|---|---|---|
| 7% | 50.0% |
Secondary pathPrecision
| Choice | Picked | Won |
|---|---|---|
| 7% | 50.0% |
Offence shardAttack Speed
| Choice | Picked | Won |
|---|---|---|
| 7% | 50.0% |
Flex shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 7% | 50.0% |
Defence shardHealth Scaling
| Choice | Picked | Won |
|---|---|---|
| 7% | 50.0% |
QWE
SkillsQ > W > E
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 85% | 50.5% | +1.1 could be noise |
| QEWQ + E + W | 14% | 49.4% | -1.1 clear difference |
| EQWE + Q + W | <1% | 47.6% | -3.1 clear difference |
| WQEW + Q + E | <1% | 56.1% | -1.7 could be noise |
| WEQW + E + Q | <1% | 49.1% | -2.1 could be noise |
| EWQE + W + Q | <1% | 42.0% | -2.3 could be noise |
- Q
- E
- W
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
SpellsFlash + Ghost
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 50.1% | -0.9 could be noise | |
| 8% | 49.7% | -0.6 could be noise | |
| 3% | 53.7% | +3.3 clear difference | |
| 3% | 51.0% | +1.2 clear difference | |
| 2% | 50.8% | +1.1 clear difference | |
| <1% | 53.3% | +1.5 clear difference | |
| <1% | 54.0% | -2.2 could be noise |
Syndra Bot build
- won
- 50.8%
- games
- 27,769
- Win impact
- +0.8
- Pick rate
- 0.3%
Starting itemsDark Seal + Refillable Potion
Dark Seal + Refillable Potion wins more than Doran's Ring + Health Potion x2, the most picked: +1.3 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 51.2% | +0.1 could be noise | |
| 1% | 46.0% | -2.2 could be noise | |
| <1% | 53.3% | +1.3 could be noise | |
| <1% | 51.7% | -0.4 could be noise | |
| <1% | 43.1% | -1.9 could be noise |
BootsBoots of Swiftness
Boots of Swiftness wins more than Sorcerer's Shoes, the most picked: +1.7 against -1.9 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 80% | 51.2% | -1.9 could be noise | 13:10 | |
| 14% | 53.5% | +1.3 clear difference | 12:27 | |
| 5% | 51.5% | +1.7 clear difference | 12:58 | |
| 1% | 49.1% | +1.3 clear difference | 14:11 | |
| <1% | 54.9% | +1.6 clear difference | 13:56 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 79% | 52.2% | most bought | |
| 13% | 56.6% | won more | |
| 4% | 54.0% | about even | |
| 1% | 58.7% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 77% | 53.0% | most bought | |
| 13% | 50.8% | about even | |
| 4% | 55.2% | about even | |
| 2% | 51.4% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 32% | 26% | |
| 3% | 8% | |
| 79% | 77% |
Item 1Blackfire Torch
Blackfire Torch is part of the build that wins more: +3.6 per 100 games, against -1.6 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 57% | 50.2% | -2.3 could be noise | 10:47 | |
| 36% | 52.2% | +1.4 clear difference | 11:00 | |
| 5% | 56.5% | +3.7 clear difference | 10:60 | |
| 2% | 57.4% | +3.0 clear difference | 9:56 | |
| <1% | 48.3% | -1.4 could be noise | 10:48 | |
| <1% | 34.0% | -3.3 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 26% | 5,178 | |
| 8% | 1,547 | |
| 8% | 1,527 | |
| 6% | 1,300 |
Item 2Cosmic Drive
Cosmic Drive is part of the build that wins more: +3.6 per 100 games, against -1.6 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 53% | 50.2% | -2.5 could be noise | 18:52 | |
| 14% | 54.1% | +2.5 could be noise | 18:28 | |
| 12% | 54.9% | +1.5 could be noise | 17:53 | |
| 6% | 54.4% | +2.1 could be noise | 17:02 | |
| 4% | 51.1% | -1.2 could be noise | 17:40 | |
| 3% | 58.1% | +0.2 could be noise | ||
| 3% | 48.1% | -1.5 could be noise | ||
| 1% | 75.9% | bought when already ahead |
Finished together
| Choice | Picked | games |
|---|---|---|
| 26% | 5,178 | |
| 8% | 1,547 | |
| 8% | 1,527 | |
| 6% | 1,300 |
Item 3Rabadon's Deathcap
Win added here: -0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 43% | 53.3% | -0.7 could be noise | 25:13 | |
| 19% | 53.6% | +0.6 could be noise | 24:07 | |
| 14% | 53.1% | -1.0 could be noise | 25:20 | |
| 5% | 55.1% | -0.1 could be noise | 23:53 | |
| 5% | 52.5% | +1.3 could be noise | 24:17 | |
| 4% | 48.0% | -1.0 could be noise | ||
| 2% | 77.6% | bought when already ahead | ||
| 1% | 59.8% | +3.6 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 26% | 5,178 | |
| 8% | 1,547 | |
| 8% | 1,527 | |
| 6% | 1,300 |
Item 4Void Staff
Void Staff wins more than Zhonya's Hourglass, the most picked: +1.1 against -2.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 43% | 50.7% | -2.5 could be noise | 30:03 | |
| 18% | 52.9% | +1.1 clear difference | 29:55 | |
| 13% | 58.4% | +0.9 clear difference | 29:60 | |
| 8% | 51.1% | +0.8 clear difference | 29:14 | |
| 6% | 59.6% | +0.3 clear difference | ||
| 4% | 73.5% | bought when already ahead |
Item 5Zhonya's Hourglass
Zhonya's Hourglass adds the most wins we measured here: -0.7 per 100 games. Void Staff, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 33% | 51.0% | -0.7 could be noise | 33:48 | |
| 20% | 52.9% | +0.2 could be noise | 33:32 |
Item 6Banshee's Veil
| Choice | Picked | Won | Time |
|---|---|---|---|
| 17% | 47.3% | 37:33 | |
| 16% | 55.4% | 37:43 | |
| 16% | 57.0% | 37:11 | |
| 9% | 49.7% | 38:20 | |
| 9% | 61.9% | 37:09 |
KeystoneStormraider's Surge
Stormraider's Surge wins more than Arcane Comet, the most picked: +1.9 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 47% | 51.1% | -0.1 could be noise | |
| 35% | 52.7% | +2.0 clear difference | |
| 14% | 48.3% | -3.6 clear difference | |
| 1% | 48.2% | -1.6 could be noise | |
| 1% | 51.3% | +1.9 could be noise | |
| 1% | 53.4% | +0.3 could be noise | |
| <1% | 45.7% | +0.4 could be noise |
Primary row 1Axiom Arcanist
Axiom Arcanist wins more than Manaflow Band, the most picked: +2.8 against -0.4 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 48% | 50.9% | -0.4 could be noise | |
| 23% | 52.6% | +1.1 could be noise | |
| 12% | 52.8% | +2.3 clear difference | |
| 12% | 47.8% | -3.9 clear difference | |
| 2% | 50.9% | +0.5 could be noise | |
| 2% | 52.1% | +2.8 clear difference |
Primary row 2Absolute Focus
Absolute Focus wins more than Transcendence, the most picked: +1.0 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 47% | 51.2% | -0.1 could be noise | |
| 21% | 52.2% | +0.8 could be noise | |
| 14% | 53.3% | +2.6 clear difference | |
| 13% | 47.9% | -3.7 clear difference | |
| 2% | 47.8% | +0.3 could be noise | |
| 1% | 52.6% | +1.0 could be noise | |
| 1% | 54.3% | +0.9 could be noise | |
| <1% | 44.2% | -1.8 could be noise |
Primary row 3Gathering Storm
Gathering Storm wins more than Scorch, the most picked: +2.0 against -0.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 44% | 50.7% | -0.5 could be noise | |
| 29% | 52.1% | +1.1 clear difference | |
| 14% | 48.2% | -3.5 clear difference | |
| 6% | 53.3% | +2.0 clear difference | |
| 6% | 56.3% | +4.3 clear difference | |
| 1% | 45.3% | -0.4 could be noise | |
| <1% | 47.5% | -1.2 could be noise | |
| <1% | 50.0% | -1.4 could be noise |
Secondary pathInspiration
A pick in another rune tree has a clear edge here (+2.3 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 45% | 51.1% | -0.4 could be noise | |
| 37% | 50.4% | -0.9 could be noise | |
| 16% | 53.7% | +2.3 clear difference | |
| 1% | 45.8% | -0.2 could be noise | |
| 1% | 54.1% | -0.8 could be noise |
Secondary runesJack Of All Trades + Cash Back
Jack Of All Trades + Cash Back wins more than Triple Tonic + Cosmic Insight, the most picked: +2.7 against -2.7 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 73% | 49.5% | -2.7 could be noise | |
| 11% | 52.4% | +2.5 clear difference | |
| 7% | 53.0% | +1.5 clear difference | |
| 2% | 59.3% | +1.1 clear difference | |
| 2% | 44.9% | -2.4 could be noise | |
| 2% | 61.0% | +2.7 clear difference | |
| 1% | 60.2% | +1.5 could be noise | |
| 1% | 39.7% | -1.7 could be noise |
Offence shardAbility Haste
Ability Haste wins more than Attack Speed, the most picked: +3.4 against -2.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 78% | 50.6% | -2.8 could be noise | |
| 12% | 53.0% | +1.4 clear difference | |
| 10% | 54.3% | +3.4 clear difference |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +2.7 against -2.6 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 90% | 50.8% | -2.6 could be noise | |
| 10% | 54.5% | +2.7 clear difference |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health, the most picked: +0.7 against -0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 54% | 51.1% | -0.2 could be noise | |
| 45% | 51.4% | +0.1 could be noise | |
| 2% | 50.8% | +0.7 could be noise |
QWE
SkillsQ > W > E
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 85% | 51.8% | +1.4 could be noise |
| QEWQ + E + W | 14% | 50.0% | -1.4 clear difference |
| EQWE + Q + W | <1% | 46.2% | -2.3 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 48.4% won. Max E first: 0.0% won (not enough games).
- Q
- E
- W
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
SpellsFlash + Ghost
Flash + Ghost wins more than Flash + Teleport, the most picked: +1.8 against -0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 78% | 51.0% | -0.5 could be noise | |
| 11% | 52.2% | +0.2 could be noise | |
| 4% | 54.0% | +1.8 could be noise | |
| 3% | 52.3% | +0.6 could be noise | |
| 2% | 49.1% | -0.4 could be noise | |
| 1% | 46.9% | -3.2 could be noise | |
| 1% | 51.1% | +0.8 could be noise |
Syndra Support build
Patch 16.20- won
- 49.2%
- games
- 18,517
- Win impact
- -0.7
- Pick rate
- 0.1%
Starting itemsHealth Potion x2 + World Atlas
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 87% | 49.3% | +1.5 could be noise | |
| 4% | 44.9% | -2.3 clear difference | |
| 3% | 46.5% | -1.6 could be noise | |
| 3% | 50.7% | +0.1 could be noise | |
| 1% | 47.7% | +0.7 could be noise |
BootsIonian Boots of Lucidity
Ionian Boots of Lucidity wins more than Sorcerer's Shoes, the most picked: +1.0 against -1.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 76% | 49.6% | -1.2 could be noise | 15:11 | |
| 16% | 51.1% | +1.0 could be noise | 13:37 | |
| 6% | 52.0% | +1.0 could be noise | 13:34 | |
| 1% | 47.1% | -0.6 could be noise | 15:56 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 72% | 50.8% | most bought | |
| 16% | 51.8% | about even | |
| 5% | 48.5% | about even | |
| 1% | 63.6% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 73% | 51.2% | most bought | |
| 13% | 53.9% | about even | |
| 6% | 53.8% | about even | |
| 2% | 46.5% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 23% | 20% | |
| 16% | 13% |
Item 1Luden's Echo
Win added here: -1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 68% | 48.5% | -1.2 could be noise | 12:52 | |
| 13% | 50.2% | +0.6 could be noise | 13:14 | |
| 7% | 55.2% | +2.0 clear difference | 13:28 | |
| 7% | 50.1% | +0.4 could be noise | 12:04 | |
| 1% | 47.1% | -0.4 could be noise | 15:36 | |
| 1% | 48.0% | -3.2 could be noise | ||
| <1% | 48.2% | +0.6 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 19% | 1,529 | |
| 11% | 841 | |
| 8% | 621 | |
| 8% | 618 |
Item 2Stormsurge
Win added here: 0.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 35% | 49.2% | -1.2 could be noise | 22:53 | |
| 28% | 50.7% | 0.0 could be noise | 22:07 | |
| 10% | 53.2% | +0.1 could be noise | 24:25 | |
| 5% | 56.2% | +1.0 could be noise | 21:28 | |
| 3% | 56.8% | +2.4 could be noise | 22:37 | |
| 3% | 46.9% | -1.9 could be noise | ||
| 3% | 53.5% | -0.9 could be noise | ||
| 2% | 77.0% | bought when already ahead |
Finished together
| Choice | Picked | games |
|---|---|---|
| 19% | 1,529 | |
| 11% | 841 | |
| 8% | 621 | |
| 8% | 618 |
Item 3Zhonya's Hourglass
Zhonya's Hourglass is part of the build that wins more: -0.3 per 100 games, against -0.7 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 23% | 52.7% | -0.8 could be noise | 29:03 | |
| 21% | 50.4% | -0.1 could be noise | 29:48 | |
| 15% | 52.8% | -1.2 could be noise | 28:59 | |
| 14% | 51.5% | -0.4 could be noise | 28:49 | |
| 5% | 48.7% | -0.8 could be noise | 29:17 | |
| 4% | 47.7% | +0.5 could be noise | ||
| 2% | 70.8% | bought when already ahead | ||
| 2% | 61.2% | +2.2 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 19% | 1,529 | |
| 11% | 841 | |
| 8% | 621 | |
| 8% | 618 |
Item 4Rabadon's Deathcap
| Choice | Picked | Won | Time |
|---|---|---|---|
| 37% | 49.5% | 34:37 |
Item 5Void Staff
| Choice | Picked | Won | Time |
|---|---|---|---|
| 22% | 42.9% | 38:27 |
Item 6Banshee's Veil
| Choice | Picked | Won | Time |
|---|---|---|---|
| 17% | - | 40:51 | |
| 16% | - | 43:40 | |
| 12% | - | 41:40 | |
| 9% | - | 41:04 |
KeystoneDeathfire Touch
Deathfire Touch wins more than Arcane Comet, the most picked: +0.9 against -0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 40% | 48.3% | -0.7 could be noise | |
| 28% | 48.6% | -0.4 could be noise | |
| 22% | 49.7% | +1.0 could be noise | |
| 3% | 54.6% | +1.2 could be noise | |
| 2% | 51.4% | +0.9 could be noise | |
| 2% | 45.3% | -2.1 could be noise | |
| 1% | 55.9% | +1.7 could be noise | |
| 1% | 52.6% | -0.9 could be noise |
Primary row 1Nimbus Cloak
Nimbus Cloak wins more than Manaflow Band, the most picked: +1.0 against -0.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 38% | 48.3% | -0.9 could be noise | |
| 21% | 48.0% | -1.4 could be noise | |
| 18% | 49.3% | +0.3 could be noise | |
| 10% | 51.7% | +1.6 could be noise | |
| 5% | 52.0% | +2.7 clear difference | |
| 5% | 48.6% | +0.6 could be noise | |
| 1% | 50.0% | +1.0 could be noise | |
| 1% | 51.2% | +1.4 could be noise |
Primary row 2Celerity
Celerity wins more than Transcendence, the most picked: +2.5 against -1.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 39% | 48.3% | -1.1 could be noise | |
| 24% | 48.0% | -1.4 could be noise | |
| 17% | 48.8% | -0.4 could be noise | |
| 7% | 52.7% | +3.8 clear difference | |
| 5% | 55.9% | +4.1 clear difference | |
| 3% | 50.7% | +2.5 could be noise | |
| 3% | 48.8% | +0.7 could be noise | |
| 3% | 47.3% | +0.2 could be noise |
Primary row 3Gathering Storm
Gathering Storm wins more than Scorch, the most picked: +1.3 against -1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 38% | 48.3% | -1.0 could be noise | |
| 28% | 48.5% | -1.2 could be noise | |
| 20% | 48.9% | -0.2 could be noise | |
| 6% | 49.0% | +1.3 could be noise | |
| 2% | 54.8% | +5.7 clear difference | |
| 2% | 54.4% | +4.0 clear difference | |
| 1% | 54.4% | +3.2 could be noise | |
| 1% | 56.4% | +1.6 could be noise |
Secondary pathInspiration
Win added here: -1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 49% | 49.2% | +0.1 could be noise | |
| 30% | 47.8% | -1.4 could be noise | |
| 13% | 51.0% | +2.3 clear difference | |
| 6% | 49.8% | -0.2 could be noise | |
| 3% | 46.3% | -0.2 could be noise |
Secondary runesMagical Footwear + Biscuit Delivery
Magical Footwear + Biscuit Delivery wins more than Triple Tonic + Cosmic Insight, the most picked: +1.5 against -3.4 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 62% | 46.0% | -3.4 could be noise | |
| 10% | 51.5% | +1.1 clear difference | |
| 8% | 48.7% | +1.5 clear difference | |
| 5% | 46.7% | -0.1 could be noise | |
| 3% | 56.4% | +1.5 clear difference | |
| 3% | 52.3% | +1.4 could be noise |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +2.5 against -3.4 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 56% | 47.5% | -3.4 could be noise | |
| 29% | 50.4% | +2.5 clear difference | |
| 14% | 52.0% | +2.4 clear difference |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +2.4 against -2.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 90% | 48.7% | -2.5 could be noise | |
| 9% | 51.7% | +2.4 clear difference | |
| 1% | 51.4% | +1.5 could be noise |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health, the most picked: +1.1 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 52% | 49.2% | -0.2 could be noise | |
| 41% | 48.4% | -0.1 could be noise | |
| 8% | 50.9% | +1.1 could be noise |
QWE
SkillsQ > W > E
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 64% | 49.7% | +0.8 could be noise |
| QEWQ + E + W | 32% | 49.4% | -1.1 could be noise |
| EQWE + Q + W | 2% | 51.8% | +0.5 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 51.3% won. Max E first: 71.4% won (not enough games).
- Q
- E
- W
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
SpellsFlash + Heal
Win added here: +2.1 per 100 games. No other pick has a clear edge over this one.
Master+ players pick this: 58% of their games. All ranks pick Flash + Ignite most.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 34% | 48.9% | -0.1 clear difference | |
| 33% | 50.5% | +2.1 could be noise | |
| 16% | 49.6% | -0.3 clear difference | |
| 13% | 45.6% | -3.0 clear difference | |
| 3% | 46.6% | -1.3 could be noise | |
| 2% | 50.6% | -1.9 clear difference |
Syndra Top build
- won
- 51.1%
- games
- 6,485
- Win impact
- +0.8
- Pick rate
- 0.1%
Starting itemsDoran's Ring + Health Potion x2
Win added here: +2.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 97% | 50.7% | +2.0 could be noise | |
| 1% | 50.0% | -1.8 could be noise |
BootsBoots of Swiftness
Boots of Swiftness wins more than Sorcerer's Shoes, the most picked: +0.8 against -0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 72% | 51.1% | -0.5 could be noise | 13:37 | |
| 17% | 49.6% | 0.0 could be noise | 12:02 | |
| 8% | 50.3% | +0.8 could be noise | 12:37 | |
| 2% | 51.7% | -0.9 could be noise | 13:50 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 72% | 52.8% | most bought | |
| 16% | 55.0% | about even | |
| 8% | 53.8% | about even | |
| 2% | 50.0% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 69% | 48.8% | most bought | |
| 17% | 43.8% | about even | |
| 8% | 55.9% | about even | |
| 5% | 62.5% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 1% | 6% |
Item 1Luden's Echo
Win added here: -0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 51% | 51.9% | -0.8 could be noise | 11:08 | |
| 42% | 48.5% | 0.0 could be noise | 11:29 | |
| 3% | 56.4% | -0.7 could be noise | 11:24 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 15% | 604 | |
| 11% | 434 | |
| 7% | 307 | |
| 5% | 192 |
Item 2Stormsurge
Stormsurge is part of the build that wins more: +1.6 per 100 games, against -0.9 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 44% | 51.7% | -1.3 could be noise | 20:13 | |
| 19% | 52.8% | +0.7 could be noise | 19:30 | |
| 13% | 50.5% | +1.6 could be noise | 20:00 | |
| 5% | 45.4% | -1.0 could be noise | 21:17 | |
| 3% | 50.6% | +0.2 could be noise | 19:31 | |
| 3% | 60.8% | +0.2 could be noise | ||
| 2% | 53.1% | -1.2 could be noise | ||
| 2% | 47.0% | -1.5 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 15% | 604 | |
| 11% | 434 | |
| 7% | 307 | |
| 5% | 192 |
Item 3Rabadon's Deathcap
Win added here: -1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 32% | 53.9% | -1.0 could be noise | 26:19 | |
| 19% | 53.5% | -0.7 could be noise | 25:51 | |
| 18% | 55.2% | -0.1 could be noise | 27:08 | |
| 7% | 54.5% | +1.6 could be noise | 25:59 | |
| 7% | 52.7% | -0.4 could be noise | 26:30 | |
| 6% | 56.5% | -0.2 could be noise | ||
| 3% | 49.1% | -0.2 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 15% | 604 | |
| 11% | 434 | |
| 7% | 307 | |
| 5% | 192 |
Item 4Zhonya's Hourglass
Win added here: -0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 38% | 54.8% | -0.7 could be noise | 30:58 |
Item 5Void Staff
| Choice | Picked | Won | Time |
|---|---|---|---|
| 27% | 61.9% | 35:14 |
Item 6Cosmic Drive
| Choice | Picked | Won | Time |
|---|---|---|---|
| 16% | - | 37:21 | |
| 14% | - | 40:21 | |
| 14% | - | 39:25 | |
| 13% | - | 41:17 | |
| 12% | - | 37:07 |
KeystoneFirst Strike
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 43% | 49.6% | +0.7 could be noise | |
| 31% | 50.6% | -0.8 could be noise | |
| 20% | 52.0% | 0.0 could be noise | |
| 2% | 49.1% | -0.5 could be noise | |
| 2% | 53.7% | -1.4 could be noise | |
| 1% | 50.7% | -0.9 could be noise |
Primary row 1Magical Footwear
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 33% | 50.6% | -1.1 could be noise | |
| 29% | 50.5% | +0.7 could be noise | |
| 17% | 50.8% | -0.7 could be noise | |
| 14% | 48.0% | +0.2 could be noise | |
| 3% | 57.1% | +0.9 could be noise | |
| 3% | 49.4% | +0.5 could be noise |
Primary row 2Triple Tonic
Triple Tonic wins more than Biscuit Delivery, the most picked: +2.4 against -0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 33% | 50.3% | -1.3 could be noise | |
| 24% | 49.1% | -0.7 could be noise | |
| 19% | 52.2% | -0.1 could be noise | |
| 18% | 50.6% | +2.4 could be noise | |
| 2% | 56.3% | +2.1 could be noise | |
| 1% | 51.2% | +0.9 could be noise | |
| 1% | 49.3% | -1.1 could be noise |
Primary row 3Jack Of All Trades
Jack Of All Trades wins more than Cosmic Insight, the most picked: +4.6 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 40% | 49.2% | -0.1 could be noise | |
| 32% | 50.6% | -1.0 could be noise | |
| 20% | 51.9% | -0.2 could be noise | |
| 4% | 50.2% | +0.5 could be noise | |
| 3% | 58.2% | +4.6 could be noise |
Secondary pathSorcery
Win added here: +0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 61% | 50.4% | +0.5 could be noise | |
| 24% | 50.3% | -0.7 could be noise | |
| 10% | 55.1% | +0.6 could be noise | |
| 3% | 46.1% | -0.2 could be noise | |
| 2% | 43.7% | -1.7 could be noise |
Secondary runesTranscendence + Manaflow Band
Win added here: -0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 78% | 50.0% | -0.6 could be noise | |
| 9% | 44.8% | -1.6 could be noise |
Offence shardAbility Haste
Ability Haste wins more than Attack Speed, the most picked: +1.9 against -1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 76% | 50.5% | -1.0 could be noise | |
| 17% | 50.4% | 0.0 could be noise | |
| 7% | 50.7% | +1.9 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +0.4 against -0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 87% | 50.7% | -0.4 could be noise | |
| 13% | 49.7% | +0.4 could be noise |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health, the most picked: +2.3 against -0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 62% | 49.7% | -0.5 could be noise | |
| 33% | 51.3% | -0.2 could be noise | |
| 5% | 56.1% | +2.3 could be noise |
QWE
SkillsQ > W > E
Win added here: +0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 83% | 50.3% | +0.4 could be noise |
| QEWQ + E + W | 16% | 52.7% | -0.2 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 49.4% won. Max W first: 0.0% won (not enough games).
- Q
- E
- W
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
SpellsFlash + Ignite
Flash + Ignite wins more than Flash + Teleport, the most picked: +2.4 against -2.0 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 62% | 49.8% | -2.0 could be noise | |
| 17% | 53.7% | +2.4 clear difference | |
| 13% | 53.2% | +1.9 clear difference | |
| 6% | 46.9% | -1.3 could be noise | |
| 3% | 42.4% | -0.5 could be noise |
Syndra Jungle build
Patch 16.20- won
- 27.5%
- games
- 167
- Win impact
- -1.7
- Pick rate
- 0.0%
Starting itemsScorchclaw Pup + Health Potion
| Choice | Picked | Won |
|---|---|---|
| 41% | 29.4% |
BootsSorcerer's Shoes
Win added here: -1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 85% | 29.8% | -1.6 could be noise | 14:20 |
Item 1Luden's Echo
Luden's Echo adds the most wins we measured here: -2.9 per 100 games. Blackfire Torch, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 72% | 30.0% | -2.9 could be noise | 11:52 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 25% | 18 | |
| 15% | 11 |
Item 2Shadowflame
| Choice | Picked | Won | Time |
|---|---|---|---|
| 55% | 30.7% | 22:01 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 25% | 18 | |
| 15% | 11 |
Item 3Stormsurge
| Choice | Picked | Won | Time |
|---|---|---|---|
| 24% | 26.3% | 27:05 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 25% | 18 | |
| 15% | 11 |
Item 4Zhonya's Hourglass
| Choice | Picked | Won |
|---|---|---|
| 38% | 36.4% |
Item 5Rabadon's Deathcap
| Choice | Picked | Won |
|---|---|---|
| 25% | 33.3% |
KeystoneElectrocute
| Choice | Picked | Won |
|---|---|---|
| 36% | 30.0% |
Primary row 1Taste of Blood
| Choice | Picked | Won |
|---|---|---|
| 30% | 29.4% |
Primary row 2Grisly Mementos
| Choice | Picked | Won |
|---|---|---|
| 34% | 29.8% |
Primary row 3Ultimate Hunter
| Choice | Picked | Won |
|---|---|---|
| 37% | 32.3% |
Secondary pathSorcery
| Choice | Picked | Won |
|---|---|---|
| 64% | 27.8% |
Secondary runesTranscendence + Manaflow Band
| Choice | Picked | Won |
|---|---|---|
| 75% | 25.9% |
Offence shardAttack Speed
Attack Speed adds the most wins we measured here: -0.1 per 100 games. Adaptive Force, the most picked, has no number to compare.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 81% | 28.5% | -0.1 could be noise |
Flex shardAdaptive Force
Win added here: +0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 96% | 29.6% | +0.4 could be noise |
Defence shardHealth Scaling
| Choice | Picked | Won |
|---|---|---|
| 70% | 27.7% |
QWE
SkillsQ > W > E
Win added here: -1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 70% | 30.4% | -1.3 could be noise |
SpellsFlash + Smite
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 96% | 28.2% | +1.6 could be noise |
Top Syndra Players
See all 11,691Normal Mid game
321,276 gamesAgainst every Mid champion
- Top 10% Control wards 1.1
- Top 14% Farm / min 7.1
- Bottom 9% First blood 5%
- Kills
- 7.3 Bottom 44%
- Deaths
- 6.4 Fewest 29%
- Assists
- 6.6 Bottom 49%
- Solo kills
- 2.3 Bottom 39%
- Kill part.
- 41% Bottom 41%
- Team dmg
- 24% Top 26%
- Dmg / min
- 889 Top 28%
- Gold / min
- 420 Top 41%
- Vision / min
- 0.74 Top 15%
Against your lane opponent
- Level 6 at 5:10
- Level 11 at 14:34
Middle game at each minute
Damage dealt
Magic 97% Physical 3%Died to
Physical 47% Magic 46% True 7%Normal Bot game
27,903 gamesAgainst every Bot champion
- Top 10% Farm / min 7.1
- Top 11% Control wards 1.0
- Bottom 8% First blood 6%
- Kills
- 7.3 Bottom 32%
- Deaths
- 6.7 Fewest 23%
- Assists
- 7.8 Top 41%
- Solo kills
- 1.3 Top 49%
- Kill part.
- 44% Bottom 26%
- Team dmg
- 23% Top 32%
- Dmg / min
- 857 Top 34%
- Gold / min
- 457 Top 36%
- Vision / min
- 0.70 Top 22%
Against your lane opponent
- Level 6 at 7:08
- Level 11 at 17:52
Middle game at each minute
Damage dealt
Magic 96% Physical 4%Died to
Physical 52% Magic 42% True 6%Normal Support game
17,866 games Patch 16.20Against every Support champion
- Top 10% Team dmg 19%
- Top 12% Dmg / min 737
- Bottom 33% First blood 6%
- Kills
- 5.1 Top 40%
- Deaths
- 8.0 Fewest 39%
- Assists
- 10.5 Top 49%
- Solo kills
- 1.0 Top 30%
- Kill part.
- 45% Bottom 48%
- Farm / min
- 2.3 Top 35%
- Gold / min
- 358 Top 38%
- Vision / min
- 2.28 Top 22%
- Control wards
- 5.9 Top 23%
Against your lane opponent
- Level 6 at 8:15
- Level 11 at 21:08
Middle game at each minute
Damage dealt
Magic 96% Physical 4%Died to
Physical 54% Magic 40% True 6%Normal Top game
6,432 gamesAgainst every Top champion
- Top 9% Vision / min 0.83
- Top 11% Control wards 0.9
- Bottom 8% First blood 6%
- Kills
- 6.7 Top 37%
- Deaths
- 6.7 Fewest 45%
- Assists
- 5.9 Bottom 49%
- Solo kills
- 2.6 Top 49%
- Kill part.
- 35% Bottom 47%
- Team dmg
- 23% Top 34%
- Dmg / min
- 848 Top 33%
- Farm / min
- 6.9 Top 20%
- Gold / min
- 414 Top 30%
Against your lane opponent
- Level 6 at 5:19
- Level 11 at 13:22
Middle game at each minute
Damage dealt
Magic 96% Physical 4%Died to
Physical 50% Magic 43% True 7%Matchups and teammates come from Syndra Mid games.
-
Anivia: +2.7 wins per 100 games (range 1.1-4.3) · 3,499 games · Measured · 5% of this is borrowed from similar champions -
Taliyah: +2.3 wins per 100 games (range 0.5-4.2) · 2,619 games · Measured · 7% of this is borrowed from similar champions -
Qiyana: +2.3 wins per 100 games (range 0.7-3.9) · 3,480 games · Measured · 5% of this is borrowed from similar champions -
Viktor: +2.02 wins per 100 games (range 1.14-2.90) · 12,092 games · Measured · 2% of this is borrowed from similar champions -
Akali: +1.51 wins per 100 games (range 0.62-2.41) · 11,792 games · Measured · 2% of this is borrowed from similar champions -
Twisted Fate: +1.3 wins per 100 games (range 0.1-2.6) · 6,067 games · Measured · 3% of this is borrowed from similar champions -
Vex: +1.2 wins per 100 games (range 0.0-2.4) · 6,508 games · Measured · 3% of this is borrowed from similar champions
Matchups and teammates come from Syndra Mid games.
-
Syndra with Garen: +2.13 wins per 100 games (range 1.47-2.79) · 22,646 games · Measured · 1% of this is borrowed from similar champions -
Syndra with Yasuo: +1.81 wins per 100 games (range 1.09-2.53) · 19,072 games · Measured · 1% of this is borrowed from similar champions -
Syndra with Fiora: +1.66 wins per 100 games (range 0.74-2.58) · 11,262 games · Measured · 2% of this is borrowed from similar champions
-
Syndra with Rumble: -4.7 wins per 100 games (range -6.4 to -2.9) · 2,860 games · Measured · 7% of this is borrowed from similar champions -
Syndra with K'Sante: -4.3 wins per 100 games (range -5.5 to -3.2) · 7,626 games · Measured · 3% of this is borrowed from similar champions -
Syndra with Ryze: -3.8 wins per 100 games (range -6.8 to -0.8) · 892 games · Pooled · 18% of this is borrowed from similar champions
-
Syndra with Bel'Veth: +3.1 wins per 100 games (range 1.9-4.2) · 7,014 games · Measured · 3% of this is borrowed from similar champions -
Syndra with Rammus: +2.2 wins per 100 games (range 1.2-3.3) · 8,559 games · Measured · 2% of this is borrowed from similar champions -
Syndra with Wukong: +2.18 wins per 100 games (range 1.53-2.83) · 23,635 games · Measured · 1% of this is borrowed from similar champions
-
Syndra with Locke: -2.9 wins per 100 games (range -4.8 to -1.1) · 2,661 games · Measured · 7% of this is borrowed from similar champions -
Syndra with Rengar: -2.84 wins per 100 games (range -3.81 to -1.88) · 10,244 games · Measured · 2% of this is borrowed from similar champions -
Syndra with Nidalee: -2.8 wins per 100 games (range -4.1 to -1.4) · 5,379 games · Measured · 4% of this is borrowed from similar champions
-
Syndra with Nilah: +2.6 wins per 100 games (range 0.9-4.3) · 3,106 games · Measured · 6% of this is borrowed from similar champions -
Syndra with Katarina: +2.5 wins per 100 games (range 0.6-4.4) · 2,489 games · Measured · 7% of this is borrowed from similar champions -
Syndra with Kog'Maw: +2.1 wins per 100 games (range 0.9-3.3) · 6,601 games · Measured · 3% of this is borrowed from similar champions
-
Syndra with Ezreal: -4.22 wins per 100 games (range -4.80 to -3.64) · 29,393 games · Measured · 1% of this is borrowed from similar champions -
Syndra with Varus: -3.90 wins per 100 games (range -4.87 to -2.94) · 10,205 games · Measured · 2% of this is borrowed from similar champions -
Syndra with Ziggs: -2.6 wins per 100 games (range -4.2 to -1.1) · 4,023 games · Measured · 5% of this is borrowed from similar champions
-
Syndra with Taric: +3.4 wins per 100 games (range 1.8-4.9) · 3,744 games · Measured · 5% of this is borrowed from similar champions -
Syndra with Rell: +2.5 wins per 100 games (range 1.5-3.5) · 8,878 games · Measured · 2% of this is borrowed from similar champions -
Syndra with Soraka: +2.27 wins per 100 games (range 1.39-3.15) · 12,364 games · Measured · 2% of this is borrowed from similar champions
-
Syndra with Orianna: -7.4 wins per 100 games (range -11.5 to -3.4) · 373 games · Pooled · 35% of this is borrowed from similar champions -
Syndra with Mel: -4.9 wins per 100 games (range -6.1 to -3.7) · 6,579 games · Measured · 3% of this is borrowed from similar champions -
Syndra with Bard: -1.8 wins per 100 games (range -2.8 to -0.7) · 8,394 games · Measured · 2% of this is borrowed from similar champions
Other Mid picks
All 173- ARAM C #134
-
61 Syndra -
75 Xerath -
73 Ekko -
73 Fizz -
73 Veigar -
72 Malzahar -
71 Vex