League of Legends Rek'Sai build
Rek'Sai Jungle build
- won
- 50.3%
- games
- 21,707
- Win impact
- +0.3
- Pick rate
- 0.4%
Starting itemsScorchclaw Pup
Scorchclaw Pup wins more than Scorchclaw Pup + Health Potion, the most picked: +0.8 against +0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 46% | 50.9% | +0.4 could be noise | |
| 32% | 50.6% | +0.8 could be noise | |
| 10% | 50.4% | -1.2 could be noise | |
| 5% | 49.1% | -1.1 could be noise | |
| 4% | 46.1% | -1.6 could be noise | |
| 3% | 49.6% | -0.1 could be noise |
BootsMercury's Treads
Mercury's Treads wins more than Plated Steelcaps, the most picked: +0.3 against +0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 55% | 50.8% | +0.3 could be noise | 15:04 | |
| 40% | 50.5% | +0.3 could be noise | 15:43 | |
| 1% | 50.2% | -1.4 could be noise often ahead | 14:53 | |
| 1% | 56.2% | -1.9 could be noise often ahead | 13:26 | |
| 1% | 45.0% | -3.4 clear difference | 14:57 | |
| 1% | 48.4% | -1.6 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 69% | 54.6% | most bought | |
| 18% | 50.6% | about even | |
| 1% | 46.2% | not enough games | |
| 1% | 49.0% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 70% | 48.8% | most bought | |
| 19% | 42.6% | about even | |
| 1% | 46.2% | not enough games | |
| 1% | 72.2% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 18% | 70% | |
| 69% | 19% | |
| 34% | 24% | |
| 1% | 10% | |
| 3% | 10% | |
| 10% | 7% |
Item 1Stridebreaker
Win added here: -1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 55% | 49.4% | -1.2 could be noise | 11:21 | |
| 32% | 51.9% | +1.3 clear difference | 11:13 | |
| 2% | 55.9% | +0.5 could be noise | 10:36 | |
| 2% | 51.1% | -2.1 could be noise | 10:57 | |
| 2% | 49.3% | -0.5 could be noise | 9:60 | |
| 2% | 52.3% | +1.6 could be noise | ||
| 2% | 50.6% | -1.1 could be noise | ||
| 1% | 54.0% | +0.8 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 14% | 1,807 | |
| 11% | 1,381 | |
| 10% | 1,308 | |
| 7% | 946 |
Item 2Spear of Shojin
Win added here: -0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 58% | 52.1% | -0.1 could be noise | 19:25 | |
| 16% | 48.9% | -0.1 could be noise | 20:17 | |
| 4% | 53.0% | +1.3 could be noise | 20:32 | |
| 3% | 52.6% | -1.3 could be noise | 18:15 | |
| 3% | 58.2% | +1.7 could be noise | 17:30 | |
| 2% | 49.4% | +1.9 could be noise | ||
| 1% | 55.7% | 0.0 could be noise | ||
| 1% | 51.6% | -1.8 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 14% | 1,807 | |
| 11% | 1,381 | |
| 10% | 1,308 | |
| 7% | 946 |
Item 3Sterak's Gage
Sterak's Gage is part of the build that wins more: +2.3 per 100 games, against -0.5 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 34% | 55.5% | +0.1 could be noise | 26:12 | |
| 20% | 57.5% | +1.5 could be noise | 25:58 | |
| 11% | 55.4% | -1.3 could be noise | 25:48 | |
| 6% | 58.8% | -0.5 could be noise | 25:28 | |
| 4% | 62.6% | +1.8 could be noise | 25:56 | |
| 3% | 53.7% | +0.5 could be noise | ||
| 3% | 54.5% | +0.8 could be noise | ||
| 3% | 58.6% | -1.2 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 14% | 1,807 | |
| 11% | 1,381 | |
| 10% | 1,308 | |
| 7% | 946 |
Item 4Guardian Angel
Guardian Angel adds the most wins we measured here: +2.0 per 100 games. Sterak's Gage, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 38% | 63.1% | +0.9 could be noise | 30:54 | |
| 23% | 63.5% | +2.0 could be noise | 31:21 |
Item 5Spirit Visage
Spirit Visage wins more than Guardian Angel, the most picked: +0.9 against +2.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 25% | 66.6% | +2.6 could be noise | 35:18 | |
| 11% | 54.5% | -0.1 could be noise | 36:20 | |
| 9% | 60.8% | +0.4 could be noise | 35:30 | |
| 9% | 58.6% | +0.9 could be noise | 36:19 | |
| 8% | 53.3% | -1.0 could be noise | 35:20 |
Item 6Black Cleaver
| Choice | Picked | Won | Time |
|---|---|---|---|
| 21% | - | 38:12 | |
| 9% | - | 39:42 | |
| 7% | - | 40:48 | |
| 7% | - | 38:39 | |
| 6% | - | 40:40 |
KeystonePress the Attack
Press the Attack wins more than Conqueror, the most picked: +1.9 against -0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 67% | 50.1% | -0.7 could be noise | |
| 29% | 50.9% | +0.7 could be noise | |
| 2% | 51.5% | +1.9 could be noise | |
| 1% | 49.7% | -1.3 could be noise | |
| <1% | 44.1% | -4.2 could be noise | |
| <1% | 52.6% | -0.2 could be noise |
Primary row 1Triumph
Win added here: -0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 69% | 50.2% | -0.5 could be noise | |
| 27% | 50.6% | +0.3 could be noise | |
| 3% | 52.9% | +1.9 could be noise | |
| <1% | 42.2% | -1.9 could be noise | |
| <1% | 36.4% | -3.1 could be noise |
Primary row 2Legend: Haste
Legend: Haste wins more than Legend: Alacrity, the most picked: +1.7 against -0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 66% | 50.1% | -0.7 could be noise | |
| 18% | 49.7% | -0.8 could be noise | |
| 12% | 52.8% | +2.0 clear difference | |
| 2% | 50.6% | +1.7 could be noise | |
| 1% | 40.2% | -0.4 could be noise | |
| <1% | 49.4% | -3.0 could be noise | |
| <1% | 61.3% | +0.3 could be noise |
Primary row 3Last Stand
Last Stand wins more than Coup de Grace, the most picked: -0.2 against -0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 65% | 50.2% | -0.5 could be noise | |
| 17% | 49.4% | -0.4 could be noise | |
| 11% | 53.9% | +2.0 clear difference | |
| 3% | 46.8% | -1.8 could be noise | |
| 2% | 51.4% | -0.5 could be noise | |
| 1% | 48.5% | -0.2 could be noise | |
| <1% | 51.1% | -1.4 could be noise |
Secondary pathInspiration
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 50.6% | +0.3 could be noise | |
| 14% | 52.1% | +1.6 could be noise | |
| 10% | 48.5% | -3.2 clear difference | |
| 2% | 45.3% | +0.8 could be noise | |
| 2% | 45.1% | -1.9 could be noise |
Secondary runesMagical Footwear + Triple Tonic
Magical Footwear + Triple Tonic wins more than Magical Footwear + Cosmic Insight, the most picked: +0.9 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 93% | 50.6% | +0.1 could be noise | |
| 4% | 50.6% | +0.7 could be noise | |
| 1% | 48.4% | +0.7 could be noise | |
| 1% | 54.4% | +0.9 could be noise | |
| <1% | 50.0% | +0.9 could be noise |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +2.7 against -2.6 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 79% | 49.8% | -2.6 could be noise | |
| 20% | 52.8% | +2.7 clear difference | |
| 1% | 46.7% | -1.6 could be noise |
Flex shardAdaptive Force
Win added here: +2.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 50.5% | +2.3 could be noise | |
| 1% | 43.4% | -2.4 clear difference | |
| 1% | 46.3% | -1.5 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +1.6 against -1.7 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 80% | 49.6% | -1.7 could be noise | |
| 16% | 53.3% | +1.6 clear difference | |
| 4% | 54.0% | +0.8 clear difference |
SpellsFlash + Smite
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 99% | 50.4% | +0.9 could be noise | |
| <1% | 53.1% | -0.4 could be noise | |
| <1% | 47.8% | -0.8 could be noise |
EQW
SkillsE > Q > W
E > Q > W wins more than Q > E > W, the most picked: +3.6 against -2.9 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 81% | 49.9% | -2.9 could be noise |
| EQWE + Q + W | 18% | 54.4% | +3.6 clear difference |
| QWEQ + W + E | 1% | 39.6% | too big to trust |
| EWQE + W + Q | <1% | 52.3% | +2.1 could be noise |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 48.7% won. Max E first: 55.8% won (won more).
Rek'Sai Top build
Patch 16.21- won
- 52.0%
- games
- 6,112
- Win impact
- +1.5
- Pick rate
- 0.0%
Starting itemsDoran's Helm + Health Potion
Doran's Helm + Health Potion wins more than Doran's Shield + Health Potion, the most picked: +1.6 against +0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 55% | 50.2% | +0.3 could be noise | |
| 22% | 49.4% | +1.6 could be noise | |
| 20% | 47.4% | -2.9 could be noise |
BootsPlated Steelcaps
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 63% | 50.1% | +1.4 could be noise | 15:05 | |
| 29% | 51.3% | -0.8 could be noise | 16:29 | |
| 5% | 53.2% | +0.7 could be noise | 16:26 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 60% | 51.7% | most bought | |
| 9% | 44.7% | about even | |
| 2% | 34.5% | not enough games | |
| 1% | 46.2% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 47% | 59.9% | most bought | |
| 19% | 50.0% | about even | |
| 6% | 58.1% | not enough games | |
| 1% | 60.0% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 60% | 19% | |
| 9% | 47% | |
| 7% | 19% | |
| 8% | 3% | |
| 7% | 2% | |
| 2% | 6% | |
| 6% | 3% |
Item 1Titanic Hydra
Win added here: +2.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 73% | 50.5% | +2.1 could be noise | 13:08 | |
| 6% | 48.2% | -2.2 could be noise | 13:18 | |
| 4% | 40.7% | -1.8 could be noise | 11:51 | |
| 3% | 51.7% | -3.1 clear difference | 11:59 | |
| 2% | 52.0% | -2.8 could be noise | 11:57 | |
| 1% | 58.6% | -0.3 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 15% | 353 | |
| 5% | 122 | |
| 5% | 112 | |
| 3% | 75 |
Item 2Spear of Shojin
Win added here: -0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 38% | 53.0% | -0.6 could be noise | 21:02 | |
| 8% | 53.3% | +1.0 could be noise | 20:58 | |
| 8% | 53.3% | -1.0 could be noise | 21:00 | |
| 8% | 55.3% | +0.6 could be noise | 21:19 | |
| 4% | 50.7% | -0.3 could be noise | 21:59 | |
| 3% | 58.7% | -0.4 could be noise | ||
| 3% | 57.1% | -1.9 could be noise | ||
| 2% | 50.0% | +1.1 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 15% | 353 | |
| 5% | 122 | |
| 5% | 112 | |
| 3% | 75 |
Item 3Sterak's Gage
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 22% | 56.1% | +0.9 could be noise | 27:15 | |
| 11% | 58.8% | +0.7 could be noise | 27:18 | |
| 9% | 63.4% | -0.3 could be noise | 26:50 | |
| 6% | 56.1% | -1.4 could be noise | 26:23 | |
| 6% | 51.9% | +1.4 could be noise | 26:43 | |
| 6% | 46.0% | -0.7 could be noise | ||
| 5% | 50.5% | -0.4 could be noise | ||
| 4% | 51.7% | -0.3 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 15% | 353 | |
| 5% | 122 | |
| 5% | 112 | |
| 3% | 75 |
Item 4Spirit Visage
| Choice | Picked | Won | Time |
|---|---|---|---|
| 29% | 61.8% | 31:23 |
KeystoneFleet Footwork
Fleet Footwork wins more than Conqueror, the most picked: +0.6 against -4.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 51% | 52.2% | +3.6 clear difference | |
| 22% | 46.9% | -4.0 could be noise | |
| 15% | 46.4% | -2.2 could be noise | |
| 4% | 46.5% | -4.5 could be noise | |
| 2% | 56.4% | +0.7 could be noise | |
| 2% | 52.8% | +0.6 could be noise | |
| 2% | 47.8% | -0.8 could be noise |
Primary row 1Absorb Life
Absorb Life wins more than Triumph, the most picked: -2.0 against -4.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 50% | 51.9% | +3.3 clear difference | |
| 26% | 47.1% | -4.1 could be noise | |
| 12% | 48.0% | -1.8 could be noise | |
| 6% | 47.2% | -0.7 could be noise | |
| 2% | 56.4% | +0.9 could be noise | |
| 2% | 49.1% | -2.0 could be noise | |
| 1% | 53.2% | +1.3 could be noise |
Primary row 2Legend: Haste
Legend: Haste wins more than Legend: Alacrity, the most picked: -1.0 against -4.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 34% | 53.3% | +3.0 clear difference | |
| 24% | 47.0% | -4.6 could be noise | |
| 13% | 49.3% | +0.2 clear difference | |
| 10% | 45.0% | -3.2 could be noise | |
| 6% | 51.2% | +1.9 clear difference | |
| 5% | 51.2% | +0.4 could be noise | |
| 3% | 48.8% | -1.0 could be noise | |
| 1% | 57.1% | +3.6 clear difference |
Primary row 3Cut Down
Cut Down wins more than Coup de Grace, the most picked: -1.3 against -4.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 35% | 51.5% | +2.6 clear difference | |
| 21% | 47.5% | -4.3 could be noise | |
| 15% | 52.9% | +1.4 clear difference | |
| 8% | 45.9% | -2.9 could be noise | |
| 6% | 49.4% | +0.4 could be noise | |
| 4% | 48.0% | -1.4 could be noise | |
| 4% | 46.3% | -1.3 could be noise | |
| 3% | 46.4% | -1.8 could be noise |
Secondary pathInspiration
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 41% | 51.1% | +1.2 could be noise | |
| 24% | 50.3% | 0.0 could be noise | |
| 21% | 50.4% | +0.4 could be noise | |
| 7% | 48.2% | -0.6 could be noise | |
| 7% | 42.9% | -4.0 clear difference |
Secondary runesMagical Footwear + Triple Tonic
Magical Footwear + Triple Tonic adds the most wins we measured here: +3.3 per 100 games. Magical Footwear + Cosmic Insight, the most picked, has no number to compare.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 39% | 54.7% | +2.9 could be noise | |
| 31% | 43.9% | too big to trust | |
| 10% | 53.7% | -0.1 could be noise | |
| 7% | 58.8% | +3.3 could be noise | |
| 6% | 49.6% | +1.4 could be noise |
Offence shardAdaptive Force
Win added here: +2.7 per 100 games. No other pick has a clear edge over this one.
Master+ players pick this: 51% of their games. All ranks pick Attack Speed most.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 60% | 48.8% | -3.0 clear difference | |
| 35% | 51.8% | +2.7 could be noise | |
| 4% | 51.7% | +1.2 could be noise |
Flex shardHealth Scaling
Health Scaling wins more than Adaptive Force, the most picked: +3.6 against -3.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 48.4% | -3.3 could be noise | |
| 24% | 54.8% | +3.6 clear difference | |
| 4% | 49.2% | 0.0 could be noise |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health Scaling, the most picked: +1.3 against -1.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 67% | 49.4% | -1.4 could be noise | |
| 25% | 50.5% | +1.0 could be noise | |
| 8% | 53.8% | +1.3 could be noise |
SpellsFlash + Ignite
Win added here: +2.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 56% | 51.9% | +2.6 could be noise | |
| 38% | 47.0% | -3.2 clear difference | |
| 4% | 49.1% | 0.0 could be noise |
- W
- W
- E
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- Q
EQW
SkillsE > Q > W
Win added here: +3.5 per 100 games. No other pick has a clear edge over this one.
Master+ players pick this: 54% of their games. All ranks pick Q + E + W most.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 65% | 48.8% | -3.7 clear difference |
| EQWE + Q + W | 28% | 53.3% | +3.5 could be noise |
| EWQE + W + Q | 4% | 51.0% | +2.4 could be noise |
| QWEQ + W + E | 2% | 51.2% | -1.5 could be noise |
Levels 1 to 18
- 1W
- 2W
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18Q
Max Q first: 50.8% won. Max E first: 62.5% won (about even).
Rek'Sai Bot build
Patch 16.21- won
- 30.9%
- games
- 139
- Win impact
- -1.2
- Pick rate
- 0.0%
Starting itemsDoran's Blade + Health Potion
| Choice | Picked | Won |
|---|---|---|
| 48% | 40.4% |
BootsPlated Steelcaps
| Choice | Picked | Won | Time |
|---|---|---|---|
| 48% | 44.7% | 14:41 |
Item 1Titanic Hydra
| Choice | Picked | Won | Time |
|---|---|---|---|
| 31% | 53.3% | 12:37 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 9% | 6 |
Item 2The Collector
| Choice | Picked | Won | Time |
|---|---|---|---|
| 34% | 33.3% | 18:33 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 9% | 6 |
Item 4Infinity Edge
| Choice | Picked | Won |
|---|---|---|
| 20% | 83.3% |
Item 5Immortal Shieldbow
| Choice | Picked | Won |
|---|---|---|
| 21% | 66.7% |
KeystoneHail of Blades
| Choice | Picked | Won |
|---|---|---|
| 57% | 36.2% |
Primary row 1Sudden Impact
| Choice | Picked | Won |
|---|---|---|
| 47% | 33.3% |
Primary row 2Grisly Mementos
| Choice | Picked | Won |
|---|---|---|
| 38% | 23.9% |
Primary row 3Relentless Hunter
| Choice | Picked | Won |
|---|---|---|
| 34% | 31.7% |
Secondary pathInspiration
| Choice | Picked | Won |
|---|---|---|
| 40% | 27.1% |
Secondary runesMagical Footwear + Cosmic Insight
| Choice | Picked | Won |
|---|---|---|
| 83% | 25.0% |
Offence shardAttack Speed
| Choice | Picked | Won |
|---|---|---|
| 60% | 28.8% |
Flex shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 88% | 33.0% |
Defence shardHealth Scaling
| Choice | Picked | Won |
|---|---|---|
| 66% | 28.7% |
SpellsFlash + Ignite
| Choice | Picked | Won |
|---|---|---|
| 49% | 35.6% |
QEW
SkillsQ > E > W
Win added here: -1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 79% | 33.7% | -1.5 could be noise |
Top Rek'Sai Players
See all 2,564Normal Jungle game
20,930 gamesAgainst every Jungle champion
- Top 7% First blood 8%
- Top 9% Kill part. 50%
- Bottom 24% Dmg / min 609
- Kills
- 7.5 Top 37%
- Deaths
- 5.6 Fewest 13%
- Assists
- 8.8 Top 29%
- Solo kills
- 1.1 Bottom 35%
- Team dmg
- 17% Bottom 26%
- Farm / min
- 6.0 Bottom 26%
- Gold / min
- 430 Top 50%
- Vision / min
- 0.85 Top 49%
- Control wards
- 1.9 Top 14%
Against the enemy jungler
- Level 6 at 7:18
- Level 11 at 17:05
- raptors first in 51% of games
- First dragon at 7:49
Middle game at each minute
Damage dealt
Magic 17% Physical 83%Died to
Physical 54% Magic 37% True 9%Normal Top game
5,824 games Patch 16.21Against every Top champion
- Fewest 16% Deaths 6.1
- Top 30% Kill part. 37%
- Bottom 24% First blood 8%
- Kills
- 6.1 Bottom 45%
- Assists
- 6.1 Top 44%
- Solo kills
- 2.4 Bottom 41%
- Team dmg
- 21% Bottom 28%
- Dmg / min
- 744 Bottom 25%
- Farm / min
- 6.0 Bottom 28%
- Gold / min
- 397 Bottom 45%
- Vision / min
- 0.74 Bottom 38%
- Control wards
- 0.5 Bottom 32%
Against your lane opponent
- Level 6 at 5:26
- Level 11 at 13:25
Middle game at each minute
Damage dealt
Magic 25% Physical 75%Died to
Physical 56% Magic 35% True 9%Matchups and teammates come from Rek'Sai Jungle games.
Matchups and teammates come from Rek'Sai Jungle games.
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Rek'Sai with Ornn: +3.8 wins per 100 games (range 1.3-6.3) · 1,317 games · Measured · 13% of this is borrowed from similar champions -
Rek'Sai with Sion: +2.8 wins per 100 games (range 0.5-5.1) · 1,595 games · Measured · 11% of this is borrowed from similar champions -
Rek'Sai with Jax: +2.0 wins per 100 games (range 0.0-4.0) · 2,357 games · Measured · 8% of this is borrowed from similar champions
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Rek'Sai with Riven: -3.8 wins per 100 games (range -6.7 to -0.8) · 938 games · Pooled · 18% of this is borrowed from similar champions -
Rek'Sai with Darius: -1.9 wins per 100 games (range -3.6 to -0.2) · 3,091 games · Measured · 6% of this is borrowed from similar champions
- None yet
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Rek'Sai with Mel: -6.2 wins per 100 games (range -8.4 to -4.1) · 1,894 games · Measured · 10% of this is borrowed from similar champions -
Rek'Sai with Viktor: -2.5 wins per 100 games (range -4.3 to -0.8) · 2,873 games · Measured · 7% of this is borrowed from similar champions -
Rek'Sai with Orianna: -2.4 wins per 100 games (range -4.7 to -0.1) · 1,611 games · Measured · 11% of this is borrowed from similar champions
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Rek'Sai with Kog'Maw: +3.0 wins per 100 games (range 0.3-5.6) · 1,196 games · Measured · 14% of this is borrowed from similar champions -
Rek'Sai with Xayah: +2.7 wins per 100 games (range 0.8-4.5) · 2,605 games · Measured · 7% of this is borrowed from similar champions -
Rek'Sai with Kai'Sa: +1.6 wins per 100 games (range 0.4-2.7) · 7,896 games · Measured · 2% of this is borrowed from similar champions
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Rek'Sai with Ezreal: -3.0 wins per 100 games (range -4.5 to -1.6) · 4,708 games · Measured · 4% of this is borrowed from similar champions -
Rek'Sai with Ashe: -2.9 wins per 100 games (range -4.6 to -1.2) · 3,291 games · Measured · 6% of this is borrowed from similar champions -
Rek'Sai with Caitlyn: -2.5 wins per 100 games (range -3.8 to -1.2) · 6,135 games · Measured · 3% of this is borrowed from similar champions
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Rek'Sai with Amumu: +4.7 wins per 100 games (range 0.3-9.1) · 297 games · Pooled · 40% of this is borrowed from similar champions -
Rek'Sai with Alistar: +3.5 wins per 100 games (range 1.4-5.6) · 2,076 games · Measured · 9% of this is borrowed from similar champions -
Rek'Sai with Rell: +3.2 wins per 100 games (range 0.7-5.7) · 1,352 games · Measured · 13% of this is borrowed from similar champions
- None yet
Other Jungle picks
All 173- ARAM B #96
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59 Rek'Sai -
84 Rammus -
84 Shyvana -
81 Cho'Gath -
80 Briar -
79 Lillia -
79 Wukong