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Mel build, patch 16.14

3,159 games of Mel recorded on patch 16.14, across bot, mid, support and top.

Mel score: 34 out of 100 C
Win rate
45.3% of bot games this patch
Pick rate
2.8% of bot games
Games
2,159 bot, patch 16.14
Rank in role
77 of 77 bot champions

Win impact against the average bot pick on patch 16.14: -2.4 wins per 100 games (range -4.0 to -0.9) 2,159 games Pooled

What most Mel bot players build, patch 16.14

Build Hextech Rocketbelt, Shadowflame and Luden's Echo, and run Arcane Comet

The rune page they run

Sorcery

  • Arcane Comet

Precision

Shards

Sorcery: Arcane Comet, then Manaflow Band, Transcendence, Scorch. Precision: Presence of Mind, Cut Down. Shards: Ability Haste, Adaptive Force, Health Scaling.

1,766 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

The skill path Each filled cell is the skill most players took at that level, from 543 games.
skill 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Q Q Q Q Q Q
W W W W W W
E E E E E E
R R R R
Levels 10 to 18

10 E, 11 R, 12 E, 13 E, 14 W, 15 W, 16 R, 17 W, 18 W

Max Q, then E, then W. The level by level count.

226 games finished this exact set. It is the set recorded most often, which is a fact about players rather than about the items.

Share of those games that were wins, in percent 40.3% (range 34.1-46.8) · 226 games · Measured

Games that finish a build are games that lasted, and lasting usually means winning, so this figure leans high before the items do anything. It is how those games went, not what the build does to your chances. How far that can bend a number.

Mel bot is the role with the most recorded games on patch 16.14: 2,159 games, of which 978 were wins. That is the role this page leads with. Measured on this page: bot, mid and support, the roles that cleared 30 recorded games.

wins -2.4 per 100 vs the bot average · 2,159 games on 16.14 · first-time players measured (2,070 games) · no clear move vs 16.13 (-5.0, range -16.2 to +6.2)

The build above is the one recorded most often, nothing more. Every recorded build, with its own games and its own share, is in the build list, in the order players built them.

Why this answer

A champion and role pair needs 30 recorded games before we put a score or a win impact on it: under that, a handful of lucky games moves a win rate by ten points. The same floor applies to a single build and to a single rune page, and anything under it prints its games and no number.

The share on that figure says how the games went, not what the build does to you. Nothing on this page measures that; the method note at the end says why.

What do most Mel players build?

Item sets recorded on patch 16.14, most built first, never sorted by how the games went. The share is how many of a build's own games were wins; a build under 30 games shows its games and no share.

Mel, bot

8 item sets were recorded in this role and 8 of them cleared 30 games.

  1. Hextech Rocketbelt, Shadowflame and Luden's Echo
    40.3% 226 games
  2. Rabadon's Deathcap, Shadowflame and Luden's Echo
    47.5% 139 games
  3. Hextech Rocketbelt, Zhonya's Hourglass, Shadowflame and Luden's Echo
    56.4% 117 games
  4. Rabadon's Deathcap, Hextech Rocketbelt, Shadowflame and Luden's Echo
    55.1% 69 games
  5. Rabadon's Deathcap, Zhonya's Hourglass, Shadowflame and Luden's Echo
    56.1% 66 games
  6. Rabadon's Deathcap, Hextech Rocketbelt, Zhonya's Hourglass, Shadowflame and Luden's Echo
    54.8% 62 games

A finished set is read at the end of the game, so every share here leans high: games that last long enough to finish a build are usually games that were already going well. How far that can bend a number.

Mel, mid

8 item sets were recorded in this role and 2 of them cleared 30 games.

  1. Rabadon's Deathcap, Shadowflame and Luden's Echo
    48.9% 47 games
  2. Zhonya's Hourglass, Shadowflame and Luden's Echo
    38.7% 31 games

Mel, support

1 item sets were recorded in this role and 0 of them cleared 30 games.

  1. Zhonya's Hourglass, Shadowflame and Luden's Echo
    not enough games yet. 14 games so far, this needs 30. 14 games

What runes do most Mel players run?

Whole pages that players actually ran, most recorded first. A page is locked in at champion select, so long games do not inflate its share the way they inflate a build's; it still counts who picked the page rather than what the page did.

Mel, bot

10 complete pages were recorded in this role and 4 of them cleared 30 games.

Arcane Comet Sorcery with Precision
45.3% 1,766 games

Sorcery

  • Arcane Comet

Precision

Shards

Sorcery: Arcane Comet, then Manaflow Band, Transcendence, Scorch. Precision: Presence of Mind, Cut Down. Shards: Ability Haste, Adaptive Force, Health Scaling.

1,766 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

Other pages players ran

Arcane Comet Sorcery with Inspiration Sorcery: Arcane Comet, then Manaflow Band, Transcendence, Scorch. Inspiration: Magical Footwear, Triple Tonic. Shards: Adaptive Force, Adaptive Force, Health.
45.7% 188 games
First Strike Inspiration with Sorcery Inspiration: First Strike, then Magical Footwear, Biscuit Delivery, Cosmic Insight. Sorcery: Manaflow Band, Gathering Storm. Shards: Ability Haste, Adaptive Force, Health Scaling.
42.3% 111 games
Dark Harvest Domination with Sorcery Domination: Dark Harvest, then Cheap Shot, Sixth Sense, Ultimate Hunter. Sorcery: Manaflow Band, Celerity. Shards: Adaptive Force, Movement Speed, Tenacity and Slow Resist.
49.0% 51 games

Keystones picked, one slot on its own

Arcane Comet
45.4% 1,969 games
First Strike
44.8% 125 games
Dark Harvest
46.0% 63 games

6 keystones were recorded in this role: one slot on its own, counted across every page that used it, so the share carries the rest of each page with it.

Mel, mid

10 complete pages were recorded in this role and 2 of them cleared 30 games.

Arcane Comet Sorcery with Precision
46.5% 486 games

Sorcery

  • Arcane Comet

Precision

Shards

Sorcery: Arcane Comet, then Manaflow Band, Transcendence, Scorch. Precision: Presence of Mind, Legend: Haste. Shards: Adaptive Force, Adaptive Force, Health Scaling.

486 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

Other pages players ran

First Strike Inspiration with Sorcery Inspiration: First Strike, then Magical Footwear, Biscuit Delivery, Cosmic Insight. Sorcery: Manaflow Band, Gathering Storm. Shards: Ability Haste, Adaptive Force, Health Scaling.
38.3% 47 games

Keystones picked, one slot on its own

Arcane Comet
46.6% 532 games
First Strike
36.5% 52 games

6 keystones were recorded in this role: one slot on its own, counted across every page that used it, so the share carries the rest of each page with it.

Mel, support

8 complete pages were recorded in this role and 2 of them cleared 30 games.

Arcane Comet Sorcery with Precision
43.6% 234 games

Sorcery

  • Arcane Comet

Precision

Shards

Sorcery: Arcane Comet, then Manaflow Band, Celerity, Scorch. Precision: Cut Down, Legend: Haste. Shards: Adaptive Force, Movement Speed, Health.

234 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

Other pages players ran

Arcane Comet Sorcery with Domination Sorcery: Arcane Comet, then Manaflow Band, Transcendence, Scorch. Domination: Cheap Shot, Grisly Mementos. Shards: Ability Haste, Adaptive Force, Health Scaling.
37.9% 58 games

Keystones picked, one slot on its own

Arcane Comet
40.8% 319 games

4 keystones were recorded in this role: one slot on its own, counted across every page that used it, so the share carries the rest of each page with it.

What skill order should I use?

Counted from recorded level-ups on patch 16.14, one player per game.

Max Q, then E, then W

543 recorded games on patch 16.14.

Mel bot skill path Each filled cell is the skill most players took at that level, from 543 games.
skill 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Q Q Q Q Q Q
W W W W W W
E E E E E E
R R R R
Levels 10 to 18

10 E, 11 R, 12 E, 13 E, 14 W, 15 W, 16 R, 17 W, 18 W

Max Q, then E, then W

150 recorded games on patch 16.14. Win comparisons only count games that ran long enough to finish the max: 99% of 149 Q-first games and 100% of 1 E-first games. Short games are missing from both sides, and short games are usually decided ones.

not enough games
Mel mid skill path Each filled cell is the skill most players took at that level, from 150 games.
skill 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Q Q Q Q Q Q
W W W W W W
E E E E E E
R R R R
Levels 10 to 18

10 E, 11 R, 12 E, 13 E, 14 W, 15 W, 16 R, 17 W, 18 W

Almost nobody maxed E first, so there is nothing to compare. -1 wins per 100 games (range -12 to 11) 149 games Measured 148 games maxed Q first, 1 game maxed E first.

Max Q, then E, then W

Only 89 recorded games on patch 16.14. A soft read. Win comparisons only count games that ran long enough to finish the max: 98% of 79 Q-first games and 75% of 8 E-first games. Short games are missing from both sides, and short games are usually decided ones.

not enough games
Mel support skill path Each filled cell is the skill most players took at that level, from 89 games.
skill 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Q Q Q Q Q Q
W W W W W W
E E E E E E
R R R R
Levels 10 to 18

10 E, 11 R, 12 E, 13 E, 14 W, 15 W, 16 R, 17 W, 18 W

Almost nobody maxed E first, so there is nothing to compare. -1 wins per 100 games (range -13 to 10) 83 games Measured 77 games maxed Q first, 6 games maxed E first.

When do players buy each piece?

The pieces of the most recorded Mel bot build, in the order players buy them. The time is the middle of the spread across every recorded game on patch 16.14, measured at the buy rather than at the end of the game: half the recorded buys of the item happen before it, half after.

Buy times, earliest first

Luden's Echo
11:06 1,124 games
Hextech Rocketbelt
13:43 1,271 games
Shadowflame
20:43 1,918 games

The bar is scaled to the latest piece of the set. Each item links to its own page, where the whole spread sits beside the games behind it.

Who counters Mel?

The opponents Mel bot loses to most and the teammates Mel gains the most beside on patch 16.14. The chip is the edge in wins per 100 games, and the games behind it sit under the name.

These numbers come from 108,616 ranked games we recorded on EUW, Korea and NA, found by following Diamond players and the people they play with. That is not every rank and it is not every region. Everything on this page is patch 16.14. Counted up to .

How does Mel rank?

Every role we recorded Mel in on patch 16.14, scored or not. Win impact is measured against the average pick in that role on the same patch, and a role needs 30 recorded games before it is scored.

Mel by role

bot C -2.4 wins per 100 games (range -4.0 to -0.9) 2,159 games Pooled
34 2,159 games
mid C -1.0 wins per 100 games (range -2.9 to 0.9) 634 games Pooled
42 634 games
support C -1.7 wins per 100 games (range -3.7 to 0.3) 355 games Pooled
38 355 games
top not enough games yet. 11 games so far, this needs 30.
not scored 11 games
Why no share of wins on this page says a build is good for Mel

A finished item set is read at the end of the game. A player who bought the first two items and lost at twenty minutes never finished the set, so they are not in its row. Everybody in the row lasted long enough to buy it, and lasting is most of what winning looks like. The share those games won is pushed up by that on its own, before the items do anything at all, and the push is largest on the most expensive builds and backwards on the ones you buy when a game is going badly.

We know the size of it. In simulation, with every item's real effect set to exactly zero, an item read at the end of the game shows about 92% as a sixth completed item. A defensive item with a real 5 point benefit shows about 20 points the wrong way, because it gets bought when a player is behind. The measurement is here.

So this page counts and labels rather than ranks. The estimate that answers the real question is taken at the moment of the buy, from the state the purchase happened in, and it runs in the desktop app because it needs the game in front of it.

Other bot champions on patch 16.14

Highest scored first. The whole bot ranking, with the games behind every row, is on the tier list.

Every bot champion we have games for.

Recomputed . Champion, item and rune names from Data Dragon 16.14.1. How we measure this.

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